elzee Posted September 2, 2013 Posted September 2, 2013 A success chance per hit of rape in percent is needed.
SmokeMage Posted September 2, 2013 Posted September 2, 2013 A success chance per hit of rape in percent is needed. Agreed. I think something like Lovers RaperS in TES4 would be better.
Goubo Posted September 2, 2013 Author Posted September 2, 2013 I've included a success chance per hit for the next version. And I think I found the source of the freezes, hopefully I have a save where the game freeze in a particular situation. The Hideout/prison is almost done (My god, so many fucking hours in CK), I'll not include anything sex related for now, will include a torture room or something in the update after, just need some ideas, would like to do this before GTAV is out cause this game will probably take a big part of my free time.
stitchedintoreality Posted September 2, 2013 Posted September 2, 2013 So generally the mod works fine after I fix the MCM not showing up issue, but whenever it goes into a rape, either me enacting it or being the victim, it plays the stripping animation, then says that a rape has been added. Do I need to install a sex animation mod? If you made it to this thread, you may notice that the navigation bar just below the fancy "Lovers Lab" banner says "LoversLab>Skyrim>SexLab Framework>Downloads-SexLab Framework>SexLab Defeat" The reason the subforum is SexLab Framework is that it uses the animations included in SexLab Framework. If the problem persists after getting the framework and installing it... Well, I wouldn't know what it could be then. I already have the framework installed. I followed all of the instructions to the T. Everything generally works except the triggering of the animations. It does the stripping animation for a good minute then the aggressor stands up and walks away and the "Being Raped added" appears. I tried doing the clean up, save and reload for sexlab and that fixes it...for one scene. It shows the animation for one pairing then it goes back to the stripping only. I'm going to try re installing the framework.
stitchedintoreality Posted September 2, 2013 Posted September 2, 2013 So generally the mod works fine after I fix the MCM not showing up issue, but whenever it goes into a rape, either me enacting it or being the victim, it plays the stripping animation, then says that a rape has been added. Do I need to install a sex animation mod? If you made it to this thread, you may notice that the navigation bar just below the fancy "Lovers Lab" banner says "LoversLab>Skyrim>SexLab Framework>Downloads-SexLab Framework>SexLab Defeat" The reason the subforum is SexLab Framework is that it uses the animations included in SexLab Framework. If the problem persists after getting the framework and installing it... Well, I wouldn't know what it could be then. I already have the framework installed. I followed all of the instructions to the T. Everything generally works except the triggering of the animations. It does the stripping animation for a good minute then the aggressor stands up and walks away and the "Being Raped added" appears. I tried doing the clean up, save and reload for sexlab and that fixes it...for one scene. It shows the animation for one pairing then it goes back to the stripping only. I'm going to try re installing the framework.
Boredomkilledme Posted September 3, 2013 Posted September 3, 2013 Don't know if you've been notified of this bug or not, but if rape victim is killed while you're trying to rape them(as in you grab them, select rape, and then they die), you can no longer rape people, however you can still be raped. Was a little frustrating and put me back about an hour in play time.
Kuroshu Posted September 3, 2013 Posted September 3, 2013 So generally the mod works fine after I fix the MCM not showing up issue, but whenever it goes into a rape, either me enacting it or being the victim, it plays the stripping animation, then says that a rape has been added. Do I need to install a sex animation mod? If you made it to this thread, you may notice that the navigation bar just below the fancy "Lovers Lab" banner says "LoversLab>Skyrim>SexLab Framework>Downloads-SexLab Framework>SexLab Defeat" The reason the subforum is SexLab Framework is that it uses the animations included in SexLab Framework. If the problem persists after getting the framework and installing it... Well, I wouldn't know what it could be then. I already have the framework installed. I followed all of the instructions to the T. Everything generally works except the triggering of the animations. It does the stripping animation for a good minute then the aggressor stands up and walks away and the "Being Raped added" appears. I tried doing the clean up, save and reload for sexlab and that fixes it...for one scene. It shows the animation for one pairing then it goes back to the stripping only. I'm going to try re installing the framework. Did you use FNIS and is it up to date?
