Jump to content

Recommended Posts

Posted

@ookkerpak
It took me several days to implement your mod, after I managed it I now can't imagine how could we live without it, you sir are my hero! :D
In a matter of either question or suggestion may I ask if it's possible to add another stage for every animation in between 3 and 4 which would be slightly faster than stage 3 and with squirt emitter in it. BP70 did such a great job by adding pre climax stage in some of his animations. As long as this is not too complicated to implement I strongly believe this approach should work great here too! In case my suggestion doesn't seem good enough, which is understandable - could you at least give me an advice of how may I increase animation speed?
Huge thanks to you, your effort is greatly appreciated!

Posted (edited)
3 hours ago, iPhoenix8 said:

if it's possible to add another stage

Adding more stages is no biggie. Already did it with Leito Spoon anal 2 - just added duplicates of ...stage 3 maybe? to animationdata and positiondata and renamed them so that the total is 6, the previous #4 is the last one, 3-5 are all readjusted threes.

Changing speed could be possible by giving stages different values of fps in animationdata.xml. Haven't tried it (yet) but the idea has crossed my mind. We'll see about that. No promises. Squirt emitter - not sure if I can do it.

Thank you for your appreciation. Can I ask you what was your problem making this work?

Edited by ookkerpak
Posted (edited)
11 hours ago, ookkerpak said:

Adding more stages is no biggie. Already did it with Leito Spoon anal 2 - just added duplicates of ...stage 3 maybe? to animationdata and positiondata and renamed them so that the total is 6, the previous #4 is the last one, 3-5 are all readjusted threes.

Changing speed could be possible by giving stages different values of fps in animationdata.xml. Haven't tried it (yet) but the idea has crossed my mind. We'll see about that. No promises. Squirt emitter - not sure if I can do it.

Thank you for your appreciation. Can I ask you what was your problem making this work?

I'll try to adjust the xml then, thanks!

Tried a ton of things that didn't help:
1) Constantly updated all the requirements. At first I had some suspicions about KneeFix patch for ScreenArcher, actually a lot of them, don't remember everything/
2) Since I usually used Indarello's patch, had to get through some difficulties installing the UAP, elimination of Indarello's patch didn't solve things for me even though from the beginning I specifically removed support markers for Leito's patch and Atomic Lust during several reinstallations.
3) Tried to reinstall both FG and BT3 with more attention to BT3 since I had some suspicions about penis malfunction or incorrectly set sliders.
4) Naturally I uninstalled everything that I believe have affected erection, specifically SilverPerv's patch and of course Staged Leito Patch. Just to be sure I also removed Hardship.
5) Checked if the issue was caused by either skeleton or OCBP patches. Also removed all the unnecessary clutter from my modlist and checked for anything redundant in F4 and Vortex directories

6) Some more difficulties appeared when Atomic and Mutated patches were updated. 
7) Removed all DLC sized mods like Depravity, Maxwell's World and even SIM Settlements in case they've affected male bodies.
 

So in the end even though I've reread the topic several times I believe the issue was hidden in ZeX-V6. I do not recall setting any markers during its' first installation and I vaguely remember to set the required one each time I reinstalled it. For some reason in the end it started working almost by itself. After some little machinations with Indarello's patch(decided to switch back to it since UAP constantly gave me headaches) I now have it working with SAM.

Edited by iPhoenix8
Posted
15 hours ago, ookkerpak said:

Changing speed could be possible by giving stages different values of fps in animationdata.xml.

Checked that rn, from what I've seen changing Frames in xml doesn't affect animation speed, hope it helps :D

Posted

Version 1.3.2 released!

FF version of Atomic Flying V
Savage Cabbage F-F furniture animations: Armchair, Couch, Dresser, Seat, Shower, Stool - mostly the furniture you find in player home / Sanctuary
Savage Cabbage F-F-M animations - converted and adjusted from some of his F-M-M stuff
Mutated Lust animations - BJ, Cowgirl, Cowgirl Anal, Jerking and Penis Lick

 

With Savage Cabbage's animations I used scaling and positioning in Female receiver's SAM adjustments. Those work best if you set up AAF to scale actors.

