Emprah Posted October 3, 2013 Posted October 3, 2013 Ohhhhhhhhhhhhhhhhhh, bother and befuddle! Welp, back to War Thunder I guess. Hope this issue can get resolved fast and effectivly.
D_ManXX2 Posted October 3, 2013 Posted October 3, 2013 It has but it is seriously buged. Currently for most people (I believe for all people) if you enable the ragdoll option, only the player ragdolls. All NPCs just get dressed and continue to loop the last stage of the animation played.  yes i seen this bug. but it looks like submit circumvent this when the npc is playing different idles forces this out of stuck sex animation after sex. So npc return to normal after this.
D_ManXX2 Posted October 3, 2013 Posted October 3, 2013 I did not say you have, i was only pointing out there is currently away to circumvent the ragdoll like goubo says. Goubo was going to wait till there is a fix. bu currently playing a different idle when the animation ends forces the npc back to normal state even if the ragdoll is currently bugged till a full fix is completed.
azmodan22 Posted October 4, 2013 Posted October 4, 2013 correct... you have a point. The paradox is that you can also unstuck the NPCs by having sex with them but they will get stuck again at the end.. Still the best solution is a fix on SL's side. (it is not SL's "fault"...but it got "infected")
Pinute Posted October 4, 2013 Posted October 4, 2013 what I've been doing is disabling and then enabling the stuck npc. It's been Working For Meâ„¢
doommaker Posted October 4, 2013 Posted October 4, 2013 Hi, nice mod, but I have a big delay before the action, so when my character got hp 20% I have to run around the enemy to not give him kill me and wait till the animation begin. I use SL 1.20 and final version of FNIS.
CGi Posted October 4, 2013 Posted October 4, 2013 Script lag.Reduce the amount of scripted mods and/or try the following: [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 iMinMemoryPageSize=256 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2457600 Â Add/edit those lines in your Skyrim.iNi. Â Note: Does not fully remove all scripts lags with to many (heavily) scripted mods installed, but it helps a bit. The SL framework, f.e., eats alot of Papyrus resources, so you got to choose. SL and Maids II, f.e., can cause massive script lags, especially on older CPUs. Mods that permanently monitor whats-o-ever, add to the script lag as well. Hence why SL Aroused does only work in interiors.
doommaker Posted October 4, 2013 Posted October 4, 2013 Script lag. Reduce the amount of scripted mods and/or try the following: strange, because with SL 1.15 everything works fine, it was one week ago, I just update SL and FNIS, delete all mods except SL Defeat and SL Romance, and got this issue.
ScreamingSquid218 Posted October 4, 2013 Posted October 4, 2013 Â when i select the mod in the MCM Â it pulls up the categories but then when i select them nothing happens and i cant select any other mod until i close the start screen. Could someone please help? Â
D_ManXX2 Posted October 4, 2013 Posted October 4, 2013 Script lag. Reduce the amount of scripted mods and/or try the following: [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 iMinMemoryPageSize=256 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2457600 Â Add/edit those lines in your Skyrim.iNi. Â Note: Does not fully remove all scripts lags with to many (heavily) scripted mods installed, but it helps a bit. The SL framework, f.e., eats alot of Papyrus resources, so you got to choose. SL and Maids II, f.e., can cause massive script lags, especially on older CPUs. Mods that permanently monitor whats-o-ever, add to the script lag as well. Hence why SL Aroused does only work in interiors. Â How did you change this line: iMaxAllocatedMemoryBytes=2457600 Â changing it from default value will make SKYUI giving you error reports. and most mods require SKYui to function correctly.
