Jump to content

Commonwealth Slavers


Recommended Posts

Posted
6 hours ago, JB. said:

The only difference with my setup is that I use the FPE version of Ego. BUT, as far as I understand, the base in both is the same (Keywords, globals, etc).

 

My mod only does this: it gives you an FPE keyword during "castration". This keyword is what prevents the player from getting pregnant. 

 

But I don't know if that is handled differently in the Redux version. 

Ive used both in CS and they give no issues either of them. One is just a bit more overcomplicated than the other one.

Posted

Hello, in the new version of your mod (so you are tireless?) I encounter a problem with the VIP quest. if the boss is a woman, the game crashes as soon as the shower event ends, in fact as soon as the quest wants to initiate the following sexual animation. The crash does not occur if the boss is a man.
I'm a little lazy and my game (for once) works well, I wouldn't want to manipulate the mods in search of a conflict.
Isn't it possible to be able to choose whether the bosses are male and female / female only / male only.
Or more simply, you might have a little code to finish the quest on the console if I come across a female boss (and then, of course you would be a god to me) :)

Posted
6 hours ago, rypley said:

Or more simply, you might have a little code to finish the quest on the console if I come across a female boss (and then, of course you would be a god to me) :)

 

the very first post of this thread has a link to the post with the quest stages.  just a guess but you will probably only have to setstage

1 or 2 stages to get past the point you are crashing at when you have a female boss.

 

Posted (edited)
3 hours ago, rypley said:

Hello, in the new version of your mod (so you are tireless?) I encounter a problem with the VIP quest. if the boss is a woman, the game crashes as soon as the shower event ends, in fact as soon as the quest wants to initiate the following sexual animation. The crash does not occur if the boss is a man.
I'm a little lazy and my game (for once) works well, I wouldn't want to manipulate the mods in search of a conflict.
Isn't it possible to be able to choose whether the bosses are male and female / female only / male only.
Or more simply, you might have a little code to finish the quest on the console if I come across a female boss (and then, of course you would be a god to me) :)

I don't get a crash. aaf just cannot find a animation for that scene and skip it. It should not crash however. Wonder why it just cannot use the same animation as for males. There is lots of the animations. A dildo will do the same job.

Edited by osculim
Posted
4 hours ago, osculim said:

Wonder why it just cannot use the same animation as for males.

Most F+F animations are M+F animations with one of the skeletons swapped out and a strap-on added in. While they look mostly identical, they still count as two different animations. In order to get the correct animation to play for whatever NPC you're talking to, the quest would have to query the male/female record of the NPC. Maybe that isn't happening, so it defaults to the M+F animation? There aren't a lot of female raider bosses, so maybe it's an oversight.

Posted (edited)

Hey @JB. sry for asking too many questions but in the Porn Studio if u go with the submissive route then tell him "let me fuck her" the animation starts and the PC is in the receiving end scene ends next 3some scene ends he says "bring the girl lets film something fun" scene starts and its again the PC on the receiving end this sequence is correct or the PC should be on the giving end? if so is there a way to get the PC to do the giving end? 

 

thank you 

 

Edit: oooo i found a workaround using AAF Gender Select 1.25

 

Edited by Mr Zombie Brain
Posted
On 2/17/2024 at 12:00 PM, JB. said:

It's the scene where the character sleeps after being fucked by Gristle and Murphy, and wakes up the next day? 

 

I will test it today and see what happens.

 

Edit: It worked three times for me, although I tested them with the source code installed, in case it helps. 

 

 

 

It seems I'm a jet junkie. I was running the previous version of the mod, and didn't realize until I saw somebody else post their modlist. :3

Posted
16 hours ago, Mr Zombie Brain said:

Hey @JB. sry for asking too many questions but in the Porn Studio if u go with the submissive route then tell him "let me fuck her" the animation starts and the PC is in the receiving end scene ends next 3some scene ends he says "bring the girl lets film something fun" scene starts and its again the PC on the receiving end this sequence is correct or the PC should be on the giving end? if so is there a way to get the PC to do the giving end? 

 

thank you 

 

Edit: oooo i found a workaround using AAF Gender Select 1.25

 

I have to play it again, if I see that it is a suitable change I will swap it. 

 

 

Posted

I'm 100% sure someone else has had this issue, but I cant find the post.

