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SexLab TDF Prostitution and Pimping (the former "Aggressive Prostitution") v2.2.5.5


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Posted

Hello TDF.

 

Maybe I found a little issue.

When you ask to a client (whatever npc) who is sitting into a chair, normally he/she will not follow you after. (The option to "Take care ... " goes in place, indeed).

Could be a problem with the absolutely idiot priority that the fools Bethesda's Guys placed on the annoying sandboxes?

Does the issue occur with only some NPCs or is it all of them. If it is in fact all of them, priority is not to blame and I'll have to look into this a bit further. Waiting in-game may help.

Posted

The ones sitting on a chair for sure. Normally they are also drinking or eating.

I'll search for other sandboxes. Like cooking, sitting on benches, sitting on tavern chairs and so on. Tomorrow (It's midnight here). 

Posted

I have been messing around with the mods that I have installed, so my testing only applies to a new game. I don't seem to be having any of the issues that you have described. I have tested NPCs that were sitting, using an alchemy lab, leaning on a bar, and cooking. Perhaps, you can try a clean install of the mod.

Posted

I'm running into a bit of a snag. I'm using this mod, have all the requirements (I recently did a fresh reinstall of the game and redownloaded some of the mods I used, included this one) and used BOSS to sort them all out. TDF works really well for a while then, out of no where, my game would crash at the start of the animation. Well, to be precise it'd crash as soon as the character's clothing started unequipping. After that the save game becomes unloadable - it'll simply crash at the loading screen when it's "done" loading. I know it's this mod because I disabled it and was able to load the save. I could save again then renable the mod. However if I do that all the sexlab animation mods just cease to work.

 

This seems to be random, but I'll load up a previous save and use the mod until it crashes to see if it's a set amount of times or if it's random. Any ideas on what it could be?

Posted

I'm running into a bit of a snag. I'm using this mod, have all the requirements (I recently did a fresh reinstall of the game and redownloaded some of the mods I used, included this one) and used BOSS to sort them all out. TDF works really well for a while then, out of no where, my game would crash at the start of the animation. Well, to be precise it'd crash as soon as the character's clothing started unequipping. After that the save game becomes unloadable - it'll simply crash at the loading screen when it's "done" loading. I know it's this mod because I disabled it and was able to load the save. I could save again then renable the mod. However if I do that all the sexlab animation mods just cease to work.

 

This seems to be random, but I'll load up a previous save and use the mod until it crashes to see if it's a set amount of times or if it's random. Any ideas on what it could be?

My mod really doesn't alter anything to the point where such things would be happening. Of course, it is a possibility, and I too often get random crashes (though that might be due to the fact that I have almost 150 mods active on a laptop), so I'll see the effects of playing a game without this mod vs. having it loaded.

Posted

 

I'm running into a bit of a snag. I'm using this mod, have all the requirements (I recently did a fresh reinstall of the game and redownloaded some of the mods I used, included this one) and used BOSS to sort them all out. TDF works really well for a while then, out of no where, my game would crash at the start of the animation. Well, to be precise it'd crash as soon as the character's clothing started unequipping. After that the save game becomes unloadable - it'll simply crash at the loading screen when it's "done" loading. I know it's this mod because I disabled it and was able to load the save. I could save again then renable the mod. However if I do that all the sexlab animation mods just cease to work.

 

This seems to be random, but I'll load up a previous save and use the mod until it crashes to see if it's a set amount of times or if it's random. Any ideas on what it could be?

My mod really doesn't alter anything to the point where such things would be happening. Of course, it is a possibility, and I too often get random crashes (though that might be due to the fact that I have almost 150 mods active on a laptop), so I'll see the effects of playing a game without this mod vs. having it loaded.

 

 

Thanks. The only big game-altering mods I have only affect the level lists (Armonized, JaySuS) and Immersive Patrols to add a few more random NPCs and events to the world. The Sexlab stuff is the only script heavy mods I use (well, SkyUI too). I'll double check to make sure I have the latest version of SKSE and the other requirements for the mod.

Posted

Alright, so cutting down my list of .esp's from 150 to 50 (including this mod) and starting a new game, I just played five straight hours without crashing, which is the longest my game has ever lasted. In fact, I quit just to post this. Though more testing will be necessary, perhaps this mod isn't the culprit after all or the issue is unique to your game.

