Dez65 Posted July 3, 2025 Posted July 3, 2025 (edited) On 3/4/2025 at 2:57 PM, NymphoElf said: I had to do this in SLSF Reloaded. It's not hard to do, but I'm honestly a little annoyed that I had to do it because SLACS should be using a better method. I recently started a test profile in MO2 with the goal of ultimately using NymphoElf's excellent SLSF Reloaded. There were a couple of hurdles to overcome. The first was changing from SCOE to SLACS+, which is the cum overly mod supported in SLSF Reloaded. SLACS+ overlays can't be cleaned by either BISR or BIS (BISR Comments) , though, and BISR will only remove PAF dirt if PFA is installed (which has always been problematic with my load order). As a result, I settled on Dirt and Blood supplemented by Dirt Blood and Cum (with a patch for PAF). After getting over that hurdle, I switched from TDF Prostitution to Simple Player Prostitution since the latter is the mod supported by SLSF Reloaded. I then installed SLSF Reloaded. Everything's working fine except the issue raised in the quoted post - Sexy Adventures does not seem to recognize Racemenu Cum Overlays, which is what Dirt Blood and Cum uses, I think. Long story short - now that Teutonic is a new parent (congrats by the way!) I'm wondering if someone might be working on a solution to this issue. Thanks for you patient reading. Edited July 3, 2025 by Dez65 1
NymphoElf Posted July 3, 2025 Posted July 3, 2025 (edited) @Nuascura - In regards to Dez65's most recent reply: I saw your comments on BIS Renewed. How is SLACS antiquated compared to SCOE? Last I checked, SLACS Plus 1.0.0 was newer than SCOE 0.1.0 If I understand correctly, your file dump doesn't accurately reflect when SCOE was last updated. Perhaps I'm mistaken? Could you elaborate on this? I dropped SCOE support in SLSFR back in version 2.5 because of how old (and abandoned) SCOE was when I checked at that time. Was this decision misguided? Can you vouch for the integrity/consistency of SCOE? Edited July 3, 2025 by NymphoElf
Nuascura Posted July 4, 2025 Posted July 4, 2025 (edited) 8 hours ago, NymphoElf said: @Nuascura - In regards to Dez65's most recent reply: I saw your comments on BIS Renewed. How is SLACS antiquated compared to SCOE? Last I checked, SLACS Plus 1.0.0 was newer than SCOE 0.1.0 If I understand correctly, your file dump doesn't accurately reflect when SCOE was last updated. Perhaps I'm mistaken? Could you elaborate on this? I dropped SCOE support in SLSFR back in version 2.5 because of how old (and abandoned) SCOE was when I checked at that time. Was this decision misguided? Can you vouch for the integrity/consistency of SCOE? To preface the obvious for general users, a mod being antiquated does not mean you absolutely must not use it - but there are most likely better alternatives to it, or the alternative of not using said mod is likely better for common load orders. In my replies, my ideology and biases are bent toward the adoption of contemporary mods for contemporary flexibility, intuitiveness, and stability in equal parts. SLACS Plus 1.0.0 was last updated on March 6, 2021. SCOE 0.1.0 was last updated January 16, 2024. You can manually verify SCOE's date via the cached page available on the Ponzi Dump. Cached pages are available under the index's spoiler sections for each mod. Going beyond recency, SCOE satisfies pretty much the same urge as SLACS, though obviously ponzi would've known best about the difference. This is his quote: Quote Can I use this with SLACS? Use one or the other. SCOE does everything SLACS and adds texture variation, NPC cum layer persistence, and better compatibility with other mods, etc. SLACS has armor effects which SCOE does not support. v0.0.12 of this mod supports unlimited layers. But the key thing here is that SLACS applies its own cum overlays separate from SexLab whereas SCOE hooks onto SexLab's events. This allows mods to target the SexLab Framework singularly. As far as this aspect of integration simplicity is concerned, SCOE is far superior. Insofar as community adoption is concerned, popular NSFW load orders and wabbajack lists (such as Nefaram) are built with SCOE as I'm informed by their curators. And as a prior user of SCOE, I can vouch for its stability and consistency. As far as development is concerned since you're a mod author: SCOE is the most modern cum applicator for all available SexLab versions (Ashal's and Osmel's). However, Scrab has merged SCOE into P+ in her latest versions. Contemporary authors like me with BISR will likely not be targeting SLACS. Edited July 4, 2025 by Nuascura 1
woland_faust Posted July 7, 2025 Posted July 7, 2025 For the love of god, I can't get this to work. I can only use manual installing or Wrym Bash (Don't ask) and in none of these method does it recognize the mod and create an MCM like it should. Advanced Naked Detection works and I installed it through Wrym as well, I really don't get why would it do practically nothing after install?
