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Adventures with Balazar (Balazar's Bitch) - Beta


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Posted
9 hours ago, Gristle said:

The faction change script that protects you from attacks from the Forsworn is attached only to the cuirass. So you don't actually need any of the other armor pieces. The cuirass should put you in the Forsworn faction whenever it is equipped, and it will take you out when it is unequipped (until you gain the trust of the camp, then taking it off doesn't do anything). So, I would try removing the Forsworn cuirass and putting it back on again. 

wearing only cuirass seems to do it, if i were to use the shoes and gloves it wont put me on forsworn faction list. tho its still doesn't solved my problem on the conversation stage with the warlord.

Posted (edited)

Is Balazar supposed to accompany the PC into the Markarth Dwemer ruins to find the entryway to Hag's Rock? 

It doesn't matter to me either way if he does or doesn't but I'm concerned that his not accompanying the PC might break things since it's not clear if he's supposed to be with the PC or not when she finds the entrance into the Dwemer ruins. 

 

Edited by Celedhring
Posted
16 hours ago, Shaccarae said:

Apparently the mission just doesnt update anymore, once i used the setstage to get the next task its just fine doing that but no quest update after that one either.

What stage did you setstage from and to? What stage are you at now?

Posted
13 hours ago, nothing2lose said:


so turns out the mod failed to add forswon faction to my character, and i have to use console to manually ad forsworn faction

I don't know what would block this. Did you equip the Forsworn cuirass? The Forsworn cuirass has the following script attached (relevant part):

 

Event OnEquipped(Actor akActor)

    int QuestStage = BLZR_MQuest.GetCurrentStageID()

    If akActor == PlayerRef && QuestStage < 380
        PlayerRef.AddToFaction(ForswornFaction)
        PlayerFaction.SetReaction(ForswornFaction, 3)
    EndIf
EndEvent

 

So, if the player equips it (and the player hasn't yet been exposed by freeing the prisoner on stage 380), the player is added to the forsworn faction and made friendly to them.

Posted
3 hours ago, Celedhring said:

Aroused Creatures does have a collar feature that triggers if it detects a PC or NPC wearing a collar that's been detected and enabled in the MCM.   The default arousal setting is 5.   I usually tick that on if my PC gets captured by a chainbeast and expand the search area to the max.  It makes for an interesting journey along the way.....

Yes, that seems a better way to leverage Aroused Creatures. 

Posted
1 hour ago, nothing2lose said:

wearing only cuirass seems to do it, if i were to use the shoes and gloves it wont put me on forsworn faction list. tho its still doesn't solved my problem on the conversation stage with the warlord.

Very odd. The shoes and gloves are just normal Forsworn boots and gauntlets with no scripts. They just have been given a different name. What's the problem with the Warlord? Conversation stops after you deliver the axe?

Posted (edited)
1 hour ago, Celedhring said:

Is Balazar supposed to accompany the PC into the Markarth Dwemer ruins to find the entryway to Hag's Rock? 

It doesn't matter to me either way if he does or doesn't but I'm concerned that his not accompanying the PC might break things since it's not clear if he's supposed to be with the PC or not when she finds the entrance into the Dwemer ruins. 

 

Yes. Balazar should start following the PC again after the conversation in front of the Warrens. There is one place in the Dwemer ruins where he/she will stay behind a bit, but generally speaking Balazar follows you from the Warrens all the way through the end of the quest. Will it break anything if he/she's not there? I don't think so, but the final boss fight is not easy without Balazar. Also, you'll miss a couple of Balazar force greet comments. Anyway, Balazar should be following you at that point. 

Edited by Gristle
Posted (edited)
3 hours ago, Gristle said:

Very odd. The shoes and gloves are just normal Forsworn boots and gauntlets with no scripts. They just have been given a different name. What's the problem with the Warlord? Conversation stops after you deliver the axe?

 

yes after i deliver the axe and exactly after this line "through the matriacs magic, your womb will be transformed with the power of hircine, so that you may beear us many litters of beast warrior" it kick me out of the conversation then theres nothing happen after that. 

i tried the new update but it still hasnt fixed this scene for me

edit: i forgot to mention the wrlord and shaman sometimes keep repeating this line "i hope you are ready for the ritual" wich i guess might be the culprit since they havent mentioned about any rituals

Edited by nothing2lose
Posted
5 hours ago, Gristle said:

Yes, that seems a better way to leverage Aroused Creatures. 

