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HDT Physics Extensions Developer preview 2013 07 31 update


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Posted

Tried this mod and got no CTD so far.

I will make a longer test tommorow, but my first impression about this mod...

 

Where the breasts may be fake but man do they shake!

 

Sorry but thats all you can think about if you see this "mod" in action.

 

lol its interesting how the plugin works with different bodies and skeletons. While you may have a pair of frogs in roids,  I have a couple of Austier Victorian women prancing in the gardens of a mansion.

Posted

Found two issues with the original mod, not the update, since the release I started a game to test it out, so far haven't gone to Whiterun, build my level until I receive Dawnward Quest, right now I got the two Elder Scrolls, one problem was that when letting Serana turn me into vampire to enter the soul cairn, after bitting me the breast got stuck in place, moving left or right would stretch the meshes from the body to the point I was bitten, this happens too when curing my vampirism, at those points any transition would cause CTD, one way to avoid it was to go into first person view, save and exit the game, on reload everything would be fine, other that that and the CTD's while opening doors the mod seem stable, and by that I mean no crushed breast or CTD due to equiping armors.

Unless I see an oficial update I don't think I'll stop using it, looks great, it really injects life to the game, and reading the posts of people not getting movement while walking seems like something else might be the problem, as I'm an ADEC user the walking animation look amazing, I'll keep testing. 

Posted

mhm, CTD on game load/new game for me with the latest plugin file as well. Hopefully this gets noticed and resolved.

 

I suppose I should also mention that I'm using the XPMS+SOS skeleton

Posted

 

mhm, CTD on game load/new game for me with the latest plugin file as well. Hopefully this gets noticed and resolved.

 

I suppose I should also mention that I'm using the XPMS+SOS skeleton

 

 

You can try reinstalling SOS and over-writing everything. It's generally a good idea to do so when muckin about skeletons in order to get this plugin to work.

 

Feedback for the latest plugin, I am extremely glad that ctd's have now been reduced. perma butt jiggling has been crushed and i see some general optimization happening here. delays in motion have been flattened out. excellent progress!

 

Posted

The updated version CTDs for me (using CBBE with Bodyslide TBBP body). 

 

The version prior to today's update works fine, though. My only gripe is that there aren't any TBBP vanilla replacers, so I don't get the ass jiggle when wearing armor.

Posted
Thx for COOL mod. It's so FANTASTIC!! :D

 

But CTD has come to me. It work well in interior cell Like dragonsreach.

And exit to Shiterun Field than CTD. It work well in qasmoke But coc whiterun than CTD. :D

It is not overflow? Like "showracemenu_precachekiller" dll is not need? :D

 

However this mod is so good and hope more good job. :D Cheer up guy!! :)

Posted

Sorry asking that, but was someone monitoring the memory usage when in open places? im not using that mod yet (but will for sure), and i was wondering in closed spaces /inside residences no CTD, but when char goes at exterior / large places CTD, its not why like all womans are using the same animation (huge load of memory) and skyrim still a 32 bits app with limited use of memory because that, that why comes the ctd?

Posted

Good news, while testing different animations I found that the sway animation works like a charm, last time there were no breast movement, someone edited and we got TBBP, the the skeletons were updated and we ended up with a flat ass, but with this mod we're back in business, I don't remember where I got it so I'll put it here, if somebody think this is wrong let me know and I'll delete it.

Sway animation.rar

Posted

So from what I see, I CTD if I'm not playing a female character. Males: CTD on loading a save. Female: saves load fine. If I rename the plugin, I can load any save fine.

 

Even when loading a female save game, I still don't see much, if any, motion when walking/running. Lots of motion when I stop though, at least for a few seconds.

Guest thunderiaz
Posted

I am also facing CTD with 16/7 dll. Can't even load a game. The previous dll works nicely.

Posted

So I'm having a weird issue now. I had everything set up correctly and the jiggling was working correctly. I decided to install some other armor replacers, then undid that when I realized they didn't have BBP support.

 

So I fixed everything back to my normal setup (CBBE + TBBP Bodyslide mesh, with XP32 skeleton) and HDT works, but it acts strangely. Instead of the normal energetic jiggling, it moves as if in low-gravity, and the butt jiggle happens way too quickly then stops.

 

I can tell it's working because one of the Bathing Beauty chicks laying down has perma-jiggling butt.

 

Any ideas for a fix before I revert my Skyrim install to default and reinstall everything?

 

Edit: This is all with the pre-16th DLL, the new one CTDs me.

 

Edit again: Managed to get the new DLL to not crash, but it still has the same weird low gravity behavior. For those having problems, I went and made a new saver after removing the .DLL, then put in the new DLL and loaded the save.

Posted

The true WTF here is why the boobs still jiggle even though i uninstalled the plugin. :s

 

And yeah, that's not the regular animated jiggling kicking in, i checked with vanilla anims.

How the hell...

Posted

seems that there is jiggling only when an animation stops (and when it starts also) and then it slowly fades away...for example if u start walking (or running) u have jiggling for some seconds and then it will fade away if  u keep walking for much time...till there will be 0 jiggling...and then when u stop you ll get lots of jiggling out of nowere again... the most jiggling is when u strafe left right forward or backward.. seems the mod need more work on it...and i hope when the final bersion is out that they acctually make it jiggle like reall physics (meaning that every motion effects it and not only the first and last)

 

for example in any sex scene or dance mod u start with jiggling but after a few seconds there is no jiggling at all even if u change poses or keep dancing...

