threeddd33 Posted October 11, 2013 Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me.
Sianama Posted October 11, 2013 Posted October 11, 2013 I just tried a few times with a dragon if the animation would work (bah...^^) and it does, just not always. 3 out of 6 times the PC gets stripped and then the fight just continues, 2 of the remaining 3 times the dragon does the animation somewhere high up in the sky while the character stays on the ground (the animation is playing though). 1time it worked correctly, but after that time the dragon just became invincible (omg I have created another Alduin! oO) after having lost all of its health (after the rape ofc). The animation taking place in two different places sounds like a framework thing, I'm not sure about the other ones. Everything else I tried worked so far. The hideout is great I like it very much, thank you
magnusx Posted October 11, 2013 Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me. I used 2 companions and tried the 3 options spawning 3 gargoyles, then 6, then 12, at many percentages, but i will make more tests
threeddd33 Posted October 11, 2013 Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me. Tried this and it works but some animations doesn't have an animation for the creature, like the draugr doggystyle and wolf missionary. Those are the ones I have discovered so far. No creatures have dicks either. I believe creature models are in the extras pack here: http://www.loverslab.com/files/download/320-bestiality-animations-pack/ and here, http://www.loverslab.com/topic/13014-horny-dogs-of-skyrim-husky-dog-wolf-deathhound/
Guest Posted October 11, 2013 Posted October 11, 2013 I have installed those but the animations in SexLab doesn't use those models by default so we have to replace the original creatures and let them have constant boners. Can it be added to the next patch to include these models in animations?
WearableNine Posted October 11, 2013 Posted October 11, 2013 Hi, after successfully installing Defeat 4.0, everything worked fine and even the "Defeat:Intalled" popped-up at the top left corner of my screen however there's a problem I'm seem to be having. When the pc gets knocked down, the hostile npc will walk over and crouch down but after a while, the aggresive animation won't start, instead the hostile npc will just stand back up and start cheering but the pc will stay in the knocked down position. Another problem I had was after the pc finished raping a hostile npc, she would just stand there and do nothing while the hostile npc would flee. Help? Nevermind, it appears if the hostile npc were to bring your life down to 0% or below that, then they'll just stand back up and cheer. Also found out that the second problem only happens if you were to rape after untying your victim then the pc would just stand there after finishing the animation.
doommaker Posted October 11, 2013 Posted October 11, 2013 Now Im absolutely sure that this is the best sex mod.
pollock Posted October 11, 2013 Posted October 11, 2013 the actors don't align properly even with the actors height fix
Deimo Posted October 11, 2013 Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me. Tried this and it works but some animations doesn't have an animation for the creature, like the draugr doggystyle and wolf missionary. Those are the ones I have discovered so far. No creatures have dicks either. Edit: It seems impossible to get any creature gangbang animations. Anyone who has been successful with those? Gangbang is not implemented yet by Defeat.
Goubo Posted October 11, 2013 Author Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me. If there is no companion with you, the script is supposed to continue normally, the No transition ignore all this so yes it should work. Does your char gets up by himself? I just tried a few times with a dragon if the animation would work (bah...^^) and it does, just not always. 3 out of 6 times the PC gets stripped and then the fight just continues, 2 of the remaining 3 times the dragon does the animation somewhere high up in the sky while the character stays on the ground (the animation is playing though). 1time it worked correctly, but after that time the dragon just became invincible (omg I have created another Alduin! oO) after having lost all of its health (after the rape ofc). The animation taking place in two different places sounds like a framework thing, I'm not sure about the other ones. Everything else I tried worked so far. The hideout is great I like it very much, thank you There is a distance check for the rape to happen EXCEPT in No transition scenario (Player and npcs), but I must admit I did not test dragon sex at all. Hi, after successfully installing Defeat 4.0, everything worked fine and even the "Defeat:Intalled" popped-up at the top left corner of my screen however there's a problem I'm seem to be having. When the pc gets knocked down, the hostile npc will walk over and crouch down but after a while, the aggresive animation won't start, instead the hostile npc will just stand back up and start cheering but the pc will stay in the knocked down position. Another problem I had was after the pc finished raping a hostile npc, she would just stand there and do nothing while the hostile npc would flee. Help? Nevermind, it appears if the hostile npc were to bring your life down to 0% or below that, then they'll just stand back up and cheer. Also found out that the second problem only happens if you were to rape after untying your victim then the pc would just stand there after finishing the animation. The NPC not fleeing that's because he is not aggressive, the fear only works in combat, a startcombat a already here after sex (is rape is a crime is enabled) Would be a lot easier to add a package on them, if only it was possible without adding them in an alias.. hm, will see what I can do about it though. Animations not starting: Did you try in No transition? if its not working see the settings of your Framework. And yes, missing enablecontrols for untie & rape and necro, will fix.
