Guest Posted January 6, 2024 Posted January 6, 2024 In my tests comparing this to Defeat, I find it's pretty close, and prefer the struggle mechanic and reliability, but it doesn't seem to work on NPCs vs NPCs - in fact, when I have NPC defeat turned on in Archeron, it just makes NPCs immortal, so they fight each other to defeat, mill around aimlessly, and then start attacking again eventually. Is there some configuration anyone's found necessary to get this to work?
TEQUILA_SANSET Posted January 9, 2024 Posted January 9, 2024 after playing a scenario, for example, after a rape scene or after darkening the screen and starting a robbery quest, the game crashes 1
TEQUILA_SANSET Posted January 9, 2024 Posted January 9, 2024 logs: Skyrim SSE v1.6.1130 CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7E6BD085D SkyrimSE.exe+0CD085D mov r13, [rdi+rax*8+0x60] SYSTEM SPECS: OS: Майкрософт Windows 10 Домашняя v10.0.19045 CPU: AuthenticAMD AMD FX(tm)-8300 Eight-Core Processor GPU #1: Nvidia GA107 [GeForce RTX 3050 8GB] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 6.53 GB/7.98 GB GPU MEMORY: 2.28/7.12 GB PROBABLE CALL STACK: [0] 0x7FF7E6BD085D SkyrimSE.exe+0CD085D -> 68542+0x12D mov r13, [rdi+rax*8+0x60] [1] 0x7FF7E6BD4758 SkyrimSE.exe+0CD4758 -> 68617+0x58 movaps xmm0, xmm6 [2] 0x7FF7E6BF3048 SkyrimSE.exe+0CF3048 -> 69378+0xD8 mov ecx, [rbx+0x0C] [3] 0x7FF7E6BF3611 SkyrimSE.exe+0CF3611 -> 69380+0x361 mov r15d, eax [4] 0x7FF7E6BF199A SkyrimSE.exe+0CF199A -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74] [5] 0x7FF7E6BCC57D SkyrimSE.exe+0CCC57D -> 68445+0x3D mov rcx, [0x00007FF7E90B2FD8] [6] 0x7FFCBAAE7344 KERNEL32.DLL+0017344 [7] 0x7FFCBC1426B1 ntdll.dll+00526B1 REGISTERS: RAX 0xFFFFFFFFC8D20F90 (size_t) [uint: 18446744072783794064 int: -925757552] RCX 0x7FF7E90B3B48 (void* -> SkyrimSE.exe+31B3B48 cmp [rdi+0x1C2C70D], bl) RDX 0x1C2C8D24988 (void*) RBX 0x1C2C8D25E18 (void*) RSP 0xAC5F5FF5C0 (void*) RBP 0x2A08 (size_t) [10760] RSI 0x0 (size_t) [0] RDI 0x7FF7E906E570 (void* -> SkyrimSE.exe+316E570 add [rax], al) R8 0x1 (size_t) [1] R9 0x0 (size_t) [0] R10 0x7FF7E90BCCF0 (void* -> SkyrimSE.exe+31BCCF0 mov bh, 0x00) R11 0xAC5F5FF630 (void*) R12 0x7FF7E90B3B30 (MouseMoveEvent*) R13 0x7FF7E913ED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) R14 0x1C30CD1E080 (void*) R15 0x7FF7E913ED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) STACK: [RSP+0 ] 0x0 (size_t) [0] [RSP+8 ] 0x3F800000 (size_t) [1065353216] [RSP+10 ] 0x3F800000 (size_t) [1065353216] [RSP+18 ] 0x0 (size_t) [0] [RSP+20 ] 0x0 (size_t) [0] [RSP+28 ] 0x0 (size_t) [0] [RSP+30 ] 0x1C2C8D25E18 (void*) [RSP+38 ] 0x0 (size_t) [0] [RSP+40 ] 0x1C30CD1E080 (void*) [RSP+48 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+50 ] 0x0 (size_t) [0] [RSP+58 ] 0x0 (size_t) [0] [RSP+60 ] 0x0 (size_t) [0] [RSP+68 ] 0x7FF7E6BDA1BF (void* -> SkyrimSE.exe+0CDA1BF inc ebx) [RSP+70 ] 0x2 (size_t) [2] [RSP+78 ] 0x7FF7E913ED84 (void* -> SkyrimSE.exe+323ED84 add [rax], al) [RSP+80 ] 0x1 (size_t) [1] [RSP+88 ] 0x7FF7E913ED80 (void* -> SkyrimSE.exe+323ED80 add [rax], al) [RSP+90 ] 0x7FF7E913ED88 (void* -> SkyrimSE.exe+323ED88 add [rax], al) [RSP+98 ] 0x0 (size_t) [0] [RSP+A0 ] 0x7FF7E906E6A0 (void* -> SkyrimSE.exe+316E6A0 xor byte ptr [rcx+rdx*8], 0xC8) [RSP+A8 ] 0x0 (size_t) [0] [RSP+B0 ] 0x7FF7E906E720 (void* -> SkyrimSE.exe+316E720 add [rax], eax) [RSP+B8 ] 0x7FF7E6BD4758 (void* -> SkyrimSE.exe+0CD4758 movaps xmm0, xmm6) [RSP+C0 ] 0x7FF7E906E570 (void* -> SkyrimSE.exe+316E570 add [rax], al) [RSP+C8 ] 0x7FF7E90B3B30 (MouseMoveEvent*) [RSP+D0 ] 0x7FF700000000 (size_t) [140698833649664] [RSP+D8 ] 0x1C2C8FBFCB0 (void*) [RSP+E0 ] 0x0 (size_t) [0] [RSP+E8 ] 0x0 (size_t) [0] [RSP+F0 ] 0x1C2C70F21B0 (void*) [RSP+F8 ] 0x7FF7E6BF3048 (void* -> SkyrimSE.exe+0CF3048 mov ecx, [rbx+0x0C]) [RSP+100] 0x7FF700000002 (size_t) [140698833649666] [RSP+108] 0x7FF7E9140DA8 (void* -> SkyrimSE.exe+3240DA8 mov al, 0x21) [RSP+110] 0x0 (size_t) [0] [RSP+118] 0x7FFCB9CF507D (void* -> KERNELBASE.dll+005507D nop [rax+rax*1], eax) [RSP+120] 0x0 (size_t) [0] [RSP+128] 0x7FF7E9140D38 (BSJobs::JobThread*) [RSP+130] 0x7FF7E9140D58 (void* -> SkyrimSE.exe+3240D58 add [rax], al) [RSP+138] 0x1C2C70F21B0 (void*) [RSP+140] 0x7FF7E9154100 (void* -> SkyrimSE.exe+3254100 ) [RSP+148] 0x7FF7E6BF3611 (void* -> SkyrimSE.exe+0CF3611 mov r15d, eax) [RSP+150] 0x1 (size_t) [1] [RSP+158] 0x1 (size_t) [1] [RSP+160] 0x0 (size_t) [0] [RSP+168] 0x7FF7E6BC1223 (void* -> SkyrimSE.exe+0CC1223 mov rcx, [rsp+0x30]) [RSP+170] 0x1C2C70F21B0 (void*) [RSP+178] 0x1 (size_t) [1] [RSP+180] 0x1000 (size_t) [4096] [RSP+188] 0x4 (size_t) [4] [RSP+190] 0x1C2C70F2288 (void*) [RSP+198] 0x20000000A (size_t) [8589934602] [RSP+1A0] 0x1C300000000 (size_t) [1937030250496] [RSP+1A8] 0x1C2C70F2288 (void*) [RSP+1B0] 0x48 (size_t) [72] [RSP+1B8] 0x1C300000001 (size_t) [1937030250497] [RSP+1C0] 0x0 (size_t) [0] [RSP+1C8] 0x0 (size_t) [0] [RSP+1D0] 0x0 (size_t) [0] [RSP+1D8] 0x0 (size_t) [0] [RSP+1E0] 0x0 (size_t) [0] [RSP+1E8] 0x0 (size_t) [0] [RSP+1F0] 0x0 (size_t) [0] [RSP+1F8] 0x0 (size_t) [0] [RSP+200] 0x0 (size_t) [0] [RSP+208] 0x0 (size_t) [0] [RSP+210] 0x7FF7E9140D38 (BSJobs::JobThread*) [RSP+218] 0x7FF7E6BF199A (void* -> SkyrimSE.exe+0CF199A movzx eax, byte ptr [rbx+0xA74]) [RSP+220] 0x7FF7E9140D01 (void* -> SkyrimSE.exe+3240D01 add [rax], al) [RSP+228] 0x0 (size_t) [0] [RSP+230] 0x1 (size_t) [1] [RSP+238] 0x278 (size_t) [632] [RSP+240] 0x7FF7E9140D38 (BSJobs::JobThread*) [RSP+248] 0x7FF7E6BCC57D (void* -> SkyrimSE.exe+0CCC57D mov rcx, [0x00007FF7E90B2FD8]) [RSP+250] 0x7FF7E90B3030 (void* -> SkyrimSE.exe+31B3030 add [rax], al) [RSP+258] 0x7FF7E9140D38 (BSJobs::JobThread*) [RSP+260] 0x0 (size_t) [0] [RSP+268] 0x0 (size_t) [0] [RSP+270] 0x7FF7E9140D38 (BSJobs::JobThread*) [RSP+278] 0x0 (size_t) [0] [RSP+280] 0x0 (size_t) [0] [RSP+288] 0x7FFCBAAE7344 (void* -> KERNEL32.DLL+0017344 mov ecx, eax) [RSP+290] 0x0 (size_t) [0] [RSP+298] 0x0 (size_t) [0] [RSP+2A0] 0x0 (size_t) [0] [RSP+2A8] 0x0 (size_t) [0] [RSP+2B0] 0x0 (size_t) [0] [RSP+2B8] 0x7FFCBC1426B1 (void* -> ntdll.dll+00526B1 jmp 0x00007FFCBC1426D3) [RSP+2C0] 