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Skyrim AE for Beginners - V 3.1.0


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Posted

With the removal of Lux and Lux Orbis, the patches for Environs - Hroggar's House, Riften Warehouse, and The Shrines of Talos are unneccessary.

Posted

So first of thanks a ton for making this list. I finished most of it and have a few issues, i managed to resolve some of them myself but i have a few that i couldnt figure out. My first one is that my body doesnt seems to have physics working neither naked nor with armor on, like for example the breasts are fully static when crouching or walking etc. My second problem is that i dont think sexlab (or just the animations) are not working. Like i dont need SLAL for this mod list it seemed? Cause sexlab p+ is used? But when trying to use the spells from sexlab to initiate scenes or when using the Massmatchmaker mod nothing happens. I hope someone can send me in the right direction

Posted

Which mod for High Heels should I be using for AE?  I seem to be having alignment issues with sexlab animations, the character is offset too low or too high and I have to manually adjust even after Clearing High Heels in the Sexlab animation MCM.  I currently have Racemenu High Heels, but not sure if I'm supposed to be using somethign else.  I never had this alignment issue in LE

 

Thanks 

Posted (edited)

@dragongw

Thanks. Will make a hotfix. Done

 

 

5 hours ago, help123451 said:

I finished most of it and have a few issues, i managed to resolve some of them myself but i have a few that i couldnt figure out.

O.o

Modified things before you got everything working? Not a good idea... 'Cause now we all can only guess.

 

Quote

My first one is that my body doesnt seems to have physics working neither naked nor with armor on, like for example the breasts are fully static when crouching or walking etc.

Are you using my predone body slides? If not, then there's your problem.

 

Quote

Like i dont need SLAL for this mod list it seemed? Cause sexlab p+ is used?

Yes to both.

 

Quote

But when trying to use the spells from sexlab to initiate scenes or when using the Massmatchmaker mod nothing happens.

What spells from sexlab to initiate scenes (or did I miss an update)? Forget matchmaker, those cause more problems than they solve. 

 

 

@WCSC

No idea, i don't use high heels.

Edited by Aylis
Posted (edited)

Hotfix (added to the last update)

Looks like i overlooked a few patches. Those will be adressed now.

 

Mods to REMOVE

__________________________________________________

 

Thankfully LUX is gone now. That mod had its claws everywhere...

 

Rererechecking again. Nope, squeaky clean LO now.

 

__________________________________________________

 

Got 'Libre Office' now. Looks totally different than 'Open Office' and requires some getting used to...

 

Thankfully the 'old' files are fine with it.

Spoiler

Libre.png.4c2db7b9ee2daa541ac519b89f739797.png

 

Edited by Aylis
Posted
10 hours ago, Aylis said:

O.o

Modified things before you got everything working? Not a good idea... 'Cause now we all can only guess.

Didnt do anything major i think, like i had the bug with the grey/black faces and managed to fix that, simple things.

10 hours ago, Aylis said:

Are you using my predone body slides? If not, then there's your problem.

I also got those and managed to fix it, that was on me for not reading far enough apologies

 

10 hours ago, Aylis said:

Yes to both.

Okay good to be sure of that, i got the SLAL packs i wanted and then installed the automated SLSB conversion 0.8 so i think thats all good but still nothing seemed to happen

 

10 hours ago, Aylis said:

What spells from sexlab to initiate scenes (or did I miss an update)? Forget matchmaker, those cause more problems than they solve. 

Sexlab tab in mcm had a matchmaker spell tab the SexLab P+ also says this: 

  • SLP+ includes its own manual match maker. You no longer need SL Matchmaker

But anyway i tried that and the MassMatchMaker mod and neither seemed to start anything. I didnt spot any errors myself about anything and the load order is correct (based on the list at least). I don't want to troubleshoot to much myself since that can also complicate it more. Also tested aroused creatures to see if those would initiate a scene but that also didnt even when it did give some notification about an creature chasing a women. I think thats all the info i have so far about the problem

Posted

Some extra info that might be useful is that it is not so much so that the animations dont play i think its more so nothing even gets triggered in the first place. Cause its not that im stuck in place and hear sounds but nothing moves. Its just that nothing happens, like the animation doesnt even try to start or get triggered. Maybe thats usefull 

Posted

@help123451

1. Make sure that sexlab is activated (just to be sure).

2. Animals have to be allowed. Without that nothing will happen with them as the animations are blocked.

3. Make sure 'Automated SLSB Conversions' is set up correctly.

4. Rerun Pandora.

5. Check if any animations show up in sexlab.

Posted
3 hours ago, akadeadpool said:

Between creating Bashed Patch and generating Grass Cache, which do I do first?