Emprah Posted October 11, 2013 Posted October 11, 2013 I've installed Sexlab Framework and the Beta patch, All the required files, this, and the D13 animation, the Creature animations, ran the FNIS, started a fresh game with a fresh install of Skyrim, and in all of my tests with the creatures, they all just walk away and do not initiate rape.
shinji72 Posted October 11, 2013 Posted October 11, 2013 I have installed those but the animations in SexLab doesn't use those models by default so we have to replace the original creatures and let them have constant boners. Can it be added to the next patch to include these models in animations? Yeah that's a problem. There should be a Creature nude suit switch in the framework. Otherwise you are struck to the no penis or costant boner FX (and naked draug). Most of the erect meshes are in bestiality extra. Hope they get implemented. But it's on the Framework. Not defeat work.
WearableNine Posted October 11, 2013 Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me. If there is no companion with you, the script is supposed to continue normally, the No transition ignore all this so yes it should work. Does your char gets up by himself? I just tried a few times with a dragon if the animation would work (bah...^^) and it does, just not always. 3 out of 6 times the PC gets stripped and then the fight just continues, 2 of the remaining 3 times the dragon does the animation somewhere high up in the sky while the character stays on the ground (the animation is playing though). 1time it worked correctly, but after that time the dragon just became invincible (omg I have created another Alduin! oO) after having lost all of its health (after the rape ofc). The animation taking place in two different places sounds like a framework thing, I'm not sure about the other ones. Everything else I tried worked so far. The hideout is great I like it very much, thank you There is a distance check for the rape to happen EXCEPT in No transition scenario (Player and npcs), but I must admit I did not test dragon sex at all. Hi, after successfully installing Defeat 4.0, everything worked fine and even the "Defeat:Intalled" popped-up at the top left corner of my screen however there's a problem I'm seem to be having. When the pc gets knocked down, the hostile npc will walk over and crouch down but after a while, the aggresive animation won't start, instead the hostile npc will just stand back up and start cheering but the pc will stay in the knocked down position. Another problem I had was after the pc finished raping a hostile npc, she would just stand there and do nothing while the hostile npc would flee. Help? Nevermind, it appears if the hostile npc were to bring your life down to 0% or below that, then they'll just stand back up and cheer. Also found out that the second problem only happens if you were to rape after untying your victim then the pc would just stand there after finishing the animation. The NPC not fleeing that's because he is not aggressive, the fear only works in combat, a startcombat a already here after sex (is rape is a crime is enabled) Would be a lot easier to add a package on them, if only it was possible without adding them in an alias.. hm, will see what I can do about it though. Animations not starting: Did you try in No transition? if its not working see the settings of your Framework. And yes, missing enablecontrols for untie & rape and necro, will fix. Thanks, I'll give the No Transition a try and if that doesn't work, then it's probably just Sexlab Framework.
jalingon3011 Posted October 11, 2013 Posted October 11, 2013 Cannot initiate rape with some creatures, I will list them here as I go: Frost Trolls (no reaction at all) Wolves (knock down, but no animation initiated)
SethKein Posted October 11, 2013 Posted October 11, 2013 I am sorry if this was already answered, or i am just blind and cant see it anywhere, but everytime i try any kind of assault, after "choking" animation, everyone just die.. -.- If i did something wrong or maybe someone knows about mod incompatibility, please help me. Seth
zjx340 Posted October 11, 2013 Posted October 11, 2013 I have some problems. 1.The gang rape doesn't start. I've tried 2 or more male enemies, but it doesn't start,one of guys will take on my character,but others are just keep cheering.After that enemies become friendly and nothing happens.By the way,I set percentage 100% but threesome animation also doesn't happen. 2.Sometimes after the animation is end,npc will keep doing the last stage and my character can't draw weapon or cast spells.Is this mean that the animation didn't end correctly?
Caturday Posted October 11, 2013 Posted October 11, 2013 I have the same trouble, char kneels and followers and creatures stop combat during some seconds, char gets striped, but no animation is followed and battle continues in any of the 3 options of behavior to proceed to acrion, I'm suspecting on sanguine debauchery, is a similar behavior but have to test yet If you don't have a companion you need to set it to No Transition..... at least that worked for me. If there is no companion with you, the script is supposed to continue normally, the No transition ignore all this so yes it should work. Does your char gets up by himself? I just tried a few times with a dragon if the animation would work (bah...^^) and it does, just not always. 3 out of 6 times the PC gets stripped and then the fight just continues, 2 of the remaining 3 times the dragon does the animation somewhere high up in the sky while the character stays on the ground (the animation is playing though). 1time it worked correctly, but after that time the dragon just became invincible (omg I have created another Alduin! oO) after having lost all of its health (after the rape ofc). The animation taking place in two different places sounds like a framework thing, I'm not sure about the other ones. Everything else I tried worked so far. The hideout is great I like it very much, thank you There is a distance check for the rape to happen EXCEPT in No transition scenario (Player and npcs), but I must admit I did not test dragon sex at all. Hi, after successfully installing Defeat 4.0, everything worked fine and even the "Defeat:Intalled" popped-up at the top left corner of my screen however there's a problem I'm seem to be having. When the pc gets knocked down, the hostile npc will walk over and crouch down but after a while, the aggresive animation won't start, instead the hostile npc will just stand back up and start cheering but the pc will stay in the knocked down position. Another problem I had was after the pc finished raping a hostile npc, she would just stand there and do nothing while the hostile npc would flee. Help? Nevermind, it appears if the hostile npc were to bring your life down to 0% or below that, then they'll just stand back up and cheer. Also found out that the second problem only happens if you were to rape after untying your victim then the pc would just stand there after finishing the animation. The NPC not fleeing that's because he is not aggressive, the fear only works in combat, a startcombat a already here after sex (is rape is a crime is enabled) Would be a lot easier to add a package on them, if only it was possible without adding them in an alias.. hm, will see what I can do about it though. Animations not starting: Did you try in No transition? if its not working see the settings of your Framework. And yes, missing enablecontrols for untie & rape and necro, will fix. Y u ignore mi D: Just kidding, I actually fixed it, defeat installed showed up. I was running on an older SKSE and SkyUI version, Im not sure which one of those 2 fixed it. But after I updated both mods, quickloaded my game without defeat, saved it and quickloaded it again with defeat enabled, it worked fine. Might wanna put that in your requirements that new versions of SkyUI and SKSE are needed, it never occured to me that those 2 could be at fault.
