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Posted
13 hours ago, Hober9 said:

In the quest to find "Emasculator", the marker send me to a closed door. Need I to find a key for open the door?

 

Out of curiosity, which door did it try to send you to? None of the barred doors in the breeding pit or Colostrum Cave are connected to any other cells yet (they're placeholders for future expansions), so presumably it wouldn't have been any of them.

Posted
17 hours ago, vaultbait said:

 

Out of curiosity, which door did it try to send you to? None of the barred doors in the breeding pit or Colostrum Cave are connected to any other cells yet (they're placeholders for future expansions), so presumably it wouldn't have been any of them.

I was in the cave that looking equal vault88 cave. There is 2 closed doors there. My mistake. Find the blade yet.

 

Thank you.

 

Posted

Hi.

 

I have a problem with quest "Expand your mind" the option with supermutant and hound. I started the quest several times and this option worked only one time. All others have a message says the job is done but not have the animation. Perhaps my character is doing something wrong?

 

Greetings.

 

Posted
5 hours ago, Hober9 said:

I was in the cave that looking equal vault88 cave. There is 2 closed doors there. My mistake. Find the blade yet.

 

I can't tell if you figured this out or not. Are you saying the quest objective marker didn't actually point to any of the barred doors in the cave?

 

5 hours ago, Hober9 said:

I have a problem with quest "Expand your mind" the option with supermutant and hound. I started the quest several times and this option worked only one time. All others have a message says the job is done but not have the animation. Perhaps my character is doing something wrong?

 

Did you get an animation where the player character had sex with a super mutant and an FEV hound at the exact same time? If so, the objective should clear automatically a few seconds after that scene ends.

Posted

About the door, the marker not point the door but very close, about 10 units space.

 

About the quest, i have only message "quest Open your mind" finished only one time, and each option not finish until have animation. If not animation not advance quest.

 

Can you change for neverrmind animation or message show, quest advance?

 

Now i am trying add more animations to load order, but no success at the time.

 

Posted
3 hours ago, Hober9 said:

About the door, the marker not point the door but very close, about 10 units space.

 

Odd, the objective marker should be nowhere near a barred door. See quest spoilers in the FAPs post for exact locations of the weapons you're supposed to retrieve.

 

3 hours ago, Hober9 said:

About the quest, i have only message "quest Open your mind" finished only one time, and each option not finish until have animation. If not animation not advance quest.

 

Can you change for neverrmind animation or message show, quest advance?

 

Now i am trying add more animations to load order, but no success at the time.

 

Current versions of Savage Cabbage's animation pack should have all the animations you need, just make sure to enable support for relevant species in its FOMOD installer menu (super mutants, FEV hounds, behemoths, and also interspecies super mutant + FEV hound).

Posted
2 hours ago, vaultbait said:

 

Odd, the objective marker should be nowhere near a barred door. See quest spoilers in the FAPs post for exact locations of the weapons you're supposed to retrieve.

 

 

Current versions of Savage Cabbage's animation pack should have all the animations you need, just make sure to enable support for relevant species in its FOMOD installer menu (super mutants, FEV hounds, behemoths, and also interspecies super mutant + FEV hound).

 

Finished the quest. My problem is  i download the last Savage Cabbage animations and something about mutants 2 or 3 days ago and i not see when do configuration that savage cabbage have sliders bars for choose a lot of options.

 

Thank you for quick answers.

 

Posted
1 hour ago, Hober9 said:

Finished the quest. My problem is  i download the last Savage Cabbage animations and something about mutants 2 or 3 days ago and i not see when do configuration that savage cabbage have sliders bars for choose a lot of options.

 

Thanks for the feedback. I've updated the reference to Savage Cabbage's pack in the FAPs post with a reminder to enable those, and I'll add a similar reminder in the mod description with the next release I make.

