Vithiss Posted February 25, 2014 Posted February 25, 2014 A "probably too complicated to be really useful" idea:  Could you use melee weapon skills comparison? I suggest this because, fighting skill, (technique, practice, know-how) can, and often does trump simple size or strength - it is both: knowing how to deliver attacks, but also how to evade them. You could still give bonuses for size/race/gender but this would allow for, say, Legate Rika to take Sven (the bard in Riverwood), which, I would think, she should be able to do rather handily on the one hand or to escape him readily on the other.  This may be a bit unfair to most mages (except those who use bound weapons enough to have put points and/or perks on those trees), but, personally, as was already noted, if you're playing a mage you should learn pretty fast not to let warrior types close to melee range with you, even if it means running away (or installing a multiple follower mod). I wouldn't find this "unfair" myself, but maybe I am just bad at the game and that's why my mages run away so much  Anyway, really looking forward to the new version, Defeat was one of the first LL mods I downloaded and it remains one of my favorites. Thanks!
Vithiss Posted February 25, 2014 Posted February 25, 2014 @Vagrantauthor  You're quite welcome of course, sorry it wasn't enough. I forgot about morality, you should turn that off for now. Lots of odd things are "moral" (wolves for example) and, as the mod-author noted, there have been problems with it lately. Once again, good luck. It's a great mod, hope you can get it going soon.
Wodahs007 Posted February 25, 2014 Posted February 25, 2014 Â Yes. Sorry that wasn't clear. Yeah but it's still not clear. ^^Â what happen when the aggressor is near your char? does he do the stripping animation? what happen after it? CTD? Are you sure your settings are good in both Defeat and SexLab regarding stripping? Â The attack/rape all happen as normal. Same thing afterwards. I can get up and fight again. Only the stripping doesn't happen. No animation. Just the attack. Â No, no CTD. And I'm certain the settings aren't interfereing with each other.
1conseq Posted February 26, 2014 Posted February 26, 2014 Two ways:  - Be the most realistic possible and make the gender matter : a male warrior aggressor on a female mage PC would let really few/no chance of escape. - Let the player choose "Magic" or "Physic" playstyle and change the algorithm to use the corresponding skills depending of this setting.  You mean, those are the two ways you are going to include or is it one or the other?
nutluck Posted February 26, 2014 Posted February 26, 2014  Two ways:  - Be the most realistic possible and make the gender matter : a male warrior aggressor on a female mage PC would let really few/no chance of escape. - Let the player choose "Magic" or "Physic" playstyle and change the algorithm to use the corresponding skills depending of this setting.  You mean, those are the two ways you are going to include or is it one or the other?   My guess is the default will be physical but there will be a menu option to change it.
vagrantauthor Posted February 26, 2014 Posted February 26, 2014 I did get the mod working again, and though I'm sure turning morality off will help against certain enemies/creatures, it was actually re-enabling the Slowdown effect under player as victim that did it. Once I turned that option back on, down went my character and up went the enemies. Â On a note unrelated to getting the mod to work, SkyRe caused my character to die from bleedout after the last hit taken. She went into the downed state and the enemies looked like they were getting ready to do their thing, then dead. Is there a workaround for this issue? I'd hate to increase the health threshold too much (was at 10%, now at 15%) because I don't want to give the enemy too easy an opportunity to have their way with my character, but I will if I have to.
