Aylis Posted February 21, 2025 Author Posted February 21, 2025 @Mecesis 1. Big pictures belong into spoilers. 2. Without anything of the modlist installed there's not much to process. 3. DynDOLOD is (almost) the LAST thing you do. Run it when it is listed, NOT before that.
Mecesis Posted February 21, 2025 Posted February 21, 2025 18 minutes ago, Aylis said: @Mecesis 1. Big pictures belong into spoilers. 2. Without anything of the modlist installed there's not much to process. 3. DynDOLOD is (almost) the LAST thing you do. Run it when it is listed, NOT before that. OK, excuse me. I don't know how to do that yet, but I will learn. Sorry, it won't happen again. Well, then there is no mistake in how I have done it, correct? Since TexGen was working and running in the video tutorial, I thought I had failed something. I understand, continue with the guide. Thanks for the help
remodel Posted February 21, 2025 Posted February 21, 2025 The Mod Malignis Animations - Random Idles Talk Barter refers to another mod which I assume to be Malignis Animations - Random Idles Talk Barter for NPC. However, there is no current Malignis Animations - Random Idles Talk Barter for NPC mod. There are old mods mentioning NPC unlocked. Not sure about the mods now. Please, need advice before I'll can load these.
remodel Posted February 21, 2025 Posted February 21, 2025 On 2/15/2025 at 8:57 PM, Aylis said: 1C You have to use a zeroed preset. Unless you want to have the effects applied by the preset and then OBody added on top of that. OK, finally got that PC zeroed file built and working. Thanks for the advice, it helps cutting down learning by failure. For the "new-to-me" folks like me a hint to build PC with zeroed CBBE 3BA Amazing Body slides would help.
Kazurashi22 Posted February 21, 2025 Posted February 21, 2025 (edited) For some reason all my loading screens are just black background. In MO2 it doesn't look like anything overrides TES Legends Loading Screens mod or its textures. Does anyone know a solution? Figured it out, Nordic UI disables all loading screens. Choose "None" during installation or you won't get even Vanilla ones. Now back to troubleshooting why every bandit has too many armors in their loot and why my draugr are blue and wonky. Edited February 22, 2025 by Kazurashi22
Aylis Posted February 22, 2025 Author Posted February 22, 2025 11 hours ago, Mecesis said: OK, excuse me. I don't know how to do that yet, but I will learn. Sorry, it won't happen again. Go for the eyes Boo. Go for the eyes... Wait a second, that was for a different game... Try the 'eye icon'. 10 hours ago, remodel said: However, there is no current Malignis Animations - Random Idles Talk Barter for NPC mod. Not sure about the mods now. You're overthinking it. The one for NPC caused issues. Thats why it is not listed.
Mecesis Posted February 22, 2025 Posted February 22, 2025 Hello! Could you tell me how to download version 6.8.1 of "Perk Item Distributor (SPID)" On the Nexus page it is archived and I can't find it to download, thank you! Spoiler
_Warhawk_ Posted February 22, 2025 Posted February 22, 2025 (edited) 2 hours ago, Mecesis said: Hello! Could you tell me how to download version 6.8.1 of "Perk Item Distributor (SPID)" On the Nexus page it is archived and I can't find it to download, thank you! Hide contents You need version 6.8.2 which is in old files. I know there is a new RC that has the auto equip outfits back in but not sure how stable that is. You will have to be careful on mod versions if using an old SPID since some mods in the list updated to a newer version of SPID. Edited February 22, 2025 by _Warhawk_ Added more context
Kazurashi22 Posted February 22, 2025 Posted February 22, 2025 (edited) Hi, how do I properly change the breat shape? The problem is, there are so many options/morphs/stuff in racemenu that I'm genuinely confused which ones should I use to change the sizes "properly" and not just stretch something in a weird way without affecting what I want to affect. Also, for some reason my ingots and ore deposits are really BRIGHT, even though in other aspects the replacer seems to be working fine. Is there a fix for broken draugr with missing textures and broken physics? I don't even need them to be able to perform sexually, I just need them to not look like crap. For some reason they're broken even though I haven't even touched the draugr replacers like in previous posts in this thread, so I have no clue what breaks them exactly. Got it, so broken physics are probably fixed by Pandora hotfix. Didn't kill any new draugr yet to check. Blue textures on some draugr are most likely caused by Armored Draugr mod. Man, is there really no way to make Draugr and MNC-ABC work together? I'm guessing if you remove Draugr meshes/textures from ABC and MNC, it just breaks it? Edited February 23, 2025 by Kazurashi22
