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Guest Jenova23
Posted

Can't get this to work anymore not sure what happened I deactivated all my mods including this one and the necessary esp

s but it still doesn't work is this compatible with fnis 4.0?

Posted

 

I've loaded this up, but I haven't had anyone rape me. Let me tell you what I did to make sure I didn't so something funky when uninstalling the old version and installing this one.

 

First, I loaded up my game and uninstalled Defeat 2.0 from within MCM. I made a clean save then deleted the old .esp and scripts. I double checked and made sure that I deleted every script I found with "SexLabDefeat" in the name. I then dropped the new files into my data folder. I ran FNIS. I also ran BOSS.

 

I then started up Skyrim and opened the MCM to configure. The first thing that I noticed is that I now have 2 entries in MCM for SexLab Defeat. One is completely empty. The other has all the configurables that it should have. I'm not sure if this is because I missed an associated file when I was deleting or not. I searched my hard drive for "SexLabDefeat" and it only turned up the files from version 3.0.

 

I went out into the world to find bandits to fight. Instead of raping me, I was just getting killed. So, I figured maybe my health was set too low. I went in and set it to 80%. Surely, these guys couldn't kill me too quickly with my health set that high! But, they still killed me. No one attempted to rape me, at all. So, it wasn't a matter of one trying to rape me while the others beat on me.

 

I'm not sure if I've set up something wrong or if this is a bug.

 

Edit: I forgot to mention that I did install the new Get Up Faster mod that is now required.

 

The bolded/underlined happening to me as well. I have all the requirements installed. The config menu is showing up just fine. I never used Defeat before so I never had v2, just the current version. I'm just getting slaughtered with no rape attempts at all. Is there a fix for this? I've only read up to page 6 and I will continue to read on but just thought it'd ask.

 

 

Which other sexlab mod do you have installed? and which version of these?

Posted

I have a problem. First, the MCM menu won't open. It is there, and when i press it i get the normal menu, but when I click anything in the menus the options won't appear. Then There is the Not getting knocked truble i have. For now this mod has done nothing to me.

Posted

I have a problem. First, the MCM menu won't open. It is there, and when i press it i get the normal menu, but when I click anything in the menus the options won't appear. Then There is the Not getting knocked truble i have. For now this mod has done nothing to me.

Did you look under "Troubleshooting" in the original post?

Posted

i love this mod, wonderful! thx bro!

my review, mod does'nt conflicting with Etrus for Skyrim & Zaz Resource : whip, restraint, bondage.

do perfect combo with Beastiality Rape (giving chance fleeing more hard when bandit + creature arund you).

 

something to hard for me is rape the enemy (with character unsheat her sword). grab animation sometime not triggered.

nevertheless easy to be raped i think (this is good XD).

 

*sry for my bad english

Posted

 

 

 

As for the different ways to be knocked down, I'll do this when I add stuff with creatures.

 

 

How long would it approx take you to release a new version like that after Ashal releases 1.20?

Posted

I'm having an issue with the MCM option. I can click on it, and click on a few of the settings (general, player as victim, and another one, I think), but there are no options whatsoever. And once I exit out of the MCM, if I bring it back up, I can't select anything for any mod. I have no idea what could be causing this. 

Posted

I'm having an issue with the MCM option. I can click on it, and click on a few of the settings (general, player as victim, and another one, I think), but there are no options whatsoever. And once I exit out of the MCM, if I bring it back up, I can't select anything for any mod. I have no idea what could be causing this. 

 

If you read a few posts back, there is answer for this question almost on every pages of the thread.

For new game, disable Sexlab Defeat mod from Skyrimlauncher.exe or any mod manager first.  Then start a new game without this mod, save, wait until message of every MCM finish, exit, enable the mode, start game, load the recent save, wait until message of every MCM finish, enjoy Sex lab Defeat.

Posted

Thanks. I got it working, but when I hold down the modifier/action key when an NPC's in bleedout, the options that pop up are all in German for some reason.

