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Adventures with Balazar (Balazar's Bitch) - Beta


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Posted

is there a way to stop the commentary from followers who were with me during the questline?
I'm tired of Ashe telling me she cant believe what that troll did to me completely silent.

Posted
2 hours ago, RanmaZ said:

is there a way to stop the commentary from followers who were with me during the questline?
I'm tired of Ashe telling me she cant believe what that troll did to me completely silent.

the mod description literally does not suggest you bring followers

Posted (edited)
1 hour ago, 09890989 said:

the mod description literally does not suggest you bring followers

 

Its in a modlist im using so i had no idea

Also the reason they tell you to do that is cause followers will often kill monsters that are part of the scene not cause they start commenting on all the dick you took.

Edited by RanmaZ
Posted

Riften Scooma  Whore  . Ask Sylgia about white wolf quest. I went to her house, the quest marker is pointing at her, Sylgia is standing naked, and a fox is running around the house. I talk to Sylgia, but the dialogue is only vanilla, and there is no quest dialogue. I don't have a previous save, so please tell me what to do and I will be grateful for the quest ID.

Posted
9 minutes ago, awson said:

Riften Scooma  Whore  . Ask Sylgia about white wolf quest. I went to her house, the quest marker is pointing at her, Sylgia is standing naked, and a fox is running around the house. I talk to Sylgia, but the dialogue is only vanilla, and there is no quest dialogue. I don't have a previous save, so please tell me what to do and I will be grateful for the quest ID.

Make sure that you have fox animations installed and enabled.

Posted
59 minutes ago, Khrusaor said:

Убедитесь, что у вас установлены и включены анимации лисы.

I turned them on after I entered her house. The fox animation works, but Silgia does not give me a quest

Posted (edited)

After completing the entire quest line, I banished Balazr, but now I can't summon him with the spell for some reason. It doesn't work, nothing happens.

Another unpleasant bug remains: merchants constantly want sex in exchange for a discount (

Edited by Beyondix
Posted (edited)

I'm doing the riften jarl quest and now at the point where I need to tell the jarl the skooma gang is out of business, however the dialogue option isn't there. Which console command do I need to run in order to progress without breaking anything?

Edit:

I tried setstage blzr_riften 350 and it seemed to work. The dialogue option appeared and I seemingly completed the riften questline. I now have all three holds completed and don't see any new quests. Is that all the available content so far or did I actually break something?

Edit2:

Noticed there's a new version available, updated mid-save, won the first pit-fight in windhelm and now the quest says to "go to the bloodworks in the training area". I went there, the objective got marked as completed and then nothing happens. There are also two copies of Liesl and Edorfin for some reason... One of Edorfin copies follows me like he wants to force greet me, but unable for some reasonimage.thumb.png.db72dc601647108fbda35477b812f3b8.png

Edited by MrNok
  • 2 weeks later...
Posted
On 1/19/2026 at 9:46 AM, osculim said:

Ok i need some assistance don't know if it have been asked before but I am stuck on the pit bitch quest. I am sitting in the cage and have  no idea what to do cannot talk to the guard the wolves do nothing. Not sure what I am suppose to do.

Sorry for the slow reply. If you're at the stage when you first appear in the cage, one of the guards is supposed to force greet you. I don't know what could stop him from running his package. His dialogue opens the gate and also starts a sex scene. If you want to skip that, you'll have to use the console to open the gate or TCL through it and then use 'setstage BLZR_Riften2 50' to advance the stage.

Posted
On 1/25/2026 at 7:26 AM, awson said:

I turned them on after I entered her house. The fox animation works, but Silgia does not give me a quest

The usual problems here are 1) no fox animations enabled, or 2) a conflict with the mod that makes Shor's stone bigger. Also, the fox animation needs to be turned on before you enter her house. You can skip forward with 'setstage BLZR_Riften 240'.

Posted
On 1/22/2026 at 5:28 PM, RanmaZ said:

is there a way to stop the commentary from followers who were with me during the questline?
I'm tired of Ashe telling me she cant believe what that troll did to me completely silent.

I can disable the "observer" comments for followers in the next update.  They were intended for regular NPCs.

Posted
On 1/28/2026 at 5:41 PM, Beyondix said:

After completing the entire quest line, I banished Balazr, but now I can't summon him with the spell for some reason. It doesn't work, nothing happens.

The only think that should stop the summon spell from working is if the mod thinks a Balazar quest is active. (To prevent players from summoning him when the PC is not supposed to have Balazar with them.)  There is a global variable that controls this. I don't know why this didn't clear when you completed the last Jarl quest, but you can clear it manually with 'set BLZR_ActiveQuest to 0'.