Mecesis Posted February 23, 2025 Posted February 23, 2025 13 hours ago, _Warhawk_ said: Necesitas la versión 6.8.2, que está en los archivos antiguos. Sé que hay un nuevo RC que tiene los atuendos de equipamiento automático de nuevo, pero no estoy seguro de qué tan estable es. Tendrás que tener cuidado con las versiones de mod si usas un SPID antiguo, ya que algunos mods en la lista se actualizaron a una versión más nueva de SPID. Ahhh, ok ok. Sorry. I interpreted wrong. I thought the guide said "previous to 6.8.2" instead of previous version: 6.8.2 Thank you so much 1
3eerKabiron Posted February 23, 2025 Posted February 23, 2025 (edited) Hello! It has been a while since I have come back to the game, and honestly, when I came back I just thought that this was too much and needed to just slow down and make it less overwhelming so I deleted a lot of mods outside the Sex mods but I still wanted to point it out. I want to know what's wrong with the sex animations. 90% of the animations result in T-posing and SL Defeat hotkey G refuses to work. I don't even think I have a lot to work with and I am fine with deleting mods. I think the SL mods work separately from the different categorized separators. Spoiler I have no idea if the creature framework is even complete. It's just that the sprussy got me acting up. I used Pandora to load the animations although it might straight not even be doing anything. If you need the full mod list I have installed, I'd be happy to provide it. Edit: By the hotkey, G doesn't work I read the instruction of it being used while having the weapon out or not, but yeah, sneaking or having the weapon out does not cause any prompt to load. What's weird is that the NPC will like stand, and scream but only for a second then return to normal? Like it wants to work but doesn't. Edit2: I deleted Baka Motion Pack cause I didn't need it. Please, help. Edited February 24, 2025 by Isafreyr
Mecesis Posted February 23, 2025 Posted February 23, 2025 (edited) Hello everyone! With your permission, I leave you with some doubts that arise as I progress through the guide. I hope, please, you can continue helping me 1. When a mod's website tells me the "required" ones, do I download and install them now, or do I wait for them to appear in the guide? I understand that I can sort the loading order with MO. So as not to leave any necessary ones to download. 2.DALC Fix KreatE Preset: in this case I suppose I should download the mod and then download these that appear in the description, correct? Spoiler 3. Wrye Bash Tags for some mods: After downloading Wrye Bash, should I download all these required ones? Spoiler 4. Sometimes, I download a mod, and when I later download and install a "required" or an optional one, MO recognizes it as already installed. Now I am choosing the option to install and rename, is that correct? Thanks to everyone who helps resolve doubts for those of us who are just starting out and practically have 0 knowledge and have a hard time interpreting guides, installation instructions on the specific mod websites,... Edited February 23, 2025 by Mecesis 1
Aylis Posted February 23, 2025 Author Posted February 23, 2025 @Mecesis 1. Installation Quote The guide is quite simple, just install them (aka the mods) in the order they are listed. 2. This is a list of supported mods. 3. The answer is in the picture 'one or more'. And when you get to the point where 'Wrye Bash' is run then that requirement is already fulfilled. See 1. 4. Yes 1
Acornins Posted February 23, 2025 Posted February 23, 2025 (edited) Just popping in to say thank you for all these lists you do! This is the one thread I always come back to when I wanna mod Skyrim. I'm slowly making my way down the list! At my time of posting, I'm at Gameplay - Foundation. Edit: On Footprints Sand Patch in the description is - This patch is now depreciated and links to Footprints - Alternative Design Edited February 23, 2025 by Acornins 3