0x0 (size_t) [0] [RSP+2C8] 0x0 (size_t) [0] [RSP+2D0] 0x0 (size_t) [0] [RSP+2D8] 0x0 (size_t) [0] [RSP+2E0] 0x0 (size_t) [0] [RSP+2E8] 0x0 (size_t) [0] [RSP+2F0] 0x742DC2E600000000 (size_t) [8371561575449886720] [RSP+2F8] 0x0 (size_t) [0] [RSP+300] 0x0 (size_t) [0] [RSP+308] 0x7FFCB9DCDE30 (void* -> KERNELBASE.dll+012DE30 mov [rsp+0x10], rbx) [RSP+310] 0xAC5F5FE740 (void*) [RSP+318] 0xF337C473580001FF (size_t) [uint: 17525692474612253183 int: -921051599097298433] [RSP+320] 0x7FFCCDF11CD6 (size_t) [140723763616982] [RSP+328] 0xAC5F5FE740 (void*) [RSP+330] 0x0 (size_t) [0] [RSP+338] 0x0 (size_t) [0] [RSP+340] 0x0 (size_t) [0] [RSP+348] 0x0 (size_t) [0] [RSP+350] 0x0 (size_t) [0] [RSP+358] 0x0 (size_t) [0] [RSP+360] 0x0 (size_t) [0] [RSP+368] 0x0 (size_t) [0] [RSP+370] 0x0 (size_t) [0] [RSP+378] 0x0 (size_t) [0] [RSP+380] 0x0 (size_t) [0] [RSP+388] 0x0 (size_t) [0] [RSP+390] 0x0 (size_t) [0] [RSP+398] 0x0 (size_t) [0] [RSP+3A0] 0x0 (size_t) [0] [RSP+3A8] 0x0 (size_t) [0] [RSP+3B0] 0x0 (size_t) [0] [RSP+3B8] 0x0 (size_t) [0] [RSP+3C0] 0x0 (size_t) [0] [RSP+3C8] 0x0 (size_t) [0] [RSP+3D0] 0x0 (size_t) [0] [RSP+3D8] 0x0 (size_t) [0] [RSP+3E0] 0x0 (size_t) [0] [RSP+3E8] 0x0 (size_t) [0] [RSP+3F0] 0x0 (size_t) [0] [RSP+3F8] 0x0 (size_t) [0] [RSP+400] 0x0 (size_t) [0] [RSP+408] 0x0 (size_t) [0] [RSP+410] 0x0 (size_t) [0] [RSP+418] 0x0 (size_t) [0] [RSP+420] 0x0 (size_t) [0] [RSP+428] 0x0 (size_t) [0] [RSP+430] 0x0 (size_t) [0] [RSP+438] 0x0 (size_t) [0] [RSP+440] 0x0 (size_t) [0] [RSP+448] 0x0 (size_t) [0] [RSP+450] 0x0 (size_t) [0] [RSP+458] 0x0 (size_t) [0] [RSP+460] 0x0 (size_t) [0] [RSP+468] 0x0 (size_t) [0] [RSP+470] 0x0 (size_t) [0] [RSP+478] 0x0 (size_t) [0] [RSP+480] 0x0 (size_t) [0] [RSP+488] 0x0 (size_t) [0] [RSP+490] 0x0 (size_t) [0] [RSP+498] 0x0 (size_t) [0] [RSP+4A0] 0x0 (size_t) [0] [RSP+4A8] 0x0 (size_t) [0] [RSP+4B0] 0x0 (size_t) [0] [RSP+4B8] 0x0 (size_t) [0] [RSP+4C0] 0x0 (size_t) [0] [RSP+4C8] 0x0 (size_t) [0] [RSP+4D0] 0x0 (size_t) [0] [RSP+4D8] 0x0 (size_t) [0] [RSP+4E0] 0x0 (size_t) [0] [RSP+4E8] 0x0 (size_t) [0] [RSP+4F0] 0x0 (size_t) [0] [RSP+4F8] 0x0 (size_t) [0] [RSP+500] 0x0 (size_t) [0] [RSP+508] 0x0 (size_t) [0] [RSP+510] 0x0 (size_t) [0] [RSP+518] 0x0 (size_t) [0] [RSP+520] 0x0 (size_t) [0] [RSP+528] 0x0 (size_t) [0] [RSP+530] 0x0 (size_t) [0] [RSP+538] 0x0 (size_t) [0] [RSP+540] 0x0 (size_t) [0] [RSP+548] 0x0 (size_t) [0] [RSP+550] 0x0 (size_t) [0] [RSP+558] 0x0 (size_t) [0] [RSP+560] 0x0 (size_t) [0] [RSP+568] 0x0 (size_t) [0] [RSP+570] 0x0 (size_t) [0] [RSP+578] 0x0 (size_t) [0] [RSP+580] 0x0 (size_t) [0] [RSP+588] 0x0 (size_t) [0] [RSP+590] 0x0 (size_t) [0] [RSP+598] 0x0 (size_t) [0] [RSP+5A0] 0x0 (size_t) [0] [RSP+5A8] 0x0 (size_t) [0] [RSP+5B0] 0x0 (size_t) [0] [RSP+5B8] 0x0 (size_t) [0] [RSP+5C0] 0x0 (size_t) [0] [RSP+5C8] 0x0 (size_t) [0] [RSP+5D0] 0x0 (size_t) [0] [RSP+5D8] 0x0 (size_t) [0] [RSP+5E0] 0x0 (size_t) [0] [RSP+5E8] 0x0 (size_t) [0] [RSP+5F0] 0x0 (size_t) [0] [RSP+5F8] 0x0 (size_t) [0] [RSP+600] 0x0 (size_t) [0] [RSP+608] 0x0 (size_t) [0] [RSP+610] 0x0 (size_t) [0] [RSP+618] 0x0 (size_t) [0] [RSP+620] 0x0 (size_t) [0] [RSP+628] 0x0 (size_t) [0] [RSP+630] 0x0 (size_t) [0] [RSP+638] 0x0 (size_t) [0] [RSP+640] 0x0 (size_t) [0] [RSP+648] 0x0 (size_t) [0] [RSP+650] 0x0 (size_t) [0] [RSP+658] 0x0 (size_t) [0] [RSP+660] 0x0 (size_t) [0] [RSP+668] 0x0 (size_t) [0] [RSP+670] 0x0 (size_t) [0] [RSP+678] 0x0 (size_t) [0] [RSP+680] 0x0 (size_t) [0] [RSP+688] 0x0 (size_t) [0] [RSP+690] 0x0 (size_t) [0] [RSP+698] 0x0 (size_t) [0] [RSP+6A0] 0x0 (size_t) [0] [RSP+6A8] 0x0 (size_t) [0] [RSP+6B0] 0x0 (size_t) [0] [RSP+6B8] 0x0 (size_t) [0] [RSP+6C0] 0x0 (size_t) [0] [RSP+6C8] 0x0 (size_t) [0] [RSP+6D0] 0x0 (size_t) [0] [RSP+6D8] 0x0 (size_t) [0] [RSP+6E0] 0x0 (size_t) [0] [RSP+6E8] 0x0 (size_t) [0] [RSP+6F0] 0x0 (size_t) [0] [RSP+6F8] 0x0 (size_t) [0] [RSP+700] 0x0 (size_t) [0] [RSP+708] 0x0 (size_t) [0] [RSP+710] 0x0 (size_t) [0] [RSP+718] 0x0 (size_t) [0] [RSP+720] 0x0 (size_t) [0] [RSP+728] 0x0 (size_t) [0] [RSP+730] 0x0 (size_t) [0] [RSP+738] 0x0 (size_t) [0] [RSP+740] 0x0 (size_t) [0] [RSP+748] 0x0 (size_t) [0] [RSP+750] 0x0 (size_t) [0] [RSP+758] 0x0 (size_t) [0] [RSP+760] 0x0 (size_t) [0] [RSP+768] 0x0 (size_t) [0] [RSP+770] 0x0 (size_t) [0] [RSP+778] 0x0 (size_t) [0] [RSP+780] 0x0 (size_t) [0] [RSP+788] 0x0 (size_t) [0] [RSP+790] 0x0 (size_t) [0] [RSP+798] 0x0 (size_t) [0] [RSP+7A0] 0x0 (size_t) [0] [RSP+7A8] 0x0 (size_t) [0] [RSP+7B0] 0x0 (size_t) [0] [RSP+7B8] 0x0 (size_t) [0] [RSP+7C0] 0x0 (size_t) [0] [RSP+7C8] 0x0 (size_t) [0] [RSP+7D0] 0x0 (size_t) [0] [RSP+7D8] 0x0 (size_t) [0] [RSP+7E0] 0x0 (size_t) [0] [RSP+7E8] 0x0 (size_t) [0] [RSP+7F0] 0x0 (size_t) [0] [RSP+7F8] 0x0 (size_t) [0] [RSP+800] 0x0 (size_t) [0] [RSP+808] 0x0 (size_t) [0] [RSP+810] 0x0 (size_t) [0] [RSP+818] 0x0 (size_t) [0] [RSP+820] 0x0 (size_t) [0] [RSP+828] 0x0 (size_t) [0] [RSP+830] 0x0 (size_t) [0] [RSP+838] 0x0 (size_t) [0] [RSP+840] 0x0 (size_t) [0] [RSP+848] 0x0 (size_t) [0] [RSP+850] 0x0 (size_t) [0] [RSP+858] 0x0 (size_t) [0] [RSP+860] 0x0 (size_t) [0] [RSP+868] 0x0 (size_t) [0] [RSP+870] 0x0 (size_t) [0] [RSP+878] 0x0 (size_t) [0] [RSP+880] 0x0 (size_t) [0] [RSP+888] 0x0 (size_t) [0] [RSP+890] 0x0 (size_t) [0] [RSP+898] 0x0 (size_t) [0] [RSP+8A0] 0x0 (size_t) [0] [RSP+8A8] 0x0 (size_t) [0] [RSP+8B0] 0x0 (size_t) [0] [RSP+8B8] 0x0 (size_t) [0] [RSP+8C0] 0x0 (size_t) [0] [RSP+8C8] 0x0 (size_t) [0] [RSP+8D0] 0x0 (size_t) [0] [RSP+8D8] 0x0 (size_t) [0] [RSP+8E0] 0x0 (size_t) [0] [RSP+8E8] 0x0 (size_t) [0] [RSP+8F0] 0x0 (size_t) [0] [RSP+8F8] 0x0 (size_t) [0] [RSP+900] 0x0 (size_t) [0] [RSP+908] 0x0 (size_t) [0] [RSP+910] 0x0 (size_t) [0] [RSP+918] 0x0 (size_t) [0] [RSP+920] 0x0 (size_t) [0] [RSP+928] 0x0 (size_t) [0] [RSP+930] 0x0 (size_t) [0] [RSP+938] 0x0 (size_t) [0] [RSP+940] 0x0 (size_t) [0] [RSP+948] 0x0 (size_t) [0] [RSP+950] 0x0 (size_t) [0] [RSP+958] 0x0 (size_t) [0] [RSP+960] 0x0 (size_t) [0] [RSP+968] 0x0 (size_t) [0] [RSP+970] 0x0 (size_t) [0] [RSP+978] 0x0 (size_t) [0] [RSP+980] 0x0 (size_t) [0] [RSP+988] 0x0 (size_t) [0] [RSP+990] 0x0 (size_t) [0] [RSP+998] 0x0 (size_t) [0] [RSP+9A0] 0x0 (size_t) [0] [RSP+9A8] 0x0 (size_t) [0] [RSP+9B0] 0x0 (size_t) [0] [RSP+9B8] 0x0 (size_t) [0] [RSP+9C0] 0x0 (size_t) [0] [RSP+9C8] 0x0 (size_t) [0] [RSP+9D0] 0x0 (size_t) [0] [RSP+9D8] 0x0 (size_t) [0] [RSP+9E0] 0x0 (size_t) [0] [RSP+9E8] 0x0 (size_t) [0] [RSP+9F0] 0x0 (size_t) [0] [RSP+9F8] 0x0 (size_t) [0] [RSP+A00] 0x0 (size_t) [0] [RSP+A08] 0x0 (size_t) [0] [RSP+A10] 0x0 (size_t) [0] [RSP+A18] 0x0 (size_t) [0] [RSP+A20] 0x0 (size_t) [0] [RSP+A28] 0x0 (size_t) [0] [RSP+A30] 0x0 (size_t) [0] [RSP+A38] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 X3DAudio1_7.dll 0x000059360000 AnimationMotionRevolution.dll 0x01C307760000 SkyrimSE.exe 0x7FF7E5F00000 MSVCP140.dll 0x7FFC7ED40000 VCRUNTIME140.dll 0x7FFC7FAC0000 usvfs_x64.dll 0x7FFC7FCB0000 DSOUND.DLL 0x7FFC807B0000 XAudio2_7.dll 0x7FFC808B0000 gameoverlayrenderer64.dll 0x7FFC80C00000 tier0_s64.dll 0x7FFC80E90000 steamclient64.dll 0x7FFC81030000 skee64.dll 0x7FFC84D30000 po3_PhotoMode.dll 0x7FFC84FA0000 po3_PapyrusExtender.dll 0x7FFC85A50000 po3_FEC.dll 0x7FFC85CC0000 PapyrusUtil.dll 0x7FFC86420000 OpenAnimationReplacer.dll 0x7FFC86EA0000 JContainers64.dll 0x7FFC87130000 CrashLogger.dll 0x7FFC87410000 vstdlib_s64.dll 0x7FFC877D0000 ImprovedCameraSE.dll 0x7FFC87DD0000 cbp.dll 0x7FFC88420000 SexLabUtil.dll 0x7FFC89D60000 skse64_1_6_1130.dll 0x7FFC89FA0000 d3dx9_42.dll 0x7FFC8A880000 po3_Tweaks.dll 0x7FFC8B4B0000 Acheron.dll 0x7FFC8E0F0000 po3_ConsolePlusPlus.dll 0x7FFC8E580000 mskeyprotect.dll 0x7FFC914E0000 DINPUT8.dll 0x7FFC92A50000 MCMHelper.dll 0x7FFC93000000 Fuz Ro D'oh.dll 0x7FFC94B80000 DeadlyCombat.dll 0x7FFC94D40000 MessageBus.dll 0x7FFC95270000 ncryptsslp.dll 0x7FFC95C70000 AnimationQueueFix.dll 0x7FFC97770000 bink2w64.dll 0x7FFC977E0000 webio.dll 0x7FFC9EB50000 winmmbase.dll 0x7FFCA0FC0000 nvwgf2umx.dll 0x7FFCA1330000 VCRUNTIME140_1.dll 0x7FFCA9750000 Secur32.dll 0x7FFCA9850000 AchievementsModsEnabler.dll 0x7FFCAA1A0000 xinput1_4.dll 0x7FFCAA760000 DINPUT8.dll 0x7FFCAA780000 steam_api64.dll 0x7FFCAA7D0000 OneCoreCommonProxyStub.dll 0x7FFCAB1C0000 rasadhlp.dll 0x7FFCAB2B0000 fwpuclnt.dll 0x7FFCAB950000 inputhost.dll 0x7FFCAC240000 Windows.UI.dll 0x7FFCACF70000 textinputframework.dll 0x7FFCAEAA0000 TextShaping.dll 0x7FFCAEBF0000 WINMM.dll 0x7FFCAED90000 MSVCP140_ATOMIC_WAIT.dll 0x7FFCB0450000 nvldumdx.dll 0x7FFCB09E0000 OneCoreUAPCommonProxyStub.dll 0x7FFCB0FE0000 dxcore.dll 0x7FFCB1960000 dbghelp.dll 0x7FFCB2630000 cryptnet.dll 0x7FFCB3030000 VERSION.dll 0x7FFCB3070000 drvstore.dll 0x7FFCB31B0000 WINHTTP.dll 0x7FFCB33F0000 MMDevApi.dll 0x7FFCB3830000 AUDIOSES.DLL 0x7FFCB38C0000 windowscodecs.dll 0x7FFCB3A50000 dhcpcsvc.DLL 0x7FFCB3CA0000 twinapi.appcore.dll 0x7FFCB3D30000 WindowManagementAPI.dll 0x7FFCB3FC0000 WINNSI.DLL 0x7FFCB4310000 avrt.dll 0x7FFCB4700000 AchievementsModsEnablerLoader.dll 0x7FFCB4A10000 PROPSYS.dll 0x7FFCB5350000 wintypes.dll 0x7FFCB5620000 D3DCOMPILER_47.dll 0x7FFCB5780000 d3d11.dll 0x7FFCB61A0000 dcomp.dll 0x7FFCB6410000 CoreUIComponents.dll 0x7FFCB6980000 