Posted

I am back again with renewed strength to try new challenges. Now the concept is as follows.
Provocative perks mixed with sexual harassment. I also added an intimate dream for a sample since it said it worked with the Strongman. Tsex will take care of the economy. I have decided not to sell junk or produce a lot of water. The money will come from prostitution. You get the image of a whore, who is obsessed with super mutants, but has to earn a living by prostitution with men. I wonder if it will be playable with such a role.

Posted
18 hours ago, vaultbait said:

 

Thanks for the feedback. I've updated the reference to Savage Cabbage's pack in the FAPs post with a reminder to enable those, and I'll add a similar reminder in the mod description with the next release I make.

 

I see at Colostrum cave near the blade site, there is a door, must be the same i find in the other cave.

 

And after finish the quest what else? My character is not pregnant, is very rare if i visit Diamond City they do the first time :D

Posted
4 hours ago, Hober9 said:

 

I see at Colostrum cave near the blade site, there is a door, must be the same i find in the other cave.

 

And after finish the quest what else? My character is not pregnant, is very rare if i visit Diamond City they do the first time :D

vaultbait is working on the mod so more connections and quests will come in future updates.

the doors (other than the exit from breeding pit to the estate) are not (yet) connected to anything. (IIRC)

 

as for pregnancy you need either FPE or FPER for that to happen and then it depends on those setting for chances to become pregnant.  the more time you spend

in the Breeding Pit (and the more sex you have with super mutants) the more likely it is you will end up pregnant.  super mutants will dose you with Mommy-O

sometimes (the named ones in the Breeding Pit are more likely to do so).  if you just do the minimum needed to get past the Breeding Pit and return to the commonwealth

you are much less likely to end up pregnant than if you do everything you can.  if you really want to increase the chances of becoming pregnant my suggestion would

be to do everything you can (Colestrum Cave Adventure, A Druggies Wert Dream, Expand Your Mind Your Holes Will Follow quests).  it will take some grinding to 

complete Expand Your Holes Your Mind Will Follow quest in the Breeding Pit.  with base FPER settings i found that if i just got back to commonwealth as fast as i could

i wound rarely end up pregnant, but if i did everything i would normally end up pregnant.

 

after completing the mod there can/will be other things that can occur to you depending on exactly how you went through the mod (and its MCM settings and what other

mods you have installed)

1 - Lust Crazed Stalkers (MCM settings help determine how often) can appear as random encounters

2 - Stalker Super Mutant Patrols (they look almost exactly like a regular super mutant patrol) can appear as random encounters

3 - you can end up addicted (to chems, booze, and if you have the right mod different types of cum as well).

6 - if you have Sex Attributes, Sexual Harassment and Violate  installed there are other things that could have happened that will affect you while in the commonwealth,

     your mind and spirit can end up broken leading to being perverted by supermutants, perverted by FEV hounds (not sure if they have their own category, or

     if they count as animals or canines), perverted by behmoths, gaining other perks that cause other things (Super mutant's bitch etc). susceptible to hypnosis

     (you can end up extremely susceptible to hypnosis which other npcs can than hypnotize you much easier in the commonwealth), if you come out perverted

     this can lead to you surrendering (due to perversion) to enemies in the commonwealth (with all that entails) through Violate.

 

you can, with a little preparation (being naked, no weapon armed (you can have weapons in inventory just not equipped), and under the effects of Mommy-O), actually

use it to be able to explore super mutant areas without fighting.  even "normal" super mutants can dose you with Mommy-O (which does neutralize contraceptives,

and gives you a latex allergy (cannot equip condoms) and increases the chances of becoming pregnant while under its effects).  sometimes (any) super mutants in

the commonwealth may even have doses of Mommy-O in their inventory.  if you really want to be dosed with Mommy-O you can return to the Breeding Pit and

just offer yourself to the named super mutants there until you get dosed if you have no other way of doing so.  the super mutants in the Breeding Pit will not be 

hostile if you are naked and have no weapon equipped (you do not need to be dosed with Mommy-O).

