eflat01 Posted February 8, 2025 Posted February 8, 2025 (edited) 12 minutes ago, Teutonic said: @eflat01 Did you manage to get it to work? My guess would be you had the night requirement on inverted or one of the requirements had its weight set to 2 or 3. If all else fails, you can turn on debug logging on the Debug page. It's printed to the console. Thx and yes, I believe I got it straightened out, so far seems to be working fine... I had not mentioned this earlier because I wanted to make sure. I disabled, saved, then removed the mod saved, and then installed again to start afresh. So far is behaving to the rules sets as expected . I did not have an inverted or any weight changes - had them set to 1. I went over and over that all prior and was why I was so confused. Edited February 8, 2025 by eflat01 2
Teutonic Posted February 9, 2025 Author Posted February 9, 2025 52 minutes ago, Frirdonths said: support male pc? It's meant for female PCs, but it won't stop working on a male PC. How much sense it makes for a male is up to you to decide. 1
Teutonic Posted February 9, 2025 Author Posted February 9, 2025 Finally, an update! I have been very busy the last couple months so progress has been slow and I have not been very responsive here. I will try to be more responsive and update more regularly from now on. Today's update may not look huge, but is actually significant from a technical perspective and I am quite happy it is finally out. If there are any important issues that have been raised but I have not covered yet, please report them again since I may have missed them. 1
Teutonic Posted February 9, 2025 Author Posted February 9, 2025 On 1/18/2025 at 11:59 AM, Someone92 said: A couple of versions ago p+ apparently got better backward compatibility. Does it now works with Sexy Adventures? I cannot 100% confirm, but I think so.
Paimoons Posted February 9, 2025 Posted February 9, 2025 On 2/7/2025 at 4:09 AM, NymphoElf said: If that's the case, have you tried performing a save cleaning process with ReSaver? Leftover scripts could possibly be the problem. You may also need to uninstall Sexy Adventures and clean those scripts away and reinstall Sexy Adventures to fully fix it yeah, i think i need to do it, need to learn use ReSaver
Mehmeme Posted February 9, 2025 Posted February 9, 2025 Hey, just installed the mod for the first time, and the crime law is giving me a bounty outside whiterun even though I have the 'only in cities' checkbox checked. Is that supposed to happen? Also, would it be possible to add a feature where a guard gives you one warning before you start getting fined? From a roleplaying perspective that way it would make more sense with randomized laws imo. I like the mod though, plays very well with sexlab survival.
NymphoElf Posted February 10, 2025 Posted February 10, 2025 43 minutes ago, Mehmeme said: Hey, just installed the mod for the first time, and the crime law is giving me a bounty outside whiterun even though I have the 'only in cities' checkbox checked. Is that supposed to happen? Also, would it be possible to add a feature where a guard gives you one warning before you start getting fined? From a roleplaying perspective that way it would make more sense with randomized laws imo. I like the mod though, plays very well with sexlab survival. Yes, the areas around major cities is included. 1
Hex Bolt Posted February 10, 2025 Posted February 10, 2025 1 hour ago, Mehmeme said: Hey, just installed the mod for the first time, and the crime law is giving me a bounty outside whiterun even though I have the 'only in cities' checkbox checked. Is that supposed to happen? Just adding to what @NymphoElf said about the areas around cities, they're not very consistent. The city region around Whiterun is fairly big, including most of the east-west road to the south. If you're unsure whether you're within the city limits, you can check with a console command. I have a batch file that I use for that purpose (it saves repetitive typing): Spoiler Player.LocationHasKeyword LocTypeCity Player.LocationHasKeyword LocTypeTown 1 hour ago, Mehmeme said: Also, would it be possible to add a feature where a guard gives you one warning before you start getting fined? From a roleplaying perspective that way it would make more sense with randomized laws imo. It depends a lot on how you look at it. Consider that guy who had a promising future until he took an arrow in the knee. Now he's just a guard. It's boring and the pay stinks. He has to make his quota handing out fines, plus there's the little kickback scheme he's worked out with the sergeant. The highlight of the day is spotting some pretty "adventurer" breaking a local law. If he's lucky, she won't be able to pay. There's also the question of which crimes merit a warning. Public masturbation? People oughta know better! No warning for a perv like that. Gotta be tough on these adventurers who strut into your town thinking they're better than you. 4
