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Posted
28 minutes ago, gothom said:

Hmm,

 

I for the life of me can't get this mod to show up.

 

It shows up in FNIS and in my load order.

 

However when you go to the location specified there is no door, no one to talk to, and seemingly no reference to the mod.

 

New or old save seems to have any impact.

 

I have met all the mod requirements 

 

I suppose I will have to track down some sort of log for this.

 

Right now I'm having the same issue 

I have all the requirements made a new game and it didn't show up , i loaded an old save same issue 
all the required mods show up just fine in the MCM 

Posted
28 minutes ago, gothom said:

Hmm,

 

I for the life of me can't get this mod to show up.

 

It shows up in FNIS and in my load order.

 

However when you go to the location specified there is no door, no one to talk to, and seemingly no reference to the mod.

 

New or old save seems to have any impact.

 

I have met all the mod requirements 

 

I suppose I will have to track down some sort of log for this.

 

 

Does Dark Desires AND Toys show up in the MCM? If not use this... Toys MCM or other mod's MCM is not showing

 

If you are using new mods for the first time, your load order has changed, you must start a new game, regardless of if things are showing up. Why? see here... Golden Rule

 

Log How to get a Papyrus Log?

Posted
4 hours ago, VirginMarie said:

 

Does Dark Desires AND Toys show up in the MCM? If not use this... Toys MCM or other mod's MCM is not showing

 

If you are using new mods for the first time, your load order has changed, you must start a new game, regardless of if things are showing up. Why? see here... Golden Rule

 

Log How to get a Papyrus Log?

Dark Desires doesn't show up in the MCM , but toys and all the other mods installed show up and work just fine i made a new save and neither the location nor the MCM menu of Dark Desires show up

Posted
8 minutes ago, spideryuncle550 said:

Dark Desires doesn't show up in the MCM , but toys and all the other mods installed show up and work just fine i made a new save and neither the location nor the MCM menu of Dark Desires show up

 

Suggest you share your papyrus log. Without that there's no info to go on. How to link above.

 

We'd want a log for a game session where you... start a new game... wait for startup notification stuff to finish.... run the Toys MCM Installation Test... let us know if the test is pass or fail... no need to go to the club... exit to desktop and grab that log.

 

Perhaps the mod author will be around to look at it. I will look too.

Posted

 This mod is pretty cool....but it needs some double checking on quest dialogue there might be a couple of bugs hiding in it...such as animation wont activate because pc is wearing a harness...i get that she cant have intercourse due to the restraints...but shes supposed to be giving a blowjob not having sex...which makes it a failed quest...this creates an unfair disadvantage to the pc for no reason at all and ends up suffering a penalty to obedience for it...it seems like this is more of a bug since under the same dialogue it works and failure seems random...

Posted
21 hours ago, VirginMarie said:

 

Suggest you share your papyrus log. Without that there's no info to go on. How to link above.

 

We'd want a log for a game session where you... start a new game... wait for startup notification stuff to finish.... run the Toys MCM Installation Test... let us know if the test is pass or fail... no need to go to the club... exit to desktop and grab that log.

 

Perhaps the mod author will be around to look at it. I will look too.

I did as suggested started a new game and ran the Toys installation test and it ran normally.
i hope the log helps in fixing this issue 

Papyrus.0.log

Posted
36 minutes ago, spideryuncle550 said:

I did as suggested started a new game and ran the Toys installation test and it ran normally.
i hope the log helps in fixing this issue 

Papyrus.0.log 508.91 kB · 0 downloads

 

Looks pretty clean, with these exceptions...

  1. 252 Errors - some of them, maybe a couple dozen, are normal/harmless soft dependency. Some of them are also common harmless junk. The others have reasons, but I don't see this being your problem... I note some of them below
  2. 49 Errors are - Sexlab - Failed to create animation  - maybe just exceeding its 500 max when loading up SLAL stuff?
  3. 9 of them are - ERROR: Unknown Nemesis mod/group. That could be bad, but I don't see this being your problem (i.e. of DDC not loading)

I don't see any Toys problems. I do see the Toys Install Test running, and we know it was a success. This is good.
Possible that some things requiring FNIS/Nemesis will not work. I don't know what the effect will be from its errors. Toys part succeeded. I don't personally use Nemesis, but people do use Nemesis with this mod. So while it could break something else, its not a problem for DDC.

 

I have no clue why DDC is unable to initialize. No sign of it existing in the log. I'm not the author so I don't know what to look for. 

