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[mod] Regula Magistri 2


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Posted

image.png.c379e5b6829614339db9e9a51cfbec11.png

 

Hi, I saw that a few pages back people were saying that the current Regula MAA is just cosmetic changes to the base game units rather than being their own units like in previous versions. However I couldn't see any of these changes to the MAA icons nor pictures. After I went through with the Muster Famuli Warriors decision, I could recruit the other MAA units like Sacerdos and Infiltrators, but my base MA A units remain unchanged. 

Posted

Currently seeing an issue when inheriting the Byzantine empire that seems to totally break marriages and concubines. Basically when you inherit you get a pop up that says that Byzantium is a whole new empire to conquer and then all your wives are dropped with no option to marry or take concubines. I did go administrative first, so not sure if it's related. Also tested updating state religion first, but no luck

Posted

Some issues I had:

1. Playing as chineses emperor, game crashes when assigning the prowess RM2 council position

2. Japanese culture also has the spouse cap tradition similar to chinese, possible to remove that as well?

3. Playing as a japanese warlord, in order to start a faction against ur overlord to take over japan, you have to be the dominant gender of ur religion. In this case, it would be female, which is a little bit annoying, possible to remove that gender requirement?

Posted

Some issue I found:

1. I cannot get the picture of MMA change to the Regula MMA when I took Familia Training Decision as Burmese

2. Contubernalis can no longer shown in Knights.

Posted

Hello, I'd like to report a bug I found while playing with the new Mandala government. I got to the point where I have 40+ children and several wives/concubines and the game CTDs when I try to swap the regula council positions. I discovered this when my ruler died and went to fill up the positions as my heir. I rolled back an earlier save to check whether it was an heir issue, but it is also present with my previous ruler. I'm unsure whether it would also apply to governments other than mandala, but I would believe it does.

Posted

Also getting troubles in Japan.

Aside usual of being unable to take 5th spouse I wasn't able to hold Glorious Ritual.

Being Shogun of Japan I can see only 5 conditions (and fullfilled them), but Glorious Ritual says I hasn't finished all conditions. My guess, it expects 2 Powerfull Vassals to be Spellbound too (not sure if it's even possible in Japan without changing culture... Murdering a guy to place his female heir made their family not so powerful, and after giving that girl a Duchy... I have some no-name landless noob among powerful vassals, but no... the only Duchess in the whole Japan isn't powerful in the eyes of the Shogun)

 

Btw, about spouses. Before Regula update I changed Concubinage tenet to have 999 spouses and 999 concubines (code was copy-pasted from Regula) and had more than 4 spouses. When I finished not-so-glorious ritual game divorced me with all my wives and concubines. Aside my primary wife. Game claimed it's because "new culture or religion" doesn't approve to have them.

Posted

Played as HRE and had trouble with spouses.I was able only to marry 1 spouse(if i destroy empire title i can marry up to 4 spouses and take councubines but they are not shown)

Posted
5 hours ago, Harsk said:

Also getting troubles in Japan.

Aside usual of being unable to take 5th spouse I wasn't able to hold Glorious Ritual.

Being Shogun of Japan I can see only 5 conditions (and fullfilled them), but Glorious Ritual says I hasn't finished all conditions. My guess, it expects 2 Powerfull Vassals to be Spellbound too (not sure if it's even possible in Japan without changing culture... Murdering a guy to place his female heir made their family not so powerful, and after giving that girl a Duchy... I have some no-name landless noob among powerful vassals, but no... the only Duchess in the whole Japan isn't powerful in the eyes of the Shogun)

Close, it has some different requirements per government type, but the new ones haven't been added yet.

 

I just added this quick and dirty solution:

    if = {
        limit = {
            NOT ={
            has_government = administrative_government
            government_has_flag = government_is_nomadic
            has_government = feudal_government
            has_government = clan_government
            has_government = tribal_government
            }
        }
        add = 1
    }

 

In: Documents\Paradox Interactive\Crusader Kings III\mod\Regula_Magistri\common\script_values\regula_decision_script_values.txt

line 74

Posted
37 minutes ago, Armin487 said:

Close, it has some different requirements per government type, but the new ones haven't been added yet.

