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Posted (edited)
1 hour ago, Miauzi said:

 

yes - for the player


You can play Monster Serana's appendage here

?

lol.. I play a very OP character, and she scares the shit out of me ?  I think all of skyrim needs to submit, or be thrown on that new gigantic bone pile in the skull hideout.

 

Come to think of it.. lots of characters from this mod are scary in game...  Including that new nurse follower in the skull hideout ?  Put her there for you miauzi.  Which after the fact, I remembered you dont have CC and then I felt bad.

Edited by sd2336
Posted (edited)
22 minutes ago, leesjig said:

Yeah I don't have cc either.  Dang.  I'll keep an eye out for anything you add that don't require cc...  maybe near future, I'll drive head long into AE/cc content.

Knowing me, Im sure things will come along down the road.  I have too much fun tinkering around.  ? 

 

In all honesty I integrated the CC so I would actually use them in the game.  Bloodchill is normaly buried under all my mountain mods, dead mans dread is in the middle of god knows where and behind multiple cell transfers, and gallows hall.. well I wanted some necromancy in the lair, lol.  But now I actually use them so it is cool... and Ive taken up fishing while serana burns the countryside, so I can fill those aquariums.  

 

Keep your eyes open for cool mods you would like me to integrate.  If they are within the theme, and I can get permission.. Im game.

Edited by sd2336
Posted

With the capstone released, Serana and I are enjoying the quiet life for a while in riverwood, watching the dragons burn bandits and fishing to fill the aquariums.  Man.. I added a lot of aquariums.  

Posted (edited)
17 minutes ago, leesjig said:


Wanted to ask.  Was the first lair addon the 7.5 directors cut, correct?  Any bad ass followers you add in future, could add to directors cut.  Not sure could work that way.

Yes.. and I will always add to 7.5 DC because those cells are not light so they can be modified.  In the future whenever it is possible I will add to the directors cut.

 

The capstone is also not light so I can upgrade that if necessary, which is nice, but when I made it I anticipated only a hundred or so people would actually download it due to all the requirements.  Which it seems it has already surpassed.. people really like big skulls and taverns full of naked women apparently ?  But I'm aware catering to 100 when this mod has 20k downloads would be silly, when in most cases stuff can be added to the dc.  I still cant believe this mod is that popular.. I really did not expect that.

 

Like right now Im experimenting with a dragon that always gives you air support when you are outside.. if that ends up being cool.. I would make it an addon and require DC 7.5

 

lol.. I miss my air force when Im away from riverwood.. they protect me when Im fishing.  Too damn many aquariums to fill!

Edited by sd2336
Posted

I have reinstalled all the requirements and mods I am out of ideas. 

From what I can tell I can get to and do everything else.  So I can't fathom what is causing it to crash there. 

Posted
9 minutes ago, LordSpud said:

I have reinstalled all the requirements and mods I am out of ideas. 

From what I can tell I can get to and do everything else.  So I can't fathom what is causing it to crash there. 

I really dont know either.. nothing in those areas that is exclusive to just those two.  Some kind of conflict or constraint with your setup, I suppose.  Its a big mod.. so the potential for conflict exists.

Posted
1 hour ago, sd2336 said:

I really dont know either.. nothing in those areas that is exclusive to just those two.  Some kind of conflict or constraint with your setup, I suppose.  Its a big mod.. so the potential for conflict exists.

Yeah I am checking for conflicts now. Running just the mod and its requirements. I now crash when I enter the hideout (and I assume anywhere else). So I have to ask, you are sure that you have all the requirements listed for your mod and there isn't one that got missed? I assume a requirement for your mod has a requirement I am missing but I don't know at this point and I  have to try anything and everything.  MO2 isnt throwing that I am missing a requirement so I do not know at this point.  

Posted
8 minutes ago, LordSpud said:

Yeah I am checking for conflicts now. Running just the mod and its requirements. I now crash when I enter the hideout (and I assume anywhere else). So I have to ask, you are sure that you have all the requirements listed for your mod and there isn't one that got missed? I assume a requirement for your mod has a requirement I am missing but I don't know at this point and I  have to try anything and everything.  MO2 isnt throwing that I am missing a requirement so I do not know at this point.  

The requirements are literally all the downloads available for this mod, and their requirements.  Which is a whole lot.  No other additional requirements, that was enough.  I'll take a peek through and see if any potential things come to mind from those areas.

Posted
17 minutes ago, sd2336 said:

The requirements are literally all the downloads available for this mod, and their requirements.  Which is a whole lot.  No other additional requirements, that was enough.  I'll take a peek through and see if any potential things come to mind from those areas.