Goubo Posted September 3, 2013 Author Posted September 3, 2013 Don't know if you've been notified of this bug or not, but if rape victim is killed while you're trying to rape them(as in you grab them, select rape, and then they die), you can no longer rape people, however you can still be raped. Was a little frustrating and put me back about an hour in play time. Ok I'll see if I can cover this situation. I think I'm just gonna code the v.4.0, I went too far already, and I'll call it this way because you'll absolutely need to make a uninstall and clean save if you have an old version. The major change will be that the follower section will disapear to be replaced by the NPC vs NPC section, I found a way too script this and from the test I've done it is working rather good and I don't think it's too much code heavy: Basically NPCs around will be registered in References aliases every 20 seconds then OnHit events will handle the cast of the rape spell between 2 npcs. I didn't found any other way but OnUpdate event to do this but I can tell this it is more stable than the current Companion vs NPC scripts. And this allow me to prepare the ground for the creatures.
WaxenFigure Posted September 3, 2013 Posted September 3, 2013 ... Ok I'll see if I can cover this situation. I think I'm just gonna code the v.4.0, I went too far already, and I'll call it this way because you'll absolutely need to make a uninstall and clean save if you have an old version. The major change will be that the follower section will disapear to be replaced by the NPC vs NPC section, I found a way too script this and from the test I've done it is working rather good and I don't think it's too much code heavy: Basically NPCs around will be registered in References aliases every 20 seconds then OnHit events will handle the cast of the rape spell between 2 npcs. I didn't found any other way but OnUpdate event to do this but I can tell this it is more stable than the current Companion vs NPC scripts. And this allow me to prepare the ground for the creatures. Why not just use the OnHit events and fill the references when NPC vs NPC reach the trigger percentage. That way you don't have the overhead of updating the references every 20 seconds and won't have non-combatants in the references. My old SexAddicts mod did that and allowed NPC on NPC combat rape without requiring them to be followers. In fact it was always funny to go into the companions headquarters for the first time and watch that fistfight end with the victor raping the loser. You should have that fun too . My only worry was that in the large civil war scenes there might not be enough slots for all the combatants though there was of course a check to keep from overflowing the references. (Then we just need someone to make an addition to the Inconsequential NPCs mod where two of them randomly start to fight each other for some additional entertainment options while in town).
xboronx Posted September 3, 2013 Posted September 3, 2013 I installed today the 3.2 version and I've noticed that while or after being raped by the guards the games crashes, sometimes this thing happens after being raped by bandits or other npc. I also had this issue with the 2.0 version. Also sometimes the defeat animation doesn't start and the other npc keep hitting my character even if he has low hp. I have this issue too. The game freezes after the guards rape me. Usually when they redress, i see my char still naked but the guard(s) dressed again. Maybe because the guards want to arrest me since i get some bounty by attacking a guard or being watched stealing something. Apart from that a wonderful mod and i am looking forward to your new versions which provide more abducting possibilites. Bound victims struggling around already look gorgeous.
