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SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.5


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Posted

Thanks for the continued updates!  Great mod.  I had a weird bug today.  Had a client ask my female PC for sex.  While the menu Items were up, one of my whores walked up.  She must have propositioned him at the same time.  Both scenes played out with the customer bouncing back and forth between both girls.  

Posted

I do my best with the Conditions on the quests to prevent that from happening, but there are some split-second moments where that could happen unfortunately. Of course, due to their very nature, that should be rather rare.

Posted

I installed this so I could have autonomous hookers in different towns..... hmmm.... not working.... better read the directions....

 

I HAVE TO OWN THE HOUSE??????

 

:)

 

I should pay more attention reading that stuff. *sigh*

hehehehe

 

Posted

Great mod! Having really much fun using it.

But a question: Till now, every time my female pc ask an female npc to hook up, my pc is the male part. Is there a way, either they will perform lesbian sex or my char is the female part and the female client the male?

Posted

Would it be possible to add a spell to make NPC's dance? I know you can ask your prostitutes to dance, but I'd like a non-hostile spell I can hit an NPC with and have them start shakin that ass.

Posted

Great mod! Having really much fun using it.

But a question: Till now, every time my female pc ask an female npc to hook up, my pc is the male part. Is there a way, either they will perform lesbian sex or my char is the female part and the female client the male?

"Hook Up"? -- Are you sure you are using TDF Prostitution and not SexAddicts because the "Hook up" dialog is from my old SexAddicts mod.

Posted

 

Great mod! Having really much fun using it.

But a question: Till now, every time my female pc ask an female npc to hook up, my pc is the male part. Is there a way, either they will perform lesbian sex or my char is the female part and the female client the male?

"Hook Up"? -- Are you sure you are using TDF Prostitution and not SexAddicts because the "Hook up" dialog is from my old SexAddicts mod.

 

 

 

'Hook up' isn't one of the dialouge option, i just used that phrase random, sorry for the confusing.

 

Another question, does this mod somehow get in conflict with your followers? By many of them i don't get the dialouge option 'Follow me'. Not all of them and sometimes not the same

Posted

@DarkAuron: To answer your first question regarding the player character's position in the SexLab animations with the new feature to hire a prostitute for the player character's own enjoyment: I have taken a look at the script and tested it in-game both as a male PC and a female PC. From what I can see, the player character is always the participant (or one of the participants) being pleasured.

 

With regards to the "Follow Me" dialogue. There should be no conflict (and I haven't noticed any on my game) since I edit no Vanilla forms. It is notable that I do make some prudent use of "Blocking" topics (that cause very specific lines in specific circumstances to remove the player's access to other available lines). A good example of Blocking dialogue is in Interesting NPCs. In fact, I can't think of a single NPC in that mod that doesn't have Blocking dialogue. When you first talk to them, you are restricted to a few introductory lines of dialogue, but after you go through all of them, the other lines of dialogue that were available but hidden from you finally become available. I use Blocking topics only twice iirc: for prostitutes that have been hired by the player to please them but have not actually had sex with the player character yet, and prostitutes that have been assigned to a city. During these scenarios, it should be clear that the player simply has to say, respectively, the line of dialogue to initiate the sex, and the dialogue line to dismiss the prostitute, and then the normally-available dialogue will be restored.

 

@EternalDamned: I can see the use for that, but I don't see the need for it in light of the content of this mod.

 

 

Posted

@ TheDriedFinger: Thank you for your response. Maybe it is another sexlab mod i'm using/have used, since the problem with the followers only began when i installed the sexlab mods

Posted

Would it be possible to add a spell to make NPC's dance? I know you can ask your prostitutes to dance, but I'd like a non-hostile spell I can hit an NPC with and have them start shakin that ass.

 

I think you can find some dance mods on Nexus though I don't know of any other mods with dancing that allow the addition of custom music and dances like TDF does.

 

 

Posted

I realize that a spell to make NPC's dance isn't exactly within the scope of this mod, just thought it would be a really neat added function and one that would seriously be much better than what is available on nexus. So I figured no harm in asking.

Posted

I would do it, if just for the fun of it, but you have to understand that the crowd-gathering part of the dancing is run by a set of dedicated quests (one for each of the three prostitutes and one for the player). I wouldn't be able to really do that given the nature of the spell (being that you could use it on like 30 NPCs simultaneously and I don't really feel like making 30 or more new dedicated quests).

Posted

I would do it, if just for the fun of it, but you have to understand that the crowd-gathering part of the dancing is run by a set of dedicated quests (one for each of the three prostitutes and one for the player). I wouldn't be able to really do that given the nature of the spell (being that you could use it on like 30 NPCs simultaneously and I don't really feel like making 30 or more new dedicated quests).

 

New non-quest way of gathering crowds:

 

http://www.loverslab.com/topic/21111-wip-spectator-crowds-and-guards-oct-28th-2013/?p=886747

 

Hmm, maybe we need a crowd gathering framework or maybe not.  Lets see what mods could use crowds, sex of course as done in that mod, dancing as you have done, Prison Overhaul for prisoner in stocks?  Latter would need a floating crowd where people stop for a while during the day but don't stay all day.

 

Any other mods need crowds to make them better?

Posted

@WaxenFigure: I can't believe I missed that! I'll have to take a look at how it is done in that mod. I'm curious to see if it might be useful to switch to that approach rather than my current approach.

 

@EternalDamned: It would be easier and it would probably make more sense. There is still a bit of an issue with how to music would run though. There would be some issues if a prostitute or the player character were told to dance at the same time as the targeted NPC. You'll notice that there are no current problems even if one or more of the prostitutes are told to dance and the player dances as well (i.e. the music doesn't restart and the music doesn't stop until everyone is done dancing). That's because there are conditions in the script that watches for which dedicated quests are still running, and other stuff like that. I'll have to see if I can figure out a solution.

 

@RDKateran & @circ: Exactly that. Thank you.

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