Goubo Posted February 26, 2014 Author Posted February 26, 2014   Two ways:  - Be the most realistic possible and make the gender matter : a male warrior aggressor on a female mage PC would let really few/no chance of escape. - Let the player choose "Magic" or "Physic" playstyle and change the algorithm to use the corresponding skills depending of this setting.  You mean, those are the two ways you are going to include or is it one or the other?   My guess is the default will be physical but there will be a menu option to change it.  A "probably too complicated to be really useful" idea:  Could you use melee weapon skills comparison? I suggest this because, fighting skill, (technique, practice, know-how) can, and often does trump simple size or strength - it is both: knowing how to deliver attacks, but also how to evade them. You could still give bonuses for size/race/gender but this would allow for, say, Legate Rika to take Sven (the bard in Riverwood), which, I would think, she should be able to do rather handily on the one hand or to escape him readily on the other.  This may be a bit unfair to most mages (except those who use bound weapons enough to have put points and/or perks on those trees), but, personally, as was already noted, if you're playing a mage you should learn pretty fast not to let warrior types close to melee range with you, even if it means running away (or installing a multiple follower mod). I wouldn't find this "unfair" myself, but maybe I am just bad at the game and that's why my mages run away so much  Anyway, really looking forward to the new version, Defeat was one of the first LL mods I downloaded and it remains one of my favorites. Thanks!  I think I'm gonna go with this:  The level, the gender and 2 primary skills will be checked.  To be more in the spirit of Skyrim(you can lvl up what you want), I'm going to add the option for the player to choose his 2 skills he wants to defend with, only offensive ones: - One hand - Two hand - Alteration - Destruction - Archery - Alchemy  I'll add some of those effects from the old resist move corresponding to those skills.  And they will be calculated with the two most high level skills of the aggessor, his level and gender and this will determine how hard the bar will be to fill.    Yes. Sorry that wasn't clear. Yeah but it's still not clear. ^^ what happen when the aggressor is near your char? does he do the stripping animation? what happen after it? CTD? Are you sure your settings are good in both Defeat and SexLab regarding stripping?  The attack/rape all happen as normal. Same thing afterwards. I can get up and fight again. Only the stripping doesn't happen. No animation. Just the attack.  No, no CTD. And I'm certain the settings aren't interfereing with each other.  Hm, did you run FNIS after you installed Defeat? There is some custom added animations in my mod, the stripping one is one of them.  I did get the mod working again, and though I'm sure turning morality off will help against certain enemies/creatures, it was actually re-enabling the Slowdown effect under player as victim that did it. Once I turned that option back on, down went my character and up went the enemies.  On a note unrelated to getting the mod to work, SkyRe caused my character to die from bleedout after the last hit taken. She went into the downed state and the enemies looked like they were getting ready to do their thing, then dead. Is there a workaround for this issue? I'd hate to increase the health threshold too much (was at 10%, now at 15%) because I don't want to give the enemy too easy an opportunity to have their way with my character, but I will if I have to. Yeah I'll improve this aspect but I saw not so long ago in this thread a mod that make the player essential is compatible, check it out until the next update.Â
nutluck Posted February 26, 2014 Posted February 26, 2014 Sounds very cool, now all we have to do is wait for the next update to start testing it.
ttpt Posted February 26, 2014 Posted February 26, 2014 @goubo  I have skytweak and I noticed that you use HealRate, StaminaRate ang MagickaRate for the rape debuff, problem with using those variables is that they affect the regen for those stats only while out of combat, there other variables for combat regen of those stats, like CombatHealthRegenMult and probably similar for stamina and magicka that combat mods like deadly combat and ultimate combat use.  However skyrim itself never modifies those when giving boosts to regen, it uses HealRateMult, StaminaRateMult and MagickaRateMult, like when using the windwalker perk from the light armor tree your StaminaRateMult would get a boost of 50, going from 100 to 150, or the restoration perk for magicka which goes from 100 to 150 when you spend two skill points in recovery. Lover's Victim's debuff uses the HealRateMult variable. These variables affect both in combat and out of combat regen.  Basically the gist of it is that the debuff as it is right is only really effective when out of combat.  Â
Wodahs007 Posted February 26, 2014 Posted February 26, 2014 Â The attack/rape all happen as normal. Same thing afterwards. I can get up and fight again. Only the stripping doesn't happen. No animation. Just the attack. Â No, no CTD. And I'm certain the settings aren't interfereing with each other. Â Hm, did you run FNIS after you installed Defeat? There is some custom added animations in my mod, the stripping one is one of them. Â Yes, I tried that a few times.