 

basically, when you start the mission and approach Murphy, he asks for help.

Nothing happens. 

 

If I got to the command and use SetStage _CS_Thorns 135;    [Quest] Murphy Aproach you

 

He starts talking to you, but as soon as you finish, nothing happens. He just walks off.

 

I've gone over my modlist, and all the mods are there. 

 

I'm not sure what I'm doing wrong?

 

 

Posted
31 minutes ago, Markerlord said:

I'm 100% sure someone else has had this issue, but I cant find the post.

 

basically, when you start the mission and approach Murphy, he asks for help.

Nothing happens. 

 

If I got to the command and use SetStage _CS_Thorns 135;    [Quest] Murphy Aproach you

 

He starts talking to you, but as soon as you finish, nothing happens. He just walks off.

 

I've gone over my modlist, and all the mods are there. 

 

I'm not sure what I'm doing wrong?

 

 

Do you have Mod Organizer 2?

Posted
On 2/18/2024 at 11:37 AM, rypley said:

Hello, in the new version of your mod (so you are tireless?) I encounter a problem with the VIP quest. if the boss is a woman, the game crashes as soon as the shower event ends, in fact as soon as the quest wants to initiate the following sexual animation. The crash does not occur if the boss is a man.
I'm a little lazy and my game (for once) works well, I wouldn't want to manipulate the mods in search of a conflict.
Isn't it possible to be able to choose whether the bosses are male and female / female only / male only.
Or more simply, you might have a little code to finish the quest on the console if I come across a female boss (and then, of course you would be a god to me) :)

same problem. Would like to have a gender pref option too!

Posted
3 hours ago, JB. said:

I have to play it again, if I see that it is a suitable change I will swap it. 

 

 

Thank you, if you did consider checking if it is suitable to swap i was asking since. Going through the mod quests by the time the Porn Studio quest happens whether the PC is submissive, rebel or junkie she been following orders forced or accepted her fate for few months now and as Big Bomb said right before he throw the PC's in the fighting pit (they let him take her to fight in the pit cuz she is loose and an old toy and the new vault dweller is the new hot toy) so wouldn't fits more if the Porn Studio quest was focused on Ivana more than the PC like holt said before starting to shoot (she, ivana is their biggest investment for the studio and she needs to accept her new situation) and they using the PC with her cuz it fits the theme of Vault Dwellers and she is the beast whore.

 

May i suggest a scene? would be much appreciate it if it was considered, can there be scene where both vault dwellers used at the same time? Like Holt with the PC and the other guy with Ivana two vault dwellers slaves been tormented together for the raiders enjoyment 

Posted (edited)
On 2/18/2024 at 10:37 AM, rypley said:

Hello, in the new version of your mod (so you are tireless?) I encounter a problem with the VIP quest. if the boss is a woman, the game crashes as soon as the shower event ends, in fact as soon as the quest wants to initiate the following sexual animation. The crash does not occur if the boss is a man.
I'm a little lazy and my game (for once) works well, I wouldn't want to manipulate the mods in search of a conflict.
Isn't it possible to be able to choose whether the bosses are male and female / female only / male only.
Or more simply, you might have a little code to finish the quest on the console if I come across a female boss (and then, of course you would be a god to me) :)

 

1 hour ago, Dradknight said:

same problem. Would like to have a gender pref option too!

I didn't get any crash but i noticed a wrong tag and the anims are gendered. To fixt it, you have to edit two xmls:

In "Slavers_AnimationData_SC.xml" replace <actor gender="M" with <actor gender="" in all urinal anims. You need to add the strap-on but it depended on what xml patch you are using. The common action is this one (UAP-Vioxis) "<action id="FF_activity"/>" so add it just under the second actor like this:
 

<actor gender="" idleForm="180D">
            <action id="FF_activity"/>
 </actor>
 

In "Slavers_PositionData.xml" replace "Slavers_Urinal" with "SlaversUrinal" in the tag list for the position "Slavers_Urinal_PT".

Check with @JB. first.

Edited by lee3310
Posted
11 minutes ago, lee3310 said:

 

I didn't get any crash but i noticed a wrong tag and the anims are gendered. To fixt it, you have to edit two xmls:

In "Slavers_AnimationData_SC.xml" replace <actor gender="M" with <actor gender="" in all urinal anims.