On 1/28/2026 at 5:41 PM, Beyondix said:

Another unpleasant bug remains: merchants constantly want sex in exchange for a discount (

That is not from this mod.

Posted
On 1/30/2026 at 2:54 AM, MrNok said:

I'm doing the riften jarl quest and now at the point where I need to tell the jarl the skooma gang is out of business, however the dialogue option isn't there. Which console command do I need to run in order to progress without breaking anything?

Edit:

I tried setstage blzr_riften 350 and it seemed to work. The dialogue option appeared and I seemingly completed the riften questline. I now have all three holds completed and don't see any new quests. Is that all the available content so far or did I actually break something?

Edit2:

Noticed there's a new version available, updated mid-save, won the first pit-fight in windhelm and now the quest says to "go to the bloodworks in the training area". I went there, the objective got marked as completed and then nothing happens. There are also two copies of Liesl and Edorfin for some reason... One of Edorfin copies follows me like he wants to force greet me, but unable for some reasonimage.thumb.png.db72dc601647108fbda35477b812f3b8.png

Very strange. I'm looking at the mod in the CK, and there is only one each of Brond, Liesl, and Edorfin in that cell. These are actually unused vanilla NPCs, and I didn't clone them, I just moved them to the mod's bloodworks cell.  I don't understand how it could be a mod conflict, but are you running Cutting Room Floor or some other mod that restores unused content?  

 

You can skip that dialogue with 'setstage BLZR_Windhelm 70' but there may be problems with the next stage.

  • 2 weeks later...
Posted (edited)

I'm hoping I did not break Balazar. I'm running several animal sex mods, including Untamed. Well, he got caught in the "mating call" shout from that mod, joining my pack. I dismissed him from the mod's control, and he still assaults me repeatedly, including the ones with storyboards. But there is no dialogue I can find to try and talk the priestess in Windhelm into sex, and Balazar doesn't talk to me at all (no dialogue with him). Is this a problem, or working as intended?

 

I am encountering the bugged dialogue due to unknown mods conflicting, but reloading the game usually fixes this. 

Edited by ingeloak
Posted
3 hours ago, Axelblaze141443 said:

doe it includes male and female balazr voices as well ? thank you 

No.  Both Female and Male Balazar use the same CrDremoraVoice in the esp.  If I wanted to make distinct and separate female and male versions of that voice, I'd also have to duplicate all his existing dialogue that was missing gender conditions and properly recondition them otherwise you'd have multiple instances of female Balazar talking in his male voice.   I chose not to alter the esp and do that.

Posted

Should dog Balazar have a voice?  I purposefully didn't give him one and was originally just going to add the dog barking sound effect to all his dialogue but I noticed that you didn't do that on purpose.  Only (bark) has barking sound effects.

Posted
2 minutes ago, kamithemoon said:

Should dog Balazar have a voice?  I purposefully didn't give him one and was originally just going to add the dog barking sound effect to all his dialogue but I noticed that you didn't do that on purpose.  Only (bark) has barking sound effects.

Barbas had a bark and a speaking voice.

Posted
9 hours ago, killer905 said:

Barbas had a bark and a speaking voice.

Makes sense, I'll add them in once I'm finally finished with The Ancient Profession voices.

Posted
12 hours ago, kamithemoon said:

No.  Both Female and Male Balazar use the same CrDremoraVoice in the esp.  If I wanted to make distinct and separate female and male versions of that voice, I'd also have to duplicate all his existing dialogue that was missing gender conditions and properly recondition them otherwise you'd have multiple instances of female Balazar talking in his male voice.   I chose not to alter the esp and do that.

so just to clear things up, (sorry  if it is a dumb question), do we need adddtional voice patches for female and male balazar or does this voice pack handles it ?

Posted
16 minutes ago, Axelblaze141443 said:

so just to clear things up, (sorry  if it is a dumb question), do we need adddtional voice patches for female and male balazar or does this voice pack handles it ?

This package will work on female and male Balazar, and the only thing is that female Balazar may sound like a man or something in between a male and female voice (I admit I haven't checked yet). This solution is simpler and does not require creating twice as many voice files to also cover the female Balazar voice, because male is the default.

Posted
1 hour ago, Axelblaze141443 said:

so just to clear things up, (sorry  if it is a dumb question), do we need adddtional voice patches for female and male balazar or does this voice pack handles it ?

Base Balazar mod is set up for only a single voice for males and females.  You do not want a separate female voice or she'll flip between male and female in scenes.  I was the one that made the previous female voice for Balazr, prior to understanding how she really worked, so I'll go ahead and remove that mod to avoid confusion.

 

If you DID want a separate female voice you'd need an esp patch for it to duplicate and condition the dialogue for gender.  If someone wants to make that then I can make a female Balazar voice.

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