Aensland_src Posted February 27, 2014 Posted February 27, 2014 Â Â The attack/rape all happen as normal. Same thing afterwards. I can get up and fight again. Only the stripping doesn't happen. No animation. Just the attack. Â No, no CTD. And I'm certain the settings aren't interfereing with each other. Â Hm, did you run FNIS after you installed Defeat? There is some custom added animations in my mod, the stripping one is one of them. Â Yes, I tried that a few times. Â Â this kind of issues are usually incompatibilities with other mods, and Im pretty sure you just aded the mod to an already existing save, try using a whole new game and check if it works...
sampsamp Posted February 27, 2014 Posted February 27, 2014 ok problem here after having sex the victim wont redress so far romance did the same too but not sexlab submit need help here
Guest Posted February 27, 2014 Posted February 27, 2014 Sexlab seems to have animations to support Giants, but for some reason they don't seem to be triggered by this mod. Has anyone else noticed this?
nutluck Posted February 27, 2014 Posted February 27, 2014 Sexlab seems to have animations to support Giants, but for some reason they don't seem to be triggered by this mod. Has anyone else noticed this? Â You sure you have the creature support toggled on in all the locations? I forget off the top of my head if Defeat has a toggle or not, I know most mods do and sexlab does have a creature support toggle that has to be turned on. Â
Guest Posted February 27, 2014 Posted February 27, 2014 All other creatures except dragons and giants seem to work fine.
nutluck Posted February 27, 2014 Posted February 27, 2014 Do they work with other mods? I would try another mod and see if you can get them to work. That will tell you if you have a problem with those creatures or with Defeat. If they work with other mods then it is something going on with defeat, but if they don't work with other mods then you likely have a problem with those creatures likely there animations. Â I say this cause while I never used this with dragons I had used it with giants while testing out this mod and submit decided which one I wanted to use for what and both mods supported giants just fine for me.
Zealot125 Posted March 1, 2014 Posted March 1, 2014 Quick question , perhaps it was in the nice big info on the plug in and I missed it if so my bad , But is there a way that if your using multiple companions(i use 5 thanks to Amazing Follower Tweaks , lets me have a nice party to go adventuring with lol) you could Handcuff say 6 bandits then instruct each of your companions to *take one* then you take the last one so all 6 of you are *dealing* with the bandits / thieves / poor sods etc ?  Thanks in advance - Z  Edit - Or if there is a mod that allows it , please direct me to it =)
WaxenFigure Posted March 1, 2014 Posted March 1, 2014 Right now I'd just like a setting where my followers didn't kill any one I tie up if there are any other hostiles in the area. Â Â
izumonoryu Posted March 2, 2014 Posted March 2, 2014 Defeat core (Player Down alone) is working fine, but followers (I'm using AFT) doesn't. When set to "All Down" with companion collateral on, and when NPC-NPC is on as well, followers will enter bleedout, enemies come after the player, sex starts but the followers once they come out, either go back into combat mode, or more likely, stand around without being affected. Have the latest SL framework, have run FNIS. Any help would be appreciated