remodel Posted February 24, 2025 Posted February 24, 2025 (edited) 1) While testing and fixing bugs, my game CTD'd. Trainwreck pointed to Obody. Which I blame on the missing "3BA - SlimFantasy Bodyslide Preset". Well since I can't get the "3BA - SlimFantasy Bodyslide Preset" I substituted "OWBody - Athletic" and corrected the configuration file substituting the esp name. Don't know if this will fix it; I'll test and see. The "3BA - SlimFantasy Bodyslide Preset" has been locked up for weeks now. I'll never get this game loaded and running without doing this. And if I get this to work I'll consider this part done. 2) I've been having a problem with the 1st person camera, it detaches and the PC control becomes wonky. I could even turn and see the inside of the PC head. I have to save and restart the game and the camera is in 3rd person and not even close to PC when restarted. Then I can scroll back to the player character. I uninstalled "No Camera Filter" and the problem has gone away. Seems that mod is related to the CC survival mod which I disabled because I don't want to mess with it. Edit: well, it happened again. I'll check improved camera. 3) I've been having CDT issues with "Nature of the Wild Lands" as I add Patches. Several I've made and several I downloaded. I was able to load more patches after installing BEES as recommended by mod author. Wonder what's up with this, old forms somewhere in the mod. I have more patches but can't load them because the game crashes; no other changes. Yes, all patch requirements were met. MO2 had no problem with them. Really don't know about this mod. Right now I'm going to try and muscle through by using the control panel disable/markfordelete commands for the remaining bugs (IE trees growing through buildings). The CotN Falkreath Patch that can be downloaded is not complete. PS: I was entering the Jarl's new hall when my Obody blew up. I got 'a say the trees look great. 4) I was testing Skyclimb and found the PC inside/under the surface textures. It broke collision every time I tested it. So, I disabled it and then the Game wouldn't even get to the first screen of load, new, continue before a CDT. Finally, I disabled EVG Clamber and I got to the menu. Then creating a new character the game crashed as soon as the animations loaded. Well I disabled all the EVG Transversal mods and got the game running again. That was a bunch of Bash Patching and Pandora runs between tests. 5) "Simplicity of Snow - Parallax Patch" just created gray blobs on the snowy terrain. I was told there would be something that fixed this. Well I'm loading animations and the gray blob bug was bothering me so I just loaded the normal file from WizKid. Looks a ton better. If I can get my Obody working I'll load up the combat animations and test them. Edited February 24, 2025 by remodel
Kazurashi22 Posted February 24, 2025 Posted February 24, 2025 (edited) Okay, I think I've managed to fix the majority of the obvious issues that were plaguing me. Pandora hotfix fixes most of Draugr physics problems, their cocks sometimes still go insane, but at least they don't turn to spaghetti on death and sex animations with them often work. Now I can finally enjoy the game. SexLab P+ may not be working with Defeat properly or Defeat(bane) itself is a bit broken. The mod functions, but opening animation menu on 0 takes forever, it might open up minutes after you press it and you can't also change animation tag settings. Also there doesn't seem to be a way to "debug" animations, as in get the name of the animation currently playing in case it's buggy or maybe you like it and want to add tags to it so it plays in different situations. Also, Horrible Harassment doesn't seem to work for me. No matter what I do, even when I set 100% chance, anytime, with anyone, anywhere and ran around naked, nothing happened. Edited February 24, 2025 by Kazurashi22
3eerKabiron Posted February 24, 2025 Posted February 24, 2025 @Kazurashi22 Alright, from what you just said I am just assuming the sex mods are just annoying and don't like to work most of the time (if ever) And I'd wager you got more mods than me where I have just reduced mine by a lot because it was just getting out of hand and still that didn't fix anything or make it easier on me. I haven't tried anything crazy, but the animations don't work even with normal NPCs. Honestly, I just wanted sex to be part of the world and since I have this mod list in high rep, which is the reason I just wanted to stick to sexlab and try to make it work, I have given up cause this has been taking a lot of time from my gameplay enjoyment. Can anybody vouch for alternatives? I heard Flowergirls and Ostim was it? Exist. They are considered vanilla which is fine by me but I just wanted to stick with sexlab since it lets you also perform animations with Atronachs and Spriggans which I am down horrendous for but I am having second thoughts about giving up on them as well.
