irzal Posted February 19, 2014 Posted February 19, 2014 Irzal you're right. The main reason I used it was to test the mods uninterrupted, by deaths save load etc. :-) Â You are referring the "PC is essential mod"? Is it helping in any case? Because as I stated my character only ever gets killed (I believe there was also a bandit encounter that killed her instead of triggering the rape scene), but as far as I can see, is this no issue with the new version of SexLab. If it were, others would be reporting that issue as well...
Dorian Posted February 19, 2014 Posted February 19, 2014 Yes! Irzal it helps immensely.. That's why I mentioned it, they work nice together with defeat because you cannot die.. While my character is knocked down, cannot die, the attackers may not rape PC in the first instance but when I get up with little health restored(configurable in the mod), I am given a second chance and so do they, and they succeed.Check it out
irzal Posted February 19, 2014 Posted February 19, 2014 Thanks for the tip. I keep it in mind if I have further problems. However my installation was so CTD-prone that I am glad that it works now. Â It seems however I have found the solution for this particular issue: the morality button. With it checked, Forsworn (confirmed) and bandits (guess) stop raping. Strange, it seems they have their own sort of morality.
nutluck Posted February 19, 2014 Posted February 19, 2014 Thanks for the tip. I keep it in mind if I have further problems. However my installation was so CTD-prone that I am glad that it works now. Â It seems however I have found the solution for this particular issue: the morality button. With it checked, Forsworn (confirmed) and bandits (guess) stop raping. Strange, it seems they have their own sort of morality. Â Yes was about to post that. Dkatyrl ran into some odd morality with Submit too. Where some NPC's should but wouldn't. He changed it to morality 2 which now includes just about everyone but guards. Some of the NPC's have weird morality, like forsworn and some others. Â
Ramdarow Posted February 20, 2014 Posted February 20, 2014 Found a bug that is stopping me from continuing the quest line for the Companions. In the first main run through Crain's Crypt and Farkoes goes after a female npc that goes down but she suddenly dies and he is frozen there. I try going through a loading screen but he is still frozen back in the room. I try moving him (either getting him to fight me more pushing him back with a shout) but nothing works. I move the body and he fallows it. Any help? Other then that great mod! Â ((Never mind fixed it. Still awesome mod!))
Goubo Posted February 20, 2014 Author Posted February 20, 2014 Ok so about stripping,  In addition the the body stripping with its own animation and weapon strip, Head, hands and glove options can now be changed by the slot you want, a slider is added where you can choose the slot you want, the function will then check if your char wears something in this particular slot and the aggressor will do the stripping animation ("Pick up" vanilla animation, I'd love to have a custom one for this actually) For example instead of the head slot (30) you could put whatever the slot is for your pantie and the aggressor will rip off that pantie. (40 if the pantie is equipped in this slot)   Nutluck -> Those are really good ideas, I'll make some of it happen for sure. But keep in mind that I do not wish to alter anything vanilla and with some of those ideas I'll probably have to.  This mod is amazing!! Ok, some suggestions..I play a male character, when a woman defeats me the whole town(females) in x radius(<---could it be configurable?), gathers around cheering and waiting for their turn. Love that feature..I am wondering why is this not working for NPC's? When I threw some frenzy on a poor guard, only one female gave her attention to him, while he was knocked down.What troubles me in this scenario is that between turns, when each turn is complete, I can easily escape cause there are no movement penalties added.1.Can you implement some movement penalties like a short knocked down time after each rape(I think Submit uses that feature before you are tied) (I think that 5-10 secs, maybe also configurable and of course just an option) up until the next turn takes its place, so that you are forced to "have it all", when turns are in order to take place?Also there is a limitation in animations available, female dominating ones, I understand that is not an issue one can easily fix, neither it is your issue.2. Could you give us even more power in which animations are going to be played with defeat?Now for the matter of accidental dying I decided to use this "SM Essential Player by Strategy Master", so instead of dying there is a knock down and optionable penalties, I don't use anything else..If any of you are interested, mod author included, to check it out.Thank you!!!! 1 - There will be an option to be completely immobilized between turns yep. 2 - How so? And I'll see about improving the near death, I've put a simple tgm that seems to do the work for now.   Thanks for the tip. I keep it in mind if I have further problems. However my installation was so CTD-prone that I am glad that it works now.  It seems however I have found the solution for this particular issue: the morality button. With it checked, Forsworn (confirmed) and bandits (guess) stop raping. Strange, it seems they have their own sort of morality.  Yes was about to post that. Dkatyrl ran into some odd morality with Submit too. Where some NPC's should but wouldn't. He changed it to morality 2 which now includes just about everyone but guards. Some of the NPC's have weird morality, like forsworn and some others.  That will not be a problem in next update.  Found a bug that is stopping me from continuing the quest line for the Companions. In the first main run through Crain's Crypt and Farkoes goes after a female npc that goes down but she suddenly dies and he is frozen there. I try going through a loading screen but he is still frozen back in the room. I try moving him (either getting him to fight me more pushing him back with a shout) but nothing works. I move the body and he fallows it. Any help? Other then that great mod!  ((Never mind fixed it. Still awesome mod!)) Clean up should take care of this kind of bug in most cases.
aravis7 Posted February 20, 2014 Posted February 20, 2014 In the next update, will there be an option to remove the followers as aggresor without removing player as aggresor? (Sorry if this has already been asked or answered, I haven't followed the topic recently^^ ).