Quote

Grass Cache

Pandora Output

Bashed Patch

DynDOLOD Texture Output

DynDOLOD LOD Output

 

Posted
5 hours ago, Aylis said:

@help123451

1. Make sure that sexlab is activated (just to be sure).

2. Animals have to be allowed. Without that nothing will happen with them as the animations are blocked.

3. Make sure 'Automated SLSB Conversions' is set up correctly.

4. Rerun Pandora.

5. Check if any animations show up in sexlab.

So Sexlab is on as far as i can tell since most options in it do work and contol/connect to the rest of the game. Animals/creatures are allowed as well.

 

As for the setup of 'Automated SLSB Conversions' im not 100% sure. In the setup i just selected the stuff for the SLAL packs i have installed but i will do some looking into that.  

 

So far whenevr i checked the last sexlab tab with the info and stuff i does say something like (dont know exact numbers right now) 1700 animations, 20 voices and something else. If thats what you mean with them showing up in sexlab. 

I will see if i can find more info to narrow it down more, will see

Posted (edited)

@Aylis

Okay sexlab is on, 2100 animations it says in the debug menu, creatures allowed, i reinstalled the automated slsb conversion and think i did it correct, then reran Pandora and started new save/file. Still nothing seems to happen. (Again will update if i find more info)

Edited by help123451
Posted
18 hours ago, YuFeng said:

It seems that The Choice is Yours is currently in the NPC section and the Gameplay - Foundation section.

 

49 minutes ago, trgdolors said:

In the guide I see a RYFTEN - Consistency of windows in Riften - JK's Mistveil Keep PATCH, but no JK's Mistveil Keep.

Thanks. Both are fixed now.

Posted

I'm confused about the House of Horrors USSEP patch. I'm not seeing it on mod page at all. I'm wondering if maybe the author updated the mod and it isn't needed anymore?

Posted

Hey again, I just noticed something weird. It only took me like 100 hours of playing. All the vanilla armors have these really cool new appearances when examined in the inventory, and the NPCs are walking around with all this great looking gear, yet when I equip the same items, they look like their original Skyrim versions. This goes for leather, iron, steel, dwarven, ebony, orcish, elven, daedric, dragonbone, imperial, you name it. Now that I think about it, I recall ages ago when I was testing the mod list in batches/chapters/segments that my starting light imperial armor changed appearances partway through the testing, but I don't remember what caused it or when. The various Bodyslide files all look the same - they generate vanilla appearances. This isn't really a big deal to be honest, as I'm wearing custom mod armors exclusively, but I would like to understand what I've done wrong to cause this.

Posted
5 hours ago, wollboi said:

I'm confused about the House of Horrors USSEP patch. I'm not seeing it on mod page at all. I'm wondering if maybe the author updated the mod and it isn't needed anymore?

I had the same concern so I decided to check for conflicts with those two mods in xEdit and only saw one dialogue response was conflicting and all it changed was adding an extra period. Didn't see any script conflicts so from my limited knowledge don't really think there is a conflict issue between those two mods. Couldn't find a ussep patch for them anywhere on nexus either.

Posted
On 1/6/2025 at 8:03 PM, Aylis said:

1A. Nope its just an extension to the game engine that allows you to use multiple body presets at the same time. 

1B. With a configuration file you can set it up so that certain races only have access to certain body presets.

1C. OBody also takes care of zeroed armors to use the applied body. No more clashing visuals and the in armor Arnold looking Nord becoming a beanstalk without it. Or vice versa.

 

2.   Finally someone who gets my (sometimes strange) kind of humor. 👍 

 

Dark humor is like food. Not everyone gets it.

 

Also, I think I solved my problem with the sliders. You have to, get this, start a new game. I was testing everything on the same save and adding stuff as I went. Now everything works as it always did. I think. More or less. 

Posted
3 hours ago, Batman2000 said:

Thanks for the awesome list!  I'm slowly adding and subtracting a few things here and there to truly make it mine but enjoying the process.  Looks like Rob's Bug Fixes - TGS Ivarstead has been hidden by the author 6 December 2024.  States its no longer needed with original mod update.

strongly recommend to get a running game first before you add mods. Skipping mods should be fine (but watch out for unneeded patches).

Posted

Thank you very much for that guide.

Took me some weeks but i finely worked through this and got it running.

Not without some minor problems, however.

 

With the removal of LUX my interiors where way to bright with the Cabbage ENB (Rudy maybe has the same problem since it also is designed for LUX?).

I ended up using the windows rt folder of Cabbage since i preferred it to the Azurite + Pi-Cho setup.

 

I have a problem with some of the creature sex animation not playing (the animation part of the character works and its only some creature. Horse works for example (but is misaligned), wolf and sabre cat not).

I found an old bug report on GitHub for an older version of Pandora with that error.

I used the 2.6 version from GitHub not the 2.4 version on nexus. Maybe i have to downgrade?

 

Also I wanted to ask if there is actually a modeled vagina ?(since the anus looks like it is modeled).

The vagina looks like it's only a texture and it's almost not visible it looks more like its just skin texture.

I didn't install the 3BA - Reinstall Physics Config and 3BA - Reinstall Vagina Textures, since i thought its only needed if i want to change something?

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