Mecesis Posted February 24, 2025 Posted February 24, 2025 22 hours ago, Aylis said: @Mecesis 1. Installation 2. This is a list of supported mods. 3. The answer is in the picture 'one or more'. And when you get to the point where 'Wrye Bash' is run then that requirement is already fulfilled. See 1. 4. Yes Okay! Understood. Wow!! How the game is changing!! I can't wait to start playing it with all the guide working!
Kazurashi22 Posted February 25, 2025 Posted February 25, 2025 (edited) 6 hours ago, Isafreyr said: @Kazurashi22 Alright, from what you just said I am just assuming the sex mods are just annoying and don't like to work most of the time (if ever) And I'd wager you got more mods than me where I have just reduced mine by a lot because it was just getting out of hand and still that didn't fix anything or make it easier on me. I haven't tried anything crazy, but the animations don't work even with normal NPCs. Honestly, I just wanted sex to be part of the world and since I have this mod list in high rep, which is the reason I just wanted to stick to sexlab and try to make it work, I have given up cause this has been taking a lot of time from my gameplay enjoyment. Can anybody vouch for alternatives? I heard Flowergirls and Ostim was it? Exist. They are considered vanilla which is fine by me but I just wanted to stick with sexlab since it lets you also perform animations with Atronachs and Spriggans which I am down horrendous for but I am having second thoughts about giving up on them as well. Depending on what you want, you can just ditch purple sex mods(the author also doesn't play with them). Cuts down on some issues, like incompatibility with the draugr mods. Defeat and Sexlab by itself are pretty old and more or less consistent in how they work. Make sure you install animations properly, however. Due to various frameworks and etc changes it's a bit confusing. You need to install animations, below them the latest version of SLSB(read the installation manual for SLSB carefully) and it should tick everything you need. Though for creatures you do need the creature frameworks. Edited February 25, 2025 by Kazurashi22 1
Kazurashi22 Posted February 25, 2025 Posted February 25, 2025 (edited) @Aylis Hi. Is the Falmer mod in the modlist correct? The Dismembering Framework patch is for a completely different falmer mod and I believe that's causing dismembered falmer limbs/their stumps to turn blue from broken textures. Or is this again something related to MNC? Wolves can also be beheaded but lack textures for me and I don't think there are even any wolf replacers in the modlist. Edited February 25, 2025 by Kazurashi22 1
remodel Posted February 25, 2025 Posted February 25, 2025 New version of Feral - Rip and Tear and it seems to have some teething issues in the posts. Load the Archive you have linked to? I'll wait on a response before I load this. 2
_Warhawk_ Posted February 25, 2025 Posted February 25, 2025 Just to let people know if they use/want to use it, Alternate Start - Voiced was permanently removed from nexus and you can't even use a direct link for it either. Not sure why it was removed but its no longer available.