Posted

Thanks. I got it working, but when I hold down the modifier/action key when an NPC's in bleedout, the options that pop up are all in German for some reason.

 

You may download German translation and install it unintentionally.

There is 2 files in download section English and German, select the correct one. 

-->> SexLab Defeat v3.2.rar

SexLabDefeat v3.2 ESP GR.rar

You may need to uninstall the old one first and doing clean save before install the English one.

Posted

 

Thanks. I got it working, but when I hold down the modifier/action key when an NPC's in bleedout, the options that pop up are all in German for some reason.

 

You may download German translation and install it unintentionally.

There is 2 files in download section English and German, select the correct one. 

-->> SexLab Defeat v3.2.rar

SexLabDefeat v3.2 ESP GR.rar

You may need to uninstall the old one first and doing clean save before install the English one.

 

Yup, sounds like what I did. That's what I get for only skimming through the first post.  

Posted

eMiko -> Tough to say, if I add a basic support it should be rather fast to do.

 

 

Sorry, there will be a little delay for the next release, I want to make the player victim script working better without changing the main way it works, so what I'm doing now is trying to put a wait loop when the player is knocked down and have companions.

 

For now it works like this:

If you have a companion you'll be knocked down during 30 seconds (I can make it configurable) during this time if you hold the Action key your char will try to get up every 2 seconds, you'll have a % chance to get up based on your lvl (lvl/5, so for instance if you are lvl 30 you have 6% to get up every 2 seconds.)

and if the companion is knocked down (NPC vs NPC settings) during this delay the rape will begin as normal (You'll still have a chance to resist here, I can put a malus based on time you tried to get up maybe?

 

That is kinda hard to introduce so I'm trying to find the best way I can find to do it, I have problems to make aggressors attacking the companion instead of ignoring him and proceed with the player.

 

Anyway the next version can be expected for this weekend.

 

But I want to play GTA.  :(

Posted

After grappling a target to the ground, initiating rape on the target causes my followers to aggro and kill the target. Could this be a conflict with EFF?

 

Also, trying to get a follower to rape the target results in the follower unsheathing and sheathing his sword then doing nothing.

Posted

That is kinda hard to introduce so I'm trying to find the best way I can find to do it, I have problems to make aggressors attacking the companion instead of ignoring him and proceed with the player.

In my arachnophobia testmod I made enemies ignore cocooned actors by setting them to unconscious. Buuuut it has 3 smallish issues:

+ animation can't be changed while unconscious so the last animation the actor played gets stuck until actor is set to conscious again (but I think it's not a huge problem if your knocked down state only uses 1 animation, setting actor back to conscious lets you change animations again)

+ if used on player camera gets stuck in 1 position until set to conscious

+ I think it also causes player's eyes to close and stay closed until reload

Posted

 

That is kinda hard to introduce so I'm trying to find the best way I can find to do it, I have problems to make aggressors attacking the companion instead of ignoring him and proceed with the player.

In my arachnophobia testmod I made enemies ignore cocooned actors by setting them to unconscious. Buuuut it has 3 smallish issues:

+ animation can't be changed while unconscious so the last animation the actor played gets stuck until actor is set to conscious again (but I think it's not a huge problem if your knocked down state only uses 1 animation, setting actor back to conscious lets you change animations again)

+ if used on player camera gets stuck in 1 position until set to conscious

+ I think it also causes player's eyes to close and stay closed until reload

 

 

Hum, I did not try the unconscious thing but I don't have any problem to make an npc being ignored anymore and I think I succeed to do what I wanted, however it is really too hard to handle multiple followers without having bugs everywhere so I think this will only work when you have only one follower with you.

 

I added another thing, the NPC vs NPC system will also detect npc involved into sex and stops the scene it if they are hit. (Including the player) I'll make it optionnal because this will affect every sex scene from sexlab plugins.

 

Shinji -> Oh, I'll try to add something, maybe humanoid creatures for starters then. :)

Posted

 

 

That is kinda hard to introduce so I'm trying to find the best way I can find to do it, I have problems to make aggressors attacking the companion instead of ignoring him and proceed with the player.