I thought so, but thought shogunate falls under feudal or administrative. If not, then it explains things.

 

Anyway, my quick and dirty was simply changing:

regula_free_keeper_of_souls_triggers_completed = 6

into

regula_free_keeper_of_souls_triggers_completed >= 5

In: Documents\Paradox Interactive\Crusader Kings III\mod\Regula_Magistri\common\decisions\regula_initialize_decision.txt

Posted (edited)
On 7/27/2025 at 12:44 PM, Alphas23 said:

I think I solved the problem with Elf Destiny.

 

The main problem I faced was the fact that Regula Magistri cannot utilize Elf Destiny's content, the primary problem being unable to appoint a realm preist, because the Elf religion overwrite the requirement for realm priest. To aovid it, you should remove the lines in Elf Destiny's court poisition folder concerning the appointment of realm priest in regards to the tenet "Aerulean Sisters".

 

I tested for about five hours and haven't encountered any problems. Even if you were not appointed any elf advisors, you can still appoint your own priest, and Elf Destiny does not really have any religious content that you will miss out, I think.

That's it? That's all it takes? I could have sworn there was another issue, namely that the Arulean Magi are only recruited for Aerulean religions. I had thought to make this mod compatible with ED, you'd basically need to override all of their religion files or even make Aeureal Sisters be a possible tenet for Magistri religions (technically possible with the Religious Proclamation decision, but that event would need to be overridden).

 

I would love to be wrong, though.

Edited by meatstroke
Posted
On 11/17/2025 at 10:16 PM, JJJsand said:

Hey where you able to figure this out? I'm having this same issue but not even the mod alone is working for me

Uninstalled NVIDIA and rebooted and the game launched back up, it seems NVIDIA is making the game crash for some people for whatever reason (even without the mods)

Posted
39 minutes ago, meatstroke said:

That's it? That's all it takes? I could have sworn there was another issue, namely that the Arulean Magi are only recruited for Aerulean religions. I had thought to make this mod compatible with ED, you'd basically need to override all of their religion files or even make Aeureal Sisters be a possible tenet for Magistri religions (technically possible with the Religious Proclamation decision, but that event would need to be overridden).

 

I would love to be wrong, though.

You need to do it the other way around. I changed all the regula references to point to having the tenet instead of the religion family a while ago, so you can make a religion in the aeluran family with the magister tenet and use the mechanics together. You'd still need to change the council gui due to them both making edits there.

 

Here is the compatibility mod I made, though I haven't updated it in a while. It should at least show you the direction you need to go.

RegElf.7z

Posted
23 minutes ago, Armin487 said:

You need to do it the other way around. I changed all the regula references to point to having the tenet instead of the religion family a while ago, so you can make a religion in the aeluran family with the magister tenet and use the mechanics together. You'd still need to change the council gui due to them both making edits there.

 

Here is the compatibility mod I made, though I haven't updated it in a while. It should at least show you the direction you need to go.

RegElf.7z 33.12 kB · 0 downloads

Isn't simply not accepting Sisters into your realm solves all issues? Yeah, no access to Magi, but as if you really need them with, say, Griffin Riders.

 

The only thing for ED+RM I modded is cutting out all entrance events with "# VICTIM PERSPECTIVE". Or all your kids eventually turn into Rivals after you wouldn't let them entrance you. (family+lover+friend+rival with +100 relationships was the norm...)

Posted
16 hours ago, meatstroke said:

That's it? That's all it takes? I could have sworn there was another issue, namely that the Arulean Magi are only recruited for Aerulean religions. I had thought to make this mod compatible with ED, you'd basically need to override all of their religion files or even make Aeureal Sisters be a possible tenet for Magistri religions (technically possible with the Religious Proclamation decision, but that event would need to be overridden).

 

I would love to be wrong, though.

I don't really need ED's religious things or their magi, so this was the only thing not working for me.  If you want to utilize ED's religion, you need to follow others' advice.