NymphoElf Posted July 7, 2025 Posted July 7, 2025 (edited) 30 minutes ago, woland_faust said: For the love of god, I can't get this to work. I can only use manual installing or Wrym Bash (Don't ask) and in none of these method does it recognize the mod and create an MCM like it should. Advanced Naked Detection works and I installed it through Wrym as well, I really don't get why would it do practically nothing after install? You need to learn how to use Vortex or Mod Organizer 2. Wrye Bash is not a Mod Manager, and you should NEVER manually install mods for Skyrim. That will never end well. This is likely the source of your frustration. You didn't install any of the mods properly. Edited July 7, 2025 by NymphoElf
Karmus Posted July 8, 2025 Posted July 8, 2025 (edited) 6 hours ago, woland_faust said: For the love of god, I can't get this to work. I can only use manual installing or Wrym Bash (Don't ask) and in none of these method does it recognize the mod and create an MCM like it should. Advanced Naked Detection works and I installed it through Wrym as well, I really don't get why would it do practically nothing after install? Wrye Bash is not your problem, i've been maintaining my modlist of 700+ mods since 2020 in skyrim SE and another of 400+ mods in Oblivion since 2016 exclusively in Wrye Bash without any problems. It can be done but you have to learn the tool consciously. And never install manually You probably didn't install all requirements correctly, but just in case remember to reset MCM with 'setstage ski_configmanagerinstance 1' in the console. Edited July 8, 2025 by Karmus
NymphoElf Posted July 8, 2025 Posted July 8, 2025 (edited) 7 hours ago, Karmus said: Wrye Bash is not your problem, i've been maintaining my modlist of 700+ mods since 2020 in skyrim SE and another of 400+ mods in Oblivion since 2016 exclusively in Wrye Bash without any problems. It can be done but you have to learn the tool consciously. And never install manually You probably didn't install all requirements correctly, but just in case remember to reset MCM with 'setstage ski_configmanagerinstance 1' in the console. Just because something can be done for one game doesn't mean that it can or should for another. I've never heard of anyone using Wrye Bash as a mod manager for any game, let alone Skyrim, and I wouldn't recommend using it as such. There are better tools out there for the job. Edited July 8, 2025 by NymphoElf
eflat01 Posted July 8, 2025 Posted July 8, 2025 (edited) 8 hours ago, Karmus said: Wrye Bash is not your problem, i've been maintaining my modlist of 700+ mods since 2020 in skyrim SE and another of 400+ mods in Oblivion since 2016 exclusively in Wrye Bash without any problems. It can be done but you have to learn the tool consciously. And never install manually You probably didn't install all requirements correctly, but just in case remember to reset MCM with 'setstage ski_configmanagerinstance 1' in the console. Does sound like they're missing a dependency. If it's * in plugin.txt and not loading, then that's the issue. If the mod was for a diff version it'd likely get hung on the load screen. I'd not installed manually for years and I doubt I remember how to sort in Wrye Bash, loot sorts easier and quicker. When you get up to hundreds of mods it's pretty easy to screw up installing manually plus you run into creating conflicts more often. Really gets tricky keeping straight what mod overlays what especially when they're just mesh and/or texture files (no esp, esl or esm). It's even slightly more difficult with DLL and config files. I always use xEdit and CK to see what's really what, falrim tools, bash and loot also but a mod manager is a ton easier to use for control of all installs, plus they pick up on dependencies instantly. Edited July 8, 2025 by eflat01
woland_faust Posted July 8, 2025 Posted July 8, 2025 14 hours ago, NymphoElf said: You need to learn how to use Vortex or Mod Organizer 2. Wrye Bash is not a Mod Manager, and you should NEVER manually install mods for Skyrim. That will never end well. This is likely the source of your frustration. You didn't install any of the mods properly. It's not about learning, both Vortex and Nexus are LEAGUES easier to handle, execute, install mods than Wrye Bash. It's about system compatibility, my computer just can't run them. I installed all of the mods by using Wrye Bash except for SKSE and Address Library that had to be done manually. Frankly, all of my other mods are working like a charm. The requirements are SexLab Framework and SexLab Aroused. I have SexLab Framework working flawlessly and tested, but I have SexLab Aroused Redux( also working well). I thought they were interchangeable, that Redux was just the version for SE since it was posted on the main Mod page, but now I'm thinking it might not be the case. I think I'll try with OSL Aroused as they say it's fully backwards compatible with the original.