 

i am using CBBE with bodyslide and bbp mesh i have removed my skeleton file and i am using the previus version of the dll (no crashes thank god)

Posted

So im still testing this plugin and just got one CTD early this morning, but i couldnt believe it was the plugin itself so i tried it again and got now CTD yet since 3 hours.

Im using the ADEC Body but dont know my Skeleton (yeah yeah i know). I guess it´s the one from Ning "The Female skeleton".

 

I will be back later and provide some news if the plugin really causes a CTD for me if i get one.

 

Sincerly yours, (Or like we say in Germany "Mit freundlichem gruß")

Derethevil.

Posted

seems that there is jiggling only when an animation stops (and when it starts also) and then it slowly fades away...for example if u start walking (or running) u have jiggling for some seconds and then it will fade away if  u keep walking for much time...till there will be 0 jiggling...and then when u stop you ll get lots of jiggling out of nowere again... the most jiggling is when u strafe left right forward or backward.. seems the mod need more work on it...and i hope when the final bersion is out that they acctually make it jiggle like reall physics (meaning that every motion effects it and not only the first and last)

 

for example in any sex scene or dance mod u start with jiggling but after a few seconds there is no jiggling at all even if u change poses or keep dancing...

 

i am using CBBE with bodyslide and bbp mesh i have removed my skeleton file and i am using the previus version of the dll (no crashes thank god)

 

To me, I think the plugin tries to negotiate between calculating and jiggling. 

 

For example, if you're moving or doing anything fast, there is minimal jiggling, but I noticed that when I make the game run in slowmo, the jiggling is definitely twice as noticeable and exaggerated than normal. 

Posted

Well now i get CTD on the flow. :(

Happens to me if i enter a building or a town.

Also if i played a while on a savegame and want to load a different one.

 

Sad.. So sad.

 

But hey i do believe this will be fixed soon.

Posted

Well now i get CTD on the flow. :(

Happens to me if i enter a building or a town.

Also if i played a while on a savegame and want to load a different one.

 

Sad.. So sad.

 

But hey i do believe this will be fixed soon.

 

You've described exactly what I consistently get - CTD on either changing cells or loading after playing a half hour or more (sometimes less >.>)

Posted
A short feedback from me, because I find this totally awesome mod.

Preface: I play with the second version of the mods.

 

First, I uninstalled a lot of mods. In particular mods like, vegetation and improve cities.

 

It runs much more stable.

Nevertheless, when it comes out or occupied by buildings or cities sometimes to CTD.

 

I have got used, so always save before, not quicksave.

 

What I have noticed so far:

I try to load directly after the CTD such a memory as it leads directly back to the ctd.

 

I load the game with another "Auto Save" and it works, then I can also load the nonfunctioning Save.

 

Also work for me such a broken Saves usually after a reboot of the computer.

 

Everything points out to me that the initialization of havok does not work, either because the memory address has been overwritten or is outside of the addressable range of Skyrim.

 

My system is equipped with 16 GB. Skyrim itself but is only able to address 4GB.

 

Would be nice if someone could post his data (OS, RAM, DotNet and so on) here, in which the mod works without CTD.

 

I'll give myself as long as I satisfied the described workaround.

 

 

My Goot, I hope google translated it correctly :shy:

Posted

Hi

 

Today, I was trying this mod but no results. I've read all the thread to see if I found the solution, but I just read some people with the same problem than me.

 

I've put the file on the SKSE/Plugins folder and I've deleted the skeleton_female.hkx under the character/character assest female folder (well, I did a backup of course). I've tried with just CBBE, with or without the XP Skeleton, but nothing happens.

 

If I try it using CHSBHC body with physics, maybe the effect is more exagerated, but I am not sure.

 

Also I've tried with a non-mod installed skyrim, just CBBE but no results either.

 

Can someone post a list with the exact steps to install and run this?

 

Before I forgot post it, my OS is win8 and I have installed the lastest version of skse and Skyrim.

 

Thx in advance.

Posted

Hi

 

Today, I was trying this mod but no results. I've read all the thread to see if I found the solution, but I just read some people with the same problem than me.

 

I've put the file on the SKSE/Plugins folder and I've deleted the skeleton_female.hkx under the character/character assest female folder (well, I did a backup of course). I've tried with just CBBE, with or without the XP Skeleton, but nothing happens.

 

If I try it using CHSBHC body with physics, maybe the effect is more exagerated, but I am not sure.

 

Also I've tried with a non-mod installed skyrim, just CBBE but no results either.

 

Can someone post a list with the exact steps to install and run this?

 

Before I forgot post it, my OS is win8 and I have installed the lastest version of skse and Skyrim.

 

Thx in advance.

 

The armor or clothing / Body must support BBP / TBBP. BBP works better for me (while running). TBBP is always running at very strange.

Posted

Is there anything specific you need to do to update the plugin? It seems that if I just plop it into the SKSE/Plugins folder (overwriting the previous version), I CTD whenever trying to load a save.

 

Does it require something like a clean save?

Posted

Is there anything specific you need to do to update the plugin? It seems that if I just plop it into the SKSE/Plugins folder (overwriting the previous version), I CTD whenever trying to load a save.

 

Does it require something like a clean save?

 

Try this:

 

1) Remove the old version of the DLL, and delete the log file.

2) Load up your game, and make a new save.

3) Put the new version of the DLL in your plugins folder.

4) Load the new save you created, shouldn't CTD.

 

That worked for me.

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