NYINEGY Posted October 11, 2013 Posted October 11, 2013 follow up request for next defeat patch a short cut or a choice in options short cut menu to take control of the rape scene of companions .... cause right now it is a very painful race with the clock to manage to get that control
Goubo Posted October 11, 2013 Author Posted October 11, 2013 eMiKo, I did not ignore you but like a said I don't see what to say more about this, I did everything I could to make the MCM menu showing up properly. I have some problems. 1.The gang rape doesn't start. I've tried 2 or more male enemies, but it doesn't start,one of guys will take on my character,but others are just keep cheering.After that enemies become friendly and nothing happens.By the way,I set percentage 100% but threesome animation also doesn't happen. 2.Sometimes after the animation is end,npc will keep doing the last stage and my character can't draw weapon or cast spells.Is this mean that the animation didn't end correctly? Be sure to have the lasr beta version of SexLab I am sorry if this was already answered, or i am just blind and cant see it anywhere, but everytime i try any kind of assault, after "choking" animation, everyone just die.. -.- If i did something wrong or maybe someone knows about mod incompatibility, please help me. Seth Hm, maybe a problem with animations, what kind of animation mod are you running? (PCEA etc) Cannot initiate rape with some creatures, I will list them here as I go: Frost Trolls (no reaction at all) Wolves (knock down, but no animation initiated) -> Framework follow up request for next defeat patch a short cut or a choice in options short cut menu to take control of the rape scene of companions .... cause right now it is a very painful race with the clock to manage to get that control I'm not sure to understand what you mean there.
Guest Posted October 11, 2013 Posted October 11, 2013 I have a problem with the draugr doggystyle animation. The draugr is just standing there while the player is animated. I have run FNIS so that's not the problem.
Sianama Posted October 11, 2013 Posted October 11, 2013 I have run into a litte problem... Isran got stuck trying to rape a vamipre. It was the scene after you take Serana to Volkihar and come back to Dawnguard, when Isran and the others are outside fighting vampires. So Isran had his Stendar Aura and the vampire died before he could rape her... now he stands there and wont move. He got teleported in when I brought Gunmar and Sorine to the fort, but then ran back out at once and now he won't talk to Serana with me. What I tried so far: disable the vampire through console, disable the male/female NPC-raping, "moveto player" on Isran while standing next to Serana inside the castle, but nothing helped so far, he runs back out and stands where the vampire used to lie ^^ I can probably just advance the quest by console, just thought I'd let you know
Carida Posted October 11, 2013 Posted October 11, 2013 Greetings! I've given this a try and I wanted to report that Sabre cats seem to rearggo after the rape, though it might have something to do with the number of them. There were two and I finally got one to rape my character and one to rape my companion, after the first one finished raping my companion he became aggressive again and then the one raping me, did the same after getting up. The rape of companions works without a hitch! Perfect. With my own character, not so often, though I think it might be limited to sabre cats. Bears, so far, work perfectly with companions as well, I didn't get a chance to test with my char since the calming worked so well, he wasn't aggressive anymore. I will report any other creatures I can find. Thank you for such a good mod -C
Goubo Posted October 11, 2013 Author Posted October 11, 2013 Sianama, did you try clean up? File updated with fix for Necro and Untie&Rape controls, I've just replaced the main file, don't need to make any clean save to upgrade. Damn, I'm having a hard time with the layout of the mod description on this website, font size, colors etc are changing by themselves sometimes, is that normal? PLEASE TAKE A LOOK AT REQUIREMENTS SECTION AND MAKE SURE YOU HAVE THEM ALL.
Caturday Posted October 11, 2013 Posted October 11, 2013 eMiKo, I did not ignore you but like a said I don't see what to say more about this, I did everything I could to make the MCM menu showing up properly. It was a joke D: and I also said how I fixed it. I had an older version of SKSE and SkyUI running, upgraded both, and after deactivating and activating defeat again, it worked.
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