asd000 Posted February 10, 2025 Posted February 10, 2025 I searched the thread and saw several other people asking about this, but I couldn't really figure out what the answer is, so I apologize for bringing this up again. Can someone explain how nudity is determined (if there's a very straightforward "xyz conditions are met" answer)? I tried a couple sets of armor and both had this mod warning/fining me about nudity. The two sets in question were TAWOBA 6.1 iron pieces, and DDDA Bikini Armor (https://www.nexusmods.com/skyrimspecialedition/mods/73331). Here's what I believe is the relevant information about them: The TAWOBA Iron top goes in Slot 32 and has keywords ArmorCuirass and SOS_Revealing (apparently this has to do with SOS/New Gentleman(TNG) hiding slot 32 when you put something on slot 52 unless it has this keyword, not sure why). The bottom is Slot 52 and also has the ArmorCuirass keyword. They also had expected keywords about materials, crafting perks, etc. and I'm guessing those aren't significant here. The DDDA top also goes in Slot 32, and only has the ArmorCuirass keyword. The bottom is Slot 49 and also has the ArmorCuirass keyword. I'm using a KID list (https://www.nexusmods.com/skyrimspecialedition/mods/106672?tab=description) that adds specific keywords for bakafactory/factoryclose mods. In this case it adds SLA_ArmorHalfNakedBikini, SLA_Brabikini, SLA_ArmorPartTop to both tops, and SLA_ArmorPartBottom, SLA_ThongT or SLA_ThongGstring to the bottoms. I don't know if these keywords even do anything outside of bakafactory mods. It also adds BM_LicensesBikiniItem and either SOS_Revealing or SOS_Underwear to each armor piece (a separate patch for licenses and the SOS/TNG bug mentioned above). I tried loading the game without the KID files, and I didn't notice any difference at first (still getting warned/fined for nudity while wearing these armors). When I added and equipped a random new set of steel bikini armor from TAWOBA and checked SA for crime warnings, they were gone. What I think this means is that something in all of the bikini keywords, or the BM_LicensesBikiniItem or SOS_Underwear keywords may have been the problem. The top still would've had SOS_Revealing, since that one is in the TAWOBA .esp. The odd thing is that the KID mod adds a ton of these keywords to OSLAroused, but it's just a list.. I don't know how they could do anything without another mod looking for them specifically. I can't tell if this is an issue with OSLAroused or this mod, since I don't think I have any other mods that specifically care about nudity. At least not in a way that communicates as clearly as Sexy Adventures does.
NymphoElf Posted February 10, 2025 Posted February 10, 2025 @asd000 If you're not using Advanced Nudity Detection (my mod) then only Slot32 matters. If something is in Slot32 you're not naked, and vice-versa. I think by default it also looks for the ArmorCuirass keyword, but I think as long as one or the other exists on your character, the base game considers you clothed. If you use Advanced Nudity Detection, you have many more options. 1
NymphoElf Posted February 10, 2025 Posted February 10, 2025 12 hours ago, Hex Bolt said: Just adding to what @NymphoElf said about the areas around cities, they're not very consistent. The city region around Whiterun is fairly big, including most of the east-west road to the south. If you're unsure whether you're within the city limits, you can check with a console command. I have a batch file that I use for that purpose (it saves repetitive typing): Reveal hidden contents Player.LocationHasKeyword LocTypeCity Player.LocationHasKeyword LocTypeTown It depends a lot on how you look at it. Consider that guy who had a promising future until he took an arrow in the knee. Now he's just a guard. It's boring and the pay stinks. He has to make his quota handing out fines, plus there's the little kickback scheme he's worked out with the sergeant. The highlight of the day is spotting some pretty "adventurer" breaking a local law. If he's lucky, she won't be able to pay. There's also the question of which crimes merit a warning. Public