eflat01 Posted July 8, 2025 Posted July 8, 2025 (edited) 1 hour ago, woland_faust said: It's not about learning, both Vortex and Nexus are LEAGUES easier to handle, execute, install mods than Wrye Bash. It's about system compatibility, my computer just can't run them. I installed all of the mods by using Wrye Bash except for SKSE and Address Library that had to be done manually. Frankly, all of my other mods are working like a charm. The requirements are SexLab Framework and SexLab Aroused. I have SexLab Framework working flawlessly and tested, but I have SexLab Aroused Redux( also working well). I thought they were interchangeable, that Redux was just the version for SE since it was posted on the main Mod page, but now I'm thinking it might not be the case. I think I'll try with OSL Aroused as they say it's fully backwards compatible with the original. OSL Aroused is a better mod over Redux. Reason being most the work in tracking arousal is done within DLL. So it's lighter weight and the SexLabAroused.esm in it is basically just a interface with the McM and function calls in it. Just remember if you're using SexLab disable OAroused.esp or if you're using Ostim disable SexLabAroused.esm. It's probably a good idea to 'setstage ski_configmanagerinstance 1' after making the switch like @Karmus suggested. Edited July 8, 2025 by eflat01
woland_faust Posted July 8, 2025 Posted July 8, 2025 1 hour ago, eflat01 said: OSL Aroused is a better mod over Redux. Reason being most the work in tracking arousal is done within DLL. So it's lighter weight and the SexLabAroused.esm in it is basically just a interface with the McM and function calls in it. Just remember if you're using SexLab disable OAroused.esp or if you're using Ostim disable SexLabAroused.esm. It's probably a good idea to 'setstage ski_configmanagerinstance 1' after making the switch like @Karmus suggested. It works with OSL!!! I always start a new save until I'll have all my wanted mods loaded so it resets MCM automatically 2
Karmus Posted July 8, 2025 Posted July 8, 2025 10 hours ago, NymphoElf said: Just because something can be done for one game doesn't mean that it can or should for another. I've never heard of anyone using Wrye Bash as a mod manager for any game, let alone Skyrim, and I wouldn't recommend using it as such. There are better tools out there for the job. I agree that I wouldn't recommend it to someone who's starting in Skyrim, as the other managers are probably easier to use with some modern features, but it is a mod manager too and a pretty powerful one if you know the ins and outs of it. I have no problem detecting mod conflicts, updating, keeping track of files, ini edits or versions in more than 700 mods without crashes nor install problems. It was THE standard in TES4 for more than a decade for a reason. You are correct that advocating for the newer tools that are standard in SE is the rational thing to do, just wanted to clarify that. 1