CoreMessaging.dll 0x7FFCB6CE0000 uxtheme.dll 0x7FFCB71E0000 resourcepolicyclient.dll 0x7FFCB72C0000 dwmapi.dll 0x7FFCB73C0000 kernel.appcore.dll 0x7FFCB76B0000 windows.storage.dll 0x7FFCB78B0000 HID.DLL 0x7FFCB8050000 dxgi.dll 0x7FFCB8090000 schannel.DLL 0x7FFCB8740000 rsaenh.dll 0x7FFCB8830000 ntmarta.dll 0x7FFCB8950000 UMPDC.dll 0x7FFCB8BF0000 IPHLPAPI.DLL 0x7FFCB8C10000 DNSAPI.dll 0x7FFCB8C60000 powrprof.dll 0x7FFCB8D80000 MSWSOCK.dll 0x7FFCB8F70000 CRYPTSP.dll 0x7FFCB9160000 CRYPTBASE.DLL 0x7FFCB9180000 Wldp.dll 0x7FFCB9210000 NTASN1.dll 0x7FFCB9240000 ncrypt.dll 0x7FFCB9280000 msasn1.dll 0x7FFCB93A0000 devobj.dll 0x7FFCB9560000 DPAPI.DLL 0x7FFCB95C0000 SspiCli.dll 0x7FFCB96B0000 profapi.dll 0x7FFCB9700000 wintrust.dll 0x7FFCB97D0000 ucrtbase.dll 0x7FFCB9840000 msvcp_win.dll 0x7FFCB9940000 win32u.dll 0x7FFCB99E0000 gdi32full.dll 0x7FFCB9AC0000 bcryptprimitives.dll 0x7FFCB9BE0000 bcrypt.dll 0x7FFCB9C70000 KERNELBASE.dll 0x7FFCB9CA0000 cfgmgr32.dll 0x7FFCB9FA0000 CRYPT32.dll 0x7FFCB9FF0000 USER32.dll 0x7FFCBA1E0000 WS2_32.dll 0x7FFCBA380000 ADVAPI32.dll 0x7FFCBA450000 imagehlp.dll 0x7FFCBA6B0000 MSCTF.dll 0x7FFCBA6D0000 RPCRT4.dll 0x7FFCBA7F0000 PSAPI.DLL 0x7FFCBA980000 ole32.dll 0x7FFCBA990000 KERNEL32.DLL 0x7FFCBAAD0000 clbcatq.dll 0x7FFCBABF0000 SHCORE.dll 0x7FFCBAD80000 SETUPAPI.dll 0x7FFCBAE30000 sechost.dll 0x7FFCBB2A0000 NSI.dll 0x7FFCBB340000 IMM32.DLL 0x7FFCBB350000 OLEAUT32.dll 0x7FFCBB400000 SHELL32.dll 0x7FFCBB4D0000 msvcrt.dll 0x7FFCBBC20000 shlwapi.dll 0x7FFCBBCC0000 GDI32.dll 0x7FFCBBD20000 combase.dll 0x7FFCBBD50000 ntdll.dll 0x7FFCBC0F0000 SKSE PLUGINS: Acheron.dll v1.4.1 AchievementsModsEnablerLoader.dll v1.2 AnimationMotionRevolution.dll AnimationQueueFix.dll v1.0.1 cbp.dll CrashLogger.dll v1.12.1 DeadlyCombat.dll v1.0.1 Fuz Ro D'oh.dll v2.4.7.1212 ImprovedCameraSE.dll JContainers64.dll v4.2.8 MCMHelper.dll v1.5 OpenAnimationReplacer.dll v2.0.2 PapyrusUtil.dll po3_ConsolePlusPlus.dll v1.4.1.1 po3_FEC.dll v5.1.0.1 po3_PapyrusExtender.dll v5.6.1.1 po3_PhotoMode.dll v1.2.0.1 po3_Tweaks.dll v1.8.1.1 SexLabUtil.dll skee64.dll PLUGINS: Light: 19 Regular: 87 Total: 106 [ 0] Skyrim.esm [ 1] Update.esm [ 2] Dawnguard.esm [ 3] HearthFires.esm [ 4] Dragonborn.esm [ 5] ccBGSSSE001-Fish.esm [ 6] ccBGSSSE025-AdvDSGS.esm [ 7] ZaZAnimationPack.esm [ 8] SexLab.esm [ 9] SexLabAroused.esm [ A] Devious Devices - Assets.esm [ B] Devious Devices - Integration.esm [ C] Devious Devices - Expansion.esm [ D] Devious Devices - Contraptions.esm [ E] CreatureFramework.esm [ F] PamaFurnitureScr.esp [10] ApachiiHairFemales.esm [11] ApachiiHair.esm [12] FISS.esp [13] RSkyrimChildren.esm [14] Unofficial Skyrim Special Edition Patch.esp [15] zRavenous.esp [16] RaceMenu.esp [17] Slaverun_Reloaded.esp [18] RaceMenuMorphsCBBE.esp [19] SkyUI_SE.esp [1A] RaceMenuPlugin.esp [1B] FNIS.esp [1C] XPMSE.esp [1D] SD Cages.esp [1E] dcc-dm2.esp [1F] SGEyebrows.esp [20] Devious Devices - BRRF.esp [21] Devious Devices For Him.esp [22] SLAnimLoader.esp [23] SexLabSkoomaWhore.esp [24] sanguinesDebauchery.esp [25] SLALAnimObjBillyy.esp [26] ReAnimate.esp [27] DeadlyMutilation.esp [28] FNISSexyMove.esp [29] Apocalypse - Magic of Skyrim.esp [2A] MysticismMagic.esp [2B] Adamant.esp [2C] Immersive Encounters.esp [2D] MisterBs Lootable Things.esp [2E] Perk Points and More Gold for Bounty Quests.esp [2F] Bardals Company LTPS.esp [30] TempleOfMolagBal.esp [31] zDarkArena.esp [32] Destructible Skyrim.esp [33] AI Overhaul.esp [34] Combat Evolved.esp [35] DeadlyCombat.esp [36] Sneak Tools.esp [37] Sneak Tools Vanilla Hoods.esp [38] Sneak Tools Vanilla Masks.esp [39] Wildcat - Combat of Skyrim.esp [3A] DepthsOfSkyrim.esp [3B] Phillip the Horse.esp [3C] MakeSkyrimStraightAgain.esp [3D] MeatFarm.esp [3E] SexLab-AmorousAdventures.esp [3F] Schlongs of Skyrim - Light.esp [40] SOSRaceMenu.esp [41] Killable Children.esp [42] KC - USLEEP Patch.esp [43] SimpleSlavery.esp [44] Open Cities Skyrim.esp [45] Action Combat.esp [46] BesEss.esp [47] DeadBodyCollision.esp [48] SexLab_Solutions.esp [49] SkyCasino.esp [4A] SLAL_AnimationsByLeito.esp [4B] The Ancient Profession.esp [4C] Jewelry limiter.esp [4D] KS Hairdo's.esp [4E] Bal Temple kidnapping addon.esp [4F] Relationship Dialogue Overhaul.esp [50] UIExtensions.esp [51] dD - Enhanced Blood Main.esp [52] dD-Larger Drips.esp [53] Skyrim Immersive Creatures Special Edition.esp [54] EBT - IC PATCH.esp [55] Cutting Room Floor.esp [56] RSChildren.esp [FE: 0] ccQDRSSE001-SurvivalMode.esl [FE: 1] ccBGSSSE037-Curios.esl [FE: 2] _ResourcePack.esl [FE: 3] Toys.esm [FE: 4] Acheron.esm [FE: 5] Expressive Facegen Morphs.esl [FE: 6] CBBE.esp [FE: 7] Devious Devices SE patch.esp [FE: 8] Keytrace.esp [FE: 9] PhotoMode.esp [FE: A] FEC.esp [FE: B] MCMHelper.esp [FE: C] Immersive Encounters - Open Cities Patch.esp [FE: D] Classic Toy Box.esp [FE: E] ToysWorkshop.esp [FE: F] Brawl Lines Expansion.esp [FE: 10] Spoils of War.esp [FE: 11] YameteKudasai.esp [FE: 12] RSC CRF Patch.esp
TEQUILA_SANSET Posted January 9, 2024 Posted January 9, 2024 moreover, conflicts with this mod are not displayed in Seedit
Maguro1234 Posted January 10, 2024 Posted January 10, 2024 Can't seem to enable creatures. It just shows up as disabled in the MCM. I'm pretty sure I have all the creature frameworks and animations. Couldn't find the validation.yaml file either, just a folder to Acheron. Thanks in advance.
chompchomp Posted January 10, 2024 Posted January 10, 2024 I see the mod seem not have been updated since a few month, does it work with the last version of archeron a few days ago ? And does it still buggy with sexlab p+ ? Thanks.
HornyNarwhal Posted January 14, 2024 Posted January 14, 2024 I'm most likely beating a dead horse and I apologise, but there's no way for Yamete Kudasai to be compatible with OStim Standalone? No older version of Kudasai that worked with earlier OStim iterations that I might be able to jerry-rig compatibility somehow? I'm sorry to hear that there's no planned compatibility with future OStim. Yamete REDUX is supposedly an abandoned, problematic mess and ODefeat has become a relic.