Goubo Posted September 3, 2013 Author Posted September 3, 2013 ... Ok I'll see if I can cover this situation. I think I'm just gonna code the v.4.0, I went too far already, and I'll call it this way because you'll absolutely need to make a uninstall and clean save if you have an old version. The major change will be that the follower section will disapear to be replaced by the NPC vs NPC section, I found a way too script this and from the test I've done it is working rather good and I don't think it's too much code heavy: Basically NPCs around will be registered in References aliases every 20 seconds then OnHit events will handle the cast of the rape spell between 2 npcs. I didn't found any other way but OnUpdate event to do this but I can tell this it is more stable than the current Companion vs NPC scripts. And this allow me to prepare the ground for the creatures. Why not just use the OnHit events and fill the references when NPC vs NPC reach the trigger percentage. That way you don't have the overhead of updating the references every 20 seconds and won't have non-combatants in the references. My old SexAddicts mod did that and allowed NPC on NPC combat rape without requiring them to be followers. In fact it was always funny to go into the companions headquarters for the first time and watch that fistfight end with the victor raping the loser. You should have that fun too . My only worry was that in the large civil war scenes there might not be enough slots for all the combatants though there was of course a check to keep from overflowing the references. (Then we just need someone to make an addition to the Inconsequential NPCs mod where two of them randomly start to fight each other for some additional entertainment options while in town). the OnUpdate event stop and start the quest who use conditions for its aliases to be filled with nearest NPCs who are not the player and are in combat already, 10 for finding female npcs, 10 for finding male npcs, the OnHit event is tied on every Aliases and check conditions (Threshold, sex, chance on hit, etc...) Stop me if I'm wrong but the OnHit event needs to be on a reference so I can't fill Aliases without the need for the player to be hit first, no?
rus0789 Posted September 3, 2013 Posted September 3, 2013 Hey, i'm having a bug with the mcm menu. Sexlab Defeat appears in the the list mcm menus, however when i try to get into one of sexlab Defeat submenus the mcm menu freezes not showing anything and i can't access any of the choices nor any other menu, can anyone help?
4onen Posted September 3, 2013 Posted September 3, 2013 Hey, i'm having a bug with the mcm menu. Sexlab Defeat appears in the the list mcm menus, however when i try to get into one of sexlab Defeat submenus the mcm menu freezes not showing anything and i can't access any of the choices nor any other menu, can anyone help? Hey rus0789, Yesterday I was having the same problem. However, I found a solution. The solution was to make a clean save without Defeat, then re-add it. Don't know why it worked, but it did. It seems in general that the problems arise when you start a new game with the mod already enabled. Then the problem persists until a clean save is made. Some people have suggested a connection to Alternate Start: Live Another Life being incompatible at the start, but I have not encountered any problems since clean-saving Defeat. Tip to the mod author, maybe add "Clean save" to the troubleshooting tips on the first post. Thanks for developing such a great mod!
Goubo Posted September 3, 2013 Author Posted September 3, 2013 Yeah, I'll have to rewrite most of the description anyway, again.
CGi Posted September 3, 2013 Posted September 3, 2013 This time, write it in Notepad first and save it.
WaxenFigure Posted September 3, 2013 Posted September 3, 2013 ... Ok I'll see if I can cover this situation. I think I'm just gonna code the v.4.0, I went too far already, and I'll call it this way because you'll absolutely need to make a uninstall and clean save if you have an old version. The major change will be that the follower section will disapear to be replaced by the NPC vs NPC section, I found a way too script this and from the test I've done it is working rather good and I don't think it's too much code heavy: Basically NPCs around will be registered in References aliases every 20 seconds then OnHit events will handle the cast of the rape spell between 2 npcs. I didn't found any other way but OnUpdate event to do this but I can tell this it is more stable than the current Companion vs NPC scripts. And this allow me to prepare the ground for the creatures. Why not just use the OnHit events and fill the references when NPC vs NPC reach the trigger percentage. That way you don't have the overhead of updating the references every 20 seconds and won't have non-combatants in the references. My old SexAddicts mod did that and allowed NPC on NPC combat rape without requiring them to be followers. In fact it was always funny to go into the companions headquarters for the first time and watch that fistfight end with the victor raping the loser. You should have that fun too . My only worry was that in the large civil war scenes there might not be enough slots for all the combatants though there was of course a check to keep from overflowing the references. (Then we just need someone to make an addition to the Inconsequential NPCs mod where two of them randomly start to fight each other for some additional entertainment options while in town). the OnUpdate event stop and start the quest who use conditions for its aliases to be filled with nearest NPCs who are not the player and are in combat already, 10 for finding female npcs, 10 for finding male npcs, the OnHit event is tied on every Aliases and check conditions (Threshold, sex, chance on hit, etc...) Stop me if I'm wrong but the OnHit event needs to be on a reference so I can't fill Aliases without the need for the player to be hit first, no? Looked at my old code again, you're right. Each time the player moves into a new cell the old code hooks everyone in the cell into a set of aliases running a sandbox quest that allows the onhit event to be caught. I've not looked at that code for too long and had forgotten that.