eflat01 Posted July 9, 2025 Posted July 9, 2025 On 7/8/2025 at 10:16 AM, woland_faust said: It's not about learning, both Vortex and Nexus are LEAGUES easier to handle, execute, install mods than Wrye Bash. It's about system compatibility, my computer just can't run them. I installed all of the mods by using Wrye Bash except for SKSE and Address Library that had to be done manually. I'd inquire as to why MO2 and especially Vortex would have any compatibility issues with your system? What OS are you running and all I may think of is you're not running the later C++ or dot.net libs? When I last looked at Vortex code it's pretty straight forward. Back to the task at hand, like I said I'd not done manual mod installs for years, tedious to madness... keep at least two copies of the game directories - one to mod and one to overlay back when the damn thing blows. Last time I'd ever installed manually maybe had been for F03 and the first release of Skyrim. I remember fixing those stupid Esbern quest dialog trees, scripts... and cussing such a buggy main quest line as I pulled out my hair. 1
darkangel2041 Posted July 11, 2025 Posted July 11, 2025 On 2/23/2025 at 1:55 PM, Teutonic said: Unfortunately there is nothing in the log. Did the problem occur in this session? Hard to say what might be going on here. Hi Teutonic, I am sorry to answer you so late. I took an hiatus from Skyrim. My problem was that after a gangrape, a lot of NPC/participants keep following the PC and I had to manualy reset the quest from the MCM. For the log, I made one especialy with this event... but maybe I made a mistake when posting the right log files. Sorry about that. What I wanted to add, it is more for an information for all the community if it can maybe help others, that I may have find the cuplid : "SpectatorCrowdsUltra0.99beta6 - SE". This mod was merged with some other mods in my configuration. Recently, I stared a new game removing the Specactor crowds mod from my configuration. And then... no more bug. So it could be the culpid, even if I cannot be 100% sure (because I also made some other changes at the same time). I wanted to write that here so other people with the same problem can confirm or not. And thanks for your mod, I realy like it ! 1
woland_faust Posted July 11, 2025 Posted July 11, 2025 On 7/9/2025 at 9:37 PM, eflat01 said: I'd inquire as to why MO2 and especially Vortex would have any compatibility issues with your system? What OS are you running and all I may think of is you're not running the later C++ or dot.net libs? When I last looked at Vortex code it's pretty straight forward. Back to the task at hand, like I said I'd not done manual mod installs for years, tedious to madness... keep at least two copies of the game directories - one to mod and one to overlay back when the damn thing blows. Last time I'd ever installed manually maybe had been for F03 and the first release of Skyrim. I remember fixing those stupid Esbern quest dialog trees, scripts... and cussing such a buggy main quest line as I pulled out my hair. Running MacOS through Crossover... Do you know any way to get Vortex or MO2 to work through that? Yeah I usually have a backup to go back to in case of a failure, but I usually work with Wyre Bash and it works fine. Was also able to make LOOT work so it's not that bad. And in the end I got the sexy adventures running fine!
eflat01 Posted July 11, 2025 Posted July 11, 2025 3 hours ago, woland_faust said: Running MacOS through Crossover... Do you know any way to get Vortex or MO2 to work through that? Yeah I usually have a backup to go back to in case of a failure, but I usually work with Wyre Bash and it works fine. Was also able to make LOOT work so it's not that bad. And in the end I got the sexy adventures running fine! Sorry not off the top of my head, it's been at least a decade since I owned a Mac. Nexus may have something about how to set up Vortex through Crossover, I'm sure it would not hurt to ask them.
