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Posted

Hi, I have just uploaded a small update to adress some issues.

 

@Stryker1177 I think the problems you have experienced were caused by the "has no name" error that was printed to the console. Please let me know if things still don't go as expected in the new update. Make sure to uninstall the patch I posted earlier if you haven't already - it will conflict with the update.

Posted
2 hours ago, Teutonic said:

Hi, I have just uploaded a small update to adress some issues.

 

@Stryker1177 I think the problems you have experienced were caused by the "has no name" error that was printed to the console. Please let me know if things still don't go as expected in the new update. Make sure to uninstall the patch I posted earlier if you haven't already - it will conflict with the update.

It did fix some of the issues. Three locations with Frost Trolls are now working as well as the location with Saber Cats I reported earlier. Bears and Cave bears seem to be working ok. Still having trouble with several locations with regular Skyrim Wolves. Locations that have added Red Wolves (EncWolfRed) are working.

Posted (edited)

@Teutonic

 

Bug report:

 

The "Bool Function IsThane(Location CurrentLocation)" require a "return False" at the end, on the file "Sexy_PlayerAliasScript".

 

The "Bool Function IsValidEnforcer(Actor akActor, Actor Player)" on the file "Sexy_LawsCrimeScanSpellEffectScript" show me some errors on the logs for none "akActor" and none "CurrentFollowerFaction". Probably was after remove some mod but can be a good idea check at least for the akActor at the beginning  of the function.

 

 

 

 

 

As suggestion on the files "Sexy_FertilityModeQuestScript" and "Sexy_LoveSickQuestScript" you load properties on the "Event OnInit()" that even when works, still report errors some times. In cases like this i use a update event like this:

 

Event OnInit()
	RegisterForSingleUpdate(2.0)
EndEvent 

Event OnUpdate()
	If (Game.GetModByName(FILE_FERTILITY_MODE) != 255)
		Storage = Game.GetFormFromFile(0xD62, InstallQuest.FILE_FERTILITY_MODE) as _JSW_BB_Storage
		WidgetCycle = Game.GetFormFromFile(0xD62, InstallQuest.FILE_FERTILITY_MODE) as _JSW_BB_WidgetCycle
		_JSW_BB_Enabled = Game.GetFormFromFile(0x2DBC, InstallQuest.FILE_FERTILITY_MODE) as GlobalVariable
	EndIf
EndEvent

 

 

Edited by OsmelMC
Posted

Was curious... is it easy and possible to add a level requirement or restriction into who can be considered an aggressor in the gang rape? At level 1, pretty much everyone would think it's a good time, but as you get stronger, only stronger people see you as a potential victim, kinda thing?

 

Just curious. My current playthrough, I understand at low level everyone wanted to have a turn if the conditions were met, but at level 34, I could probably punch most of the general citizens to death if I wanted, and thought, maybe they should watch themselves. Or, maybe make it so it has to be the added levels of all those who are trying to rape the PC must equal more than the PCs level? I dunno, just food for thought.

 

Love the mod, and thank you, it is a staple in my load order

Posted
6 minutes ago, Plaguetard2.0 said:

Was curious... is it easy and possible to add a level requirement or restriction into who can be considered an aggressor in the gang rape? At level 1, pretty much everyone would think it's a good time, but as you get stronger, only stronger people see you as a potential victim, kinda thing?

 

Just curious. My current playthrough, I understand at low level everyone wanted to have a turn if the conditions were met, but at level 34, I could probably punch most of the general citizens to death if I wanted, and thought, maybe they should watch themselves. Or, maybe make it so it has to be the added levels of all those who are trying to rape the PC must equal more than the PCs level? I dunno, just food for thought.

 

Love the mod, and thank you, it is a staple in my load order

 

Easy? Don't know. Possible? Definitely.

 

Here's a potential problem I see though: Many NPCs in Skyrim that aren't enemies are low level (1 to 5 ish). So depending on how it's implemented, that could exclude 90% of NPCs very quickly and could render the Gangrape feature nearly useless early on - depending on how quickly you level-up.

 

The way I understand the Gangrape feature (or at least my head-canon for it) is that it's supposed to trigger when your character is in a state of vulnerability, and therefore make it easy for you to be taken advantage of. This is level-agnostic because of the nature of your character's vulnerability.

 

Just as an example, if I were a rapey citizen in Skyrim I'd go for the Level 30 girl running around in nothing but strings (or less) before I go for the Level 1 girl in Daedric armor every time. This mindset is amplified if I can see the level 30 girl seems to have come from a tough battle (wounded condition) or tired (exhausted condition) and therefore less able to put up a fight. Lastly, if I have a couple of "buddies" to help me that make it all the easier.