Goubo Posted February 20, 2014 Author Posted February 20, 2014 follower in Player as aggressor is only controlled by you, if you don't give any orders the follower will do nothing, you can forbid your followers to combat-rape in NPC-NPC, if that's your question.
aravis7 Posted February 20, 2014 Posted February 20, 2014 In fact, I have completely disabled npc vs npc (I've had a lot of ctds because of various mods, and now I'm a bit scriptophobic), but sometimes I still have combat rapes with my followers or even my horse^^. I 'll try to enable npc settings to fix it.
Goubo Posted February 20, 2014 Author Posted February 20, 2014 lol how is that even possible? the quest is supposed to be stopped if NPCvNPC is disabled, I'll take a look, thanks for the info.
renero Posted February 20, 2014 Posted February 20, 2014 if victim is disabled is disabled also creature? or not? thx in adv
1conseq Posted February 20, 2014 Posted February 20, 2014 Hey Goubo I've thought some suggestions for post-assault scenarios. I'm always looking for mods that enhance  immersion, authenticity, depth and I think what would fit this mod is some quick situations the PC has to survive, escape or fail  Now I'm thinking about a King Kong scenario where the Troll or Giant falls in love with the PC and actually cares about her and treats her very well, gives her stuff while at the same time never letting her get away LOL... It would be better if the creature gives her food because of the Realistic Needs and Diseases, now, raw food, so there's a chance she will get a disease That would be so freaking funny. Make the troll or giant say stuff like "me wants you here", "me loves you"... hahahahaha Then if you get too far away, the creature turns aggressive and chases you down and if you get beaten again... you are back in the same situation lol, make it a very short distance, meaning, she gets a little far, then the creature goes crazy already, after all, he's in LOVE lol I don't know if the creature should rape her in that situation, would be a little odd, but for the sake of seeing the mod-enhanced-looking-bouncing-boobs-and-booty, just let it happen lol though I never saw the animations for trolls or giants doing the boning, sort of curious to see it, though I'm not sure I want to LOL If you make this scenario, don't let the gear get taken away, if she's got that invisibility potion there, just let the player use it.  one scenario when being beaten by some orc faction members or maybe an alternative scenario for some bandits, or the forsworn, is the PC getting taken away and forced to brawl naked against another captive, to the enjoyment of a small crowd. If the PC wins, gets freed with the wrists bounds and without any gear,  then is let loose in the wilds. If you lose the fight though, the PC might get raped again or maybe she might die on the spot. I think it's better if she does not get killed, cause those mages are not going to be winning this one.. If she gets beat and raped again, make them just lock her somewhere, having to escape while the orc camp sleeps, otherwise tommorow it's gonna be Round Two. I guess it's simpler if she just gets bound and left somewhere, like in the Submit mod where she needs to lockpick her way out to even be able to walk around.  Are the necromancers a separated faction? If they are, I guess those poor sods would actually summon a corpse to rape the PC. It would be very fitting at least, you would have to just make a draugr come out to do it I guess. Then I don't think anything other than escaping or getting killed because I guess they like their people dead better.  Yeah, that's it I hope you liked these suggestions.
warden91 Posted February 20, 2014 Posted February 20, 2014 New to this mod and probably someone must have already asked this question but I'm lazy to read 130 pages sorry . Will there be any seduction features but not with spells rather something like using idles and emotes?
kittenzoe Posted February 20, 2014 Posted February 20, 2014 Hey guys, I'm the same way as the person above me, I'm too lazy to read all 130 pages, but my creature animations won't work, it plays the animations for my character, but the creatures just stand over me... I installed the FNIS creature pack through NMM, used BOSS to organize the load order, and used the Generate FNIS for Users tool...
Dorian Posted February 20, 2014 Posted February 20, 2014 ""1 - There will be an option to be completely immobilized between turns yep. 2 - How so? And I'll see about improving the near death, I've put a simple tgm that seems to do the work for now.""1. Thanks for replying, that's great news, immobilized while lying down would be even more realistic, lol, then the ladies could perform their reverse magic, one by one no interruptions, or.. in a knocked down state? Anyway this is great2. nah, not really, forget I said anything, just need more femdom anims..:-)Thanks!