 

for other stuff to happen in the commonwealth after you finish the main part of the mod it does depend on you having other mods installed.  my personal suggestion

would be to have Sex Attributes, FPE(R), Sexual Harassment, Violate, and Better Living Through Cumistry installed to get the most intergrations.

 

the first page has a FAP post that gives details on quests and other information that you might want to look at.

 

hope the information helps

 

Posted
5 hours ago, valcon767 said:

if you really want to be dosed with Mommy-O you can return to the Breeding Pit and just offer yourself to the named super mutants there until you get dosed if you have no other way of doing so.

 

In the most recent version, there's a broken piece of machinery in the hospital basement area of the cave complex. Repair it and you can get immediately dosed with Mommy-O by sitting in it. See the quest spoilers in the FAPs post for more hints if you need them.

 

5 hours ago, valcon767 said:

the super mutants in the Breeding Pit will not be hostile if you are naked and have no weapon equipped (you do not need to be dosed with Mommy-O).

 

The super mutants inside the pit should never be hostile unless you attack or anger them (failed pickpocket, etc). The FEV hounds will attack if you get too close while wearing clothing however.

Posted

Hi.

 

I taste several "alternate start" mods and i wanted say only i find more fun with this mod of yours. I will look for more updates.

 

I must labor the child by MCM command because when the time is done, there is no birth. I change only at Family mod, 1 month=1 day.

 

Greetings.

Posted
2 hours ago, Hober9 said:

I taste several "alternate start" mods and i wanted say only i find more fun with this mod of yours. I will look for more updates.

 

Glad you've enjoyed it! I'm working on the next version (more minor bug fixes for the moment), but real life has been slowing my progress so no idea when to expect it. Soon come.

 

2 hours ago, Hober9 said:

I must labor the child by MCM command because when the time is done, there is no birth. I change only at Family mod, 1 month=1 day.

 

Are you using FPE with its separate super mutant add-on? If so, I've had no problems like that in repeated playtesting. I also play with 1 FPE month set to 1 game day in its MCM, but I think you also need to set "allow creatures" on if you want super mutants to be able to get you pregnant (I turn it on at least).

 

If you're using FPE Redux with Wasteland Dairy Framework's offspring settings, its current versions have problems with successive pregnancies along the lines of what you're describing, but also you have to specifically configure it to allow giving birth, and some percentage of them will be stillborn (chances of that are configurable in its MCM).

Posted
2 hours ago, vaultbait said:

 

Are you using FPE with its separate super mutant add-on? If so, I've had no problems like that in repeated playtesting. I also play with 1 FPE month set to 1 game day in its MCM, but I think you also need to set "allow creatures" on if you want super mutants to be able to get you pregnant (I turn it on at least).

I guess you have no control over this, but I noticed in an earlier play test that pregnancy by a Mutant results in birth of an "odd baby" (mutant) but pregnancy by Hound or Behemoth results in the birth of a normal human baby.  I was a bit surprised.  ? 

Posted
1 minute ago, tch65721 said:

I guess you have no control over this, but I noticed in an earlier play test that pregnancy by a Mutant results in birth of an "odd baby" (mutant) but pregnancy by Hound or Behemoth results in the birth of a normal human baby.  I was a bit surprised.  ? 

 

I suppose that's with regular FPE (not FPER)? I'd never noticed either of them being able to get me pregnant, thought they needed add-on support for each race. Maybe I should contribute an add-on to FPE that covers those though.

Posted
2 hours ago, vaultbait said:

 

Glad you've enjoyed it! I'm working on the next version (more minor bug fixes for the moment), but real life has been slowing my progress so no idea when to expect it. Soon come.

 

 

Are you using FPE with its separate super mutant add-on? If so, I've had no problems like that in repeated playtesting. I also play with 1 FPE month set to 1 game day in its MCM, but I think you also need to set "allow creatures" on if you want super mutants to be able to get you pregnant (I turn it on at least).

 

If you're using FPE Redux with Wasteland Dairy Framework's offspring settings, its current versions have problems with successive pregnancies along the lines of what you're describing, but also you have to specifically configure it to allow giving birth, and some percentage of them will be stillborn (chances of that are configurable in its MCM).