Is there a way to get the mod to recognize other collars such as the runic one? I know submissive lola  has added a way to do this in the mcm. maybe take a lokk at this???

Posted (edited)

The new Markarth quest is pretty fun.   I would have liked to see where staying and becoming "the breeding mother" for the Forsworn would have taken the PC.  Yeah, I'm bent like that. XD

Annnd....Odelia tattled on my PC to the Jarl despite having made whoopie with her after the Hall of the Dead quest.   The Jarl had some pointed words for my PC..something about being a depraved necrophile. 

That bitch.  XD

Edited by Celedhring
Posted (edited)
21 hours ago, Gristle said:

What stage did you setstage from and to? What stage are you at now?

I setstaged each step from the goat to until i reached the dwemer spider cutscene because it wouldnt update on its own until that point.

couldn’t see the entrance to the ruins behind the waterfall either so it was good that the spider pulled me in.

after i had the spider cutscene it worked fine 

 

of course i always tried to complete the step i was on, once i couldnt do that because it wouldnt load something or it wouldn’t update i used setstage

Edited by Shaccarae
Posted
19 hours ago, nothing2lose said:

 

yes after i deliver the axe and exactly after this line "through the matriacs magic, your womb will be transformed with the power of hircine, so that you may beear us many litters of beast warrior" it kick me out of the conversation then theres nothing happen after that. 

i tried the new update but it still hasnt fixed this scene for me

edit: i forgot to mention the wrlord and shaman sometimes keep repeating this line "i hope you are ready for the ritual" wich i guess might be the culprit since they havent mentioned about any rituals

Same problem for me here. i think the hagraven is supposed to be there as well no? she is chilling at the top of the location for me.

Posted
21 hours ago, nothing2lose said:

 

yes after i deliver the axe and exactly after this line "through the matriacs magic, your womb will be transformed with the power of hircine, so that you may beear us many litters of beast warrior" it kick me out of the conversation then theres nothing happen after that. 

i tried the new update but it still hasnt fixed this scene for me

edit: i forgot to mention the wrlord and shaman sometimes keep repeating this line "i hope you are ready for the ritual" wich i guess might be the culprit since they havent mentioned about any rituals

All that's happening at that point is the Warlord's final line advances the stage and starts a scene. The scene just makes the Shaman walk towards the PC while delivering two lines of dialogue, and the last line advances the stage to the stage where the PC is supposed to approach the goat for sex. Is the Shaman there? Is the Ravager there? (See screenshot) Are the Forsworn on alert looking around? (In one of my playthroughs, I had to help the Forsworn kill a bear and a dragon before anyone would talk to me - because they were all on combat alert.)  

 

As for the "You must be here for the ritual." line, that's just one of a dozen random Idle lines the Forsworn can say after you first talk to them.  It's just a bit of foreshadowing. All it tells me is that you talked to at least one Forsworn. 

ScreenShot1302.jpg

Posted
19 hours ago, BigOnes69 said:

Is there a way to get the mod to recognize other collars such as the runic one? I know submissive lola  has added a way to do this in the mcm. maybe take a lokk at this???

Not presently. The mod will detect another collar, but wait for your PC to take it off. I could skip the collaring by Balazar if your PC has a collar, but then any non-magical collar would skip Balazar's collar.  I suppose that's not the worst thing.

Posted
9 hours ago, zwdragonbone8314 said:

Hi, I did see the fox with name, but the sex secene is not happening.

When you walk into Sylgja's house, she should be naked with a fox and, after a brief pause, she should start having sex with the fox by her bed. If the sex doesn't happen, it's probably because you don't have a fox sex animation. Also, don't pick the lock on her house. It will unlock at the appropriate quest stage (i.e., after you have talked to some others in Shor's Stone). 

Posted
4 hours ago, Celedhring said:

The new Markarth quest is pretty fun.   I would have liked to see where staying and becoming "the breeding mother" for the Forsworn would have taken the PC.  Yeah, I'm bent like that. XD

Annnd....Odelia tattled on my PC to the Jarl despite having made whoopie with her after the Hall of the Dead quest.   The Jarl had some pointed words for my PC..something about being a depraved necrophile. 

That bitch.  XD

Glad you liked it. It seems like your playthrough went pretty smoothly. Any bugs to report? Suggestions for improvement?

 

Yeah, I thought about going one step further with the "breeding mother" ritual, but I didn't think I could make an interesting ritual (the vanilla Briarheart ritual is pretty dull) and I was also hesitant to do anything that would actually change the PC in any dramatic way.

