Jump to content

Recommended Posts

Posted
On 10/2/2024 at 8:25 AM, altbleak said:

Something I noticed is that changing the chance value of being robbed (or assaulted) by creatures in Acheron's event menu always defaults to 50 + somehow changes the relevant value over at the npc side to whichever you set the creature one to.

Same here, I wonder if it's a feature or something.

Posted
9 hours ago, randommaninzawarudo said:

Ihr größter Fehler ist, heutzutage NMM zu verwenden. Sie können geskriptete Mods mit NMM nicht deinstallieren. Holen Sie sich Mod Organizer oder Vortex.

Thanks for the comment. I don't know anything about the Mod Organizer or Vortex and after 300 mods, I won't do that to myself anymore, even at my age.

Posted

Does anyone know why after I use the surrender option once while in a fight with a NPC I can't surrender ever again?  Even after the first npc is killed.

Posted
16 hours ago, randommaninzawarudo said:

I think your translation software might have translated it wrong. I meant to say "nowadays nobody use NMM anymore, it's obsolete compared to Mod Organizer or Vortex"

I understand that now, but NMM has still served me well. 🙂

One day it will work to uninstall this mod without the game itself complaining.
It's not the first time.

Posted
On 10/7/2024 at 9:04 AM, randommaninzawarudo said:

Is Npc assault Npc disabled by default? Once a NPC is defeated, it took quite a long time to start a sexlab scene, and then nothing happens, both actors just walk back to their original location.

 

Are you on Skyrim SE/1.5.97 per chance? I had the same symptoms. And errors in my Acheron.log about not being able to start the YK quest. I shared a hacky fix on the previous page. But I found a proper fix since then. Unfortunately it won't be available to everyone. I updated Acheron to the latest version on Github. I compiled for the SE target. Doing that solved this and some other bugs I was experiencing in the Acheron ecosystem.

 

The last Nexus release of Acheron for SE is technically 1.4.4.6. The Nexus page misrepresents this version as 1.5 but it is even older. There have been a multitude of bug fixes since then. Helping Acheron simply work properly on SE.

 

You can download a slightly newer version of Acheron for SE from the Patreon page. July 21st was the last update. Requires a subscription. But even that version is seemingly a number of bug fixes behind. After looking at the changelog I didn't bother testing with that older version. I just compiled the latest.

 

Before anyone asks: no I'm not going to share the precompiled DLL. Those are how Scrab monetizes things. If you want a precompiled DLL you should hit up Scrab on Patreon or perhaps Kofi + Discord. It would be nice if the latest public release for SE was at least stable. Maybe if enough people send a Kofi thanks we could get a one time update for SE.

Posted
On 10/8/2024 at 3:03 AM, randommaninzawarudo said:

I think your translation software might have translated it wrong. I meant to say "nowadays nobody use NMM anymore, it's obsolete compared to Mod Organizer or Vortex"

I simply deleted the saves up to the download date and other mods and files that no one needs.

I thank you for your effort.

Now the game runs smoothly again.

Posted (edited)
On 10/10/2024 at 7:53 AM, kaxat said:

 

Are you on Skyrim SE/1.5.97 per chance? I had the same symptoms. And errors in my Acheron.log about not being able to start the YK quest. I shared a hacky fix on the previous page. But I found a proper fix since then. Unfortunately it won't be available to everyone. I updated Acheron to the latest version on Github. I compiled for the SE target. Doing that solved this and some other bugs I was experiencing in the Acheron ecosystem.

 

The last Nexus release of Acheron for SE is technically 1.4.4.6. The Nexus page misrepresents this version as 1.5 but it is even older. There have been a multitude of bug fixes since then. Helping Acheron simply work properly on SE.

 

You can download a slightly newer version of Acheron for SE from the Patreon page. July 21st was the last update. Requires a subscription. But even that version is seemingly a number of bug fixes behind. After looking at the changelog I didn't bother testing with that older version. I just compiled the latest.

 

Before anyone asks: no I'm not going to share the precompiled DLL. Those are how Scrab monetizes things. If you want a precompiled DLL you should hit up Scrab on Patreon or perhaps Kofi + Discord. It would be nice if the latest public release for SE was at least stable. Maybe if enough people send a Kofi thanks we could get a one time update for SE.

You mean, the Acheron version on Nexus is actually outdated and full of bugs? I'm at 1.6.1170

Latest Acheron version on Nexus was shown to be 1.5.3.1, uploaded on September 2. You sure it "misrepresents this version as 1.5 but it is even older"?