masturbation? People oughta know better! No warning for a perv like that. Gotta be tough on these adventurers who strut into your town thinking they're better than you. To further extend the response, "Only In Cities" makes the most sense for the game's setting. Nobody really cares if you're prancing around naked in the wilderness, away from society (even in real life to a certain degree, but that's heavily dependent on circumstances - and if you have tits). Therefore the areas surrounding towns/cities make sense to be fined in because people can still see you. Once people can't see you anymore then they stop caring. "Out of Sight, Out of Mind." Also, to further compound the warning thing, the different states here in America, and other countries, won't necessarily give you a warning about their laws either. It's your responsibility to research and understand the laws of where you're traveling to, not the other way around, so it would make sense that such a thing applies in Skyrim as well. 2
Mehmeme Posted February 10, 2025 Posted February 10, 2025 14 hours ago, Hex Bolt said: It depends a lot on how you look at it. Consider that guy who had a promising future until he took an arrow in the knee. Now he's just a guard. It's boring and the pay stinks. He has to make his quota handing out fines, plus there's the little kickback scheme he's worked out with the sergeant. The highlight of the day is spotting some pretty "adventurer" breaking a local law. If he's lucky, she won't be able to pay. There's also the question of which crimes merit a warning. Public masturbation? People oughta know better! No warning for a perv like that. Gotta be tough on these adventurers who strut into your town thinking they're better than you. Fair enough lol. Though it can be a hassle to know which city wanted me to be naked and covered in cum and which fined me for it 1 hour ago, NymphoElf said: Also, to further compound the warning thing, the different states here in America, and other countries, won't necessarily give you a warning about their laws either. It's your responsibility to research and understand the laws of where you're traveling to, not the other way around, so it would make sense that such a thing applies in Skyrim as well. Kinda true, but it is significantly harder to research local law in skyrim, unless they invented the internet by now
ercramer69 Posted February 10, 2025 Posted February 10, 2025 So out of curiosity is there a way to always have a law turned off?
asd000 Posted February 10, 2025 Posted February 10, 2025 (edited) 6 hours ago, NymphoElf said: @asd000 If you're not using Advanced Nudity Detection (my mod) then only Slot32 matters. If something is in Slot32 you're not naked, and vice-versa. I think by default it also looks for the ArmorCuirass keyword, but I think as long as one or the other exists on your character, the base game considers you clothed. If you use Advanced Nudity Detection, you have many more options. The armor definitely is in Slot32, and it has the ArmorCuirass keyword. The addition of some other keywords that are used somehow by OSL Aroused is what seemed to make SA read the armor as "nude" when I tried to troubleshoot it, but Slot32 and ArmorCuirass were constant in everything I tested. Is OSL/Sexlab Aroused checked at all in determining nudity? Edit: I think I narrowed it down to the SLA_ArmorHalfNakedBikini keyword. When I got rid of that one but left everything else intact, the armor stopped counting as "naked." I can only assume that this has something to do with OSL Aroused, possibly informed by mods like SexLab Approach or BaboDialogue (again, I have no idea what Aroused would do with the keyword on its own, or why keywords like that have to be incorporated into it instead of simply used by Approach/Dialogue directly). I would be surprised if SA looked directly at specific keywords built for other completely unrelated mods. So I'm pretty sure it has nothing at all to do with Sexy Adventures directly, just whatever "output" it gets from Aroused. I don't understand nearly enough about scripting to dig into how Aroused/Approach/Dialogue use keywords like this to measure nudity so I'll probably give up on getting all this to work and just nuke that particular keyword from most of my armor. Edited February 10, 2025 by asd000 new information
minosaminamo Posted February 10, 2025 Posted February 10, 2025 Can you support Prison Alternative? Because when we are in the cell, it doesn't work. I would like to have the chance to be attacked while serving my sentence.