Posted

I noticed that the latest version of Aroused could cause, in some system (like mine) an increment of CTDs. A bit higher than the average "skyrim typical crashes".

I know that my CPU and my video card are not high end at all and I always supposed that the stress could be too much for me in some situations (also because I NEVER seen something related in the , almost useless, papyrus.logs).

 

By my side, anyhow, this specific TDF's mod NEVER caused ctd. I'm pretty sure.

Posted

Hey TDF, so far I've been enjoying your mod. However, I started a new game with a female character this time, is there anyway you can add a dance feature or spell for a female MC?

Posted

I agree with Kageryu.

Even if me myself pushed to have the pimp aspect of the mod, I think that the player too should have the "ability" to sex dance for money.

It should be a great addition, especially for low level chararcters at the beginning of the game.

Posted

I too would like to have an option to let the pc dance, so if it's possible and not too much of a hassle I would like to see it implemented in the future.

 

Anyway thx for the mod : )

Posted

Alright, so cutting down my list of .esp's from 150 to 50 (including this mod) and starting a new game, I just played five straight hours without crashing, which is the longest my game has ever lasted. In fact, I quit just to post this. Though more testing will be necessary, perhaps this mod isn't the culprit after all or the issue is unique to your game.

 

 

I noticed that the latest version of Aroused could cause, in some system (like mine) an increment of CTDs. A bit higher than the average "skyrim typical crashes".

I know that my CPU and my video card are not high end at all and I always supposed that the stress could be too much for me in some situations (also because I NEVER seen something related in the , almost useless, papyrus.logs).

 

By my side, anyhow, this specific TDF's mod NEVER caused ctd. I'm pretty sure.

 

It might be specific to me. I'll re-download Aroused and install it again to see if that fixes anything. I only really came to the conclusion that it was this mod because I was able to load a save game that crashed my game several times in a row when I tried to load it. After disabling the mod I was able to load it several times in a row without a single crash (but like I said, the Sexlab stuff was broken).

 

It sounds weird but when you do more testing, when you engage NPCs using the mod, during the "stripping" process could you use your mouse-wheel to zoom in and out from your character? My mouse is on its way out and as weird as it sounds, maybe going into first person during that or zooming around sporadically may cause problems. I'm shopping around for a new one so if that's the culprit, as farfetched and weird as it sounds, then I'd stop worrying about it altogether.

Posted

@Kageryu, NicoleDragoness, hafertaler: I can certainly see that as being a useful feature especially early-game, when the player may not be able to pimp out any NPC yet. This would be particularly helpful to overcome the "Arousal Threshold", since NPCs' arousal levels increase significantly by seeing the PC or other NPCs naked; the dancing just makes it more immersive. I'll just have to figure out how everything regarding the animations will work with regard to the player character (i.e. payout, animation cancelation, and quests/scripts, with the latter being the biggest issue to overcome, so no promises).

 

@Xackles: Regarding SexLab Aroused, I actually have not updated yet, so I'm not sure how this mod functions with the latest version (I'm using the one before the latest one). As NicoleDragoness posted, it is possible that the latest version of SexLab Aroused may be part of your problem. Regarding oddities that occur during animations, I can assure you that it is almost never the SexLab-based plugin's fault. SexLab-based plugins simply have scripts that tell the Framework to start animations; they don't actually handle the animations or anything related to them, since that's the Framework's job. Hopefully, that information will help you to solve your issues.

Posted

Not sure if this has been said because 21 page thread, but dance animations are interrupted by the clapping animation when a bard finishes a song, and don't resume afterward. So the NPC just stands around naked for two minutes instead of dancing.

Posted

Yes, could be. The entire "bards thing" is a pain, programmed by idiots (by my point of view). It has a ridicolous priority that blocks almost everything.

 

You can try a mod on Nexus, called something like "Bards play less". There are several options. Instrumental only, rare songs, songs only on request and so on.

Posted

Chalk one more up for the list of people for whom no animations play (Except for dancing).

I've got Fuz Ro D'oh and I've re-ran FNIS, and I can at least confirm animations work for other SexLab mods with my game.

