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Posted
11 hours ago, Mr Zombie Brain said:

What is ivana's ID in the vault plz for some reason she won't spawn there tried with move the quest using console, using AAF, Spwaning one with Placeatme nothing helped plz what is her ID so i can teleport to her and see where is she :(

I have just uploaded an updated version of all the stages, including the new quest ones. I have taken a look and this is the stage you need. 

 

SetStage _CS_Weapon 6

 

(this enable Ivana, buttt... it also handcuff her, but wathever)
 

Posted
On 2/15/2024 at 2:54 PM, Stargaryen01 said:

I don't know why, but when I try to enter the porn studio for the mission, the game crashes...I tried replacing the old version to the new one, bu tit didn't work...any guess what the problem might be?

Look on the main page of my mod, there is a guide on how to fix a UAP bug that is causing this CTD. 

Basically, my mod wants to kick a scene between two actors using a round table, but UAP needs a manual fix. Check it out.
 

Posted

@JB. Welcome back dude hope you rested well. I'm having some issues with the later version. Previously most my runs was started with other versions so I updated midway so I did not notice issues till I decided to restart. 2 things. Trudy and the drug dude don't spawn back after you pass the diner during the start. Forcing it with setstage _cs_thorns 45 pop them in but it seems like its not activating on its own. So during petwalk they are missing. 2 the scene at the campsite where you need to talk to gristle just infinite loading screen. And not related but is there a way to force the surgery so you can use the sliders in the menu. That be fantastic. For when one skipped cs 1 ?

Posted (edited)
48 minutes ago, osculim said:

@JB. Welcome back dude hope you rested well. I'm having some issues with the later version. Previously most my runs was started with other versions so I updated midway so I did not notice issues till I decided to restart. 2 things. Trudy and the drug dude don't spawn back after you pass the diner during the start. Forcing it with setstage _cs_thorns 45 pop them in but it seems like its not activating on its own. So during petwalk they are missing. 2 the scene at the campsite where you need to talk to gristle just infinite loading screen. And not related but is there a way to force the surgery so you can use the sliders in the menu. That be fantastic. For when one skipped cs 1 ?

I didn't really change any of that. I wonder if it is a consequence of having used skipping. 

 

I remember that I deactivated them during "The Weapon" (so that they don't fight with the Bomb brothers) and activate them again at stage 300 (which is when Ivana is held inside Corvega for you to whip her). It's kind of a rare moment to activate them, if you go skipping stages you will miss it for sure. 

 

I'm checking the scripts. The MCM should let you use the surgery sliders if you did at least Castration stage 245. 

 

It's a tricky scenario for those using skip CS1, but basically you should enter these commands:

 

SetStage _CS_Castration 245 (so the MCM will already be usable)
StopQuest _CS_Castration (to prevent Lindstrom to start using his packages from this quest). 

Edited by JB.
Posted (edited)
30 minutes ago, JB. said:

I didn't really change any of that. I wonder if it is a consequence of having used skipping. 

 

I remember that I deactivated them during "The Weapon" (so that they don't fight with the Bomb brothers) and activate them again at stage 300 (which is when Ivana is held inside Corvega for you to whip her). It's kind of a rare moment to activate her, if you go skipping stages you will miss it for sure. 

 

I'm checking the scripts. The MCM should let you use the surgery sliders if you did at least Castration stage 245. 

 

It's a tricky scenario for those using skip CS1, but basically you should enter these commands:

 

SetStage _CS_Castration 245 (so the MCM will already be usable)
StopQuest _CS_Castration (to prevent Lindstrom to start using his packages from this quest). 

Thanx for the surgery thing. The other issue tho is both ways. skip or no skip. But I use the setstage command but are not yet at the petwalk quest so I can check. I will update you if it persists

 

Edit: The surgery thing works great thank you :)

Edited by osculim
Posted (edited)
19 minutes ago, osculim said:

Thanx for the surgery thing. The other issue tho is both ways. skip or no skip. But I use the setstage command but are not yet at the petwalk quest so I can check. I will update you if it persists

 

Edit: The surgery thing works great thank you :)

 

 

As far as I can see, Petwalk enables Carla, Wolfgang and Trudy (not Preston) when start. 

 

Petwalk does this in Stage 100 (start) =    SetStage _CS_Thorns 60   ("[Function] Put Only Carla and Drumlin Diner folks enabled (No Preston)" )

 

_CS_Thorns 45 enable Preston, but better not use that. 

Edited by JB.
Posted
8 minutes ago, JB. said:

 

 

As far as I can see, Petwalk enables Carla, Wolfgang and Trudy (not Preston) when start. 