 

As for Odelia, in the newest version, you can find her in the marketplace (late morning) after the quest and can also ask her for sex post-quest (though she won't do it in the marketplace).

Posted
1 hour ago, SirFishalot said:

Same problem for me here. i think the hagraven is supposed to be there as well no? she is chilling at the top of the location for me.

The Hagraven at the top is the vanilla dungeon Hagraven. I added another Hagraven (Drusilla) on the terrace with the Warlord, but she's actually not enabled until you come back from the mission you get sent on after the goat sex. Is the Shaman and Ravager there with the Warlord? (See pic three posts above.) All that's happening here is the Warlord's dialogue starts a scene which has the Shaman walk forward and deliver a line.  Can you think of any mods you have that would interfere with a scene? 

 

Looking at this another way, anyone not have a problem with the transition from giving the Warlord the axe to having the Shaman step forward and ask for the PC to have sex with the goat?

Posted
3 hours ago, Shaccarae said:

I setstaged each step from the goat to until i reached the dwemer spider cutscene because it wouldnt update on its own until that point.

couldn’t see the entrance to the ruins behind the waterfall either so it was good that the spider pulled me in.

after i had the spider cutscene it worked fine 

 

of course i always tried to complete the step i was on, once i couldnt do that because it wouldnt load something or it wouldn’t update i used setstage

It sounds like several people are having trouble with the transition from giving the Warlord the axe and having the Shaman step forward and speak and advance the stage and put the objective marker on the goat. The Warlord starts a scene with the Shaman, but it's just one of eight scenes in the quest, and a relatively simple one. I've looked at the code a bunch of times and it all looks fine. I haven't figured out what could be blocking this, but I'll think about it some more. It works for me every time, so it's hard for me to troubleshoot.

Posted
3 hours ago, Gristle said:

Not presently. The mod will detect another collar, but wait for your PC to take it off. I could skip the collaring by Balazar if your PC has a collar, but then any non-magical collar would skip Balazar's collar.  I suppose that's not the worst thing.

There are some collars out there that are really cool so using them in a role play fashion does not hurt that much. Think about it.

Posted (edited)
4 hours ago, Gristle said:

All that's happening at that point is the Warlord's final line advances the stage and starts a scene. The scene just makes the Shaman walk towards the PC while delivering two lines of dialogue, and the last line advances the stage to the stage where the PC is supposed to approach the goat for sex. Is the Shaman there? Is the Ravager there? (See screenshot) Are the Forsworn on alert looking around? (In one of my playthroughs, I had to help the Forsworn kill a bear and a dragon before anyone would talk to me - because they were all on combat alert.)  

 

As for the "You must be here for the ritual." line, that's just one of a dozen random Idle lines the Forsworn can say after you first talk to them.  It's just a bit of foreshadowing. All it tells me is that you talked to at least one Forsworn. 

ScreenShot1302.jpg

 

yes they both there, and shaman does not move and say her line.

 

what happen is that when i approach their location they stand side by side for me no scene whatsoever (in yours they are not), when i get close nothing happen until i talk to the ravager manually, is he supposed to be force dialog when pc is approaching? (from your image it appears the ravager is on alert) i assume theres supposed to be a little scene between the three because what he says is not make sense ("my lord it appear she speak the truth"). 

 

and no the forsworn does not on combat alert

 

 

SkyrimSE 2024-06-28 15-40-49.png

Edited by nothing2lose
Posted (edited)
12 hours ago, Gristle said:

The Hagraven at the top is the vanilla dungeon Hagraven. I added another Hagraven (Drusilla) on the terrace with the Warlord, but she's actually not enabled until you come back from the mission you get sent on after the goat sex. Is the Shaman and Ravager there with the Warlord? (See pic three posts above.) All that's happening here is the Warlord's dialogue starts a scene which has the Shaman walk forward and deliver a line.  Can you think of any mods you have that would interfere with a scene? 

 

Looking at this another way, anyone not have a problem with the transition from giving the Warlord the axe to having the Shaman step forward and ask for the PC to have sex with the goat?

No, the shaman did not step foreward to give the goat dialogue. All 3 of them were present though and everything until that point in the mod had been working without a single issue (wich in of itself is worthy of praise)
As for mods that could interfere, i can only think of maybe ArousedCreatures, Solutions and Confabulations. And perhaps the voice pack as it is not yet updated for this part of the quest. So yeah, i dont know. I am not very versed in modding yet (only gotten into modding this past month really)

 

Edited by SirFishalot

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