 

It just seems to be the animations themselves, at least--talking to my prostitutes after the fact, whether I pimped them out or trained them, displays that they've been pimped/trained respectively (Then again, I know sod all about modding).

 

It would also explain why I was able to ask NPCs if they wanted to "join in" fun that wasn't actually happening.

Posted

Chalk one more up for the list of people for whom no animations play (Except for dancing).

I've got Fuz Ro D'oh and I've re-ran FNIS, and I can at least confirm animations work for other SexLab mods with my game.

 

It just seems to be the animations themselves, at least--talking to my prostitutes after the fact, whether I pimped them out or trained them, displays that they've been pimped/trained respectively (Then again, I know sod all about modding).

 

It would also explain why I was able to ask NPCs if they wanted to "join in" fun that wasn't actually happening.

So, the fact that their "level/experience" appears to be increasing and the dance animations are being properly triggered indicates that the scripts are being fired correctly. As I'm sure you know, this mod relies completely on the Framework to handle animations. To go further in-depth, most of the more complex mods that are based on the Framework, use "threads" to tell the Framework to start the animations. Novice and lazy modders (I'll admit I am the latter) use the StartSex() command. Theoretically, there shouldn't be any issues with that, but I suspect that there may be some bugs related to that command that can cause issues for some users.

 

Grasping at straws, have you tried a new game to be sure?

Posted

This was with a new game, on a fresh install. I'll be the first to admit I likely install more mods than I need, though.

I can try again with only your mod and the requirements, if you like.

Posted

I found a hilarious compatibility issue with Sexlab STDs mod. I had a follower and I pimped her using your mod. So, when she had sex with her customer, she used a condom that was in my PC's inventory. After the sex, my PC got AIDS instead of my follower.

Posted

This was with a new game, on a fresh install. I'll be the first to admit I likely install more mods than I need, though.

I can try again with only your mod and the requirements, if you like.

I have doubts that that would really change anything, though it wouldn't hurt to try (of course, it might be a burden to reactivate all of those plugins). Are all of the requirements updated?

 

I found a hilarious compatibility issue with Sexlab STDs mod. I had a follower and I pimped her using your mod. So, when she had sex with her customer, she used a condom that was in my PC's inventory. After the sex, my PC got AIDS instead of my follower.

Oh yes, the risk of being a pimp in Skyrim: air-borne STDs. Yeah, I think that the mod author mentioned something about their mod being unable to detect whether or not the player is actually involved in sex? So, that would affect any instance where the player is not involved.

Posted

im having trouble with threesome the animations doesnt play at all whenever i choose So, you wanna be part of the fun now NPC agrees but then resumes his normal AI routine ( sitting, eating etc ) im lost here what to do 

Posted

Okay, I loaded a save file and recruited Camilla (post Golden Claw quest) as my first prostitute. I then zoned into the Sleeping Giant Inn and pimped Camilla out to Delphine; the pair of them walked over to Delphine's bed, stood about for a couple of seconds, then walked out of her room again.

 

This is my entire Papyrus log from that affair.

 

 

[12/09/2013 - 08:17:35PM] Papyrus log opened (PC)

