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SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.5


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Posted

I am a bit puzzled.

From the file name it is suggested that both files are required (2_0_0d and the new update.) but from the file size it seems that the new update is standalone..

Do i need to keep the previous version and install this one on top or remove the previous version and install this one alone?

 

Edit*

Sorry, my bad.. one file is in KB and the other in MB.. both required obviously

 

Posted

Thanks for the quick reply to my previous question, now another one when you have time:

 

I'm getting that bug where I can't sell the prostitutes of (there is no dialogue to do so), so is there any way I can use a console command to give them 10 customers so I can just turn on auto-search for clients?

Posted

I've been trying to turn "cosmetic city situation" into real one without success. I'm very low skilled modder. I've achieved to give her a movements daily schedule: walk around city, go to eat, sleep, goto inn.... Then tryed copy here paste there and so in CK. Well while thinking maybe got it, doesnt work. She doesnt look for clients.

 

I'm thinking I would like, p.e., arrive to the city from my voyages, go to inn, and find her dancing and seeking for clients, like in the case "seek jobs for yourself", real situation but in city work. Or find her walking along the streets with a client following her going to proudspire manor, you know why. Just for immersion, for the illusion to spy her while working :P, not for the money. (I think that putting 3 workers in a city, but just in a "cosmetic situation" is just for gain more money) (Not bad)

 

Well. But I know that this would be a difficult and ardous  work, man. I can't do it. Otherwise, thanks a lot for the mod. You are a master

 

Sorry if my english is not perfect. Cheers

 

 

 

Posted

Thanks for the quick reply to my previous question, now another one when you have time:

 

I'm getting that bug where I can't sell the prostitutes of (there is no dialogue to do so), so is there any way I can use a console command to give them 10 customers so I can just turn on auto-search for clients?

Try typing in the command "help experience". Look for a faction (FACT) that is called BB Hooker Practical Experience Faction (it's something like that); don't get it confused with the not "Practical" faction. The Practical faction dictates the number of clients a prostitute has had; the not Practical one dictates the number of trainings. What you need to do is go into the console, select the prostitute then use the faction "setfactionrank <code for the faction> <number of level you want>". If you need clarification on that, just ask.

 

I've been trying to turn "cosmetic city situation" into real one without success. I'm very low skilled modder. I've achieved to give her a movements daily schedule: walk around city, go to eat, sleep, goto inn.... Then tryed copy here paste there and so in CK. Well while thinking maybe got it, doesnt work. She doesnt look for clients.

 

I'm thinking I would like, p.e., arrive to the city from my voyages, go to inn, and find her dancing and seeking for clients, like in the case "seek jobs for yourself", real situation but in city work. Or find her walking along the streets with a client following her going to proudspire manor, you know why. Just for immersion, for the illusion to spy her while working :P, not for the money. (I think that putting 3 workers in a city, but just in a "cosmetic situation" is just for gain more money) (Not bad)

 

Well. But I know that this would be a difficult and ardous  work, man. I can't do it. Otherwise, thanks a lot for the mod. You are a master

 

Sorry if my english is not perfect. Cheers

I'm just going to clarify something because I think that I've been spreading half-truths for my convenience. Technically, it is true that a prostitute assigned to a city will make a flat amount of money and earn a flat amount of experience every 24 in-game hours, but I recall that I also threw in some code that triggers after the end of a "cosmetic" scene that increases the Gold earned and the experience earned. So, in that sense, it is not as cosmetic as I described previously.

 

Now, at this point I would like to say that while I understand what you are saying, I don't understand what you are asking. I can attempt to explain how the city prostitute feature works.

 

OK, so it's like this:

- There is something called a Story Manager in the game. It registers specific events such as the player killing/assaulting an NPC, among other things. One thing that you might find interesting about the game is that it continuously attempts to pair NPCs up to talk to each other. Every time that it does this, the pair of NPCs is run down through a list of potential scenes that can trigger. The game tries to see if there is any quest (and consequently, scene) in its list that qualifies for those two NPCs. so, let's say that you walk into Jorrvaskr. The game starts pairing up NPCs and running them through the list. At a certain point in time, just by luck, perhaps Skjor and Aela are paired up. There is a programmed scene that is listed in the event that can trigger so the game triggers and scene between them. Now, consider later that Aela and Kodlak get paired up. The game runs through the list but finds nothing, so no scene occurs. It is important to note that an NPC only becomes available to be paired up by the game every ~45 seconds on average and there is a chance factor involved that causes NPCs to reject being picked by the game about 75% of the time. So... that was some background info.