 

So sorry... inclusive... I have no idea of cause. This is where you need to use process of elimination. You could start a new profile in your mod manager, load up only minimum required mods first, see if it works. That might include no Nemesis. Then once it does work, start adding back in the ones you badly want, and see when it goes wrong.

Posted (edited)
2 hours ago, VirginMarie said:

 

Looks pretty clean, with these exceptions...

  1. 252 Errors - some of them, maybe a couple dozen, are normal/harmless soft dependency. Some of them are also common harmless junk. The others have reasons, but I don't see this being your problem... I note some of them below
  2. 49 Errors are - Sexlab - Failed to create animation  - maybe just exceeding its 500 max when loading up SLAL stuff?
  3. 9 of them are - ERROR: Unknown Nemesis mod/group. That could be bad, but I don't see this being your problem (i.e. of DDC not loading)

I don't see any Toys problems. I do see the Toys Install Test running, and we know it was a success. This is good.
Possible that some things requiring FNIS/Nemesis will not work. I don't know what the effect will be from its errors. Toys part succeeded. I don't personally use Nemesis, but people do use Nemesis with this mod. So while it could break something else, its not a problem for DDC.

 

I have no clue why DDC is unable to initialize. No sign of it existing in the log. I'm not the author so I don't know what to look for. 

 

So sorry... inclusive... I have no idea of cause. This is where you need to use process of elimination. You could start a new profile in your mod manager, load up only minimum required mods first, see if it works. That might include no Nemesis. Then once it does work, start adding back in the ones you badly want, and see when it goes wrong.

i decided to revise on all the requirements when i noticed that Devious Devices was outdated on my end , after i installed the latest version everything works fine :)

Dark Desires MCM shows up and the door is where it's supposed to be.
thanks for all help really appreciate the assist  

Edited by spideryuncle550
Posted (edited)

So I wonder if this is an issue with vortex. I did a fresh install and just loaded the REQ's and still nothing

 

 

I don't even see the load attemptPapyrus.0.log 

Edited by gothom
Posted
On 4/9/2022 at 2:38 AM, Lovelases1 said:

Whenever i try to start a sex scene in the club it comes up with the message "could not start sex scene". and yes they work outside of the club

 

Maybe it's because you are wearing bondage and inside the club the bondage is checked while outside it's ignored.

Posted

I need some help. What are the mods used for the clothing/armor? I do have all the dependcies, I think but all clothing/armor shows up as a red triangle with a ! inside it.

Posted
8 hours ago, THeLostMaze said:

I need some help. What are the mods used for the clothing/armor? I do have all the dependcies, I think but all clothing/armor shows up as a red triangle with a ! inside it.

 

It's using devious devices and toys for clothing  and armor.

 

Maybe you forgot to run bodyslide?

 

Posted
On 4/4/2022 at 5:00 PM, gothom said:

Hmm,

 

I for the life of me can't get this mod to show up.

 

It shows up in FNIS and in my load order.

 

However when you go to the location specified there is no door, no one to talk to, and seemingly no reference to the mod.

 

New or old save seems to have any impact.

 

I have met all the mod requirements 

 

I suppose I will have to track down some sort of log for this.

 

 

Im having this same exact issue. All my other mods work fine but the club won't show up in MCM nor can i find the entrance. 

Posted
On 4/19/2022 at 10:47 AM, Ballistixz said:

 

Im having this same exact issue. All my other mods work fine but the club won't show up in MCM nor can i find the entrance. 

 

Maybe you are still missing one of the required mods, such as papyrus utils or sexlab aroused.


https://www.nexusmods.com/skyrimspecialedition/mods/13048
https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/
 

Check that you have these files in your loaded mod list:

 

*ZaZAnimationPack.esm

*SexLab.esm
*SexLabAroused.esm
*Schlongs of Skyrim - Core.esm
*KS Hairdo's.esp
*TheEyesOfBeauty.esp
*Heels Sound.esm
*Toys.esm
*Devious Devices - Assets.esm
*Devious Devices - Integration.esm
*Devious Devices - Expansion.esm
*Devious Devices - Contraptions.esm
*FurnitureMarkerSex.esp
*DarkDesiresIncubus.esp

 

Posted

very cool mod so far, I can tell a lot of work went into this and I love the variety of content. Question- is there a reliable way to "cheat". I *always* fail the sex games and in some situations that seems like a soft lock. I've experimented in mcm to try to give myself a chance at success but it never works.