Guest Posted July 13, 2025 Posted July 13, 2025 On 7/11/2025 at 2:30 AM, darkangel2041 said: Hi Teutonic, I am sorry to answer you so late. I took an hiatus from Skyrim. My problem was that after a gangrape, a lot of NPC/participants keep following the PC and I had to manualy reset the quest from the MCM. For the log, I made one especialy with this event... but maybe I made a mistake when posting the right log files. Sorry about that. What I wanted to add, it is more for an information for all the community if it can maybe help others, that I may have find the cuplid : "SpectatorCrowdsUltra0.99beta6 - SE". This mod was merged with some other mods in my configuration. Recently, I stared a new game removing the Specactor crowds mod from my configuration. And then... no more bug. So it could be the culpid, even if I cannot be 100% sure (because I also made some other changes at the same time). I wanted to write that here so other people with the same problem can confirm or not. And thanks for your mod, I realy like it ! Thank you for your information. I have been having this issue as well. I have never loaded Spectator Crowds though. The pattern that I see is 1 or 2 NPCs approach and interact with my character. I have it set for 3 as the maximum and only 1 round of sex. The NPCs then stand around waiting. If I move, they come with me. Other mods like SL Approach will even trigger while they follow or wait with me. The routine continues after that. If I am near other NPC areas like a farm or town, I will watch to see if other NPCs are trying to reach me. Sometimes I will see them coming and simply have to wait. If not, I will move toward that area and then an NPC may approach (maybe not) and complete the 3rd interaction. If not, they keep following. I can't kill them either and they won't turn aggressive when attacked. I think this mod is setting a 3 person interaction but there is no one to fill the 3rd person so it waits. It doesn't always set the maximum either. Sometimes it is one and done and the NPC returns to its AI behavior. I did set my follower to not join in as she always interacts in the wild as we travel and it prevents other NPCs from ever being involved. I did notice that my follower is stripping during these broken events but nothing occurs. Maybe the 3rd person is trying to reach her and not me. I will try and increase the range if I can and test that. I replied to you mainly to thank you for mentioning the manual reset quest. I did not know that was possible. I have been reloading an earlier save up to now. Thanks again for the post. 🥰
BigOnes69 Posted July 14, 2025 Posted July 14, 2025 14 hours ago, TFor2 said: Thank you for your information. I have been having this issue as well. I have never loaded Spectator Crowds though. The pattern that I see is 1 or 2 NPCs approach and interact with my character. I have it set for 3 as the maximum and only 1 round of sex. The NPCs then stand around waiting. If I move, they come with me. Other mods like SL Approach will even trigger while they follow or wait with me. The routine continues after that. If I am near other NPC areas like a farm or town, I will watch to see if other NPCs are trying to reach me. Sometimes I will see them coming and simply have to wait. If not, I will move toward that area and then an NPC may approach (maybe not) and complete the 3rd interaction. If not, they keep following. I can't kill them either and they won't turn aggressive when attacked. I think this mod is setting a 3 person interaction but there is no one to fill the 3rd person so it waits. It doesn't always set the maximum either. Sometimes it is one and done and the NPC returns to its AI behavior. I did set my follower to not join in as she always interacts in the wild as we travel and it prevents other NPCs from ever being involved. I did notice that my follower is stripping during these broken events but nothing occurs. Maybe the 3rd person is trying to reach her and not me. I will try and increase the range if I can and test that. I replied to you mainly to thank you for mentioning the manual reset quest. I did not know that was possible. I have been reloading an earlier save up to now. Thanks again for the post. 🥰 Dont reset the mod just the quest. I have had this problem quite a bit. For me I include followers and another mod will interrupt player or follower and this happens. Sometimes when there is an uneven amount of rapers the player or follower waiting causes this to happen. I just reset the scenario. Hopefully the mod creator finds the cause. 1
darkangel2041 Posted July 14, 2025 Posted July 14, 2025 17 hours ago, TFor2 said: Thank you for your information. I have been having this issue as well. I have never loaded Spectator Crowds though. The pattern that I see is 1 or 2 NPCs approach and interact with my character. I have it set for 3 as the maximum and only 1 round of sex. The NPCs then stand around waiting. If I move, they come with me. Other mods like SL Approach will even trigger while they follow or wait with me. The routine continues after that. If I am near other NPC areas like a farm or town, I will watch to see if other NPCs are trying to reach me. Sometimes I will see them coming and simply have to wait. If not, I will move toward that area and then an NPC may approach (maybe not) and complete the 3rd interaction. If not, they keep following. I can't kill them either and they won't turn aggressive when attacked. I think this mod is setting a 3 person interaction but there is no one to fill the 3rd person so it waits. It doesn't always set the maximum either. Sometimes it is one and done and the NPC returns to its AI behavior. I did set my follower to not join in as she always interacts in the wild as we travel and it prevents other NPCs from ever being involved. I did notice that my follower is stripping during these broken events but nothing occurs. Maybe the 3rd person is trying to reach her and not me. I will try and increase the range if I can and test that. I replied to you mainly to thank you for mentioning the manual reset quest. I did not know that was possible. I have been reloading an earlier save up to now. Thanks again for the post. 🥰 Glad my post helped you 🙂 However, it doesn't support my theory about Spectator crowds. Nevermind, maybe some other users in future may find a hint :-)
Guest Posted July 16, 2025 Posted July 16, 2025 On 7/14/2025 at 5:31 AM, darkangel2041 said: Glad my post helped you 🙂 However, it doesn't support my theory about Spectator crowds. Nevermind, maybe some other users in future may find a hint 🙂 I'm sorry for the misplaced post. If you ever find some spectator mod that does work, I would appreciate knowing. Thanks and have a great week.