Kazurashi22 Posted February 26, 2025 Posted February 26, 2025 (edited) Troubleshooting continues: Pandora causes issues with draugr and skeletons. Draugr turn to spaghetti on death and skeletons T-Pose when they're idle. To fix, install the latest Pandora version from their github, not Nexus. Fixes draugr, but not skeletons, thankfully in other aspects skeletons work fine and they're rarer than draugr I'd say. Defeat conflicts with Nemesis, which if I understand correctly also makes it conflict with Pandora. Nothing gamebreaking, but choking out NPCs will not work. Took me a while to figure out the issue. Doesn't really matter too much for a female centric playthrough, but if your fetish are KO'd women, you're SOL. Also for some reason Defeat doesn't allow you to add or delete allowed tags in MCM settings. The other settings work. The solution: export your settings from MCM, add or remove tags manually in the resulting json file, then import new settings back in. Ditch the tags. Delete all of them, even the default ones. That might hurt some fine tuning possibilities, I'd guess, but I think Defeat conflicts with either SLSB or SexLab+. It conflicts with something, but basically it can't read the tags properly and it causes issues. Animations are not available in the mod even if they are loaded, properly tagged and work through SexLab. Changing tags and setting them up did nothing. Only full clean made the mod work with everything. Horrible Harassment most likely conflicts with some sort of NPC voiceline changing mod. I might be completely wrong, but maybe something changes NPC convo triggers and that causes SLHH to never proc no matter what are your settings. Wish I knew how to fix it. For now it's only useful as a part of Drunk Redux. Probably conflicts with "To your face", not sure. It works, but VERY rarely. So not completely broken, just a trigger conflict probably. Not sure which courier mod causes this issue or how to fix it, but I'm not getting ANY deliveries. Had to fish out courier with the console after googling some things, for example, to get my LOTD safehouse key. Maybe I'm just missing something. Couriers started coming by on a semi-regular basis after quite a while. Not sure what causes this, but at least they're there apparently. Moonlight Tales Fluffworks patch has an esp for the original Moonlight Tales SE, not Moonlight Tales Mini(version that doesn't conflict with Growl). Everything seems to work, but you get two setup rings in your inventory, one says Mini, other says Special Edition. USE THE MINI version, that's for the mod. The other is from the patch which assumes you have SE version of the mod and I have no clue what might be broken if you accidentally change settings with it, maybe nothing, but I won't risk that. Still not sure which mod causes my main menu picture to not change and play no music. I just have a dragon silently roaring there instead of what I've installed. Still not sure what causes dismembered wolves and falmers to lose their textures. I've deleted Dismemberment patch for Falmers because it's a patch for a different Falmer replacer, but I've never met a falmer again yet to see if this worked or not. For wolves I have no clue, just disabled the dismemberment of animals altogether in MCM menu. There's a patch for Dialogue Interface Reshaped in Dragonborn VoiceOver files. Install it. It's not mentioned in the modlist for some reason, but without it dialogue interface mod just won't work due to DBVO. @Aylis Please, consider some of this information(if reproducible) for the next modlist update, so people have updated instructions on how to act. Edited February 28, 2025 by Kazurashi22 1
remodel Posted February 28, 2025 Posted February 28, 2025 (edited) On 1/5/2025 at 12:14 PM, Aylis said: Update 2.9.15 Cleaning out mods that became too problematic, improvements, expanded features and fixes. Dont't forget to rerun some patch packs. Savegame should be fine but clean it anyway. I made a mistake loading the MODS, I missed this. Now I'm at the Lighting Section and LUX is everywhere in my load. I added LUX when I activated the ENB because things were so visibly off and it helped. Now I'm dismayed because I've gotten almost all my bugs fixed and I find no LUX in the list. Perchance do you have a list of all the mods associated with LUX that will make it easier for me to fix the mess I made? Think I got PI-CHO ENB working. It's a darker in doors and skin tones are darker. Different Subject: I saw your guide on Starfield. People were questioning why it was there in the comments. I know the quality of your work, they don't. You might consider making a comment on what you're waiting for. I know starfield is not ready for anything like the guides you make for Skyrim. I'd love some weightless love scenes, but it ain't there. To my knowledge there are no working schlongs (unless they put one out in the last month) so love scenes are out. I have found some added crash site variance mods but all the other missions repeat ad nauseam. Repeating locations on different planets need to be more varied. However, there are some great quality of life mods for Starfield. Edited February 28, 2025 by remodel
Acornins Posted February 28, 2025 Posted February 28, 2025 (edited) High Poly NPC Overhaul - The Great Town of Ivarstead causes infinite loading. It was last updated in 2020 and The Great Town of Ivarstead was updated in December 2024. I saw in the comment section others had the same problem with Ivarstead npcs mod. Also a question, why do we not use version 2.0+ of Val Serano? Edited February 28, 2025 by Acornins
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