Goubo Posted September 30, 2013 Author Posted September 30, 2013 Everything rests on the knock down mechanism, especially the player/companion aggressors.  But ok I'll add this for NPC/NPC if you so wish, skip the strip part, the part the aggressor advance toward his victim (if far away) or both?  For the release you'll just have to wait a little bit more because of the update of the framework, I need to check if the functions I use from SexLab are not obsolete and if there isn't more errors.
judahel Posted September 30, 2013 Posted September 30, 2013 why not a "try to escape/run animation befor rape " for the victim?
Goubo Posted September 30, 2013 Author Posted September 30, 2013 The vic can escape already, either you kill the aggressor or you can push him away by pressing the Action key, after 10 seconds if there is no aggressor near the vic she will get up.
Deep Player Posted September 30, 2013 Posted September 30, 2013 The vic can escape already, either you kill the aggressor or you can push him away by pressing the Action key, after 10 seconds if there is no aggressor near the vic she will get up. Â How about Struggle?
GECK.O Posted September 30, 2013 Posted September 30, 2013 Everything rests on the knock down mechanism, especially the player/companion aggressors.  But ok I'll add this for NPC/NPC if you so wish, skip the strip part, the part the aggressor advance toward his victim (if far away) or both?  For the release you'll just have to wait a little bit more because of the update of the framework, I need to check if the functions I use from SexLab are not obsolete and if there isn't more errors.  Please add option to remove the knocked down mechanism to the PC and Followers too. I want rape to be just and fast started, so the change of successful rape is always high. Both the PC and Followers, I love to see them screwed up as many as possible!  I hate the "slow" knocked down mechanism, because the battle is fast. When you knocked down and wait for the enemy to come to rape you...the battle is almost over, where my followers then finished them all. I missed a lot of rape scenes.
DJExe Posted September 30, 2013 Posted September 30, 2013 Somehow it seems "SexLab Defeat" is about heaving a problem with "Sanguine's Dedauchery" even if I turn off that I can be raped. Â You could add the mods they are incompatible with this mod to your Modpage. (I am shure "Sanguine's Dedauchery" isn't the only one) Â Good mod, I like it. But the incompatibility between the two mobs is a little bit anoying ... so I have to choose one at a time, I think.
Guest Posted September 30, 2013 Posted September 30, 2013 This mod has issues with the new version of SexLab. After updating it's very hard to get "defeated". When health reaches the set amount only some of the opponents sheath their swords and starts laughing but others continue to fight and I don't get knocked down. When I actually do get knocked down, which is after running around injured for awhile it takes a really long time before anything happens and only one of them does his thing. After that combat resumes as normal and I can get defeated again. Anyone else having these problems?
azmodan22 Posted September 30, 2013 Posted September 30, 2013 This mod has issues with the new version of SexLab. After updating it's very hard to get "defeated". When health reaches the set amount only some of the opponents sheath their swords and starts laughing but others continue to fight and I don't get knocked down. When I actually do get knocked down, which is after running around injured for awhile it takes a really long time before anything happens and only one of them does his thing. After that combat resumes as normal and I can get defeated again. Anyone else having these problems? Â Yes... It is because of script latecy. I had the same problem with 1.15 as well. This will get fixed with the new version of defeated dont worry
Goubo Posted September 30, 2013 Author Posted September 30, 2013 Please add option to remove the knocked down mechanism to the PC and Followers too. I want rape to be just and fast started, so the change of successful rape is always high. Both the PC and Followers, I love to see them screwed up as many as possible! Â Â Â I hate the "slow" knocked down mechanism, because the battle is fast. When you knocked down and wait for the enemy to come to rape you...the battle is almost over, where my followers then finished them all. I missed a lot of rape scenes. Â Done, you char will get raped instantly, other hostiles will theoretically ignore you while you're being raped but companions will try to kill the rapist, I've added an option to ends the animation on hit. Â As for the companions, they are a part of the NPC/NPC system so the no transition option works for them too. (Infinite number of companion can get some now, at the same time ) Â
tgm Posted September 30, 2013 Posted September 30, 2013 Hi to everyone. Â I just joined this forum and downloaded your mode. I followed your instructions and installed Defeat as last one , after installing the rest of mods. But i have two troubles: 1) I don't see at all action menu when i press shift during animations (as a victim) , but i have the impression it worked , because i saw electricity coming out from my hands while using it 2) A bandit raped my PC the first time i went down , but from that point every time they striped her and then left , like there was nobody. Â I'll now install it all again and hope it works properly , but i doubt it will help. Â Any advice?