 

Petwalk does this in Stage 100 (start) =    SetStage _CS_Thorns 60   ("[Function] Put Only Carla and Drumlin Diner folks enabled (No Preston)" )

 

_CS_Thorns 45 enable Preston, but better not use that. 

Ok cool I will test that when I get there about to do a petwalk now. will check. One thing tho I quickly did a skip test. The surgery in the mcm disables itself again if you stopquest. I did it again this time i went through it up to 270 and did the Vip. That way it seems it sticks. It did not cause problems with Lindsroms dialogue either. As long as this is done as soon as you wake after skipping cs1. That way you can continue as normal.  If other folks wanna do the same.

Posted

Got the flickering walls in Corvega.    There must be a better solution than putting CS at the bottom of the load order, as every other mod that I have says to do the same thing.   With no mods conflicting with Corvega......I will try to trouble shoot it today.   

Did you repack the precombimes where the fight cage goes?   There were some debris "stickers" and other debris on the ground at that point in Corvega.  I used to "clean" that place when I would take out all the raiders and scrap everything (resource harvesting), which led to breaking some of the precombines.    I have stopped using PRP due to conflicts as well.  

 

This happens in the "The Fighter" but did not happen on my first visit to Corvega to meet Jared.  I don't have a test profile anymore (I nuked all my FO4 stuff), so it migh tbe a little while for me to check and see what you had to remove to place the cage on the assembly floor in Corvega.   

 

Hopefully  more to follow.

Posted (edited)
On 2/15/2024 at 11:54 AM, Stargaryen01 said:

I don't know why, but when I try to enter the porn studio for the mission, the game crashes...I tried replacing the old version to the new one, bu tit didn't work...any guess what the problem might be?

To jump in further with JB's answer, i think the files are in UAP_SC_FM_Base_PositionData

 

Search for "round" and change any Round_Table you find to RoundTable

Edited by Rimworld Traveller
Posted
51 minutes ago, steelpanther24 said:

Got the flickering walls in Corvega.    There must be a better solution than putting CS at the bottom of the load order, as every other mod that I have says to do the same thing.   With no mods conflicting with Corvega......I will try to trouble shoot it today.   

Did you repack the precombimes where the fight cage goes?   There were some debris "stickers" and other debris on the ground at that point in Corvega.  I used to "clean" that place when I would take out all the raiders and scrap everything (resource harvesting), which led to breaking some of the precombines.    I have stopped using PRP due to conflicts as well.  

 

This happens in the "The Fighter" but did not happen on my first visit to Corvega to meet Jared.  I don't have a test profile anymore (I nuked all my FO4 stuff), so it migh tbe a little while for me to check and see what you had to remove to place the cage on the assembly floor in Corvega.   

 

Hopefully  more to follow.

No, on a male run though (NR activated interestingly, but CS did not), the stairwell leading up to the assembly floor is what disappears, There is one section at the entrance (main entrance) where the wall is missing but I think that is "part" of the floor above (which, i think, is part of the floor above).   Anyway, so it is that stairwell that is the offending  missing texture. 

Posted
48 minutes ago, steelpanther24 said:

Got the flickering walls in Corvega.

This was hitting me hard about 8 months ago, and not just in Corvega. It was happening in Diamond City Security, Vault 111, even the old version of the Whore House. I eventually tracked it down to Universal Working Bathroom Fixtures, an add-on for CWSS. Anywhere UWBF swapped out a vanilla toilet, sink, or shower, I had missing walls. Getting rid of that add-on fixed it, but I can't take a piss in most dungeons anymore. Oh well.

Posted (edited)

This is driving me up the wall. I'm getting the infinite loading screen when Gristle wants to talk to you at the campfire on the way to Lexington during Lucky Day. I'm not using any mods not needed for AAF and CS beyond texture replacers, a flashlight mod and a body mod. I can skip the walk, but that hits me with rebel points, gets my head shaved and forces to me to do double duty in the whore room.

 

Scoured my FO4 install twice and reinstalled everything, spent all afternoon, night and overnight removing mods to find the perpetrator and it's still happening.

 

*bangs head on desk*

 

Any help would be most gratefully appreciated.

 

Most recent papyrus log:

 

 

 

Papyrus.0.log

Edited by CrantiusColto
Posted
1 minute ago, CrantiusColto said:

This is driving me up the wall. I'm getting the infinite loading screen when Gristle wants to talk to you at the campfire on the way to Lexington during Lucky Day. I'm not using any mods not needed for AAF and CS beyond texture replacers, a flashlight mod and a body mod. I can skip the walk, but that hits me with rebel points, gets my head shaved and forces to me to do double duty in the whore room.