In "Slavers_PositionData.xml" replace "Slavers_Urinal" with "SlaversUrinal" in the tag list for the position "Slavers_Urinal_PT".

Check with @JB. first.

Thanks! 

 

 

I think I'd better make a version for women (with the strappon equipped)

 

            <action id="FF_activity"/>

Posted

Now I see that you modified your post. So I shouldn't make a new set for women, but add that line to the existing set of animations?

 

I think I can also equip the strappon by script. 

Posted (edited)
10 minutes ago, JB. said:

Thanks! 

 

 

I think I'd better make a version for women (with the strappon equipped)

 

            <action id="FF_activity"/>

That would work too. I tried this ungendered method with 3 women and worked perfectly (there is a "isfemale" condition on strap-on so only female will equip it). The advantage is that you don't have to edit any script or add new tags. + if you add "SavageCabbage" tag to your positions based on SC anims, SCRS (scaling mod) will scale the female to 0.98 and you don't have to edit any penis slider. SC anims are perfectly aligned after scaling

 

<animation id="Slavers_Urinal_01" offset="0,91,0,0:0,91,0,0" frames="500">
		<actor gender="F" idleForm="180C">
		</actor>
		<actor gender="" idleForm="180D">
			<action id="FF_activity"/>
		</actor>
	</animation>

	<animation id="Slavers_Urinal_02" offset="0,91,0,0:0,91,0,0" frames="250">
		<actor gender="F"  idleForm="180E">
		</actor>
		<actor gender="" idleForm="180F">
			<action id="FF_activity"/>
		</actor>
	</animation>

	<animation id="Slavers_Urinal_03" offset="0,0,0,0:0,-26,3,0" frames="400">
		<actor gender="F"  idleForm="2A12F">
		</actor>
		<actor gender="" idleForm="100F">
			<!-- <morph id="Erection Up" to="0.5"/> -->
			<action id="FF_activity"/>
		</actor>
	</animation>

	<animation id="Slavers_Urinal_04" offset="0,0,0,0:0,-26,3,0" frames="400">
		<actor gender="F"  idleForm="2A12F">
		</actor>
		<actor gender="" idleForm="27324">
		 	<action id="FF_activity"/>
		</actor>
	</animation>

	<animation id="Slavers_Urinal_05" offset="0,0,0,0:0,-26,3,0" frames="400">
		<actor gender="F"  idleForm="2A12F">
		</actor>
		<actor gender="" idleForm="27326">
			<!-- <morph id="Erection Up" to="0.5"/> -->
			<action id="FF_activity"/>
		</actor>
	</animation>

	<animation id="Slavers_Urinal_06" offset="0,94,0,0:0,94,0,0" frames="500">
		<actor gender="F"  idleForm="1814">
		</actor>
		<actor gender="" idleForm="1815">
			<action id="FF_activity"/>
		</actor>
	</animation>

	<animation id="Slavers_Urinal_07" offset="0,94,0,0:0,94,0,0" frames="500">
		<actor gender="F"  idleForm="2C01C">
		</actor>
		<actor gender="" idleForm="2C01D">
			<action id="FF_activity"/>
		</actor>
	</animation>

 

Edited by lee3310
Posted
28 minutes ago, JB. said:

Now I see that you modified your post. So I shouldn't make a new set for women, but add that line to the existing set of animations?

 

I think I can also equip the strappon by script. 

Yes you can. Equipping strap-on in script is a good idea for FFF+ anims to avoid the reset inventory bug. Should be fine for this case (urinal anim).

Posted
5 minutes ago, Markerlord said:

I use Vortex 

Reinstall my mod and choose to install the source code. 

 

Try again (using a new save, the one you are using with Slavers installed is unfortunately unusable). 

 

I am unable to determine why this happens to some people. It could be load order, number of plugins, a very low performance PC. 

Posted

I think @Jarnin commented further back about the possibility of using the DC player home to furnish it and use it as a meeting point with the clients, and while the idea is good, there is a certain taste of freedom that I don't like ("you choose what furniture to put") it's like a little piece of freedom that you have and I can't allow that. 