- The "cosmetic" scenes from this mod are registered in the Story Manager under that event, so, as you can see, the triggering of the scene is very much chance-base. Now, I'm sure you can see that a scene with no conditions on its participating actors would certainly happen more often since it would be more accommodating. Unfortunately, I'm sure you can appreciate that not just anybody can be involved in one of this mod's scenes. Well, the client reference alias's conditions are very similar to the conditions applied in the automatic prostitution mode. While there are many conditions, overall, many NPCs fulfill them, which is good if we want. The only condition placed on the prostitute reference alias is that the assigned actor be part of "BB Roaming Hookers <the appropriate city>" faction. I'm sure you can find those in the Creation Kit. So, now we know that if the game randomly grabs two NPCs and one of them is a valid client, based on the conditions, and the other is in one of the necessary factions then the scene will run. So, how does an NPC get put in that faction? There's a few ways we could do that but the mod only uses one. (As a fun experiment, go into Whiterun's market, and use console commands to add Jon Battle-Born to the "BB Roaming Hookers Whiterun Faction" faction, and watch what happens if you wait a few minutes.)

- There is one quest called "BB Roaming Hookers Control Quest" that handles that whole mess of giving assigned prostitutes the necessary AI packages and faction(s). The dialogue essentially just fills (and clears) the reference aliases that have the factions and AI packages assigned.

 

So, maybe that example gives you a better idea of how the Story Manager works. Maybe that helps you in what you're trying to do.

Posted

Well, thanks a lot for this explanation. I'm starting to understand how this works now!

 

What I was trying to say is that I've tryed the city option but "worker" doesn't go outside proudspire manor (in this case) to seek for clients never. It seems like vanilla spouse that gain money in a shop without going outside home! Maybe is not posible to do.

 

But really it doesnt matter. Keep the good work n thanks again!

Posted

you are on an unnecessary, chaotic way now and endanger your mod senseless. this City prostitutuion is as  hopeless nonsense as can be. there is no difference to the prostitute you send to search for her own.  you always have to be in the same cell with her , otherwise you cant see her.  she cant do anything else what a normal prostitute cant do.  People who like to catch Money from a prostitute somewhere in a City far away are crazy. you can get that Money from console without running to her. that isnt a game, that is illness. you could have raised the ppssibilities of the prostitute who search on her own. creating something you cant see ---- you tell this a Progress ? and if you see it it is the same as always.

do something we can see, which is usable, like a non-Profit romance mod based on aroused, or a brothel,  there si not even a bdsm Prostitution mod. that is whats missing in LL, not a far-away no one can see mod !

Posted

Sorry

Don't let magicrealm piss on your parade. He's been a negative presence in almost every one of his posts and he is not owed any apologies.

 

Go ahead and work your idea, it may not be possible, it may not work very well, it may just turn out to be mod gold. Regardless of the outcome you will learn something which will help you with the next idea you have.

Posted

Yes, exactly, I share the same opinion as WaxenFigure on your mod idea and I too extend my best wishes to you on your project. In any case, from what I understand in magicrealm's post, I believe the comment was directed at me.

Posted

I've been trying to turn "cosmetic city situation" into real one without success. I'm very low skilled modder. I've achieved to give her a movements daily schedule: walk around city, go to eat, sleep, goto inn.... Then tryed copy here paste there and so in CK. Well while thinking maybe got it, doesnt work. She doesnt look for clients.

 

I'm thinking I would like, p.e., arrive to the city from my voyages, go to inn, and find her dancing and seeking for clients, like in the case "seek jobs for yourself", real situation but in city work. Or find her walking along the streets with a client following her going to proudspire manor, you know why. Just for immersion, for the illusion to spy her while working :P, not for the money. (I think that putting 3 workers in a city, but just in a "cosmetic situation" is just for gain more money) (Not bad)

 

Well. But I know that this would be a difficult and ardous  work, man. I can't do it. Otherwise, thanks a lot for the mod. You are a master

 

Sorry if my english is not perfect. Cheers

 

You might want to look into mods like Ekkii's Spouse Life or Arthmoor's Storefront to see how they operate when it comes to specific NPCs going about their daily lives to and from the player's house; it might give you an idea on how to add this feature.  Spouse Life is far more immersive than Storefront, but only works in Whiterun--check its comments to find someone who made their own all-cities version (he provided me with a copy, but I suggest asking him first, as he doesn't want to distribute it publically in case Ekkii comes back to work on her mod) and see if they could help.