 

Not saying this can't or won't be done, I'm just sharing the possible thought-process behind it. However, if the threshold for level-exclusion was relatively high (say PC is 4-5x level of NPC) then it might be fairly reasonable. Implementing a minimum PC Level (Level 10-ish?) before this takes effect, or treating all NPCs as if they were at least Level 5, could also alleviate the potential issues as well.

Posted
2 hours ago, NymphoElf said:

The way I understand the Gangrape feature (or at least my head-canon for it) is that it's supposed to trigger when your character is in a state of vulnerability, and therefore make it easy for you to be taken advantage of. This is level-agnostic because of the nature of your character's vulnerability.

 

Just as an example, if I were a rapey citizen in Skyrim I'd go for the Level 30 girl running around in nothing but strings (or less) before I go for the Level 1 girl in Daedric armor every time. This mindset is amplified if I can see the level 30 girl seems to have come from a tough battle (wounded condition) or tired (exhausted condition) and therefore less able to put up a fight. Lastly, if I have a couple of "buddies" to help me that make it all the easier.

All good points.  It's not hard to rationalize that a high-level female character might be successfully ambushed.  A few more reasons:

- Vanilla punching doesn't level up.  Mods like Disparity (on Nexus) give men much better punching damage.

- Combat skills in Skyrim aren't for grappling.  Skill with weapons isn't very useful when someone grabs you.

- An attacker will probably try to pin or stun a victim.  "Level" doesn't matter if you're temporarily helpless.

- Rapists have probably done this before, maybe many times.  Unlike the PC, they have experience with grappling, pinning, and stunning.  In that sense, they're "higher level" than the PC.

Posted
5 hours ago, NymphoElf said:

 

Easy? Don't know. Possible? Definitely.

 

Here's a potential problem I see though: Many NPCs in Skyrim that aren't enemies are low level (1 to 5 ish). So depending on how it's implemented, that could exclude 90% of NPCs very quickly and could render the Gangrape feature nearly useless early on - depending on how quickly you level-up.

 

The way I understand the Gangrape feature (or at least my head-canon for it) is that it's supposed to trigger when your character is in a state of vulnerability, and therefore make it easy for you to be taken advantage of. This is level-agnostic because of the nature of your character's vulnerability.

 

Just as an example, if I were a rapey citizen in Skyrim I'd go for the Level 30 girl running around in nothing but strings (or less) before I go for the Level 1 girl in Daedric armor every time. This mindset is amplified if I can see the level 30 girl seems to have come from a tough battle (wounded condition) or tired (exhausted condition) and therefore less able to put up a fight. Lastly, if I have a couple of "buddies" to help me that make it all the easier.

 

Not saying this can't or won't be done, I'm just sharing the possible thought-process behind it. However, if the threshold for level-exclusion was relatively high (say PC is 4-5x level of NPC) then it might be fairly reasonable. Implementing a minimum PC Level (Level 10-ish?) before this takes effect or treating all NPCs as if they were at least Level 5, could also alleviate the potential issues as well.

 

That is all definitely true, sure. I was just trying to make it a little bit more difficult or less common once the PC gets stronger. My thought on the level setting came from another mod (Approach? Dialogue? Something like that) where there is a level chance (I think it is a chance) of lower level (under 6 I think), same level (+\- 5), and higher level (over 6? I think) approaching the PC. So, was just curious if it was a setting under the requirements that could be added without too much difficulty.

 

I was unaware that most NPCs are such low level. Figured that common citizens would be spread out between 1-15 or so. I can adapt, just thought it would be an interesting thing to add on. As the game progresses, I try to actually play the game itself (I know, crazy, haha) and limit the nonconsensual sex, otherwise I never get far because it's just a near live action porno 😁

Posted

Hello,
I just tried your mod and i encountered two problems.
I'm on sse version 1.5.97 and i play in French.
The mcm is unreadable, here is a screenshot.Capturedcran(11).thumb.png.cf6257cc28b7585d11ff40e0d2254307.png

 

I can no longer select my animations with sl tools here in screenshot is the message that comes from your mod.
It must come from the file created when i launch the game with your mod activated.
The file is in skse/plugins/sexyaventures/sexlabtags.json
Is there any way to resolve these issues?

 

Thanks.

Capture d’écran (12).png

Posted

Quick question please. Does anyone know if this is compatible with Slaverun or Slaverun enforcer? I feel like they would trip over each other?

Thanks so much!

