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Posted
1 hour ago, Axary said:

@JB., in the “The Bomb” quest, you need to add a timer for the Minetmen's automatic death.
I tried to complete this quest twice without using cheats, but in the end, I had to kill the Minetmen's with the console. The problem is that when I tracked them with the radio signal, they just ran away in an unknown direction, and the quest freezes. That gave me an idea: maybe you could set a timer that kills them after +/- 30 seconds? That way, they’ll fulfill their function: staging firefights for the player. And won't cause bugs.

Just in case, were you in invincible mode? Enemies flee from you if you're in invincible mode.

Posted
2 minutes ago, JohnyBurner said:

I never had this happen in the 3 times I did the quest.

 

Could another mod be modifying their AI and forcing them to flee? In my game the minutemen always fought back.

The Minitemen that the raiders manage to hit or shoot at fight back, but some of them just run away.

Posted
2 minutes ago, JB. said:

Just in case, were you in invincible mode? Enemies flee from you if you're in invincible mode.

Does CS have an invincibility mode? I didn't even know that. 😂

No, I didn't use anything like that: I played in completely vanilla mode.

 

By the way, I forgot to mention that I don't use plugins for heavily armed Raiders and Minutemen.

Posted (edited)
7 minutes ago, Axary said:

Does CS have an invincibility mode? I didn't even know that. 😂

No, I didn't use anything like that: I played in completely vanilla mode.

 

By the way, I forgot to mention that I don't use plugins for heavily armed Raiders and Minutemen.

Okay, I'll give those Minutemen aggressive AI and see if that fixes it. Even though they flee, their package forces them to return to the spawn spot to sandbox, so, technically, the fight will come to an end at some point.

 

Having Hardcore Raiders helps end the battle quickly, as they are better armed and equipped. 

Edited by JB.
Posted
4 minutes ago, JB. said:

the fight will come to an end at some point.

You know, to be honest, I use the “kill” console command a lot. That's because fights often turn into a shooting from cover battle and drag on forever.

I understand that you can't control this in battles with randomly spawning enemies.
But here you have a specific scene, and you can direct it.

Posted (edited)
13 hours ago, JB. said:

Having Hardcore Raiders helps end the battle quickly, as they are better armed and equipped. 

For me personally, in the “Fomod” menu on the screenshots of this plugin, raiders looked like walking scrap metal piles. I didn’t like that, so I didn’t install this plugin.

And it looks like it was my mistake.

Edited by Axary
Posted
5 hours ago, Axary said:

I had no trouble finding the right spot all three times. The first two times, the Minetmens spawned right next to me and ran off in different directions. Some of them ran so far away that raiders lost aggro and just stood next to me, and the quest didn't progress. The third time, when they spawned, I opened the console, selected them one by one, and entered the “kill” command. And the quest completed normally.

I see. For me, they never run away. Weird, i don't remember messing with "agression" or any other actor value. 

Posted
2 hours ago, InGloriousSarkar said:

How do I start the 'Pet Walk' quest? Some info would be helpful?

After you play through a bunch of set quests, there will be an option when you next speak to Lindstrom, you can ask him "Can I choose what to do today". Go for the option "Can I go outside" which starts Pet Walk.

 

You need to finish a few quests first, I think after the first Diamond city hooker quest.

Posted
28 minutes ago, icladel said:

Is there any risk in speaking to codsworth while a slave?

I think dialogue is blocked but you could try

Posted (edited)

Well... it must be said, the most immoral and depraved of all these gangs is still Declan. The worst is when he wants a hug or a cudle. it's worse than a rape. The best thing would be to be able to give him a venereal disease. And then afterwards he will be unable to have an erection, he will lose his teeth and all his hair. That wouldn't be bad... a quest 'avenge yourself against Declan'. Or maybe...put the futani sex lock on him and hide the key!

Edited by Enkidu222
Posted
28 minutes ago, Enkidu222 said:

Well... it must be said, the most immoral and depraved of all these gangs is still Declan. The worst is when he wants a hug or a cudle. it's worse than a rape. The best thing would be to be able to give him a venereal disease. And then afterwards he will be unable to have an erection, he will lose his teeth and all his hair. That wouldn't be bad... a quest 'avenge yourself against Declan'. Or maybe...put the futani sex lock on him and hide the key!

Saw style. Hide key behind his eye. Quest ends with his head blowing up

Posted
1 hour ago, Enkidu222 said:

Well... it must be said, the most immoral and depraved of all these gangs is still Declan. The worst is when he wants a hug or a cudle. it's worse than a rape. The best thing would be to be able to give him a venereal disease. And then afterwards he will be unable to have an erection, he will lose his teeth and all his hair. That wouldn't be bad... a quest 'avenge yourself against Declan'. Or maybe...put the futani sex lock on him and hide the key!

Agree, Declan is one of those my PC hate the most, although Lindstrom is not far, and is pathetic during the final true ending. 

Posted (edited)

Me here sick in the head thinking Declan is the perfect boyfriend for her

Now with Lindstrom giving the futa quest I think he's a good old boyfriend type lol.

Edited by 4nln415
Posted

Declan's comments are some of my favourites in the mod. He doesn't give a single fuck about any of the slaves and he makes no excuses about it.