Posted

That was antoniut's idea, not magicrealm's.  Magicrealm's post was little more than incoherent rage.

 

Well, I apologize if I misunderstood posts. I just reread them. Still, I have a impression that MR was saying this. Maybe my English has a bug in my brain when translating posts to my language. :) Anyhow, whoever said that, I support the idea.

Posted

I didn't want to say anything before because magicrealm sounded like a douche in the post but what he's looking for is pretty much the radiant prostitution tweaked mod or the Japanese rape spell mod for that matter.  This mod has a different approach in defining sex trade in Skyrim and variety is a good thing.

Posted

I didn't want to say anything before because magicrealm sounded like a douche in the post but what he's looking for is pretty much the radiant prostitution tweaked mod or the Japanese rape spell mod for that matter.  This mod has a different approach in defining sex trade in Skyrim and variety is a good thing.

If magicrealm wants something himself he can ask for it in a polite fashion like the rest of us do. There's simply no excuse for his ranting against someone else who is pursuing their own idea and then demanding what he wants.

 

magicrealm has a history on this board and it is not pretty, he is the kind of person who in quantity would make this board an unpleasant board to visit. Fortunately we seem to have very few like him here.

 

 

What he wants is the bordello approach to prostitution which no one has done yet (surprising considering how many started one, but no one every finished one) and with a BDSM capability. That would be a nice addition to the game but evidently the ability to make nice rooms for Skyrim seems to be completely at odds with the ability to script sex into those rooms.

Posted

Hi TDF,

I noticed that the training is capped at 50, and when the NPC hit that number...the training dialogue options (i.e. train yourself, train with me, train with another) will disappear.  Silly suggestion...possible to raise the cap much higher?  Or if you prefer...keep the cap but also keep the dialogue option i.e. training will no longer add to the earnings?

Since the counts per NPCs are not stored as global...there is no easy way to reset the count it appears.

Just a thought.  Thanks for making and improving this wonderful piece.

Posted

@Pet1Pet: I want to start off by saying that all of what you described was done on purpose and is expected. The bonus system works by giving the prostitute a 1% bonus to gold earned for every client and a 4% bonus to gold earned for each training session. As such, I think it makes sense that I capped the client number at 200 and the training number at 50 to ensure that neither gives a bonus exceeding 200% (which I think would be far too unreasonable). As you mentioned, the training dialogue tree disappears if a prostitute has already trained 50 times. I did this so that no one would ever report that they had had their prostitute train and yet they didn't receive an increase to the bonus. As far as that goes, in the associated script, I still put in a fail-safe to prevent earning any more training bonuses past 50, if the player was somehow able to select that dialogue option anyway (perhaps if the game didn't process the dialogue conditions properly?). This means that if you edit the training dialogues that open the dialogue tree ("I think you need to hone your sex skills. (Train prostitute)") in each of the three Quests "BB_PimpingQuest", "BB_PimpingQuest2", and "BB_PimpingQuest3", removing the condition that restricts the dialogue to prostitutes who have under 50 training experience (it is the one that runs the function GetFactionRank BB_HookerExperienceFaction < 50), you will achieve your desired result.

Posted

@TheDriedFinger,

 

Done and working great.  A million thanks for the tip!  One more question (Sorry!)...for the "work at home" feature...when the actors are moving toward the destination (i.e., bought houses in cities), are you setting the house marker coordinates or are you setting the (say breezehome interior) cell as the package destination?  (well you can easily tell I haven't spent much time with packages).  I am tempted to change the destinations to the local inns instead of player bought houses...mostly because of inns come with more beds and I noticed the customers have the tendency of barging in my home and messed up the decors...a problem when home cells are usually "no reset zones".

 

Thanks again.

Posted

Full German Translation for non-Profit Sexlife based on arousal (no other mod does this). Move the Gold Multiplikators in mcm to Zero.

i use this for the time before she gets corrupted by clavicus vile to becomes a  whore.

Mod is based at Verodors Translation, but changes a lot of dialogues to non- Profit expression. safe it separately to Verodors.

SexLab TDF Aggressive Prostitution.esp

Posted

hi there :)

i really love this mod, but i'm running into a small problem if i want to teach my dear money-cow lydia new skills... i get a ctd

not sure if it comes from problems with another mod, my load order, my overwrites and so on... so i just wanted to ask if anyone knows of this problem before i tear my installation apart :)

btw playing a female char

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