DIYDeath Posted January 21, 2024 Posted January 21, 2024 On 1/13/2024 at 8:05 PM, HornyNarwhal said: I'm most likely beating a dead horse and I apologise, but there's no way for Yamete Kudasai to be compatible with OStim Standalone? No older version of Kudasai that worked with earlier OStim iterations that I might be able to jerry-rig compatibility somehow? I'm sorry to hear that there's no planned compatibility with future OStim. Yamete REDUX is supposedly an abandoned, problematic mess and ODefeat has become a relic. Nothing is, closest you'll get is the fan-project in the Odefeat comments and it's a barely functional proof of concept mess.
rvhausen Posted February 2, 2024 Posted February 2, 2024 On 1/9/2024 at 11:58 PM, chompchomp said: I see the mod seem not have been updated since a few month, does it work with the last version of archeron a few days ago ? And does it still buggy with sexlab p+ ? Thanks. Does P+ have a problem with its tag registry? (the creature race keys in particular)
LewdZenn Posted February 9, 2024 Posted February 9, 2024 Just a heads up, Diary of Mine has the same menu issue PAHE had with the window popping up over Yamete Kudasai's menu. Tested in version 2.1.3.
dremora12 Posted February 27, 2024 Posted February 27, 2024 (edited) Please tell me if it is possible to somehow configure it so that the creatures do not touch the pc but it remains wounded. I play Male pc and every time when my female companions are defeated by creatures, they write to me that the enemies are not interested in me and my character gets up, after which everything breaks down and no one is raped anymore. I really want to get rid of the buggy Defeat, but any alternatives always work fine only with Female Pc. Edited February 27, 2024 by dremora12
wwa06212 Posted March 2, 2024 Posted March 2, 2024 Every time im defeated, I play the minigame, and then I am dropped and it says "Failed to create scene". No matter how much troubleshooting or times I've tried it doesn't work. It does the same for both creature defeat and also human defeat.
gerkesiz Posted March 16, 2024 Posted March 16, 2024 (edited) I saw this mod in "OStim Installation Guide - Start to Finish". But I'm using "Open Animations Romance and Erotica" with Ostim Standalone. Is there way to use with Ostim SA v7.3c ? If its impossible, I installed Sexlab too, can I use it with Ostim+Sexlab modlist ? Because if I can only use with Ostim SA, I can delete SL and have more "stable" modlist. Edited March 16, 2024 by gerkesiz Misinformation
BAB PEEG Posted March 19, 2024 Posted March 19, 2024 The mod used to work in my game but after a while I get defeated and nothing happens or I get defeated then my followers stand up and nothing happens or it crashes.
lsrmsy Posted March 19, 2024 Posted March 19, 2024 On 1/10/2024 at 6:54 AM, Maguro1234 said: Can't seem to enable creatures. It just shows up as disabled in the MCM. I'm pretty sure I have all the creature frameworks and animations. Couldn't find the validation.yaml file either, just a folder to Acheron. Thanks in advance. Do you have creatures activated in the sexlab and acheron mcm? I think you need to activate and install creatures in the sexlab mcm before it gets recognized by other mods.
jjabrams420 Posted March 31, 2024 Posted March 31, 2024 YameteKudasai SLP +2 creature patch.7z Creature patch for SLP 2.0 and higher
CatEclcticMods41 Posted April 4, 2024 Posted April 4, 2024 On 3/16/2024 at 9:35 AM, gerkesiz said: I saw this mod in "OStim Installation Guide - Start to Finish". But I'm using "Open Animations Romance and Erotica" with Ostim Standalone. Is there way to use with Ostim SA v7.3c ? If its impossible, I installed Sexlab too, can I use it with Ostim+Sexlab modlist ? Because if I can only use with Ostim SA, I can delete SL and have more "stable" modlist. that installation guide article for OStim OSA and outdated.
Shkarlat.Roman Posted April 6, 2024 Posted April 6, 2024 (edited) Wonderfull mod, thanks. Have a little problem. Struggle is way tough for me I didn't encounter QTE in games I played. Is there any way to change difficulty of this mini-game? Edited April 6, 2024 by Shkarlat.Roman
xxxstupidfastxxx Posted April 11, 2024 Posted April 11, 2024 After testing this is the definitive defeat replacement in 2024. Creature support. Works with 10 followers in testing. Fantastic. One thing I did notice was if you manage to get back up and get downed again (while running away or fighting) the npc/creature will simply ignore you about 50% of the time which leaves your character glitched and stuck in permanent down (reload fixes). Not a huge deal given how buggy defeat is but any fix people have come across?
xxxstupidfastxxx Posted April 12, 2024 Posted April 12, 2024 After more testing its anytime you get downed, assaulted, and stand up and win the battle/run away. You then enter a glitched state were this mod no longer recognizes you as downed so NPCs/just walk away leaving you downed permanently. Is there anyway to reset the mod state? Any save where you are downed, assaulted, and get back up permanently breaks this mod.
Boot Souls Posted April 12, 2024 Posted April 12, 2024 On 3/30/2024 at 8:44 PM, jjabrams420 said: YameteKudasai SLP +2 creature patch.7z 4.5 kB · 27 downloads Creature patch for SLP 2.0 and higher This doesn't seem to work unfortunately.
xxxstupidfastxxx Posted April 14, 2024 Posted April 14, 2024 Seems like there’s a consistent save corrupting issue with this current version. Tested on two characters now. If the PC or an NPC is assaulted then stands up they are then permanently bugged where YK will not work on them anymore on the current or future saves. So anytime someone is assaulted you need to load a previous save. Not sure if anyone has a solve but it’s kinda killed the mod for me 3
sfdrake Posted April 29, 2024 Posted April 29, 2024 so 29 pages and I do not really want to look through it when I could be playing either skyrim or nier automata, but does this work with AE now?
Someone92 Posted April 29, 2024 Posted April 29, 2024 (edited) Has it ever not worked with 1.6.640 or later? Acheron - Death Alternative Edited April 29, 2024 by Someone92
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