 

Scoured my FO4 install twice, spent all afternoon, night and overnight removing mods to find the perpetrator and it's still happening.

 

*bangs head on desk*

I have the same issue. I did mention it to JB a bit earlier. Seems to be a bug. I tried getting past there 4 times so I gave up and setstage to where you wake up. And I could continue

Posted
40 minutes ago, osculim said:

I have the same issue. I did mention it to JB a bit earlier. Seems to be a bug. I tried getting past there 4 times so I gave up and setstage to where you wake up. And I could continue

 

Thanks for the idea.

 

SetStage _CS_Thorns 188

 

Had to quickly teleport Gristle over before I died, but it worked.

Posted (edited)
3 hours ago, CrantiusColto said:

 

Thanks for the idea.

 

SetStage _CS_Thorns 188

 

Had to quickly teleport Gristle over before I died, but it worked.

It's the scene where the character sleeps after being fucked by Gristle and Murphy, and wakes up the next day? 

 

I will test it today and see what happens.

 

Edit: It worked three times for me, although I tested them with the source code installed, in case it helps. 

 

 

Edited by JB.
Posted
1 hour ago, JB. said:

It's the scene where the character sleeps after being fucked by Gristle and Murphy, and wakes up the next day? 

 

I will test it today and see what happens.

 

Edit: It worked three times for me, although I tested them with the source code installed, in case it helps. 

 

 

Yeah its the scene just as you arrive at the camp and gristle wants to talk to you. I have source code installed tho does not change anything for me. I did a major loadorder cleanup now. Gonna try another run and see what happens.

Posted

usage report for CS 2.3.6 (with source code) complete run from new game to finish of CS.

 

as far as i can tell almost everything works correctly (1 single issue i hit along the way but not game breaking)

 

Lucky Day campfire scene worked fine 

Drumlin Diner inhabitants were there during Lucky Day, The Pet (sell drugs), and Pet Walk (and any other time i went by there)

The Fighter no issues during the cage fights (or otherwise)

The Porn Studio worked fine for me (but i did the manual fix to UAP previously)

The Weapon worked fine (no issues with Ivana)

did not do the Runaway Slave quest

no flickering/missing walls in Corvega

Trudy and Wolfgang would give me their quests during both The Pet and Pet Walk, and i could complete them

during Pet Walk, after completing the quest for Trudy and Wolfgang i could go to random gunner or super mutant camps and whore.

did the true ending and had no issues during those quests.

 

the single issue i did run into was ending up pregnant even though i was "castrated"

during the CS 1 quests i did not get pregnant, but i wound up pregnant during one of the CS 2 quests, but Declan would give me condoms/pills.

it was after the quest The Threat but i am not sure exactly when it occurred (FPER notifying me is how i knew i was pregnant)

 

i use MO2 and am attaching my modlist, plugins and loadorder to the post for reference.

 

loadorder.txt modlist.txt plugins.txt

Posted
5 hours ago, Jarnin said:

This was hitting me hard about 8 months ago, and not just in Corvega. It was happening in Diamond City Security, Vault 111, even the old version of the Whore House. I eventually tracked it down to Universal Working Bathroom Fixtures, an add-on for CWSS. Anywhere UWBF swapped out a vanilla toilet, sink, or shower, I had missing walls. Getting rid of that add-on fixed it, but I can't take a piss in most dungeons anymore. Oh well.

 

I've not tried UWBF with CS, but use it with a variety of other previs-providing mods, and it's only worked if I put it absolutely last after everything else. Odds are though, it will need a proper previs rebuild patch to integrate safely with something like CS.

Posted (edited)
9 hours ago, JB. said:

I have just uploaded an updated version of all the stages, including the new quest ones. I have taken a look and this is the stage you need. 