D_ManXX2 Posted October 4, 2013 Posted October 4, 2013 correct... you have a point. The paradox is that you can also unstuck the NPCs by having sex with them but they will get stuck again at the end.. Still the best solution is a fix on SL's side. (it is not SL's "fault"...but it got "infected") Â Sexlab util 5.0 added a stagger option in mcm menu if you make the stagger last 1 second for consensual and other. The npc's also fix after sex ends as work around. Â
Skyrimdude Posted October 4, 2013 Posted October 4, 2013 Actually it is, Arrok cowgirl animations are forced when a female rapes a male but indeed this it not optionnal, I'll put a MCM option for this before release. Â As for the mod unfortunatly I have the bug of NPCs getting stuck after sex with the 1.20 so I can't test the player script right... and it does not work good at all with this bug... Â I'm currently writing the description, I don't think it's gonna be for tonight you'll have to wait a little more sorry, anyway maybe it's better to wait for a fix from Ashal. Â I'm European btw. Â Is that the npc still performing an act on the air after sex ends bug? If so turning off ragdoll endings fixes it xD Â Can't wait for the new update. Great work
AwfulArchdemon Posted October 4, 2013 Posted October 4, 2013 D_ManXX2, on 04 Oct 2013 - 08:06 AM, said:  CGi, on 04 Oct 2013 - 01:15 AM, said: Script lag. Reduce the amount of scripted mods and/or try the following: [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 iMinMemoryPageSize=256 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2457600  Add/edit those lines in your Skyrim.iNi.  Note: Does not fully remove all scripts lags with to many (heavily) scripted mods installed, but it helps a bit. The SL framework, f.e., eats alot of Papyrus resources, so you got to choose. SL and Maids II, f.e., can cause massive script lags, especially on older CPUs. Mods that permanently monitor whats-o-ever, add to the script lag as well. Hence why SL Aroused does only work in interiors.  How did you change this line: iMaxAllocatedMemoryBytes=2457600  changing it from default value will make SKYUI giving you error reports. and most mods require SKYui to function correctly.  Try this, type these commands into the console in-game:  getinisetting "iMinMemoryPageSize:Papyrus" getinisetting "iMaxMemoryPageSize:Papyrus" getinisetting "iMaxAllocatedMemoryBytes:Papyrus"  If any of those return a 0 or a negative number then it is indeed a ini issue if they don't then for some reason your SKYUI is reporting a false error.  Put this script in your ModOrganizer\overwrite\scripts folder. You probably don't have Scripts folder there, so make one. If you don't use MO, then put in Skyrim\Data\Scripts.  ski_main.rar Credit: steve40 (Nexus) This will bypass Papyrus checks. You should get no error, but you may have to reinstall SkyUI real quick. Hope it helps.
Benmc20 Posted October 4, 2013 Posted October 4, 2013 Script lag. Reduce the amount of scripted mods and/or try the following: [Papyrus] fUpdateBudgetMS=800 fExtraTaskletBudgetMS=800 fPostLoadUpdateTimeMS=2000 iMinMemoryPageSize=256 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2457600 Â Add/edit those lines in your Skyrim.iNi. Â Note: Does not fully remove all scripts lags with to many (heavily) scripted mods installed, but it helps a bit. The SL framework, f.e., eats alot of Papyrus resources, so you got to choose. SL and Maids II, f.e., can cause massive script lags, especially on older CPUs. Mods that permanently monitor whats-o-ever, add to the script lag as well. Hence why SL Aroused does only work in interiors. Â I have this in my skyrim.ini : [Papyrus] fUpdateBudgetMS=1.2 fExtraTaskletBudgetMS=1.2 iMinMemoryPageSize=128 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=76800 fPostLoadUpdateTimeMS=500.0 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 I don't experiment any lags. But i wonder why you have put such huve value to the "iMaxAllocatedMemoryBytes" variable.
CGi Posted October 4, 2013 Posted October 4, 2013 i took those values from a site, that experiments with those settings and recommends those as overall useable.My settings look different, as i changed them to them match my PC. [Papyrus] fUpdateBudgetMS=500.0 fExtraTaskletBudgetMS=500.0 fPostLoadUpdateTimeMS=1000 iMinMemoryPageSize=384 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2147483647 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1Â No SkyUi error whats-o-ever. Â Btw: Raising the MS removes more lags, but some scripts take longer to trigger. Â if one don't needs the logging, disable it, as this removes some lags as well.