Boredomkilledme Posted September 4, 2013 Posted September 4, 2013 Don't know if you've been notified of this bug or not, but if rape victim is killed while you're trying to rape them(as in you grab them, select rape, and then they die), you can no longer rape people, however you can still be raped. Was a little frustrating and put me back about an hour in play time. Ok I'll see if I can cover this situation. Cool, also if it's of any help on how I encountered the bug, I was in Whiterun and one of those town battles occurred. Naturally I tried to rape one of the guys as a female Nord and the guards killed the guy while I was in strip animation. I tried to rape the other attacking guy and I got no prompt menus or weapon action key animations. Went to a sleeping person and could not rape them in bed. I reproduced the bug as well and have learned to save often in case I have to reload.
WaxenFigure Posted September 4, 2013 Posted September 4, 2013 Don't know if you've been notified of this bug or not, but if rape victim is killed while you're trying to rape them(as in you grab them, select rape, and then they die), you can no longer rape people, however you can still be raped. Was a little frustrating and put me back about an hour in play time.Ok I'll see if I can cover this situation. Cool, also if it's of any help on how I encountered the bug, I was in Whiterun and one of those town battles occurred. Naturally I tried to rape one of the guys as a female Nord and the guards killed the guy while I was in strip animation. I tried to rape the other attacking guy and I got no prompt menus or weapon action key animations. Went to a sleeping person and could not rape them in bed. I reproduced the bug as well and have learned to save often in case I have to reload. The Cleanup function in the MCM menu didn't help?
Boredomkilledme Posted September 4, 2013 Posted September 4, 2013   Don't know if you've been notified of this bug or not, but if rape victim is killed while you're trying to rape them(as in you grab them, select rape, and then they die), you can no longer rape people, however you can still be raped. Was a little frustrating and put me back about an hour in play time.Ok I'll see if I can cover this situation.Cool, also if it's of any help on how I encountered the bug, I was in Whiterun and one of those town battles occurred. Naturally I tried to rape one of the guys as a female Nord and the guards killed the guy while I was in strip animation. I tried to rape the other attacking guy and I got no prompt menus or weapon action key animations. Went to a sleeping person and could not rape them in bed. I reproduced the bug as well and have learned to save often in case I have to reload. The Cleanup function in the MCM menu didn't help? It did not. Edit: Found another glitch I think. It's in the active effects menu and says, "Wounded" "You are being raped. -100% Health, Mana, and Stamina regeneration." It doesn't really do anything as I have mana health and stamina regen.
CorruptAngel920 Posted September 4, 2013 Posted September 4, 2013 So generally the mod works fine after I fix the MCM not showing up issue, but whenever it goes into a rape, either me enacting it or being the victim, it plays the stripping animation, then says that a rape has been added. Do I need to install a sex animation mod? If you made it to this thread, you may notice that the navigation bar just below the fancy "Lovers Lab" banner says "LoversLab>Skyrim>SexLab Framework>Downloads-SexLab Framework>SexLab Defeat" The reason the subforum is SexLab Framework is that it uses the animations included in SexLab Framework. If the problem persists after getting the framework and installing it... Well, I wouldn't know what it could be then. I already have the framework installed. I followed all of the instructions to the T. Everything generally works except the triggering of the animations. It does the stripping animation for a good minute then the aggressor stands up and walks away and the "Being Raped added" appears. I tried doing the clean up, save and reload for sexlab and that fixes it...for one scene. It shows the animation for one pairing then it goes back to the stripping only. I'm going to try re installing the framework. Did you use FNIS and is it up to date? I'm having the same problem as stitched. It plays the stripping animation, but after that, it just doesn't do anything. If I try and progress the animations manually, it doesn't work and the PC only jumps. FNIS is up to date and so is everything else I've been using.