ranarbg Posted October 1, 2013 Posted October 1, 2013 hello ppl i installed this mode and it worked properly for a while then something strange happend. i cant get any1  to attack me properly! dunno why but if i hit some1 he hits back a few times and then sheats. only affects NPC close to me. that ranged ones keep attacking. also no1 is interested of  my chars HP lower then the 30%(in my case).  NPC that are agro by default just act friendly asking me whats up. when i move to a still agro NPC they stop attacking as well. also it seems the shift + g thingy doesn't work now. it may be connected dunno. any thoughts?
GECK.O Posted October 1, 2013 Posted October 1, 2013 Â Please add option to remove the knocked down mechanism to the PC and Followers too. I want rape to be just and fast started, so the change of successful rape is always high. Both the PC and Followers, I love to see them screwed up as many as possible! Â Â Â I hate the "slow" knocked down mechanism, because the battle is fast. When you knocked down and wait for the enemy to come to rape you...the battle is almost over, where my followers then finished them all. I missed a lot of rape scenes. Â Done, you char will get raped instantly, other hostiles will theoretically ignore you while you're being raped but companions will try to kill the rapist, I've added an option to ends the animation on hit. Â As for the companions, they are a part of the NPC/NPC system so the no transition option works for them too. (Infinite number of companion can get some now, at the same time ) Â Â Thank you! This is going to be fun! I can't wait you release it as fast as possible. Â Â Do you have any plan to make it more like Oblivion's RaperS? Â Like adding Gangbang feature and Raper Unsatisfactory. A higher change for raper to rape when attacked from behind or being knocked/staggered. Â Gangbang feature should not be missed, combined it with the already featured Threesome, it will be perfect!
Goubo Posted October 1, 2013 Author Posted October 1, 2013 Â Â Please add option to remove the knocked down mechanism to the PC and Followers too. I want rape to be just and fast started, so the change of successful rape is always high. Both the PC and Followers, I love to see them screwed up as many as possible! Â Â Â I hate the "slow" knocked down mechanism, because the battle is fast. When you knocked down and wait for the enemy to come to rape you...the battle is almost over, where my followers then finished them all. I missed a lot of rape scenes. Â Done, you char will get raped instantly, other hostiles will theoretically ignore you while you're being raped but companions will try to kill the rapist, I've added an option to ends the animation on hit. Â As for the companions, they are a part of the NPC/NPC system so the no transition option works for them too. (Infinite number of companion can get some now, at the same time ) Â Â Thank you! This is going to be fun! I can't wait you release it as fast as possible. Â Â Do you have any plan to make it more like Oblivion's RaperS? Â Like adding Gangbang feature and Raper Unsatisfactory. A higher change for raper to rape when attacked from behind or being knocked/staggered. Â Gangbang feature should not be missed, combined it with the already featured Threesome, it will be perfect! Â Yeah why not, not for v4.0 though.
slepth Posted October 1, 2013 Posted October 1, 2013 @Goubo: Stop teasing us with your updates  One feature I like about this mod is using shift+left arrow to add companions. Made it easier to test this mod at the helgen/tutorial part.
Cyndi Posted October 1, 2013 Posted October 1, 2013 Are the hotkeys easily configurable, and if so can they be turned completely off? Â I've been using an older version, and I'm just a bit worried about possible conflicts with my "More Hotkeys Please" setup. The defaults listed overlap with some of the keys I use for selecting spells/gear/idles/etc.
Guest Posted October 1, 2013 Posted October 1, 2013 Would it be possible to include more NPC than three in a gang-bang? Sometimes you get attacked by five and I don't see why everyone shouldn't get their share of the cake.