Posted (edited)
10 hours ago, ggnnbb said:

very cool mod so far, I can tell a lot of work went into this and I love the variety of content. Question- is there a reliable way to "cheat". I *always* fail the sex games and in some situations that seems like a soft lock. I've experimented in mcm to try to give myself a chance at success but it never works.

 

Thanks, I might create more mods, that may be related to this mod. You could just reduce the potion potency in club MCM, and in the toys MCM set a spontaneous orgasm to trigger when arousal is low. Then, after the spontaneous orgasm your arousal will drop to zero and in the submissive pet sex scene your character won't be easily aroused. In the console, you can cheat and add gold, then buy potions in the bar to help you in the arena and add to arousal for sex with clients. Other cheating would be just running a series of commands in the console to set the submissive rank, but it's not a single command and it could cause odd behavior in certain cases.
 

Edited by darkdesires04
Posted
1 hour ago, darkdesires04 said:

 

Thanks, I might create more mods, that may be related to this mod. You could just reduce the potion potency in club MCM, and in the toys MCM set a spontaneous orgasm to trigger when arousal is low. Then, after the spontaneous orgasm your arousal will drop to zero and in the submissive pet sex scene your character won't be easily aroused. In the console, you can cheat and add gold, then buy potions in the bar to help you in the arena and add to arousal for sex with clients. Other cheating would be just running a series of commands in the console to set the submissive rank, but it's not a single command and it could cause odd behavior in certain cases.
 

thanks, it isn't working unfortunately. I'm sure part of that is on me for not being familiar with the systems but it's just too fiddly with everything it expects to play through the plot for me.

 

thanks for the advice though

Posted

From what I got to experience and see of this mod it looks really fun and well made but I for the life of me can not get SLSO to work. So if a times comes where there's another way to play everything in this mod without that I'll definitely give it another shot.

Posted

Apparently LL thinks I never downloaded this mod, so.....

 

Just spent the last week resorting my load order and animation sets to get back to my normal game after playing this (I know, should set up a profile, bite me ?)

 

Too many dependencies. About 1/3rd of them need to go. A fun mod, truly, but not something with really useful dependencies you want to keep around

once you get the full experience. Using the full compliment of recommended mods will likely require stripping out many of your regular must-haves.

Working in the club was cool (and fun). The arena bit wasn't really for me as I play a custom race vampire mage most of the time, so not much of a challenge

(so maybe a version without it?). TEOB interferes with BVFE's eyes, completely removing them from racemenu selection. Heels sound? Should probably be a

soft dependency, if that's possible. Installing the full set of recommended animations put me well over the limit. Didn't crash on me, but I got repeated warnings

on every load situation (log-in, cell change, reload, etc.).

 

Again, a very well done and fun mod to play through. But the multitude of dependencies will likely keep me away from update content. I don't really know, but is

DD and Zaz really necessary with all the stuff available through Toys?

 

Thank you again for a truly fun experience ?

Posted
14 hours ago, Trykz said:

Apparently LL thinks I never downloaded this mod, so.....

 

Just spent the last week resorting my load order and animation sets to get back to my normal game after playing this (I know, should set up a profile, bite me ?)

 

Too many dependencies. About 1/3rd of them need to go. A fun mod, truly, but not something with really useful dependencies you want to keep around

once you get the full experience. Using the full compliment of recommended mods will likely require stripping out many of your regular must-haves.

Working in the club was cool (and fun). The arena bit wasn't really for me as I play a custom race vampire mage most of the time, so not much of a challenge

(so maybe a version without it?). TEOB interferes with BVFE's eyes, completely removing them from racemenu selection. Heels sound? Should probably be a

soft dependency, if that's possible. Installing the full set of recommended animations put me well over the limit. Didn't crash on me, but I got repeated warnings

on every load situation (log-in, cell change, reload, etc.).

 

Again, a very well done and fun mod to play through. But the multitude of dependencies will likely keep me away from update content. I don't really know, but is

DD and Zaz really necessary with all the stuff available through Toys?

 

Thank you again for a truly fun experience ?

Heels sound can not be a soft dependency. The only option would be to have two ESP's, one with and one without heels sound. While that is a valid option for say armor sets, which are rarely if ever updated it would be a nightmare to maintain with this mod.


Animation limit? I thought by now everyone who is using Sexlab is also using a fix for that. Also the warning should only appear on game load. Perhaps you are using DAR and confuse it's warning with the animation limit for Skyrim? Sadly that one has its limit set to the original Skyrim limit, ignoring patches that increase said limit. It will not hurt your game, but DAR will stop function (and pester you with those warnings) if you go over the 16385 limit. After ignoring user pleas for a fix for years, the author now fixed the issue for the AE version, but left everyone still using SE out in the cold. A real charmer that one ...