Posted
On 11/15/2025 at 1:12 PM, bubuseven said:

I think the priority should be to first try to have pictures for all the MMA units before putting effort into adding more nudity. That said, some MMA units already have nudity, and it would feel very strange to add clothing to them.

For example, the Mangudai are shirtless, and I personally think the female version should remain shirtless as well. If you’re interested, I think you can start by trying to take a crack at this one, and then maybe we can use the experience you gain in the process to "nudify" the others.

mangudai.png.e8db4ba406918c86b5a81d544b9f5445.png

I have found the way, now this is for proof of concept but, if we use novel AI, using the Img2Img function, we can modify the images to be more, revealing with the same artstyle, yet, this costs money albeit not so much

with approx 5 dollars you can create a bunch of images aprx: 110, theese are what i was able to generate with the free 30 triesIMG_7147.png.f7b5ceb70fd8be025e931429fff2655e.png

IMG_7146.png

IMG_7145.png

IMG_7144.png

Posted

Hi, I cannot seem to get this to work. I can only charm prisoners into mulsa, My character took the quick decision to free the keeper of souls, the faith I was currently got the concubine tenet etc. Then I selected Eruope, balkans for holy sites but the issue I'm having consistently is I keep getting downgraded to peonitans trait, like I will get zelator but then a month later I get downgraded to poenican. I also cannot fascinare anyone, only prisoners using that event chain. 

The biggest issue is on death my heir cannot show anyone the book, and my current charagter also has this "You do not follow the Regula faith" 

Any ideas

3892.png

Posted
4 hours ago, Velve666 said:

Hi, I cannot seem to get this to work. I can only charm prisoners into mulsa, My character took the quick decision to free the keeper of souls, the faith I was currently got the concubine tenet etc. Then I selected Eruope, balkans for holy sites but the issue I'm having consistently is I keep getting downgraded to peonitans trait, like I will get zelator but then a month later I get downgraded to poenican. I also cannot fascinare anyone, only prisoners using that event chain. 

The biggest issue is on death my heir cannot show anyone the book, and my current charagter also has this "You do not follow the Regula faith" 

Any ideas

3892.png

 

So I'm making an assumption based on your comment of "quick decision" meaning that you are doing the desperate ritual. If that is the case the reason that you lose piety levels is because it is an effect of the ritual so that you can't hit tier 5 piety before doing the reveal and then getting full access to the spells, but the modest and glorious rituals help counteract it by adding piety levels back. This whole system will change once ban10 finishes the update that switches the Magister level to an xp track.

 

With the picture and information you included it's hard to make any guesses on why your heir is having issues. Is it saying they don't follow the religion when they do, did they convert away, is your heir 16 or older, when you took over the heir was it before the reveal and did you get a new book event? Main guess based on the Move Domicile option in the picture is you are an adventurer and the event to show the book to your heir isn't triggering right, but it is hard to say.

Posted
On 11/23/2025 at 7:11 PM, sexsexsexbrosex said:

I have found the way, now this is for proof of concept but, if we use novel AI, using the Img2Img function, we can modify the images to be more, revealing with the same artstyle, yet, this costs money albeit not so much

with approx 5 dollars you can create a bunch of images aprx: 110, theese are what i was able to generate with the free 30 triesIMG_7147.png.f7b5ceb70fd8be025e931429fff2655e.png

IMG_7146.png

IMG_7145.png

IMG_7144.png

Now i have attempted for more, this i used with the vibe gen and img2img; and theese the ones with highuer quality, i first asked chatgpt to create it with bikini then nudified it using inpaint tool and generated the well, you know, id like to get you guys feedback

IMG_7169.png

IMG_7168.png

IMG_7167.png

IMG_7164.png

Posted
10 hours ago, merrick1031 said:

 

So I'm making an assumption based on your comment of "quick decision" meaning that you are doing the desperate ritual. If that is the case the reason that you lose piety levels is because it is an effect of the ritual so that you can't hit tier 5 piety before doing the reveal and then getting full access to the spells, but the modest and glorious rituals help counteract it by adding piety levels back. This whole system will change once ban10 finishes the update that switches the Magister level to an xp track.