 

Of course, in any other type of playthrough he would end up with bullets in all the most painfull places, but here he fits like a glove.

Posted

Theres a bit of a bug with the flogging/whipping scenes.

 

Like when Declan wants to whip you in exchange for supplies, the following can happen:

1. Whipping as normal (about 18 - 20 consecutive strikes) then he returns to non-combat state.

2. Partial whipping (about 3 - 4 consecutive strikes), then he stands still for a little bit, then returns to non-combat state

3. Bugged whipping (non-stop whipping). You can press [E) Talk] after a while and he will give you the supplies but he will be stuck in combat state and follow you around the whorehouse whipping you.

 

Whats the fix for this? 

Posted

I am able to talk with raider's attack dogs during Pet Walks, The dialogue is the same as if I approached a human raider, and they dispense caps and chems.

Posted

Hey everyone, how's it going? First of all, I ask for your patience since English isn't my native language and I use AI to translate things.

I'm having issues with high heels — my foot gets all glitched, like in the picture below. I'd like to know what I did wrong when installing the high heel mods, or if I'm missing some requirement. I don't remember skipping any item build related to high heels in BodySlide, so I'd like to know how I can fix this.

 

 

 

image.thumb.jpeg.93a78bac079a578e2eb92b397a690d31.jpeg

 

Posted
54 minutes ago, _Helen_ said:

Hey everyone, how's it going? First of all, I ask for your patience since English isn't my native language and I use AI to translate things.

I'm having issues with high heels — my foot gets all glitched, like in the picture below. I'd like to know what I did wrong when installing the high heel mods, or if I'm missing some requirement. I don't remember skipping any item build related to high heels in BodySlide, so I'd like to know how I can fix this.

 

 

 

image.thumb.jpeg.93a78bac079a578e2eb92b397a690d31.jpeg

 

You are actually using multiple bodies, not that you are doing so deliberately.

 

You have to look at all sources of bodies.

Common sources of additional bodies are your initial body. Fusion Girl, CBBE, TWB etc.

Bodies meant to enhance your existing body, ie. Indarello's Fusion Girl with animated pussy, Fusion Girl Morph+

Bodies that come with clothing/armor mods ie. Lazmans clothing, HN66's Easygirl & TRS mods

 

If you have mods like Unique Player, Fusion Girl Unique Player, Unique Player LooksMenu Edition etc

Mods like Hi Poly Face Redux and the like, may use the wrong one.

 

Important to consider, when you use Bodyslide to build your body, it will be saved elsewhere. In my case its a mod called Bodyslide Output, in MO2.

When you build clothing/armor mods in Bodyslide, you have to make sure that there isn't a build for the base body as it will override what you actually trying for.

 

Shoes, Heels, and Boots in particular, include the reference body from their mod.

In your case, you are wearing high heels, but some mod is placing a flatfoot body overtop of it.

 

It gets pretty complicated, so it's best to keep it simple, and I wish you the best of luck tracking it down.

Posted

I've encountered a problem. I haven't been playing for long, and the mod generally works fine, but I can't access animations. I've encountered two scenes that require animations (the protagonist having sex with a raider), and I couldn't progress in either of them. I finally managed to skip the scene using the console. What could be causing this? Is there any solution?

Posted (edited)
7 hours ago, dealdhl said:

I've encountered a problem. I haven't been playing for long, and the mod generally works fine, but I can't access animations. I've encountered two scenes that require animations (the protagonist having sex with a raider), and I couldn't progress in either of them. I finally managed to skip the scene using the console. What could be causing this? Is there any solution?

More details of the characters and situation you encountered the problem would make it easier for people to know where you are to better help you in the future.  

but I'm guessing your Advance Animation Framework(AAF) is not working properly (load order, patch, overwritten by other mods) so you need to 

 

You can check by pressing [Home] key to open the wizard. 

Follow the "AAF fucking guide." Try to organize your mods according to recommendation.   

 

Can't really enjoy the mods if the animations don't play. 

Edited by 4nln415
Posted

Hi @JB., can i play the mod without the hydra thing? i tried to make it work but i cant even open the game anymore... I keep getting "F4SE/QueryInterface.cpp (88) failed to get xse interface trampoline v1" im in OG the only thing i didnt download was the new F4SE because it said for new gen... but well that is beside the point.

 

Will it conflict the mod if i dont use Hydra?

Posted
31 minutes ago, 4nln415 said:

More details of the characters and situation you encountered the problem would make it easier for people to know where you are to better help you in the future.  

but I'm guessing your Advance Animation Framework(AAF) is not working properly (load order, patch, overwritten by other mods) so you need to 

 

You can check by pressing [Home] key to open the wizard. 

Follow the "AAF fucking guide." Try to organize your mods according to recommendation.   

 

Can't really enjoy the mods if the animations don't play. 

I think some files may have been overwritten. My friend sent me an integration pack that includes the AAF framework, but the pack was missing the hard requirements for this mod. I later added a few mandatory prerequisite animation packs and ASA myself.

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Posted (edited)

@JB.Heya!
I did a quick fix for Litheria outfit to hide nipples that are poking through the top. Nothing fancy was done, just found some missing sliders and corrected existing ones.

Litheria.zip

Edited by angrykiwi

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