Wodahs007 Posted March 2, 2014 Posted March 2, 2014 Â Â Â The attack/rape all happen as normal. Same thing afterwards. I can get up and fight again. Only the stripping doesn't happen. No animation. Just the attack. Â No, no CTD. And I'm certain the settings aren't interfereing with each other. Â Hm, did you run FNIS after you installed Defeat? There is some custom added animations in my mod, the stripping one is one of them. Â Yes, I tried that a few times. Â Â this kind of issues are usually incompatibilities with other mods, and Im pretty sure you just aded the mod to an already existing save, try using a whole new game and check if it works... Â Â That was good thought. I actually thought that work, but unfortunately it didn't. Interestingly, the issue seems to only be with my character. NPC Vs. NPCs still strip. Â
Wodahs007 Posted March 2, 2014 Posted March 2, 2014 Â Â Â The attack/rape all happen as normal. Same thing afterwards. I can get up and fight again. Only the stripping doesn't happen. No animation. Just the attack. Â No, no CTD. And I'm certain the settings aren't interfereing with each other. Â Hm, did you run FNIS after you installed Defeat? There is some custom added animations in my mod, the stripping one is one of them. Â Yes, I tried that a few times. Â Â this kind of issues are usually incompatibilities with other mods, and Im pretty sure you just aded the mod to an already existing save, try using a whole new game and check if it works... Â Â That was good thought. I actually thought that work, but unfortunately it didn't. Interestingly, the issue seems to only be with my character. NPC Vs. NPCs still strip. Â
cobaltxevion Posted March 2, 2014 Posted March 2, 2014 Hi there probably is it already posted a question but I can't read every pages and post to find it, so if someone can help me please. Â I have installed SexLab, MatchMaker and Defeat, the problem is the creatures/enemy cannot rape my char just kill it, I have enabled on SexLab MCM's menu the creature trigger as well. I have installed SOS + Carloss Canine/Lizard additions + SexLabs Nude Cratures and have noticed using dogs of Skyrm the mod itself change dogs on town so they don't get naughty bits on and they can't fuck even using MatcMaker spells, with DoS disabled it works fine. Â Someone's know if there's some others mod can cause conflicts, or if all I have listed conflicts each others? Â Any suggestions are welcome and thanks on advance. If someone likes to help or can see my mods list just ask about my email or PM me thanks. Â Cobalt
saladboy21 Posted March 2, 2014 Posted March 2, 2014 Does non-Dog rape work with DoS disabled? I know Nude Creatures does not interfere. I don't use that SoS mod but I can't imagine how it would affect Defeat.  If DoS has no impact, I'd try removing and reinstalling defeat. You may also want to put up your mod list behind a spoiler if you can.