AwfulArchdemon Posted October 4, 2013 Posted October 4, 2013 i took those values from a site, that experiments with those settings and recommends those as overall useable. My settings look different, as i changed them to them match my PC. [Papyrus] fUpdateBudgetMS=500.0 fExtraTaskletBudgetMS=500.0 fPostLoadUpdateTimeMS=1000 iMinMemoryPageSize=384 iMaxMemoryPageSize=512 iMaxAllocatedMemoryBytes=2147483647 bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 No SkyUi error whats-o-ever.  Btw: Raising the MS removes more lags, but some scripts take longer to trigger.  if one don't needs the logging, disable it, as this removes some lags as well. I hate to be the one to have to say this, but setting your iMaxAllocatedBytes to such an astronomical height is a bad thing. Your computer should not have to prepare itself for that level of usage if it won't be using anywhere near that much info (maybe it's good if you use tons of giant mods, but only if you use tons). I'd tone it down a sh*t-load.    Yours truly,  AwfulArchdemonÂ
NSStylez Posted October 4, 2013 Posted October 4, 2013  ...  The mod isn't made for males as a target since a vast majority aren't interested in that. Males are usually stronger and it's not very realistic for them to get raped. Also, I don't understand what kind of satisfaction you get out of buttraping a male with a strap-on. If you would get a cowgirl position instead, it would be more tasteful imo.    The Satisfaction sometimes is not so much a sexual, but more a personal one. For example you have that one shitty NPC that you hate so much, and just killing them doesn't cut it, sooo... you know. I also Schlongified my Temptress Race, so sexual pleasure can technically be regarded the same as with a male PC. About the realism, i don't know how much you've modded your game, but mine is very Lore "unfriendly", so realism is not a huge factor there anymore, although my PC has a muscle mod installed, so she looks like she can hand out some serious ass-kicking.  Thanks for your input tho.  Actually it is, Arrok cowgirl animations are forced when a female rapes a male but indeed this it not optionnal, I'll put a MCM option for this before release.  As for the mod unfortunatly I have the bug of NPCs getting stuck after sex with the 1.20 so I can't test the player script right... and it does not work good at all with this bug...  I'm currently writing the description, I don't think it's gonna be for tonight you'll have to wait a little more sorry, anyway maybe it's better to wait for a fix from Ashal.  I'm European btw.  Thank you very much. I really appreciate your effort. Is this the only mod you've been working on? Any plans for mods you'd like to do in the future?   ...   It is  very dificult. and a very dangerous process but it can be done. I had to try it 2twice and both times I had to reinstall Skyrim ! The third one it worked!  These are the steps you need to take very carefully (remember to make a backup of the entire hard disk skyrim is installed on. you never know. If you can buy an extra computer all the better)  1. open the MCM menu. either somewhere in the defeated MCM or in SexLab MCM there is a menu for females to use strapons and/or rapists to play male animations. Turn it on. 2. Save and quit the game. 3. Come back to this thread and post " Azmodan22 you are an f***ing idiot. It worked for me in the first try!" 4. go back to the game and enjoy...    Thanks for your input, but that is sadly not what i'm looking for. If you check the tooltip for the strap-on option, it says it only uses a strap-on if the Female character has a Male role. It seems to me that female characters do not take on a Male role in this rape mod, so toggling that option does virtually nothing. I cannot find the "rapist to play male animations" option tho. The only thing you can change are the aggressive animations, but that only changes how your character gets screwed in the end actually (no pun intended).  Thankfully Goubu will find a way around this and include an option in the MCM menu.
Goubo Posted October 4, 2013 Author Posted October 4, 2013 Yeah don't worry his option will be available, so there will be an option called "Reverse" that once disabled will run a normal rape animation when a female rapes a male, from there this is only framework related for the settings. Â And yes, this my only mod, and the first. I don't think I'll go for another project but you can consider the Hideout addition part in the V4.0 a different mod because it is a house/prison mod, a little different that the mod is right now, also you can conpletely ignore it, it is optionnal but I have plans for this because I like the idea. Â Waiting for a fix from Ashal, know that I'm polishing the mod until then.
azmodan22 Posted October 4, 2013 Posted October 4, 2013 Hideout? Abything to do with the good old Dovakiin Hideout by Shawn? Â Anyway.. this delay is killing me. I am lurking the forums waiting for SL to be updated so I can get Defeated V4..Â
Goubo Posted October 4, 2013 Author Posted October 4, 2013 Nah, just a simple Hideout for the player but with some scripted things, like sorters for crafting items.
azmodan22 Posted October 4, 2013 Posted October 4, 2013 If you need any good "statues" for it let me knowÂ
Emprah Posted October 4, 2013 Posted October 4, 2013 I did a total clean install of Skyrim, installed FNIS and SL correctly, and am not playing until this Mod is released. In other words: Â This wait is tearing me apart, Lisa!
Goubo Posted October 4, 2013 Author Posted October 4, 2013 What I need that I can't do is a movable body bag meshe, the one in the v4.0 uses a vanilla static sack meshe, not a big deal but it look dumb. Even better, a armor addon meshe with the bag on the back when you abduct someone, I tried to do it but I failed.
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