 

Mutated lust and Savage Cabbage now required/supported, but I guess most downloaders already had those...

 

 

20230402161407_1.jpg

20230404223540_1.jpg

Posted
5 hours ago, iPhoenix8 said:

started working almost by itself

;) I sort of hate modding just because of this... Glad you got it working.

And thanks for checking the fps-thingy. Would have been too easy, had it worked. Maybe there's some other way to adjust the speed? Next stop: AAF Wiki.

Posted
19 minutes ago, vladpol said:

Does SAM work with CBBE?

SAM does. This mod doesn't, since the genitals of CBBE are not adjustable.

Posted

Hi @ookkerpak thanks so much for breathing life into this! It's very much needed!

 

2 questions on the new version. I noticed that the main SAM mod was updated after this your mod here? According to the timestamps. I'm assuming everything's still good to go?

 

2nd question, the custom sounds for v1.3.0 that take precedence over your mod here, will v1.3.2 still work or would this have a potential conflict?

Posted
26 minutes ago, CloudLambda said:

Hi @ookkerpak thanks so much for breathing life into this! It's very much needed!

 

2 questions on the new version. I noticed that the main SAM mod was updated after this your mod here? According to the timestamps. I'm assuming everything's still good to go?

 

2nd question, the custom sounds for v1.3.0 that take precedence over your mod here, will v1.3.2 still work or would this have a potential conflict?

You can update SAM, no worries. 1.3.2 has Custom Moans stuff built in, you don't need the extra file for it. The extra is incompatible with newer versions than 1.3.0. You can use 1.3.2 with or without Custom Moans installed - it works either way.

Posted
1 hour ago, ookkerpak said:

You can update SAM, no worries. 1.3.2 has Custom Moans stuff built in, you don't need the extra file for it. The extra is incompatible with newer versions than 1.3.0. You can use 1.3.2 with or without Custom Moans installed - it works either way.

 

Ohhh, I didn't actually know that aha! Thanks for clearing that up, unless it was stated previously then my bad. Thank you!

Posted

Hello. I want to ask you for help. I have two major issues with Leito's animations. I like to use Autonomy so villagers can have sex. This makes the game much more immersive (at least for me). The problem is that sometimes the actors, instead of doing the animation, stand straight, sway back and forth, and step from foot to foot. At the same time, their bodies are inside each other. Less often, this happens with my heroine. When the animation finishes everything is fine. This only happens with Leito's animations, the others are fine.
The second bug that happens with all animations is when NPCs freeze in place after sex. They just shuffle from foot to foot, don't talk, don't move, don't react to anything. This can only be fixed by going back to an earlier save.
I thought that the reason might be the oldest version of Autonomy that I use. But I can't use the modern versions because they have a very bad bug. NPCs sometimes refuse to talk after sex. They move their lips, but there is no sound, only subtitles.
So far I have not found a solution to these problems and decided to ask for help.

Posted (edited)
10 minutes ago, vranina said:

I want to ask you for help

Sorry, I don't know what makes that happen. I'm no expert on AAF and haven't used any version of Autonomy myself. It might be a good idea to ask in AAF Discord.

 

Also, I'm not sure if my mod is compatible with Autonomy and is causing issues.

Edited by ookkerpak
Posted (edited)
On 4/4/2023 at 9:49 AM, ookkerpak said:

Squirt emitter - not sure if I can do it.

Thought about it for a bit, the most obvious conceptual option which comes to mind is to copy squirt "condition/animation" from stage 4 to a needed one. No idea if it works though. Even less idea how it works as a whole =D

Looking for some tips about animation speed, yet no results on my end

Edited by iPhoenix8
  • 2 weeks later...
Posted (edited)

Whatever i install, Vagina for Leito poses is still static?. Only leito poses have this static vagina...?Other creators poses work fine.