 

SetStage _CS_Weapon 6

 

(this enable Ivana, buttt... it also handcuff her, but wathever)
 

 

 

UPDATE!: FIXED THE ISSUE READ IN SOME COMMENTS INSTALLING THE SOURCE CODE HELPS REINSTALLED THE MOD WITH SOURCED CODE AND VOILA IVANA APPEARED(wrote it in all capes to be the first thing someone read in this comment sry)

 

Hey thanks for replying i tried the setstage she didn't spawn, this is specific to the Ivana in the vault the shelf and cryo are there but she is not (ref pic1)

Spoiler

image.jpeg.f0c2908af4c196b1245c0763df91ea18.jpeg

 

 

spawning her using console works but she says the line she normally say in the Studio not the Vault 111 dialogue, (Pic Ref2)

Spoiler

image.jpeg.8196ed01219cd13f8f0d874259c039bb.jpeg

 

I don't really know much about modding but i try to go through everything before i trouble Authors with my problems i tried the following:

Spoiler

Checked the ESP in xEdit there is no conflict with her in the "None Playable Character" tab and with the Vault111Cryo Cell i checked the Temporary and Persistent everything is there, there is reference to everything that appears in (Pic Ref1) but there is no ref for ivana herself i tried SetStage _CS_Weapon 6 but she still didnt appear, i noticed in the "The Weapon" quest in xEdit she was called "Vault Girl" but in the "None Playable Character" there is only one "Ivana" but its the porn studio one

 

I got her ID using a mod and tried teleporting to her i got moved to the porn studio but she was still not there, reloaded save and tried moving her to me she didnt appear but after moving her doing player.moveto "her ID" keeps me in the vault but she still not there, but when i do player.placeatme "her ID" she appears but studio dialogue

 

Progressed the quest using Setstage until it said "Back to Corvega" thinking changing cells may spawn her still no, kept going till it said whip her she was not there but the quest marker was pointing all the way back to vault 111 coc there and its pointing in random spot she was not there toggled TCL maybe she spawned out of the cell but nope not there.

 

Only mod i have from the incomplatiblites is SH and approaches are off im lost :/ 

 

oh for this run i actually used the "Skip part one" option in the MCM but i dont know if its related to this. for now i started a new save disabled so many mods and wont skip part one gonna see if the previous save was corrupted sorry for the long post

 

Edit: i noticed in her information she uses "V81_TinaDeLuca "Tina De Luca" [NPC_:0002A82A]" i dont really know what that means but i have mod that alter Tina's face its has something to do with Face Gens so i dont know if this could be the cause could it?

Edited by Mr Zombie Brain
Posted
18 minutes ago, vaultbait said:

 

I've not tried UWBF with CS, but use it with a variety of other previs-providing mods, and it's only worked if I put it absolutely last after everything else. Odds are though, it will need a proper previs rebuild patch to integrate safely with something like CS.

I wonder if UWBF leaves artifacts, meaning a simple remove and delete will not "clean" it.    I didn't do a clean check (there are some tools out there for that)  so I may have had left over UWBF artifacts mucking up the system. 

 

Putting CS last in the load list will work, but for me, with weapon replacers, outfit replaces, etc.   I have to try to find a work around or build a patch myself.  I have not worked with Previs before so.......I know the layout of the factory well enough that I don't need the walls to be there, but it gets annoying.    Anyway, back to the grind...or I might start playing RDR 2.   Don't know yet.

Posted (edited)
1 hour ago, Mr Zombie Brain said:

 

 

UPDATE!: FIXED THE ISSUE READ IN SOME COMMENTS INSTALLING THE SOURCE CODE HELPS REINSTALLED THE MOD WITH SOURCED CODE AND VOILA IVANA APPEARED(wrote it in all capes to be the first thing someone read in this comment sry)

 

Hey thanks for replying i tried the setstage she didn't spawn, this is specific to the Ivana in the vault the shelf and cryo are there but she is not (ref pic1)

  Reveal hidden contents

image.jpeg.f0c2908af4c196b1245c0763df91ea18.jpeg

 

 

spawning her using console works but she says the line she normally say in the Studio not the Vault 111 dialogue, (Pic Ref2)

  Reveal hidden contents

image.jpeg.8196ed01219cd13f8f0d874259c039bb.jpeg

 

I don't really know much about modding but i try to go through everything before i trouble Authors with my problems i tried the following:

  Reveal hidden contents

Checked the ESP in xEdit there is no conflict with her in the "None Playable Character" tab and with the Vault111Cryo Cell i checked the Temporary and Persistent everything is there, there is reference to everything that appears in (Pic Ref1) but there is no ref for ivana herself i tried SetStage _CS_Weapon 6 but she still didnt appear, i noticed in the "The Weapon" quest in xEdit she was called "Vault Girl" but in the "None Playable Character" there is only one "Ivana" but its the porn studio one

 

I got her ID using a mod and tried teleporting to her i got moved to the porn studio but she was still not there, reloaded save and tried moving her to me she didnt appear but after moving her doing player.moveto "her ID" keeps me in the vault but she still not there, but when i do player.placeatme "her ID" she appears but studio dialogue

 

Progressed the quest using Setstage until it said "Back to Corvega" thinking changing cells may spawn her still no, kept going till it said whip her she was not there but the quest marker was pointing all the way back to vault 111 coc there and its pointing in random spot she was not there toggled TCL maybe she spawned out of the cell but nope not there.