cobaltxevion Posted March 2, 2014 Posted March 2, 2014 Does non-Dog rape work with DoS disabled? I know Nude Creatures does not interfere. I don't use that SoS mod but I can't imagine how it would affect Defeat.  If DoS has no impact, I'd try removing and reinstalling defeat. You may also want to put up your mod list behind a spoiler if you can.  Nope raping from creatures not work with or without DoS.esp checked, and yes DoS can affect all dogs on the game and make them even using MatchMaker spells to do nothing also make most dogs haven't any naughty bits, I can try to reinstall defeat and see if it works. and under post my mod list, also a better load order suggestion can be welcome, I use always BOSS utility for it.  Are making try to see if there's mod who conflicts step by step it's a long work as you see.. can try today to disable SOS (who is Schlong of Skyrim btw) and see what happens.  Note: Quieter Dogs and Dog of Skyrim.esp is disabled.   Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Hearthfires.esm Dragonborn.esm Falskaar.esm Wyrmstooth.esp ApachiiHair.esm RaceCompatibility.esm 3rdEraWeaponsMoS.esm ClimatesOfTamriel.esm Deus Mons.esm Lanterns Of Skyrim - All In One - Main.esm Omegared99-Compilation.esm Schlongs of Skyrim - Core.esm SexLab.esm SkyMoMod.esm SPIKE.esm SMPC.esp Unofficial Dawnguard Patch.esp Unofficial Hearthfire Patch.esp Unofficial Dragonborn Patch.esp RaceCompatibilityUSKPOverride.esp Weapons & Armor Fixes_Remade.esp Chesko_Frostfall.esp Better Dynamic Snow.esp AOS.esp ClimatesOfTamriel-Sound.esp DragonShout.esp IceBreaker's Improved Reverb-v0.02-Cleaned.esp Improved Combat Sounds v2.2.esp AOS_ICS Patch.esp StaticMeshImprovementMod.esp StaticMeshImprovementMod-DragonbornTernFix.esp StaticMeshImprovementMod-FurnitureChestSnowFix.esp TradeBarter.esp AK- Achievements Unlocked.esp AMatterOfTime.esp Ars Metallica.esp Ars Metallica - Dawnguard.esp Ars Metallica - Hearthfire.esp Ars Metallica - Dragonborn.esp AV1Dragon_Lords.esp CatFavMenu_ITA_HircineFIX.esp Console Books.esp DFB - Random Encounters.esp Dogs-of-Skyrim.esp --> disabled QuieterDogs.esp --> disabled ExpandedJewelryCrafting.esp Lanterns Of Skyrim - AIO - Dawnguard.esp Lost Art of the Blacksmith.esp More Craftables.esp PerkPointPotion.esp SexLabMatchMaker.esp SexLabNudeCreatures.esp SexLabDefeat.esp Skyrim Flora Overhaul.esp WetandCold.esp WetandCold - Ashes.esp Character Creation Overhaul.esp RaceMenu.esp RaceMenuPlugin.esp Player Size Adjuster.esp SkyUI.esp BlitzConsoleCommandsMCM.esp Archer's.esp ArgonianMercArmor.esp celtebonyarmor.esp Cloaks.esp Cloaks - Dawnguard.esp 1nivWICCloaks.esp 1nivWICSkyCloaksPatch.esp ColdharbourGreatsword.esp Demon Sword.esp DK_Armor_By_Hothtrooper44.esp Dragonbone Weapons.esp Dread Knight Weapon Set.esp DreamBurrowsRegalAssassin.esp DreamBurrowsRegalHuntsmanArmor.esp ElvenDragonboneArmor.esp Hothtrooper44_ArmorCompilation.esp imp_helm.esp imp_helm_dawn.esp Insanity's Shields.esp LCS_ImmersiveChainMail.esp LeftHandRings.esp LeftHandRings - Dawnguard.esp MageBackpack_byTumbajamba.esp MarshArmor.esp Newermind Bow Collection.esp Northborn Fur Hoods.esp 1nivWICSkyCloaksNorthPatch.esp NorseMaille.esp Omegared99-WeaponSets.esp PrvtI_HeavyArmory.esp PrvtI_HeavyArmory_DG_Addon.esp skyforgedShields.esp Skyrim Knights.esp Starseeker.esp Thanatos Dragonx.esp The Siegebreaker Greatsword.esp TribalMightArmor.esp 3rdEraWeapMoS-lvlList.esp Dr_Bandolier.esp ImmersiveArmorsNPCs.esp LC_immersiveLoot.esp Smithing Perks Overhaul_Remade.esp Complete Crafting Overhaul_Remade.esp Equipping Overhaul.esp Deus Mons_WithNPCs.esp Inconsequential NPCs.esp Run For Your Lives.esp The Paarthurnax Dilemma.esp AchieveThat.esp BlockSparkles.esp AOS_BlockSparkles Patch.esp Giant Mammoths.esp GrassOnSteroids_NaturalEdition_SFO.esp Guard Dialogue Overhaul.esp WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp ImmersiveFP.esp Legendary Artifacts.esp mjhCulturalDiversity - Khajiit Clothes.esp mjhCulturalDiversity - Khajiit Clothes Wet and Cold.esp mjhCulturalDiversity - Khajiit Armors.esp mjhCulturalDiversity - Argonian Armor.esp mjhCulturalDiversity - Argonian Dock Workers.esp mjhCulturalDiversity - Dunmer Clothes and Armor.esp mjhCulturalDiversity - No Dunmer Hoods.esp mjhCulturalDiversity - Aranea Ienith.esp mjhCulturalDiversity - Jenassa.esp mjhCulturalDiversity - Logrolf.esp More Dynamic Shadows.