I figured but wanted to make double sure. 

Posted (edited)

Optional Sinful Secrets Addon- Azura's Dawn

Adds a connection from the Azura's Dawn Mansion to the Lair, includes a teleport spell, and some other additions. This was made in anticipation of the Shadowman2777 mod, which is compatible with this and adds sex dialog to the mansions npcs.  Requires https://www.nexusmods.com/skyrimspecialedition/mods/14232 and the directors cut 7.5 addon. Light, add anytime. Thanks to Antiscamp for permission to upload and for all of their beautiful work.  (this one is not required for the capstone addon)

Azura's Dawn Dialog addon by Shadowman2777 https://www.nexusmods.com/skyrimspecialedition/mods/86014

 

The file on Shadowmans page is the same as this one

Edited by sd2336
Posted

A question...(most stupid, I know) or rather affirmation.

Obviously it is not compatible with the "Amazing Caves" mod due to the location of the entrance in the same location in Riverwood.

Personally I don't care about the "Amazing Caves" mod because it always gave me all kinds of problems.

But hey, I'm mentioning it in case someone also has it installed, so they can uninstall it beforehand and clean the save with Resaver.

Posted (edited)
5 hours ago, Atezeta said:

A question...(most stupid, I know) or rather affirmation.

Obviously it is not compatible with the "Amazing Caves" mod due to the location of the entrance in the same location in Riverwood.

Personally I don't care about the "Amazing Caves" mod because it always gave me all kinds of problems.

But hey, I'm mentioning it in case someone also has it installed, so they can uninstall it beforehand and clean the save with Resaver.

Thanks for the heads up ?  I was unaware.  Ill let people know

Edited by sd2336
Posted (edited)
On 2/26/2023 at 8:25 PM, LordSpud said:

I will reinstall both of those but I do have them. 

Yep still crashes. Next step is to try and reinstall all of it. and see if that works.

 

Please, double check Harem and Harem 3, because they are very specific:

 

 

Harem: https://www.nexusmods.com/skyrimspecialedition/mods/12816

Download:

1) Main file "B - Harem SSE - Original Custom Bodies - Physics - v1.2.2" (it's the 3rd download link)

2) Optional file "B - ESP-FE ESL Flagged Version for v1.2.4 or earlier AIO only" (it's the page's 5th download link)

 

Harem 3: https://www.nexusmods.com/skyrimspecialedition/mods/53384

Download:

1) "Harem Volume 3 by Toki7 SSE - AIO - Custom UUNP Body and Outfits - Physics - v2.0.0" (it's the first link)

2) "Harem - Volume 3 SSE - Update for Custom Body AIO - v2.0.1" (it's the page's 5th link)

 

The CTD is probably caused by wrong versions of these deps.

 

 

Edited by mhgm
Posted
8 hours ago, mhgm said:

 

Please, double check Harem and Harem 3, because they are very specific:

 

 

Harem: https://www.nexusmods.com/skyrimspecialedition/mods/12816

Download:

1) Main file "B - Harem SSE - Original Custom Bodies - Physics - v1.2.2" (it's the 3rd download link)

2) Optional file "B - ESP-FE ESL Flagged Version for v1.2.4 or earlier AIO only" (it's the page's 5th download link)

 

Harem 3: https://www.nexusmods.com/skyrimspecialedition/mods/53384

Download:

1) "Harem Volume 3 by Toki7 SSE - AIO - Custom UUNP Body and Outfits - Physics - v2.0.0" (it's the first link)

2) "Harem - Volume 3 SSE - Update for Custom Body AIO - v2.0.1" (it's the page's 5th link)

 

The CTD is probably caused by wrong versions of these deps.

 

 

Appreciated, That was one of the first things I checked and I am still having issues.  I do appreciate the help though. 

Posted
41 minutes ago, LordSpud said:

Appreciated, That was one of the first things I checked and I am still having issues.  I do appreciate the help though. 

 

Well, let's see if we can figure it out...

 

I use MO2. I created an entire section only for this family of mods, grouping with the dependencies I had to download...

Spoiler

image.png.8cb42640ed96d14cfccf5c86a8811016.png

 

 

 

Can you send a pastebin link of your crash log?

Posted (edited)
3 hours ago, mhgm said:

 

Well, let's see if we can figure it out...

 

I use MO2. I created an entire section only for this family of mods, grouping with the dependencies I had to download...

  Hide contents

image.png.8cb42640ed96d14cfccf5c86a8811016.png

 

 

 

Can you send a pastebin link of your crash log?