 

My Nora is pregnant. And no Dairy Framework.

 

Posted
15 minutes ago, Hober9 said:

My Nora is pregnant. And no Dairy Framework.

 

So just to be clear, you're using this version of FPE (not the "redux" version) and the separate FPESuperMutantAddon.7z download for it as well? In the Family Planning MCM you've set Allow Creatures to ON too?

Posted
1 hour ago, vaultbait said:

 

So just to be clear, you're using this version of FPE (not the "redux" version) and the separate FPESuperMutantAddon.7z download for it as well? In the Family Planning MCM you've set Allow Creatures to ON too?

 

I think is Redux, and Allow creatures is ON. I must look about supermutantaddon.

 

Posted
8 minutes ago, Hober9 said:

I think is Redux, and Allow creatures is ON. I must look about supermutantaddon.

 

If you're using Family Planning Enhanced REDUX then you need Wasteland Dairy Framework to have super mutant babies. It's pretty buggy at the moment though, for example a lot of users are reporting that they either can't get pregnant with it a second time, or pregnancies don't end, or they end but there's no baby when they give birth.

Posted
2 hours ago, vaultbait said:

 

I suppose that's with regular FPE (not FPER)? I'd never noticed either of them being able to get me pregnant, thought they needed add-on support for each race. Maybe I should contribute an add-on to FPE that covers those though.

Correct, regular FPE.  For whatever reason my toon seemed especially fertile there and nearly always emerged from the pit pregnant.  I had messaging on so I know which creature did the deed as I was notified immediately.  But... Now that I think about it,  a Behemoth in the settlement seems a really bad idea.  Forget I said anything.

Posted
3 minutes ago, tch65721 said:

Correct, regular FPE.  For whatever reason my toon seemed especially fertile there and nearly always emerged from the pit pregnant.

 

Oh, that's by design. The mystery stew restarts the FPE fertility timer every time you eat from that cauldron. Also Mommy-O keeps you perpetually fertile if you're not pregnant. Oh, and the muties in the pit are more virile than usual. Female human NPCs you bring there will even gradually become fertile and then pregnant if you stick around long enough, even if you're not using a mod like Autonomy Enhanced or Shenanigans to make them have sex scenes (the implication is there's some off-camera sex happening when you're not seeing it). Also, if you repair the fertility treatment chair, NPCs will sandbox to sit in it, and it will make them instantly fertile.

 

So no, you're not imagining things. ?

 

3 minutes ago, tch65721 said:

I had messaging on so I know which creature did the deed as I was notified immediately.  But... Now that I think about it,  a Behemoth in the settlement seems a really bad idea.  Forget I said anything.

 

Well, if I made an FPE add-on for behemoths, they'd just make you pregnant with normal super mutants. That said, I've put "tame" behemoths in outdoor settlements before, and they can serve as an excellent long-range defense option when under attack!

Posted
13 hours ago, vaultbait said:

 

If you're using Family Planning Enhanced REDUX then you need Wasteland Dairy Framework to have super mutant babies. It's pretty buggy at the moment though, for example a lot of users are reporting that they either can't get pregnant with it a second time, or pregnancies don't end, or they end but there's no baby when they give birth.

 

Yes i installed Dairy framework yesterday. Look interesting but a lot for learn. About the child, i say yet i must force the birth by command, then find in the ground something as a rubber ball without air named "Dying baby supermutant". And nothing pregnant the second time. We will wait when there are not so many bugs.

 

Posted
16 minutes ago, Hober9 said:

 

Yes i installed Dairy framework yesterday. Look interesting but a lot for learn. About the child, i say yet i must force the birth by command, then find in the ground something as a rubber ball without air named "Dying baby supermutant". And nothing pregnant the second time. We will wait when there are not so many bugs.

 

And just now i cheat a little. One, force the birth, and second, jump to child, and i have a little short supermutant. We will see.

 

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