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp SOS - permaundies Addon.esp SFO - Expanded Diversity.esp SkyTEST-RealisticAnimals&Predators.esp SkyTEST-RealisticAnimals&Predators-Dawnguard.esp SkyTEST-RealisticAnimals&Predators-Dragonborn.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD-Dragonborn-MonsterMod EBT Patch.esp AOS_EBT Patch.esp skyforgedWeapons.esp NerniesCityandVillageExpansion.esp EnhancedLightsandFX.esp ELFX - Dawnguard.esp ELFX - Dragonborn.esp CinematicFireFX.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp AOS_CoT 3.1 compatibility patch.esp ClimatesOfTamriel-WinterEdition.esp Supreme Storms - Cot Version.esp CoT-WeatherPatch.esp CoT-WeatherPatch_DB.esp CoT-WeatherPatch_Snow-40.esp CoT-WeatherPatch_SupStorms.esp CoT-WeatherPatch_NL3.esp ELFXEnhancer.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp RND_NCVE-Patch.esp RND_SkyMoMod-Patch.esp RND_USKP-Patch.esp Werewolves.esp Balanced_Magic.esp Balanced_Magic_Dawnguard.esp Midas Magic Expanded.esp MorePowerfulShouts.esp ShoutCD.esp BFSEffects.esp FNISspells.esp Animated Weapon Enchants.esp EnchantingAwakened.esp EnchantingAwakenedFrostfallPatch.esp EnchantingAwakenedAWEPatch.esp LockpickingOverhaul4.esp Duel - Combat Realism.esp ACE Realistic Fighting.esp The Dance of Death - Ultimate Edition.esp ACE BYOG.esp ACE Speech.esp ACE Archery.esp ACE Armor.esp ACE Enchanting.esp ACE Magic.esp ACE Melee.esp ACE Smithing.esp ACE Synergy.esp CombinePotionsAlchemy.esp Animated Enchantments.esp vImmersiveBeds.esp vImmersiveBeds - HFDG.esp ksArgonianWarPaint.esp ksKhajiitWarpaints.esp Cimmerian.esp the lungaris - rabbit-like race.esp WotA-VaalsarkRace.esp UFO - Ultimate Follower Overhaul.esp UFO - Dragonborn AddOn.esp UFO - Heartfire AddOn.esp KhajiitChildren.esp My_Little_hatchling.esp My_Little_kitty_k.esp Height Adjusted Races with True Giants v4.esp dD - Realistic Ragdoll Force - Realistic.esp ethereal_elven_overhaul.esp Purewaters.esp RND_PureWaters-Patch.esp RealisticWaterTwo.esp RealisticWaterTwo - Waves.esp RealisticWaterTwo - Dawnguard.esp RealisticWaterTwo - Waves - Dawnguard.esp RealisticWaterTwo - Dragonborn.esp RealisticWaterTwo - Legendary.esp RealisticWaterTwo - Falskaar.esp RealisticWaterTwo - Waves - Falskaar.esp AOS_RWT Patch.esp Atlas Map Markers.esp Atlas Blackreach.esp Atlas Dawnguard.esp Atlas Hearthfire.esp Atlas Dragonborn.esp Atlas Compass Tweaks.esp BarenziahQuestMarkers.esp Skytest Monster Mod.esp AOS_WetandCold Patch.esp AOS_CTD_Fix.esp AOS_Reduced_Reverb_Addon.esp Vivid Landscapes.esp Watercolor_for_ENB_RWT.esp Prometheus_No_snow_Under_the_roof_Dawnguard_Patch.esp SkyFalls + SkyMills + DG + DB + FS + WT.esp SkyFalls DB + FS Small Waterfalls.esp Skytest USKP.esp CCO_Frostfall_Patch.esp Hothtrooper44_Armor_Ecksstra.esp ACE Archery - Dawnguard.esp Drink&WineHD.esp Meltdown Mod.esp Meltdown_Mod_Dragonborn.esp VelvetRobesandCloaks.esp RagnarSword.esp StormcloakVikings.esp SOS - Carloss32 Canine Addon.esp SOS - Carloss32 Lizard Addon.esp BHTNF_Eli.esp SexLabNudeCreaturesDG.esp
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now