 

With the picture and information you included it's hard to make any guesses on why your heir is having issues. Is it saying they don't follow the religion when they do, did they convert away, is your heir 16 or older, when you took over the heir was it before the reveal and did you get a new book event? Main guess based on the Move Domicile option in the picture is you are an adventurer and the event to show the book to your heir isn't triggering right, but it is hard to say.

Right, I didn't explain too well.  Yes I did the desperate ritual and I am playing as adventurer.  I had no idea what I was doing the first time and thought the desperate just gave more stress or chance of failure, I passed it  got the peonitan trait so I thought I just had to gain piety to climb the ranks. 

 

When I did gain a piety level I would briefly gain cenobite and sometimes zelator, but I could still only interact with prisoners if I want to do something and I only had a month as soon as the month ticked over It would default me back to poenitan. So I could make prisoners mulsa and still show everyone the book etc, just not use fascinare at all, I thought my rank was just too low but I tested it out and consoled piety until one of the higher ranks (I forget the name) And I still could not use fascinare. So I thought I would stick to capturing people and converting them because something bugged out, but then I realized if I read the book and check the bloodline objectives, no matter how many converts, none of the stats ticked on. It would not register I had converted anyone. 

 

Also I was ukonsko, which is EPE's finno ugric faith, and when doing the ritual nothing in the faith changed except adding the concubinocracy tenet as far as I could tell. 

I then claimed some land after the desperate ritual and another bug hit where I would game over and the tribal realm would auto switch to theocracy, I thought this was my fault for not running different playable realms, so I chucked in more game rules and set playable governments to unrestricted and played theocracy a bit, then switched government type back to tribal in the console a bit later because I had no possible heir as theocracy, This was probably where something went wrong but I thought I hit a nasty bug and was staying ahead of it.

Then I got imprisoned, lost the county, escaped switched back to adventurer got a camp back and died and my heir took over a little after that.

This was installed on a current save so I reloaded the save before Installing the mod and I am trying to do the proper ritual because there was no way to access the keeper ritual again even removing the mod making a save without it, adding it back and reloading just gave me the "Get the book back" option on the heir that didn;t follow the faith. maybe this is all simply because I didn't start a new game. apologies for the long winded explanation and rambling.

Posted
4 hours ago, Velve666 said:

This was installed on a current save so I reloaded the save before Installing the mod and I am trying to do the proper ritual because there was no way to access the keeper ritual again even removing the mod making a save without it, adding it back and reloading just gave me the "Get the book back" option on the heir that didn;t follow the faith. maybe this is all simply because I didn't start a new game. apologies for the long winded explanation and rambling.

You can't use this mod on an existing save. Religions are loaded at the start of the game, so the regula religion doesn't exist to convert to, which is causing all the other issues.

Posted
2 hours ago, Armin487 said:

You can't use this mod on an existing save. Religions are loaded at the start of the game, so the regula religion doesn't exist to convert to, which is causing all the other issues.

Oh okay that makes sense. Thank you, I thought I would give it a shot as the save is near its end anyway. 

Posted
16 hours ago, sexsexsexbrosex said:

Now i have attempted for more, this i used with the vibe gen and img2img; and theese the ones with highuer quality, i first asked chatgpt to create it with bikini then nudified it using inpaint tool and generated the well, you know, id like to get you guys feedback

IMG_7169.png

IMG_7168.png

IMG_7167.png

IMG_7164.png

 

I think the last one here is starting to look a lot better than before. It would be best to keep the original headgear and so on, the first attempts you sent were pretty immersion-breaking with the Prussian hats and whatnot

Posted
On 11/13/2025 at 5:57 PM, Ghosty_Tea said:

Anyone know if this works with AGOT?

I wish. There are simply too many conflicting files, unfortunately. It would be a Herculean undertaking and would essentially require making an entirely separate version of the mod built specifically for AGOT.

Posted (edited)

Quick question. For prisoners, is "Rend her soul" and "Hallow her out" roughly the same thing, or is there a difference? For the concubicraxy tenet the rend soul option is usable but the Hallow her out option shows up but can't be used. For the other tenet only the Hallow her out option shows up. 

Edited by Johnny Wolf

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