[12/09/2013 - 08:17:35PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[12/09/2013 - 08:17:35PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[12/09/2013 - 08:17:43PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[12/09/2013 - 08:17:44PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[12/09/2013 - 08:17:44PM] ERROR: Unable to bind script traptriggerbase to TweakTraps (1200C515) because their base types do not match
[12/09/2013 - 08:17:44PM] ERROR: Unable to bind script TrapBear to TweakTraps (1200C515) because their base types do not match
[12/09/2013 - 08:17:44PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[12/09/2013 - 08:17:44PM] ERROR: Unable to bind script SF_TweakP1Hangout_02017201 to  (12017201) because their base types do not match
[12/09/2013 - 08:17:44PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[12/09/2013 - 08:17:44PM] ERROR: Unable to bind script SF_TweakP1Pose_02017788 to  (12017788) because their base types do not match
[12/09/2013 - 08:17:44PM] Cannot open store for class "KLC_DwemerBridgeMapMarker", missing file?
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorSexPartner2 on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorBountyExecute on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorVAssailant1 on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorPostSexPartner on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] ERROR: Property _SLSubmitOccupied on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D02944E) is not the right type
[12/09/2013 - 08:17:50PM] ERROR: Property _SLSubmitRecover on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D0258EB) is not the right type
[12/09/2013 - 08:17:50PM] ERROR: Property _SLSubmitSpell on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D03EDD2) is not the right type
[12/09/2013 - 08:17:50PM] VM is freezing...
[12/09/2013 - 08:17:50PM] VM is frozen
[12/09/2013 - 08:17:50PM] Reverting game...
[12/09/2013 - 08:17:50PM] ERROR: Unable to bind script SF_TweakP1Pose_02017788 to  (12017788) because their base types do not match
[12/09/2013 - 08:17:50PM] ERROR: Unable to bind script SF_TweakP1Hangout_02017201 to  (12017201) because their base types do not match
[12/09/2013 - 08:17:50PM] ERROR: Unable to bind script traptriggerbase to TweakTraps (1200C515) because their base types do not match
[12/09/2013 - 08:17:50PM] ERROR: Unable to bind script TrapBear to TweakTraps (1200C515) because their base types do not match
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorSexPartner2 on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorBountyExecute on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorVAssailant1 on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] Warning: Property Alias_ActorPostSexPartner on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:17:50PM] ERROR: Property _SLSubmitOccupied on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D02944E) is not the right type
[12/09/2013 - 08:17:50PM] ERROR: Property _SLSubmitRecover on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D0258EB) is not the right type
[12/09/2013 - 08:17:50PM] ERROR: Property _SLSubmitSpell on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D03EDD2) is not the right type
[12/09/2013 - 08:17:56PM] Loading game...
[12/09/2013 - 08:17:57PM] VM is thawing...
[12/09/2013 - 08:17:57PM] [Zad]: Starting update chain.
[12/09/2013 - 08:17:57PM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame
[12/09/2013 - 08:17:57PM] UBG20MaintQuestPlayerAliasScript Maintenance
[12/09/2013 - 08:17:57PM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 44
[12/09/2013 - 08:17:57PM] [Zad]: QuestMonitor is now watching for device events.
[12/09/2013 - 08:17:57PM] [Zad]: QuestMonitor is now watching for device events.
[12/09/2013 - 08:17:57PM] [Zad]: QuestMonitor is now tracking player.
[12/09/2013 - 08:17:57PM] ERROR: File "Schlongs of Skyrim - Core.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[sla_Util (0B04290F)].slautilscr.CheckIfSOSIsInstalled() - "slaUtilScr.psc" Line 74
[sla_Util (0B04290F)].slautilscr.Maintenance() - "slaUtilScr.psc" Line 62
[alias PlayerRef on quest sla_Util (0B04290F)].slaPlayerAliasScr.OnPlayerLoadGame() - "slaPlayerAliasScr.psc" Line 6
[12/09/2013 - 08:17:57PM] [slautilscr <sla_Util (0B04290F)>]: could NOT find Schlongs of Skyrim - Core.esm, ignore errors above