In my arachnophobia testmod I made enemies ignore cocooned actors by setting them to unconscious. Buuuut it has 3 smallish issues:

+ animation can't be changed while unconscious so the last animation the actor played gets stuck until actor is set to conscious again (but I think it's not a huge problem if your knocked down state only uses 1 animation, setting actor back to conscious lets you change animations again)

+ if used on player camera gets stuck in 1 position until set to conscious

+ I think it also causes player's eyes to close and stay closed until reload

 

 

Hum, I did not try the unconscious thing but I don't have any problem to make an npc being ignored anymore and I think I succeed to do what I wanted, however it is really too hard to handle multiple followers without having bugs everywhere so I think this will only work when you have only one follower with you.

 

I added another thing, the NPC vs NPC system will also detect npc involved into sex and stops the scene it if they are hit. (Including the player) I'll make it optionnal because this will affect every sex scene from sexlab plugins.

 

Shinji -> Oh, I'll try to add something, maybe humanoid creatures for starters then. :)

 

 

At least Draugh and Falmer.. and on Tuesday you can add the rest  :D  :D So by wednesday it will be ready.. :P

Posted

 

But I want to play GTA.  :(

 

i find this funneh

http://i.imgur.com/nPSsihn.png

 

anyhow i would use use your mod if it wasn't causing me probs

 

so jsut waiting here for days on end (2 weeks so far or w/e) waiting for that update.

 

take your time. can't rush perfection now can ya lol.

Posted

 

But I want to play GTA.  :(

 

As a fellow gamer, please release the update before playing GTAV

 

We all know what will happen if you start touching that gamepad. You will only play GTAV and nothing else ;)

Posted

 

I've loaded this up, but I haven't had anyone rape me. Let me tell you what I did to make sure I didn't so something funky when uninstalling the old version and installing this one.

 

First, I loaded up my game and uninstalled Defeat 2.0 from within MCM. I made a clean save then deleted the old .esp and scripts. I double checked and made sure that I deleted every script I found with "SexLabDefeat" in the name. I then dropped the new files into my data folder. I ran FNIS. I also ran BOSS.

 

I then started up Skyrim and opened the MCM to configure. The first thing that I noticed is that I now have 2 entries in MCM for SexLab Defeat. One is completely empty. The other has all the configurables that it should have. I'm not sure if this is because I missed an associated file when I was deleting or not. I searched my hard drive for "SexLabDefeat" and it only turned up the files from version 3.0.

 

I went out into the world to find bandits to fight. Instead of raping me, I was just getting killed. So, I figured maybe my health was set too low. I went in and set it to 80%. Surely, these guys couldn't kill me too quickly with my health set that high! But, they still killed me. No one attempted to rape me, at all. So, it wasn't a matter of one trying to rape me while the others beat on me.

 

I'm not sure if I've set up something wrong or if this is a bug.

 

Edit: I forgot to mention that I did install the new Get Up Faster mod that is now required.

 

The bolded/underlined happening to me as well. I have all the requirements installed. The config menu is showing up just fine. I never used Defeat before so I never had v2, just the current version. I'm just getting slaughtered with no rape attempts at all. Is there a fix for this? I've only read up to page 6 and I will continue to read on but just thought it'd ask.

 

 

 

i had the same problem similar to the underlined.. i also tried the clean up menu in defeat, re-installed defeat mod but the problem still occurs..  i played the game and when my hp was below 20%, i ran away then after around 5 seconds the defeat mod was triggered..  the mod was  delayed.. 

Posted

That's probably because you have script latency. Skyrim's script system functions differently to Oblivion of Fallout 3/NV. While it's efficient (less CPU hogging) for certain tasks it's not ideal for quickly responding to events. So for example complex combat mods are more difficult to keep responsive because you need stuff to happen the moment your weapon hits and that's not always the case due to how Papyrus works.

 

The more script heavy mods you're running the more script lag you'll have so the less responsive they'll feel.

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