Two eye mods colliding is inconvenient, but honestly conflict resolution is out of scope of this mod. BVFE is a very old and long abandoned mod which seems to conflict with many things, including the High Poly Head. Never checked but perhaps there are more modern alternatives for it?

 

Zaz is definitely necessary for the various BDSM Furnitures in the club. DD depends, Toys adds a lot and is ever expanding, but last time I checked it offers no catsuits, latex/hobble dresses or straightjackets, to name just a few items. Not sure which assets the club uses, perhaps it would be possible to port them, perhaps not, depends on the permissions or suitable alternative models. But then, from the poll VirginMary did on the topic, it appears very few people use just toys without DD also being installed. So I guess it's not an unreasonable dependency.

Posted

I know some people prefer toys and don't want to install DD, but others prefer DD. It would be too much work for me to create two versions of the same mod or to make these a soft dependency. So the easiest solution is to require everyone to install both when creating a bondage themed mod.


So, in my next bondage mod Toys, DD and heels will stay as a dependency. I will merge the eye and hair stuff into the mod. I will probably drop ZaZ although I like the furniture. SLSO is a lot of fun, but I will have to make it a soft dependency since people have problems installing it.

 

Posted
3 hours ago, Talesien said:

Heels sound can not be a soft dependency. The only option would be to have two ESP's, one with and one without heels sound. While that is a valid option for say armor sets, which are rarely if ever updated it would be a nightmare to maintain with this mod.


Animation limit? I thought by now everyone who is using Sexlab is also using a fix for that. Also the warning should only appear on game load. Perhaps you are using DAR and confuse it's warning with the animation limit for Skyrim? Sadly that one has its limit set to the original Skyrim limit, ignoring patches that increase said limit. It will not hurt your game, but DAR will stop function (and pester you with those warnings) if you go over the 16385 limit. After ignoring user pleas for a fix for years, the author now fixed the issue for the AE version, but left everyone still using SE out in the cold. A real charmer that one ...

Two eye mods colliding is inconvenient, but honestly conflict resolution is out of scope of this mod. BVFE is a very old and long abandoned mod which seems to conflict with many things, including the High Poly Head. Never checked but perhaps there are more modern alternatives for it?

 

Zaz is definitely necessary for the various BDSM Furnitures in the club. DD depends, Toys adds a lot and is ever expanding, but last time I checked it offers no catsuits, latex/hobble dresses or straightjackets, to name just a few items. Not sure which assets the club uses, perhaps it would be possible to port them, perhaps not, depends on the permissions or suitable alternative models. But then, from the poll VirginMary did on the topic, it appears very few people use just toys without DD also being installed. So I guess it's not an unreasonable dependency.

 

Regardless of an appearance mod's age, it's generally not "optimal" to include appearance mods as hard dependencies. Especially with the copious number of eye mods available.

BVFE works fine for me with high poly head, because I always switch the head part last, right before finalizing the character after any minor adjustments.

 

Hair mods are another story, because it's unlikely most users wouldn't have it anyway. It comes down to practicality more than anything. KS is one of (if not THE) most popular. And the

mod include a wide selection of NPCs that utilize it. Zaz is fine since most would have it if they're using SexLab anyway. It's a Toys mod, so that's a given as well. As for the animations, the

error was only being reported in game after exceeding FNIS XXL's limit. Once I brought down the number of installed animations, the error went away both in FNIS, and in game. Which

brings me to the point I meant to make earlier: using this mod required the removal of my preferred animation sets to satisfy the requirements to play it.

(again, my bad for not creating a separate profile)

 

Again, I had a blast with the mod. It's very well done, and surprisingly stable for what it offers in content. Perhaps at some point I'll replicate my Data folder to add it for a future

playthrough. Optimally, I'd like to make a "preferred animations" pack for my own use, which would really slim down my installed animations. I'll have a look into how it works with

SLAL in the near future, and hopefully come up with something using only the animations I typically select in SLAL, which would save me a ton of hassle.

Posted

I humbly beg you to release a version not dependent on Heel Sounds. It's been 5 hours now of trying to get Heel Sounds to work properly with my load out and for some reason it just won't recognize the esm file in TESVEdit. I don't know why nor do I want to trouble anyone else to find out. I think at this point Bethesda would have to rebuild Skyrim from the ground up to get it to work properly. But I believe that dependency is what's keeping this mod from working and that deeply saddens me. For what it's worth, the mod looks awesome. ?

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