wolfeman77346 Posted July 16, 2025 Posted July 16, 2025 (edited) On 7/13/2025 at 10:59 AM, TFor2 said: Thank you for your information. I have been having this issue as well. I have never loaded Spectator Crowds though. The pattern that I see is 1 or 2 NPCs approach and interact with my character. I have it set for 3 as the maximum and only 1 round of sex. The NPCs then stand around waiting. If I move, they come with me. Other mods like SL Approach will even trigger while they follow or wait with me. The routine continues after that. If I am near other NPC areas like a farm or town, I will watch to see if other NPCs are trying to reach me. Sometimes I will see them coming and simply have to wait. If not, I will move toward that area and then an NPC may approach (maybe not) and complete the 3rd interaction. If not, they keep following. I can't kill them either and they won't turn aggressive when attacked. I think this mod is setting a 3 person interaction but there is no one to fill the 3rd person so it waits. It doesn't always set the maximum either. Sometimes it is one and done and the NPC returns to its AI behavior. I did set my follower to not join in as she always interacts in the wild as we travel and it prevents other NPCs from ever being involved. I did notice that my follower is stripping during these broken events but nothing occurs. Maybe the 3rd person is trying to reach her and not me. I will try and increase the range if I can and test that. I replied to you mainly to thank you for mentioning the manual reset quest. I did not know that was possible. I have been reloading an earlier save up to now. Thanks again for the post. 🥰 I want to suggest that you test your situation with this fix. It stopped my Practical Defeat mod from hanging but have not had any secondary confirmations. Your situation sounds veery similar, and makes me suspect the hang is occuring because an NPC wants to strip you, but this bug is causing it to hang. Please let me know if you have success. Thanks. https://www.nexusmods.com/skyrimspecialedition/mods/90734 Edited July 16, 2025 by wolfeman77346 add link
wolfeman77346 Posted July 16, 2025 Posted July 16, 2025 On 7/8/2025 at 8:44 AM, eflat01 said: OSL Aroused is a better mod over Redux. Reason being most the work in tracking arousal is done within DLL. So it's lighter weight and the SexLabAroused.esm in it is basically just a interface with the McM and function calls in it. Just remember if you're using SexLab disable OAroused.esp or if you're using Ostim disable SexLabAroused.esm. It's probably a good idea to 'setstage ski_configmanagerinstance 1' after making the switch like @Karmus suggested. If your unaware, there is an even newer Arousal mod that is working great for me. Its SLO Aroused NG from Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/151502
Guest Posted July 17, 2025 Posted July 17, 2025 (edited) On 7/14/2025 at 2:51 AM, BigOnes69 said: Dont reset the mod just the quest. I have had this problem quite a bit. For me I include followers and another mod will interrupt player or follower and this happens. Sometimes when there is an uneven amount of rapers the player or follower waiting causes this to happen. I just reset the scenario. Hopefully the mod creator finds the cause. Thank you..... Edited July 18, 2025 by TFor2
eflat01 Posted July 17, 2025 Posted July 17, 2025 On 7/14/2025 at 3:51 AM, BigOnes69 said: Dont reset the mod just the quest. I have had this problem quite a bit. For me I include followers and another mod will interrupt player or follower and this happens. Sometimes when there is an uneven amount of rapers the player or follower waiting causes this to happen. I just reset the scenario. Hopefully the mod creator finds the cause. Such issue exist with many older mods, typically they need to exclude ref id's on scan whenever some "SL" mod takes hold of them. Many newer well written mods will check for that, and often the better mods set up and use events for in their scripts to reset npc ai, etc...
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