Edited by SXertui01
Posted
4 hours ago, SXertui01 said:

Whatever i install, Vagina for Leito poses are still statics?. Only leito poses have this static vagina...?Other creators poses work fine.

SAM Enhanced Animations it doesn't overwrite old animations, but adds new options in old animations. So the Leito animations are here as if twice. The enhanced animation has SE in its name.

SE.jpg

Posted (edited)
6 hours ago, poblivion said:

SAM Enhanced Animations it doesn't overwrite old animations, but adds new options in old animations. So the Leito animations are here as if twice. The enhanced animation has SE in its name.

 

Same result. New expressions work fine, textures work fine, but the vagina stay closed?. Also, it looks like the Se anal poses stay vagina poses. I use vortex manager, bodytalk3 and fusion girl.

Edited by SXertui01
Posted
13 hours ago, SXertui01 said:

Same result. New expressions work fine, textures work fine, but the vagina stay closed?. Also, it looks like the Se anal poses stay vagina poses. I use vortex manager, bodytalk3 and fusion girl.

Sounds like you might have some problem with your SAM or SAMFormer installation.

Posted
On 4/4/2023 at 11:18 PM, ookkerpak said:

Version 1.3.2 released!

FF version of Atomic Flying V
Savage Cabbage F-F furniture animations: Armchair, Couch, Dresser, Seat, Shower, Stool - mostly the furniture you find in player home / Sanctuary
Savage Cabbage F-F-M animations - converted and adjusted from some of his F-M-M stuff
Mutated Lust animations - BJ, Cowgirl, Cowgirl Anal, Jerking and Penis Lick

 

With Savage Cabbage's animations I used scaling and positioning in Female receiver's SAM adjustments. Those work best if you set up AAF to scale actors.

 

Mutated lust and Savage Cabbage now required/supported, but I guess most downloaders already had those...

 

 

20230402161407_1.jpg

20230404223540_1.jpg

 

Uhh... I appears that I accidentally uploaded some femdom animation files that are purely at an experimental stage right now. I was just testing out of curiosity, so don't hold your breaths waiting for them to develop. Might be that I yeet them from the next update until I get something decent (perhaps a wrong choice of word, I admit) done with them.

 

Posted (edited)
11 hours ago, ookkerpak said:

Sounds like you might have some problem with your SAM or SAMFormer installation.

It's a boring situation. Because expressions work on SE leito poses, but the holes stay closed. SE Atomic poses have open vagina ?. And it's not a skeleton issue, since others poses have open holes ?Maybe it's because of vortex ?

Edited by SXertui01
Posted
19 minutes ago, SXertui01 said:

It's a boring situation. Because expressions work on SE leito poses, but the holes stay closed. SE Atomic poses have open vagina ?. And it's not a skeleton issue, since others poses have open holes ?Maybe it's because of vortex ?

Yeah. The expressions are a separate thing. SAM doesn't load those. SAM and SAMFormer load the adjustments of the body. That's why I suggest that you should primarily troubleshoot those. I don't use Vortex and I don't know what sort of error sources are possible ?‍♂️.

Since you mentioned skeletons, make sure that you have the ZeX skeleton that has support for SAM. That is selected separately in the FOMOD when you install it.

Posted

I once had a similar kind of problem. SAMFormer wasn't working then. I disabled it, started playing, closed the game, enabled it and then it worked again. Pure magic.

Posted
33 minutes ago, SXertui01 said:

It's a boring situation. Because expressions work on SE leito poses, but the holes stay closed. SE Atomic poses have open vagina ?. And it's not a skeleton issue, since others poses have open holes ?Maybe it's because of vortex ?

 

Other animations with working orifices are built that way by the original animator.  The fact that they work for you has no bearing on SAM adjusted animations.  I'd recommend posting your mod list.  Otherwise it's near impossible to diagnose your problem.

 

TBH, my guess is the same as ookkerpak's: your skeleton doesn't support SAM.  You need Zex v6, because v5 doesn't work here.  And be sure to check the right options in Zex skeleton's FOMOD installer to get SAM support.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...