 

Only mod i have from the incomplatiblites is SH and approaches are off im lost :/ 

 

oh for this run i actually used the "Skip part one" option in the MCM but i dont know if its related to this. for now i started a new save disabled so many mods and wont skip part one gonna see if the previous save was corrupted sorry for the long post

 

Edit: i noticed in her information she uses "V81_TinaDeLuca "Tina De Luca" [NPC_:0002A82A]" i dont really know what that means but i have mod that alter Tina's face its has something to do with Face Gens so i dont know if this could be the cause could it?

It sounds like Ivana (whose face is based on Tina de Luca), did not fill out her alias for that quest. That may indeed be because you have a lot of mods installed, but that's a guess looking at the responses from many users. 

 

 

You could reset the quest 

 

ResetQuest _CS_Weapon
STopQuest _CS_Weapon 
StartQuest _CS_Weapon (this starts filling the aliases)
SQV _CS_Weapon (check that all aliases are filled). 
SetStage _CS_Weapon 210 (talk to Ivanna in the vault)

 

But yes, better to use this mod with a more basic setup. Quest mods for example you can install them later, after finishing the mod (not that you will be able to play them...). 

Edited by JB.
Posted
1 hour ago, valcon767 said:

usage report for CS 2.3.6 (with source code) complete run from new game to finish of CS.

 

as far as i can tell almost everything works correctly (1 single issue i hit along the way but not game breaking)

 

Lucky Day campfire scene worked fine 

Drumlin Diner inhabitants were there during Lucky Day, The Pet (sell drugs), and Pet Walk (and any other time i went by there)

The Fighter no issues during the cage fights (or otherwise)

The Porn Studio worked fine for me (but i did the manual fix to UAP previously)

The Weapon worked fine (no issues with Ivana)

did not do the Runaway Slave quest

no flickering/missing walls in Corvega

Trudy and Wolfgang would give me their quests during both The Pet and Pet Walk, and i could complete them

during Pet Walk, after completing the quest for Trudy and Wolfgang i could go to random gunner or super mutant camps and whore.

did the true ending and had no issues during those quests.

 

the single issue i did run into was ending up pregnant even though i was "castrated"

during the CS 1 quests i did not get pregnant, but i wound up pregnant during one of the CS 2 quests, but Declan would give me condoms/pills.

it was after the quest The Threat but i am not sure exactly when it occurred (FPER notifying me is how i knew i was pregnant)

 

i use MO2 and am attaching my modlist, plugins and loadorder to the post for reference.

 

loadorder.txt 7.13 kB · 0 downloads modlist.txt 14.25 kB · 2 downloads plugins.txt 7.29 kB · 1 download

The only difference with my setup is that I use the FPE version of Ego. BUT, as far as I understand, the base in both is the same (Keywords, globals, etc).

 

My mod only does this: it gives you an FPE keyword during "castration". This keyword is what prevents the player from getting pregnant. 

 

But I don't know if that is handled differently in the Redux version. 

Posted
7 hours ago, JB. said:

But I don't know if that is handled differently in the Redux version. 

 

no clue either, and was not a big deal for me at all.

 

just meant that pc knew she did not want to have a child while a slave and not with some random raider being the "father" so she

had to do what it took (constantly having to beg Declan) to prevent it.  it just meant she had to work harder to stay alive and at the 

same time it gave her renewed desire (resolve) to get free.  if i ever figure out why it happened (if next time i play CS it happens again

and was not just a glitch) i will let you know.

 

 

Posted

I've run into a small problem after leaving Vault 111 and attempting to speak to Murphy as he's sitting by the security booth. The option to speak to him is there but nothing happens when I try to, nor does the warning for CS show up, is there anything way to fix this? Or a specific command I could use to get Lucky Day to start?

Posted
1 hour ago, roomtempjuicepouch said:

I've run into a small problem after leaving Vault 111 and attempting to speak to Murphy as he's sitting by the security booth. The option to speak to him is there but nothing happens when I try to, nor does the warning for CS show up, is there anything way to fix this? Or a specific command I could use to get Lucky Day to start?

If by coincidence you are using Mod Organizer 2, reinstall my mod and choose to install the source code. 

 

Try again (using a new save, the one you are using is unfortunately unusable). 

 

(I use Vortex btw)

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