Mik016 Posted February 21, 2014 Posted February 21, 2014 Seems to be working (my character can be knocked down by say, bandits, and the animation will be played after being stripped), BUT I can't get wolves to do the same. Will look for some other creatures and see if I can get any of them to work. Creatures ARE enabled, and I've done a clean install.  Current mods:  SexLab Nude Creatures SexLab Framework FNIS Behavior, and creature pack Eternal Black- Immersive bodies/gender bestiality animation pack bestiality extras Beeing Female Â
bigdawg78 Posted February 21, 2014 Posted February 21, 2014 I am having trouble as a werewolf after starting this mod up. Â I no longer get the dialogue to eat a corpse. Â Any suggestions? Â It may not be your mod, but I still thought I could reach out and ask. Â Thank you.
Guest Posted February 21, 2014 Posted February 21, 2014  Thanks again for replying,  I re-downloaded Animated prostitution along with the others files from this topic, but these files i'm missing aren't there  i've seen posts about people having the same missing-files, but nobody has fixed it, Could you upload your APSexIdles folder?, sorry for being so bothersome  Thanks!   Animated Prostitution is horrible, its a mod compeletely independent of the framework and i've always had issues with it. I would uninstall that and get TDF Prostitution instead.
Guest Posted February 21, 2014 Posted February 21, 2014 lol how is that even possible? the quest is supposed to be stopped if NPCvNPC is disabled, I'll take a look, thanks for the info. Â That is true, I had NPC vs. NPC disabled, and on rare occurances, There will still be rapes, except instead of it showing the npcs proper name, it will be [] wants to rape []
nutluck Posted February 21, 2014 Posted February 21, 2014 Nutluck -> Those are really good ideas, I'll make some of it happen for sure. But keep in mind that I do not wish to alter anything vanilla and with some of those ideas I'll probably have to. Â Which ones do you think would alter things from vanilla? I was on purpose trying to come up with things that wouldn't alter the vanilla game just add to it. Maybe the way i explained it wasn't clear on how I meant to do it then. But which ones do you feel I mentioned would have to alter something vanilla? Perhaps I can explain what I meant where it wouldn't or I will see what you mean and come up with a different idea. Â
aschoe311 Posted February 21, 2014 Posted February 21, 2014 PLEASE HELP!: I am trying to uninstall the mod, but I am running into issues. After following the exact uninstall instructions, deactivating in NMM, and then starting up the save I made after pressing uninstall, all the NPCs (except creatures because I chose not to install that) are in a semi t-pose and won't move. This issue is gamebreaking and I'd like to get it fixed asap.Â
woody1213 Posted February 21, 2014 Posted February 21, 2014 PLEASE HELP!: I am trying to uninstall the mod, but I am running into issues. After following the exact uninstall instructions, deactivating in NMM, and then starting up the save I made after pressing uninstall, all the NPCs (except creatures because I chose not to install that) are in a semi t-pose and won't move. This issue is gamebreaking and I'd like to get it fixed asap. Did you run FNIS after uninstalling?
aschoe311 Posted February 22, 2014 Posted February 22, 2014  PLEASE HELP!: I am trying to uninstall the mod, but I am running into issues. After following the exact uninstall instructions, deactivating in NMM, and then starting up the save I made after pressing uninstall, all the NPCs (except creatures because I chose not to install that) are in a semi t-pose and won't move. This issue is gamebreaking and I'd like to get it fixed asap. Did you run FNIS after uninstalling?  Thank you so much. I should have expected that would fix it since you had to run it to install, so why not uninstall. Also, do I need to run FNIS when uninstalling SexLab framework?
bigdawg78 Posted February 22, 2014 Posted February 22, 2014   PLEASE HELP!: I am trying to uninstall the mod, but I am running into issues. After following the exact uninstall instructions, deactivating in NMM, and then starting up the save I made after pressing uninstall, all the NPCs (except creatures because I chose not to install that) are in a semi t-pose and won't move. This issue is gamebreaking and I'd like to get it fixed asap. Did you run FNIS after uninstalling?  Thank you so much. I should have expected that would fix it since you had to run it to install, so why not uninstall. Also, do I need to run FNIS when uninstalling SexLab framework?  I re-run FNIS almost every mod install or uninstall with the exception of armor mods.
Wavo Posted February 22, 2014 Posted February 22, 2014 Hi, just downloaded the mod yesterday and I have been having issues on and off with my player being "rape-able" and most recently with being attacked during an event. 1) It would seem that my player can only be raped if the values for most of the combat requirements are at the default, setting them to knock down at 100% leads to just being killed, regardless of chance to knockdown. This isn't a major issue, seeing as how default is actually quite ok for playing. 2) What is definetely an issue at the moment is that while my player is stuck in an event, any nearby enemies not also in the event will begin combat once again after I have been stripped. My character briefly stands and they are aggro'd, but then the animation starts like normal with my attacker(s), only all of his buddies are trying (and sometimes succeeding) in killing me mid coitus. I feel like this is an issue with the Calm spell? I have tried setting the general setting for combat stops to both scene and all combat, but it has no effect. Thanks in advance for the help!
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