Posted

Anyone else seeing two animations running at the same time with this mod?  Using AE 1.6.1179 (GOG), SexLab 1.66b, and generally it happens with gang rape animations, often it's playing two at the same time.  Any ideas on what might be causing that?

Posted

@Teutonic , or anyone else, please, exactly how do you 'turn off' Sleep Creep?

 

Is it a function based on 'going to, and being in, bed', or 'actually sleeping'? - that's not a totally daft question as until I reverted to an older version of 'Go to Bed', I had managed to rack up a Journal 'Wait time' of 1000+ hours, basically mainly 'waiting' in bed, with a Journal 'Sleep Hours' stat = Flat Zero 

 

I've asked this before here, and @NymphoElf kindly replied suggesting that I set 'chances' to 0, but even after getting 'Sleeping' working, that still doesn't seem to work as a complete block on 'Sleep Creep'.  The bad boys still slip in and make their mark

 

I just cannot work out how to stop this, nor do I really understand what the sliders mean by having a range from -100 through 0 to +100.  I've seen other mods where a functtion is fully turned off by setting an MCM function slider to, say...........,

 

+101 / 100

or

-1 / 0>max value allowed

 

..............  but nothing like this one

 

Can anyone help/offer an explanation as to exactly how this works/what these do, and which MCM/slider settings really 'turn off' this feature?

 

TIA  🙂

 

DQW

Posted

@Someone92 I didn't realize it could go below 0, but I also haven't played recently so I probably just forgot

 

@DonQuiWho If you set the base chance as low as possible and make sure any relevant modifiers (naked chance, drunk chance, etc) are 0 or lower then it should never happen again.

Posted
9 hours ago, NymphoElf said:

@Someone92 I didn't realize it could go below 0, but I also haven't played recently so I probably just forgot

 

@DonQuiWho If you set the base chance as low as possible and make sure any relevant modifiers (naked chance, drunk chance, etc) are 0 or lower then it should never happen again.

 

Thanks for the comments.  I have tried a load of options but TBH, I now no longer know exactly what I have done, but it still seems to be 'on' regardless

 

Maybe @Teutonic can help?  Please?

 

DQW

Posted
3 hours ago, DonQuiWho said:

 

Thanks for the comments.  I have tried a load of options but TBH, I now no longer know exactly what I have done, but it still seems to be 'on' regardless

 

Maybe @Teutonic can help?  Please?

 

DQW

 

Let's ignore that it's "on" still.

 

What exactly is happening that you're trying to prevent? A crash? A notification? - Be specific.

 

This would give us more information to help you.

Posted
2 hours ago, NymphoElf said:

 

Let's ignore that it's "on" still.

 

What exactly is happening that you're trying to prevent? A crash? A notification? - Be specific.

 

This would give us more information to help you.

 

That's the easy bit.  I just didn't want to clog up this thread with what might actually be another problem altogether

 

So, I want to be sure that 'Sleep Creep' is turned off, to then be able to check if that's why 'SL Dangerous Nights SE v2.6' doesn't seem to fire correctly. 

 

I have tried all sorts of things WRT that, none of which have so far worked.  This is still a possible cause

 

Stopping 'Sleep Creep' would at least help me narrow down the issue - ie it does cause the problem, or it doesn't -  but that in itself is uncertain because how do I know it's 'off' if no one can say for certain that it really is?

 

I'm sure that the world and his wife really really wanted to know my problems 🙂 😉

 

DQW

 

 

Posted (edited)

So, I approached a hold that has nudity as illegal, and I'm not nude, but yet am getting flagged for nudity. I'm using the new Advanced Nudity system. Any idea how I can resolve this? Screenshots attached

 

Spoiler

image.thumb.png.c50f9a2459c9b884d6cf5cc98697d541.png

 

Spoiler

image.thumb.png.2342553efcfc8eabf46a418daa843114.png

 

 

*** Edit - Disregard, I am a fool of all fools. I didn't realize there was a setting to switch from aroused to AND. Deeeeeeerrrrrrr

Edited by Plaguetard2.0
Posted
1 hour ago, DonQuiWho said:

 

That's the easy bit.  I just didn't want to clog up this thread with what might actually be another problem altogether

 

So, I want to be sure that 'Sleep Creep' is turned off, to then be able to check if that's why 'SL Dangerous Nights SE v2.6' doesn't seem to fire correctly. 

 

I have tried all sorts of things WRT that, none of which have so far worked.  This is still a possible cause

 

Stopping 'Sleep Creep' would at least help me narrow down the issue - ie it does cause the problem, or it doesn't -  but that in itself is uncertain because how do I know it's 'off' if no one can say for certain that it really is?