Teutonic Posted February 10, 2025 Author Posted February 10, 2025 (edited) 3 hours ago, ercramer69 said: So out of curiosity is there a way to always have a law turned off? Just toggle them off. If you are using the randomizer, you can uncheck the law you do not want and it will remain turned off. 2 hours ago, asd000 said: The armor definitely is in Slot32, and it has the ArmorCuirass keyword. The addition of some other keywords that are used somehow by OSL Aroused is what seemed to make SA read the armor as "nude" when I tried to troubleshoot it, but Slot32 and ArmorCuirass were constant in everything I tested. Is OSL/Sexlab Aroused checked at all in determining nudity? Nudity detection is determined by the nudity rule set in the MCM (Miscellaneous page). The options are: 1. Sexlab Aroused (default) - nudity is solely determined by Sexlab Aroused. 2. Body slot - If anything is worn in slot 32, you are not naked, otherwise you are naked. 3. Keywords - If anything is worn that has either the ArmorCuirass or ClothingBody keyword, you are not naked, otherwise you are naked. 4. AND - Only available if Advanced Nudity Detection is installed. Nudity status is solely determined by AND. 2 hours ago, minosaminamo said: Can you support Prison Alternative? Because when we are in the cell, it doesn't work. I would like to have the chance to be attacked while serving my sentence. At this time, gangrapes are prevented in jails because assailants will enter the cell, unlocking it in the process and leaving it unlocked afterwards, allowing you to leave. Kind of a band-aid fix, but I currently do not know of a more elegant solution. Edited February 10, 2025 by Teutonic
NymphoElf Posted February 10, 2025 Posted February 10, 2025 (edited) 5 hours ago, Mehmeme said: Kinda true, but it is significantly harder to research local law in skyrim, unless they invented the internet by now Not true. How do you think people heard news pre-internet, or pre-Television? People weren't completely ignorant of their region - or even the world for that matter. Word gets around, especially when it affects the general public. Will you know in the exact instant things change? Not unless you live there, no. But it won't take that long for word to spread. If you think of the laws changing being the time when word has sufficiently spread, and a theoretical "grace" period during the law transition has ended, rather than the exact instant the governing body makes the decision to change the law, it makes perfect sense. You have to be willing to suspend enough disbelief or you'll never be satisfied. Edited February 10, 2025 by NymphoElf 1
asd000 Posted February 10, 2025 Posted February 10, 2025 1 hour ago, Teutonic said: Nudity detection is determined by the nudity rule set in the MCM (Miscellaneous page). The options are: 1. Sexlab Aroused (default) - nudity is solely determined by Sexlab Aroused. 2. Body slot - If anything is worn in slot 32, you are not naked, otherwise you are naked. 3. Keywords - If anything is worn that has either the ArmorCuirass or ClothingBody keyword, you are not naked, otherwise you are naked. 4. AND - Only available if Advanced Nudity Detection is installed. Nudity status is solely determined by AND. Well I wasted a couple hours fiddling with KID settings and trying to make sense of .psc files lol. I thought I looked through everything, but I missed this completely. Thank you for posting this! Though maybe it wasn't a total waste. I'm not sure what other mods rely on Sexlab Aroused's nudity detection (most do not have the warning messages or direct effects that your mod does), and this might explain some unexpected behavior later on.
eflat01 Posted February 10, 2025 Posted February 10, 2025 (edited) 1 hour ago, NymphoElf said: Not true. How do you think people heard news pre-internet, or pre-Television? People weren't completely ignorant of their region - or even the world for that matter. Word gets around, especially when it affects the general public. Will you know in the exact instant things change? Not unless you live there, no. But it won't take that long for word to spread. If you think of the laws changing being the time when word has sufficiently spread, and a theoretical "grace" period during the law transition has ended, rather than the exact instant the governing body makes the decision to change the law, it makes perfect sense. You have to be willing to suspend enough disbelief or you'll never be satisfied. I suppose they want a town crier? "Ignorance of the law is no excuse." is a very old statement, it presumes law is learned as a person participates in the culture and customs of a community. Thus it is unreasonable to believe a person could have avoided learning them and is completely held as a truth to this day. The earliest written mentions of this in western societies are Biblical... and was also a basis throughout ancient Grecian and Roman philosophies. The world and societies in general were highly illiterate for millennium, It's only the last few centuries any strides were made in it's overall increase. Trivia: in the mid 1600s Massachusetts was considered one of the most literate places on earth... nearly 90% while the average literacy across the world at the time was around 2%. Now, if you excuse me I was just informed Jarl Balgruuf the Greater had decreed hanging my wet socks out to dry on the clothes-line as criminal, apparently it's rendering nearby cattle extremely ill... I've ten minutes (grace period) to remove them or may be spending the night in the dungeons of Dragonsreach. I hope PETA does not catch wind of this or I'll never hear the end . ' Can't help but wonder if Nazeem had something to do with this? I already told him I'll buy him a new cow due the one which died. Edited February 10, 2025 by eflat01 2
