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Posted

What does it mean "you do not posses the right key..."?

If forged key won't work, it's virually impossible to remove the belt starting with low level PC.

For the future I suggest the belt to be something to wear for shorter time, cause it will interfere with other mods and PC progression.

Let's say something you wear to receive a reward (I read somewhere a guinea pig option) or forced as punishment, but for some time, long or short, but not forever.

And personally I'd prefer restraints to be more effective.

Obviously this is just my personal opinions.

For all other I think this mod is very well done and works flawlessy.

Thanx

Posted

What does it mean "you do not posses the right key..."?

If forged key won't work, it's virually impossible to remove the belt starting with low level PC.

For the future I suggest the belt to be something to wear for shorter time, cause it will interfere with other mods and PC progression.

Let's say something you wear to receive a reward (I read somewhere a guinea pig option) or forced as punishment, but for some time, long or short, but not forever.

And personally I'd prefer restraints to be more effective.

Obviously this is just my personal opinions.

For all other I think this mod is very well done and works flawlessy.

Thanx

 

The craftable key will not open the belts from the quests but should open any others (found or crafted).

Posted

i have all three devious devices and non of it works i mean i can load the game and i get the chastity belts and everything else but when i equip them it just does not work... it is annoying.

 

nothing equipped shows up on the player and i can take them off at will.

 

i don't understand this...

 

i actually have all three of the devious devices.

assets

integration

for the masses

 

that said it's better than when it used to crash the moment after the Bethesda logo disappeared and the main menu popped up. i guess i shouldn't really be complaining

Posted

i have all three devious devices and non of it works i mean i can load the game and i get the chastity belts and everything else but when i equip them it just does not work... it is annoying.

 

nothing equipped shows up on the player and i can take them off at will.

 

i don't understand this...

 

i actually have all three of the devious devices.

assets

integration

for the masses

 

that said it's better than when it used to crash the moment after the Bethesda logo disappeared and the main menu popped up. i guess i shouldn't really be complaining

 

It sounds like the scripts are not running. Basically there are 3 items for each belt, the inventory item added by the Integration mod, and 2 hidden items added by the Assets mod (1 of which has the models for the player). The scripts on the Inventory item is what control the others and lock it in place so if they don't run nothing happens. If you are not having any issues with other SKSE mods I would try reinstalling the Assets and Integration mod.

Posted

Well, I have trouble with activate the animation of devious devices , I can't see any effects, and the quests included doesn't work.(no animation,no sound)

Posted

Edit : I resolve my trouble , i was a troube with the mod activate ( apearence , quest etc ... all be care to follow step by step for activate quest vf main page ). Now its fine but donno why fps down all 1 min with the mod (if i dont activate it , no pb ...) .

Posted

@ The last four posts

Sounds like bad/incorrect installations on your side of things.  Items equipping but not showing up suggests missing meshes.  Locks not firing suggests missing scripts.  Game crashing at start means missing dependencies.

Make sure you're installing correctly-- the mod author can't fix a mistake you made.

Posted

@ The last four posts

Sounds like bad/incorrect installations on your side of things.  Items equipping but not showing up suggests missing meshes.  Locks not firing suggests missing scripts.  Game crashing at start means missing dependencies.

 

Make sure you're installing correctly-- the mod author can't fix a mistake you made.

 

No, my problem is when I equip arm leg or collar, it shows on PC's body well. But only the padded cuff set doesnt.

 

I already finish the quest, and every item works well. Only problem is that set. Because i want use key once then take off  every restraint.

Posted

 

@ The last four posts

Sounds like bad/incorrect installations on your side of things.  Items equipping but not showing up suggests missing meshes.  Locks not firing suggests missing scripts.  Game crashing at start means missing dependencies.

 

Make sure you're installing correctly-- the mod author can't fix a mistake you made.

 

No, my problem is when I equip arm leg or collar, it shows on PC's body well. But only the padded cuff set doesnt.

 

I already finish the quest, and every item works well. Only problem is that set. Because i want use key once then take off  every restraint.

 

 

Make sure you don't have a collar equipped already as it has a padded collar included in it. I did that before and just the collar I had equipped already showed up.

Posted

 

 

@ The last four posts

Sounds like bad/incorrect installations on your side of things.  Items equipping but not showing up suggests missing meshes.  Locks not firing suggests missing scripts.  Game crashing at start means missing dependencies.

 

Make sure you're installing correctly-- the mod author can't fix a mistake you made.

 

No, my problem is when I equip arm leg or collar, it shows on PC's body well. But only the padded cuff set doesnt.

 

I already finish the quest, and every item works well. Only problem is that set. Because i want use key once then take off  every restraint.

 

 

Make sure you don't have a collar equipped already as it has a padded collar included in it. I did that before and just the collar I had equipped already showed up.

 

I am sure,actually my PC is naked

Posted

well here are two papyrus (one in the middle of cleaning up the other one already cleaned (but it crashed when i loaded the game so i don't know if it actually worked)

 

There are a lot of script errors going on for a lot of different mods. You may want to check your SKSE installation or try reinstalling it.

Posted

Hi, I'm back.

 

What does it mean "you do not posses the right key..."?

If forged key won't work, it's virually impossible to remove the belt starting with low level PC.

For the future I suggest the belt to be something to wear for shorter time, cause it will interfere with other mods and PC progression.

Let's say something you wear to receive a reward (I read somewhere a guinea pig option) or forced as punishment, but for some time, long or short, but not forever.