I made a section for this too! Cool! 

Anyway, I am away from my main PC at the moment I will try to get you my crash log as soon as I can though. 

Forgot I have a remote desktop.  It would seem that in redownloading everything I have made the problem worse. I can't enter the hideout at all or Riverwood's Inn. Looks to be the issue is Harem IV because when I disable that I can enter the Inn at least. The crash log it too big for pastebin would you accept a google drive link?
 

Edited by LordSpud
Posted
7 hours ago, LordSpud said:

 

Hmm.. I don't think papyrus' logs to be very helpful. If you don't have a crash log, I encourage to install one:

 

1) On AE (skyrim.exe versions 1.6+), Crash Logger - https://www.nexusmods.com/skyrimspecialedition/mods/59818

2) On SE (1.597) Netscript Framework https://www.nexusmods.com/skyrimspecialedition/mods/21294

 

Once installed, play the game and, once you have a Crash, there will be a small file (<100k) named "crash-<timestamp>.log" inside folder 

My Games\Skyrim Special Edition\SKSE I think it will be easier to investigate this way..

 

Posted
2 hours ago, mhgm said:

 

Hmm.. I don't think papyrus' logs to be very helpful. If you don't have a crash log, I encourage to install one:

 

1) On AE (skyrim.exe versions 1.6+), Crash Logger - https://www.nexusmods.com/skyrimspecialedition/mods/59818

2) On SE (1.597) Netscript Framework https://www.nexusmods.com/skyrimspecialedition/mods/21294

 

Once installed, play the game and, once you have a Crash, there will be a small file (<100k) named "crash-<timestamp>.log" inside folder 

My Games\Skyrim Special Edition\SKSE I think it will be easier to investigate this way..

 

I think this should be correct. 

Pastebin finds it "potentially offensive or questionable"  so here is another googledrive link:https://drive.google.com/file/d/1WMl-TIrTpLkms6pZ1uCgP-0VYfY11OkG/view?usp=sharing

I really am hoping this is an easy fix and the issue is I am just an idiot. 

Posted

Hello, I wanted to ask something.

I play with game version 1.5.97 and SKSE version 2.0.19.
Version 19 because many mods I have don't work with 20 (eg "Simply Knock SE").

The thing is..., after having everything ready (installed requirements), I install first and only the mod "Serana Dead Sexy - The Queen of Screams - The Carnal Compendium v6.0.zip", (typical process: LOOT, then Wrye and then FNIS or Nemesis).

I start the game but...

My game fails to start, shortly before I can even load game.

And the report tells me this:

 

Crash_2023_3_3_0-27-49.txt

 

Does it have to do with the bash file?

 

[   1]    TESNPC(Name: `Gumiho`, FormId: FE339F05, File: `Bashed Patch, 0.esp <- SeranaDeadSexy.esp`)

 

 

I already tell you from the outset that these errors (48 and 57) ALWAYS appear when anything fails.
Come on, they are ruled out that they have something to do with it.

 

 

[ 48] TESNPC(Name: `Prisoner`, FormId: 00000007, File: `SexLabAutoVoices.esp <- Injuries.esp <- ccbgssse018-shadowrend.esl <- Skyrim.esm`)
[ 57] PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: `Prisoner`, FormId: 00000007, File: `SexLabAutoVoices.esp <- Injuries.esp <- ccbgssse018-shadowrend.esl <- Skyrim.esm`))

 

 

Sooner or later I'll fix it (I always do), but while I'm looking for how to do it..., I wanted to ask if anyone has any idea why this happens.

Greetings and thanks in advance.

 

 

Note: I used google translator as help because my level of English is not very good

Posted

I have tried not to do the Bash after installing the mod, but the same thing happens.

 

Crash_2023_3_3_14-40-26.txt

 

Is the NPC Gumiho specific to the mod, or is it taken from one of the required mods?

 

I did ESL the Harem3 mod (in its post, they indicate how to do it with this program ---> https://www.nexusmods.com/skyrimspecialedition/mods/56396?tab=files), could that be the problem? ?, references changed...

 

Well..., here in Spain it's three in the afternoon.
With this time zone, many of you will be sleeping or waking up, so I'll take it easy waiting for an answer, ??.
For my part, I will continue trying to find a solution.

 

Greetings and sorry for the inconvenience.

Posted

I am an idiot. ?
 

Obviously it's from doing ESL as much as I could and more.

 

So now I have a tedious job to change all the failed mod references, to the new ones created in my game.

 

Can it be done automatically?????
someone knows???

 

For my part I will start doing it manually, it is what it is.

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