MonaBabii Posted September 4, 2013 Posted September 4, 2013 I saw someone mentioning an issue where after a certain condition, the Follower/Companion wouldn't do anything when you command him/her to through Shift + H. Not sure when exactly this happened for me. Possibly after commanding Serana to do something and then killing the NPC. I didn't think it was a big issue at the time so I kept playing, but the problem persisted, so now some time has passed and I'm not 100% sure how to replicate the problem, but I -did- find a work-around: -If your follower is not doing anything when you command them to, aka point at an NPC and pressing Shift + H, you need to pull up the console, click on the follower and then type setnpcweight 0-99. I didn't test if there was a way to re-select my follower through Defeat's system, and if there is, if that would also do the trick... Probably I'll check and report back a bit later. Edit: Yeah nevermind, using the H key on the follower resets them just as using npcweight whew. The setnpcweight method worked but it also sort of resets the appearance of NPCs, so not really something you want to be doing a lot, specially on custom/appearance-tweaked NPCs. The one problem I'm still having is when I tie someone down and I go up to them to strip them, they say something like "Get off of me" and won't let me strip them at all. I still need confirmation on that if it's something I'm doing wrong or just a feature that's not yet fully developed upon. Minor Edit: Also when I go up to a sex scene going on, namely my follower either raping or getting raped, I can cheer them on, but I cannot for the life of me get the Masturbation part working. Cheers!
Goubo Posted September 4, 2013 Author Posted September 4, 2013 I'm having the same problem as stitched. It plays the stripping animation, but after that, it just doesn't do anything. If I try and progress the animations manually, it doesn't work and the PC only jumps. FNIS is up to date and so is everything else I've been using. But did you run "GenerateFNISforUsers" ? I saw someone mentioning an issue where after a certain condition, the Follower/Companion wouldn't do anything when you command him/her to through Shift + H. Not sure when exactly this happened for me. Possibly after commanding Serana to do something and then killing the NPC. I didn't think it was a big issue at the time so I kept playing, but the problem persisted, so now some time has passed and I'm not 100% sure how to replicate the problem, but I -did- find a work-around: -If your follower is not doing anything when you command them to, aka point at an NPC and pressing Shift + H, you need to pull up the console, click on the follower and then type setnpcweight 0-99. I didn't test if there was a way to re-select my follower through Defeat's system, and if there is, if that would also do the trick... Probably I'll check and report back a bit later. The one problem I'm still having is when I tie someone down and I go up to them to strip them, they say something like "Get off of me" and won't let me strip them at all. I still need confirmation on that if it's something I'm doing wrong or just a feature that's not yet fully developed upon. Cheers! Wierd shit, I'll take a look at the code. As for the undress option, as it is now it's only supposed to take off the torso piece of the NPC and that is all, the tie and Rob system is a lot better in the next version, you wll be able to take everything on the victim. (animated)
Devianne Posted September 4, 2013 Posted September 4, 2013 there is a problem with the game crash after the animation usually the threesome, and cant load game after edit: does the new mods work with 4.03 FNIS behavor ? I had wait more than 10 min but the menu in MCM does not appear, is there any way to manual adjust the option ?
ShinmaOC Posted September 5, 2013 Posted September 5, 2013 Hi, I've read through most of this thread and I haven't seen anyone mention the problem i've recently had. So apologies if it's already been brought up. The problem occurred with a random bandit chief, no more powerful than what he should have been for my level (mid teens). I enter the rape threshold, and everything goes as usual. But at the end of the rape, instead of both getting back up, I kept dying, even when I raised the health percentage to 90%. I have the post-rape debuff turned off, and am using SexLab Util to buff myself as the victim and Calm the aggressor in post. I haven't been able to reproduce this event with any other NPC, but I have been trying. Until I do, I'm not calling this a bug but rather a 'huh that was weird' glitch. Just posting this for the sake of info. Great mod, by the way. Thanks for the time and effort put into it.
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