 

This new "take the raider to another place to fuck" option has made me rediscover all those animations with furniture. So my idea for an upcoming update is to discard the Green House and use a new interior (probably Abbot's house, which is where Gristle leans over in DC) and modify it in a very heavy way. 

 

I can squeeze in a mini-quest to clean it up first before we get to work, too. 

 

As a curiosity, anyone can type in "COC 00MainSpot" and you'll see the ship I've been working on for a much larger future update. Don't save there.

Posted (edited)
1 hour ago, JB. said:

Reinstall my mod and choose to install the source code. 

 

Try again (using a new save, the one you are using with Slavers installed is unfortunately unusable). 

 

I am unable to determine why this happens to some people. It could be load order, number of plugins, a very low performance PC. 

I've reinstalled the mod few times.

I'm wondering if the Vortex is the problem?

 

Basically what happens is that Murphy asks me to come and help him.

I walk up to him, he stands up and just starts wondering around.

 

My mods are as follows:

 

image.png.7967fe4417ce5d2ceeab575be307ad3f.pngimage.png.5c84e5316a82ac573aa6e24a5c42e7c9.pngimage.png.f2bf7d69005624d03051b169e0638452.pngimage.png.e490ae513d2cbab77ab4c676d4ab3d90.png

Edited by Markerlord
Posted
19 minutes ago, Markerlord said:

I've reinstalled the mod few times.

I'm wondering if the Vortex is the problem?

 

Basically what happens is that Murphy asks me to come and help him.

I walk up to him, he stands up and just starts wondering around.

 

My mods are as follows:

 

image.png.7967fe4417ce5d2ceeab575be307ad3f.pngimage.png.5c84e5316a82ac573aa6e24a5c42e7c9.pngimage.png.f2bf7d69005624d03051b169e0638452.png

I think your mod list is pretty good, I didn't look at it in depth but there are not too many. 

 

The problem is that my scripts are not kicking in your game. That's why Murphy doesn't do anything. They act as if there are no scripts. 

 

I've seen that problem only in MO2 users (I use Vortex like you) and it's solved by installing the source code + using a new game. 


Hey, I see you have a mod called "VR Address Library". Do you have the VR version? I have no idea if that is the cause. 

Posted
9 minutes ago, JB. said:

I think your mod list is pretty good, I didn't look at it in depth but there are not too many. 

 

The problem is that my scripts are not kicking in your game. That's why Murphy doesn't do anything. They act as if there are no scripts. 

 

I've seen that problem only in MO2 users (I use Vortex like you) and it's solved by installing the source code + using a new game. 


Hey, I see you have a mod called "VR Address Library". Do you have the VR version? I have no idea if that is the cause. 

No I dont use VR.

 

I must have accidently added VR mod into the mix.
I'll remove it and test it, to see if it works :P

Posted
34 minutes ago, Markerlord said:

I've reinstalled the mod few times.

I'm wondering if the Vortex is the problem?

 

Basically what happens is that Murphy asks me to come and help him.

I walk up to him, he stands up and just starts wondering around.

 

My mods are as follows:

 

 

Do you have AAF installed and working? I don't see it on there unless it was cut off. 

Posted (edited)
1 hour ago, JB. said:

I think @Jarnin commented further back about the possibility of using the DC player home to furnish it and use it as a meeting point with the clients, and while the idea is good, there is a certain taste of freedom that I don't like ("you choose what furniture to put") it's like a little piece of freedom that you have and I can't allow that. 

 

This new "take the raider to another place to fuck" option has made me rediscover all those animations with furniture. So my idea for an upcoming update is to discard the Green House and use a new interior (probably Abbot's house, which is where Gristle leans over in DC) and modify it in a very heavy way. 

 

I can squeeze in a mini-quest to clean it up first before we get to work, too. 

 

As a curiosity, anyone can type in "COC 00MainSpot" and you'll see the ship I've been working on for a much larger future update. Don't save there.

I do like the greenhouse. It's isolated, well suited for slaves (cheap) and unused by the main game and most mods (0 conflicts). just throw a mattress in it if you want furniture 😅. Another interesting idea is to rent the room in the Dugout Inn (and you have to give Vadim a cut 😉). 10 Caps per client for exemple would make it hardcore.

Home Plate is used by many mods (high risk of conflict).

Edited by lee3310

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...