ercramer69 Posted February 11, 2025 Posted February 11, 2025 13 hours ago, Teutonic said: Just toggle them off. If you are using the randomizer, you can uncheck the law you do not want and it will remain turned off. Nudity detection is determined by the nudity rule set in the MCM (Miscellaneous page). The options are: 1. Sexlab Aroused (default) - nudity is solely determined by Sexlab Aroused. 2. Body slot - If anything is worn in slot 32, you are not naked, otherwise you are naked. 3. Keywords - If anything is worn that has either the ArmorCuirass or ClothingBody keyword, you are not naked, otherwise you are naked. 4. AND - Only available if Advanced Nudity Detection is installed. Nudity status is solely determined by AND. At this time, gangrapes are prevented in jails because assailants will enter the cell, unlocking it in the process and leaving it unlocked afterwards, allowing you to leave. Kind of a band-aid fix, but I currently do not know of a more elegant solution. Thanks for clarifying, the way I was reading the hint was if it was turned off it would be applied to all holds not off for all holds. You do wonderful work, thank you. 1
Bimf10 Posted February 12, 2025 Posted February 12, 2025 Hi there I'm having trouble getting the gang bang part to work. I get the notification that my character is vulnerable and being followed, but when the actual event tries to happen... nothing happens. The mod keeps saying Gang Bang -- Failed to find a giver Gang Bang -- Failed to start SexLab animation I also don't know how to activate logs for papyrus even though I have it installed 1
Lady Wintrish Posted February 12, 2025 Posted February 12, 2025 (edited) 5 minutes ago, Bimf10 said: Hi there I'm having trouble getting the gang bang part to work. I get the notification that my character is vulnerable and being followed, but when the actual event tries to happen... nothing happens. The mod keeps saying Gang Bang -- Failed to find a giver Gang Bang -- Failed to start SexLab animation I also don't know how to activate logs for papyrus even though I have it installed Should be normal. There isn't another valid npc to participate in the gang bang. Only one npc is meeting your requirements. In this case you should have the normal rape event though. Edited February 12, 2025 by Lady Wintrish 1
NymphoElf Posted February 12, 2025 Posted February 12, 2025 (edited) 24 minutes ago, Bimf10 said: Gang Bang -- Failed to find a giver Gang Bang -- Failed to start SexLab animation Gang Bang -- Failed to find a giver means there is no valid actor to be the "rapist", which could be one or more of the following: the npc is not the proper gender the npc does not have the necessary arousal value the only found npcs are not humans (Sexy Adventures does not support Animal/Creature Rape - use Aroused Creatures for that instead) no npcs were found in the designated Scan range (or at least none that are valid from the 3 previous points) Gang Bang -- Failed to start SexLab animation means one or more of the following: There are no valid NPCs to start a SexLab animation (aka - the previous list) SexLab has no registered animations that support the attempted sex scene (such as attempting a 3+ actor scene with no registered animations that support more than 2 actors) SexLab itself has some other issue More often than not, it's something from #1 Edited February 12, 2025 by NymphoElf 2
Bimf10 Posted February 12, 2025 Posted February 12, 2025 28 minutes ago, NymphoElf said: Gang Bang -- Failed to find a giver means there is no valid actor to be the "rapist", which could be one or more of the following: the npc is not the proper gender the npc does not have the necessary arousal value the only found npcs are not humans (Sexy Adventures does not support Animal/Creature Rape - use Aroused Creatures for that instead) no npcs were found in the designated Scan range (or at least none that are valid from the 3 previous points) Gang Bang -- Failed to start SexLab animation means one or more of the following: There are no valid NPCs to start a SexLab animation (aka - the previous list) SexLab has no registered animations that support the attempted sex scene (such as attempting a 3+ actor scene with no registered animations that support more than 2 actors) SexLab itself has some other issue More often than not, it's something from #1 Hmmm are their designated NPCs for the gang bang then? Because my character was in Whiterun being followed by guards and an occasional random male NPC who joins the walk. I have the scan range set high and i had the maximum amount of actors who could join set to 4 (with the minimum being 1) but I'll lower it back to default to see if that changes anything.
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