[12/09/2013 - 08:17:57PM] [Zad]: Rehooking Mod Events
[12/09/2013 - 08:17:57PM] [slamainscr <sla_Main (0B042D62)>]: Enabled Desire spell
[12/09/2013 - 08:17:57PM] [slamainscr <sla_Main (0B042D62)>]: Enabled cloak effect
[12/09/2013 - 08:17:57PM] [slamainscr <sla_Main (0B042D62)>]: Updated notification key to 49
[12/09/2013 - 08:17:57PM] InitWidgetLoader()
[12/09/2013 - 08:18:02PM] VM is freezing...
[12/09/2013 - 08:18:02PM] VM is frozen
[12/09/2013 - 08:18:02PM] Reverting game...
[12/09/2013 - 08:18:02PM] ERROR: Unable to bind script SF_TweakP1Pose_02017788 to  (12017788) because their base types do not match
[12/09/2013 - 08:18:02PM] ERROR: Unable to bind script SF_TweakP1Hangout_02017201 to  (12017201) because their base types do not match
[12/09/2013 - 08:18:02PM] ERROR: Unable to bind script traptriggerbase to TweakTraps (1200C515) because their base types do not match
[12/09/2013 - 08:18:02PM] ERROR: Unable to bind script TrapBear to TweakTraps (1200C515) because their base types do not match
[12/09/2013 - 08:18:03PM] Warning: Property Alias_ActorSexPartner2 on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:18:03PM] Warning: Property Alias_ActorBountyExecute on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:18:03PM] Warning: Property Alias_ActorVAssailant1 on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:18:03PM] Warning: Property Alias_ActorPostSexPartner on script QF__SLSubmit_04001826 attached to _SLSubmit (1D001826) cannot be initialized because the script no longer contains that property
[12/09/2013 - 08:18:03PM] ERROR: Property _SLSubmitOccupied on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D02944E) is not the right type
[12/09/2013 - 08:18:03PM] ERROR: Property _SLSubmitRecover on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D0258EB) is not the right type
[12/09/2013 - 08:18:03PM] ERROR: Property _SLSubmitSpell on script _slsubmitscene attached to _SLSubmit (1D001826) cannot be bound because <NULL form> (1D03EDD2) is not the right type
[12/09/2013 - 08:18:04PM] Loading game...
[12/09/2013 - 08:18:04PM] VM is thawing...
[12/09/2013 - 08:18:04PM] [sexSolMCMSCRIPT <SexLabSolutionsMCM (27008006)>] INITIALIZED
[12/09/2013 - 08:18:04PM] [Zad]: Starting update chain.
[12/09/2013 - 08:18:04PM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame
[12/09/2013 - 08:18:04PM] UBG20MaintQuestPlayerAliasScript Maintenance
[12/09/2013 - 08:18:04PM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 44
[12/09/2013 - 08:18:04PM] [Zad]: QuestMonitor is now watching for device events.
[12/09/2013 - 08:18:04PM] [Zad]: QuestMonitor is now watching for device events.
[12/09/2013 - 08:18:04PM] [Zad]: QuestMonitor is now tracking player.
[12/09/2013 - 08:18:04PM] ERROR: File "Schlongs of Skyrim - Core.esm" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[sla_Util (0B04290F)].slautilscr.CheckIfSOSIsInstalled() - "slaUtilScr.psc" Line 74
[sla_Util (0B04290F)].slautilscr.Maintenance() - "slaUtilScr.psc" Line 62
[alias PlayerRef on quest sla_Util (0B04290F)].slaPlayerAliasScr.OnPlayerLoadGame() - "slaPlayerAliasScr.psc" Line 6
[12/09/2013 - 08:18:04PM] [slautilscr <sla_Util (0B04290F)>]: could NOT find Schlongs of Skyrim - Core.esm, ignore errors above
[12/09/2013 - 08:18:04PM] [Zad]: Rehooking Mod Events
[12/09/2013 - 08:18:04PM] [slamainscr <sla_Main (0B042D62)>]: Enabled Desire spell
[12/09/2013 - 08:18:04PM] [slamainscr <sla_Main (0B042D62)>]: Enabled cloak effect
[12/09/2013 - 08:18:04PM] [slamainscr <sla_Main (0B042D62)>]: Updated notification key to 49
[12/09/2013 - 08:18:04PM] InitWidgetLoader()
[12/09/2013 - 08:18:04PM] [sexSolMCMSCRIPT <SexLabSolutionsMCM (27008006)>] INITIALIZED
[12/09/2013 - 08:18:10PM] [slautilscr <sla_Util (0B04290F)>]: Blayze got 6.000000 arousal for  seeing naked Camilla Valerius
[12/09/2013 - 08:18:32PM] [loverscomfortplayerscr <00_LoversComfortPlayer (20042D62)>]: ScanCurrentCell is skipped - exterior cell, no spouse
[12/09/2013 - 08:18:41PM] [loverscomfortplayerscr <00_LoversComfortPlayer (20042D62)>]: ScanCurrentCell started at Sleeping Giant Inn
[12/09/2013 - 08:18:42PM] ERROR: Cannot set the faction rank with a None faction
stack:
[ (00013488)].WIDeadBodyCleanupScript.SetFactionRank() - "<native>" Line ?

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