Edited by randommaninzawarudo
more elaboration
Posted
9 hours ago, randommaninzawarudo said:

You mean, the Acheron version on Nexus is actually outdated and full of bugs? I'm at 1.6.1170

Latest Acheron version on Nexus was shown to be 1.5.3.1, uploaded on September 2. You sure it "misrepresents this version as 1.5 but it is even older"?

I was talking specifically about Acheron for SE. My entire post was about it. You might need to reread it to understand.

 

I just double checked. The latest version for SE on Nexus is still 1.4.4.6. So yes I am sure.

 

It would be interesting to know if you actually have the same issue. Does your Acheron.log file show this?

 

[19:04:13] [info] Looking up quest of type 4 for 26118770 and 1 aggressors. During Combat? false
[19:04:13] [info] Cannot start event: FE450842 (Kudasai_Adult_NPC)
[19:04:13] [info] No event quest found

 

If so you undoubtedly have the same issue as me. But updating fixed it for me. Which might mean that a reinstall is all that is truly required.

 

If you do have the same issue in your logs that is good for people on this forum to know. If it is just similar symptoms that is also good for us to know.

Posted

Yea I can confirm I have yet to see any npc vs npc scenes start running the 1.5.97 version, It's kinda the reason I think most people use this mod over the alternatives. How can I get this working? I am sure myself and others have no idea how to fix this themselves or recompile stuff to get what is essentially the core feature working. There are plenty of mods that already just handle player defeat.

  • 2 weeks later...
Posted

need path for Sexlab Fill Her Up Baka Edition, because there are no debuffs (sperm effects), or help me ty fix this problem, If i insatall defeat from other autors everything works

Posted

Does this mod include mechanics for taking down an NPC that's unaware, that is, for sneaking up to the NPC and putting them out of combat in a non lethal way, tying them up, carrying them somewhere else out of sight before having your way with them, or just leaving them permanently tied? That's probably the feature of Defeat that I use the most, the reason I'm still using it and something I've seen no other successor implementing. Why is it so unique to Defeat, anyway? Sneaky gameplay is fun, sounds like a feature that would even be worth a dedicated mod, but it makes perfect sense in the context of Defeat, and integrates seamlessly. You can even tell you follower to take them down, assault them or give them the "coup de grâce".

  • 2 weeks later...
Posted

I'm not sure if this is related to this mod necessarily, but I'm getting a t-pose when I surrender. I'm using P+, Pandora, OAR. OAR log shows kudasai_surrender being played, but there's no animation path. Checking YK's files, everything seems to be there, but I did a fresh install to be sure, with no success. All other animations from other mods are working fine, no t-posing anywhere else. I don't know if the other animations in this mod are working, I don't know how to test them. Any tips? Is this a known thing with Pandora? I'm at a loss.

Posted

I would have to upgrade from 1.6.353 to 1.6.440 to use the mod.
Do you think it's worth updating my entire modlist for it?
Is it smoother than Sexlab Defeat and does it contain creature struggle animations like defeat does?

Posted

If you have an existing mod list and want to keep using it do not update.

 

If you have the disk space to spare create a copy and portable version of MO2 and have two mod lists. One to play, one to try new stuff out.

Posted

I have a problem with my pc staying downed forever after getting robbed. Assault works fine. There are other comments mentioning this, but i did not see a solution. Can anyone help?

Posted

Can also say I'm having the issue where the event chance sliders are broken, creature robbery for example cannot be changed at all, always resetting to 50. The robbery event also seems to be broken, spawning a bag of your items basically right on top of you and making the NPCs neutral immediately while leaving you down forever unless you heal. Haven't found a solution yet but I'm going to try forcing it to off using the configuration file. The actual assaults work fine, it's just the bugged robbery event that you can't turn off that's dragging it down. Wonder if it's incompatible with other outcome mods like practical defeat or simple defeat somehow?

Posted (edited)

I had no problems using the latest version of AE, Ver. 1170, and with SexLab p+ installed.
If you are using an older version such as 1.5.97, it was easy to encounter problems, so we recommend that you try updating to this environment at least once.


“I installed p+, but I can't load animations!” Most of the time, the animation files are not converted, SLALs are left in place without disabling them (if p+ is installed, disabling SLALs will cause problems such as not being able to load the animations!) ). Please check again to see if this is the case for you!

 

Edited by cryingcrow122

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...