 

I'm sure that the world and his wife really really wanted to know my problems 🙂 😉

 

DQW

 

 

If I can make a suggestion.. having recently updated my mods, I'd recommend Fever Dreams, unless it is like the outcome of the night encounter you're looking for. Dangerous Nights was always slightly buggy for me and is fairly old at this point. So I tried out Fever Dreams and the mod is really well done and can provide you more alternatives if you're interested. I wouldn't have both, as I had attackers showing up in the dreams and kinda bugging some things out.

 

When I used dangerous nights, some of the 'see you while you sleep' kinda mods caused issues with that one. I know one did work, but I forget which it was.

Posted
28 minutes ago, Plaguetard2.0 said:

Edit - Disregard, I am a fool of all fools. I didn't realize there was a setting to switch from aroused to AND. Deeeeeeerrrrrrr

 

Lol, it's ok. It happens :joy:

Posted
3 hours ago, Plaguetard2.0 said:

 

If I can make a suggestion.. having recently updated my mods, I'd recommend Fever Dreams, unless it is like the outcome of the night encounter you're looking for. Dangerous Nights was always slightly buggy for me and is fairly old at this point. So I tried out Fever Dreams and the mod is really well done and can provide you more alternatives if you're interested. I wouldn't have both, as I had attackers showing up in the dreams and kinda bugging some things out.

 

When I used dangerous nights, some of the 'see you while you sleep' kinda mods. I know one did work, but I forget which it was.

 

I think that's probably at the root of it. 

 

Dangerous Nights worked quite well on LE.  About a decade ago!

 

After the move to SE, I have tried to get Dangerous Nights SE to work in numerous games - yes, a lot of games! - without any success whatsoever, but this was the first time I had really tried to properly nail down a root cause.  Dangerous Nights is more than likely just bugged by, as you describe them, one of those ''see you while you sleep' kinda mods' which many of us use and I had more or less given up on it until something popped up in the notifications that reminded me that, on an old query, I hadn't yet nailed down this one's 'Sleep Creep' option as a possibility in this game, and it made me think on trying again.  I almost wish I hadn't ... 😛

 

In fact, I had given up to the point where I had actually installed Fever Dreams, and that works like a dream - well, so to speak 😄  And regardless of the Sleep Creep settings  🙄

 

I think at this point I'll let this one die.

 

On the positive side, it means I have a potential Load Order slot available for an uninstall/install of something else that might attract my fancy when it happens 

 

Thanks for the helpful suggestions though and, as credit should always be given when it's due, thanks to @NymphoElf for their perseverance too

 

DQW

 

 

Posted

Curious if anyone is using Ravenbeak and having any issues when there with no gangrapes starting? Requirements are set to only need 2, I've got unarmed, skimpy (with prisoner clothes added), and nude all as requirements, total needed is only 2, but it won't trigger. I don't equip the pickaxe, just doesn't seem to work with these specific NPCs, and can't figure out why.

Posted
14 minutes ago, Plaguetard2.0 said:

Curious if anyone is using Ravenbeak and having any issues when there with no gangrapes starting? Requirements are set to only need 2, I've got unarmed, skimpy (with prisoner clothes added), and nude all as requirements, total needed is only 2, but it won't trigger. I don't equip the pickaxe, just doesn't seem to work with these specific NPCs, and can't figure out why.

 

Do you have other conditions in a different group that aren't met? You may need to select "Ignore other groups" or something similar to that in order for it to trigger, otherwise it may be trying to fulfill other requirements.

Posted
11 minutes ago, NymphoElf said:

 

Do you have other conditions in a different group that aren't met? You may need to select "Ignore other groups" or something similar to that in order for it to trigger, otherwise it may be trying to fulfill other requirements.

Apologize that I didn't include that, but yes, I tried that. I made a group 3 setting specifically for the time in the prison and clicked ignore others... cause it seemed like being the only female in a prison in skimpy attire was the time for the PC to be assaulted. Just can't seem to get it to work. I can't get the "you're in danger" message to appear either for some reason.

Posted
39 minutes ago, NymphoElf said:

 

Do you have other conditions in a different group that aren't met? You may need to select "Ignore other groups" or something similar to that in order for it to trigger, otherwise it may be trying to fulfill other requirements.

 

So... it seems to have something to do with AND. I switched that setting back to work under Aroused for nudity, and it worked as expected. If I switch it over to AND, it doesn't seem to count nude, as being nude, under the GR requirements.

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