And personally I'd prefer restraints to be more effective.

Obviously this is just my personal opinions.

For all other I think this mod is very well done and works flawlessy.

Thanx

 

Hmm? The craftable keys will unlock the crafted/found belts. The only belts that these will not unlock, are the ones added by quests such as the Forbidden Tome. The player can escape that particular belt by completing the quest... I'm not sure what the complaint is here. Aside from that, glad you enjoyed the mod :)

 

For me i could craft two different keys with the same name... one worked, the other one not. Another mod that added a craftable key with the same name.....

 

Dunno! Load order?

 

Well, I have trouble with activate the animation of devious devices , I can't see any effects, and the quests included doesn't work.(no animation,no sound)

 

Did you run FNIS? Post your Papyrus.0.log / Load order.

 

when i equip the restrict set in inventory, i cant see them on PC's body.why?

 

Did you install the Assets correctly? Are the other effects (Menu when trying to remove the devices/etc) working?

 

Edit : I resolve my trouble , i was a troube with the mod activate ( apearence , quest etc ... all be care to follow step by step for activate quest vf main page ). Now its fine but donno why fps down all 1 min with the mod (if i dont activate it , no pb ...) .

 

Dunno! Post your Papyrus.0.log, and I'll take a look. This mod shouldn't impact your performance like that.

 

 

 

 

@ The last four posts

Sounds like bad/incorrect installations on your side of things.  Items equipping but not showing up suggests missing meshes.  Locks not firing suggests missing scripts.  Game crashing at start means missing dependencies.

Make sure you're installing correctly-- the mod author can't fix a mistake you made.

 

No, my problem is when I equip arm leg or collar, it shows on PC's body well. But only the padded cuff set doesnt.

 

I already finish the quest, and every item works well. Only problem is that set. Because i want use key once then take off  every restraint.

 

 

Make sure you don't have a collar equipped already as it has a padded collar included in it. I did that before and just the collar I had equipped already showed up.

 

I am sure,actually my PC is naked

 

 

Are you sure you installed the latest version of Assets correctly?

 

well here are two papyrus (one in the middle of cleaning up the other one already cleaned (but it crashed when i loaded the game so i don't know if it actually worked)

 

The second log shows quite the mess: I assume this is the one where you were "in the middle of cleaning up"? The scripts aren't running at all in the third log.

Posted

Hi, I'm back.

 

What does it mean "you do not posses the right key..."?

If forged key won't work, it's virually impossible to remove the belt starting with low level PC.

For the future I suggest the belt to be something to wear for shorter time, cause it will interfere with other mods and PC progression.

Let's say something you wear to receive a reward (I read somewhere a guinea pig option) or forced as punishment, but for some time, long or short, but not forever.

And personally I'd prefer restraints to be more effective.

Obviously this is just my personal opinions.

For all other I think this mod is very well done and works flawlessy.

Thanx

 

Hmm? The craftable keys will unlock the crafted/found belts. The only belts that these will not unlock, are the ones added by quests such as the Forbidden Tome. The player can escape that particular belt by completing the quest... I'm not sure what the complaint is here. Aside from that, glad you enjoyed the mod :)

 

My bad english! Not complaining at all. Just suggesting for future considerations, as a low level PC has low to none possibility to clean those dwemer dungeons. Adding early easier stages, with times in and times out of the belt, could add to immersion. But again, just my personal opinion, for you to consider or skip. Whatever, I love it.

Thanx

 

Posted

 

Hi, I'm back.

 

What does it mean "you do not posses the right key..."?

If forged key won't work, it's virually impossible to remove the belt starting with low level PC.

For the future I suggest the belt to be something to wear for shorter time, cause it will interfere with other mods and PC progression.

Let's say something you wear to receive a reward (I read somewhere a guinea pig option) or forced as punishment, but for some time, long or short, but not forever.

And personally I'd prefer restraints to be more effective.

Obviously this is just my personal opinions.

For all other I think this mod is very well done and works flawlessy.

Thanx

 

Hmm? The craftable keys will unlock the crafted/found belts. The only belts that these will not unlock, are the ones added by quests such as the Forbidden Tome. The player can escape that particular belt by completing the quest... I'm not sure what the complaint is here. Aside from that, glad you enjoyed the mod :)

 

My bad english! Not complaining at all. Just suggesting for future considerations, as a low level PC has low to none possibility to clean those dwemer dungeons. Adding early easier stages, with times in and times out of the belt, could add to immersion. But again, just my personal opinion, for you to consider or skip. Whatever, I love it.

Thanx

 

 

 

Ah, no problem. I misunderstood your post. I'm unlikely to make changes to the Forbidden Tome (Aside from bug-fixes) at this point, since I'm working on new quests. Thanks for the feedback :)

Posted

What about some active effects of plugs?

Like you just want to sneak cross a powerful enemy, but when you close to it ,the plug starts work suddenly. That surprise makes you cant hold your

voice,then ............... 

 

Or you get debuff  "cant concentrate on" ,when you steal a NPC's item, you find a 90% chance on ring and 0% chance on weapon.After click on ring, you get caught because you try to steal weapon.( Is this possable to realize in game? I dont know)

 

This kind of effect will make mod more interesting,because i always forget i have a debuff that slow down perk  increase.

 

 

Posted

got it working i don't know how i just reintalled it and it worked that said i reinstalled everything except for tbbp dragonfly animations so that the TBBP belly would work and now everything else works as well

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