Caturday Posted October 1, 2013 Posted October 1, 2013 Would it be possible to include more NPC than three in a gang-bang? Sometimes you get attacked by five and I don't see why everyone shouldn't get their share of the cake. Â You are free to create an animation including 5 guys. Â Also afaik 5 is the limit of sexlab, which means the max amount of guys you could have is 4.
azmodan22 Posted October 1, 2013 Posted October 1, 2013 Are the hotkeys easily configurable, and if so can they be turned completely off?  I've been using an older version, and I'm just a bit worried about possible conflicts with my "More Hotkeys Please" setup. The defaults listed overlap with some of the keys I use for selecting spells/gear/idles/etc.  Or For Fucks shake thats why "G" does not work!!!! It is used by the expanded favorites menu.!!!  Here is an "incompatibility" Goubo..  When assigning keys that are assigned or used by the Enhanced, expanded (whatever the name is) Favourits menu, The game will not issue a warning that this key is already assigned like it normally does!. So if people already have that mod they should be aware of that.  I'll test it later to see if this true.   *Edit.. That was not the issue. Hotkeys just dont work.Â
Itski Posted October 1, 2013 Posted October 1, 2013  Are the hotkeys easily configurable, and if so can they be turned completely off?  I've been using an older version, and I'm just a bit worried about possible conflicts with my "More Hotkeys Please" setup. The defaults listed overlap with some of the keys I use for selecting spells/gear/idles/etc.  Or For Fucks shake thats why "G" does not work!!!! It is used by the expanded favorites menu.!!!  Here is an "incompatibility" Goubo..  When assigning keys that are assigned or used by the Enhanced, expanded (whatever the name is) Favourits menu, The game will not issue a warning that this key is already assigned like it normally does!. So if people already have that mod they should be aware of that.  I'll test it later to see if this true.   *Edit.. That was not the issue. Hotkeys just dont work.   tried rebinding the keys? the keys weren't bound for me even though the MCM said they were but setting them up again sorted it
azmodan22 Posted October 1, 2013 Posted October 1, 2013 yup, I tried it multiple times..  no luck.. The only thing that scares me is that this is not an FNIS or a current incompatibility with SL1.2, and this problem might migrate to the new version... But I guess I'll have to wait and see Â
Guest Posted October 1, 2013 Posted October 1, 2013 Â Would it be possible to include more NPC than three in a gang-bang? Sometimes you get attacked by five and I don't see why everyone shouldn't get their share of the cake. Â You are free to create an animation including 5 guys. Â Also afaik 5 is the limit of sexlab, which means the max amount of guys you could have is 4. Â Â No no no, that's not what I meant. I meant that it should be possible to get raped five times in a row if you fight five enemies. It's just three now if I understood the description right. Although an animation with 4 guys and one female sounds interesting I'm afraid I don't have the knowledge for it at the moment. Â I also think there should be an option for setting the knockdown time, instead of just turning it off. It's too long at the moment but I still want the knockdown animation for immersion. Another thing that would add to immersion is to change the undress animation to something more violent, so it looks like the aggressor is tearing the clothes off instead of just reaching out his hand.
shinji72 Posted October 1, 2013 Posted October 1, 2013 I think Goubo is gonna keep the knockdown, just make it optional. Anyway regarding gang bang I've heard (but have NOT eyewitnessed it) there is a 5 way animation with draug on the bestiality pack. Is currently in the creature sex - spell. Would be nice to see it implemented on defeat...Â
troll1234 Posted October 2, 2013 Posted October 2, 2013 Sorry for my bad English besaude I use Google translation  I need help with this mod. When my character is raped, I have no animations. I installed all the mods in the description, I started a new game. but nothing yet.  Help me please and thank you in advance
thephantom52 Posted October 2, 2013 Posted October 2, 2013 Whenever Goubo releases the new version of this mod, my entire gaming experience with Skyrim will change for the better. My Nord Princess is the head of the Thieves Guild, harbinger for the Companions, the Listener for the Dark Brotherhood, the head of the College of Winterhold, and has defeated Alduin, Lord Harkin, and Miraak. Right now, she is roaming around Skyrim looking for trouble. I can't wait until she finds way more than she can handle!
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