adminIsFucker Posted August 21, 2021 Posted August 21, 2021 13 hours ago, Executaball said: Okay, uh, you'd have to 'unzip' the .BSA (maybe with this), then pick out the voice type that you want. Then copy all of the .fuz files within into the custom voice type folder that came with your follower. So, I tried to put all .fuz files from sound\voice\kal_lolaaddon.esp\femaleyoungeager\ into sound\voice\kal_lolaaddon.esp\<custom follower voice name>\, but I don't hear it in game :(
Executaball Posted August 21, 2021 Author Posted August 21, 2021 7 hours ago, adminIsFucker said: So, I tried to put all .fuz files from sound\voice\kal_lolaaddon.esp\femaleyoungeager\ into sound\voice\kal_lolaaddon.esp\<custom follower voice name>\, but I don't hear it in game :( Hm... Are you sure you've got the correct voice type name for your custom follower?
petronius Posted August 22, 2021 Posted August 22, 2021 Are the Troubles of Heroine voice files done for the merged version, or do I need to install the separate add-on plugins? (rant: why does the MA still support non legendary versions of the game... can people even buy it without the DLC anymore)
Executaball Posted August 22, 2021 Author Posted August 22, 2021 11 hours ago, petronius said: Are the Troubles of Heroine voice files done for the merged version, or do I need to install the separate add-on plugins? (rant: why does the MA still support non legendary versions of the game... can people even buy it without the DLC anymore) It shouldn't interfere really, you can use either version.
adminIsFucker Posted August 23, 2021 Posted August 23, 2021 On 8/21/2021 at 8:06 PM, Executaball said: Hm... Are you sure you've got the correct voice type name for your custom follower? oh, I ggot it. I've tested on content from Submissive Lola itself, not on Kalmah's Extension. Extension quests got voiced
Executaball Posted August 23, 2021 Author Posted August 23, 2021 7 hours ago, adminIsFucker said: oh, I ggot it. I've tested on content from Submissive Lola itself, not on Kalmah's Extension. Extension quests got voiced Great, glad it worked. I also have a voice pack for the main Submissive Lola which you can do the same process to.
illseed Posted August 24, 2021 Posted August 24, 2021 Voice files for Sexlab Sexlife SE would be immersive AF! 1
invisible Posted August 24, 2021 Posted August 24, 2021 (edited) I can't figure out on how to add custom voice wav files to an existing mod, I was able to add more dialogue to the mod and that works. But being able to add some custom made wav files I made with SKVA Synth that's not possible for me.I tried to watch multiple videos on YouTube but my problem is that this part of the voice type field remains empty, even if I were to record a 3 second file in Creation Kit. Always happy to learn new things but I can't figure this part out somehow. I figured it out thanks to this guide: Edited August 27, 2021 by invisible
ruddycray Posted August 24, 2021 Posted August 24, 2021 4 hours ago, invisible said: I can't figure out on how to add custom voice wav files to an existing mod, I was able to add more dialogue to the mod and that works. But being able to add some custom made wav files I made with SKVA Synth that's not possible for me.I tried to watch multiple videos on YouTube but my problem is that this part of the voice type field remains empty, even if I were to record a 3 second file in Creation Kit. Always happy to learn new things but I can't figure this part out somehow. The mod I was trying to add custom voice files for was this one: I've seen a few things that can cause this when working on my mod, but the most common ones are: Sometimes if you haven't given any conditions at all on the dialogue, there will be no voice type listed. This can be fixed by setting conditions on the dialogue. If the dialogue conditions include GetIsAliasRef, and the Creation Kit can't figure out what the voice types of the references that might fill the alias would be, then there will be no voice type listed. This can be fixed by filling in the Additional Valid Voice Types for Export field on the Reference Alias window. If the dialogue conditions include GetInFaction, and there are no NPCs assigned to that faction in the Creation Kit, then there will be no voice type listed. I think the only way to fix this is to create an NPC and assign them a voice type and the faction you're testing, even if you never put that NPC into the game world. Also, it seems like if there are multiple conditions on the dialogue, then it will take the most restrictive combination of all of these when determining what voice types might say the line. So, if you set Additional Valid Voice Types for an alias, but you also have a GetInFaction check where there are no NPCs assigned to the faction, you'll still have no voice types listed. I don't think it is possible to fix it without editing the mod, even if only temporarily. The game itself will be fine if the voice files are just in the right place with the right name. 1
invisible Posted August 24, 2021 Posted August 24, 2021 2 hours ago, ruddycray said: I've seen a few things that can cause this when working on my mod, but the most common ones are: Sometimes if you haven't given any conditions at all on the dialogue, there will be no voice type listed. This can be fixed by setting conditions on the dialogue. If the dialogue conditions include GetIsAliasRef, and the Creation Kit can't figure out what the voice types of the references that might fill the alias would be, then there will be no voice type listed. This can be fixed by filling in the Additional Valid Voice Types for Export field on the Reference Alias window. If the dialogue conditions include GetInFaction, and there are no NPCs assigned to that faction in the Creation Kit, then there will be no voice type listed. I think the only way to fix this is to create an NPC and assign them a voice type and the faction you're testing, even if you never put that NPC into the game world. Also, it seems like if there are multiple conditions on the dialogue, then it will take the most restrictive combination of all of these when determining what voice types might say the line. So, if you set Additional Valid Voice Types for an alias, but you also have a GetInFaction check where there are no NPCs assigned to the faction, you'll still have no voice types listed. I don't think it is possible to fix it without editing the mod, even if only temporarily. The game itself will be fine if the voice files are just in the right place with the right name. Thanks I will try these things you mentioned above.
kolo88 Posted August 24, 2021 Posted August 24, 2021 I tested it on "Submissive Lola: The Resubmission LE/SE" for few days now running smooth and easy. More immersive so tks for the job I knew this kind of voices before the ''deep learning'' sometimes kind of robotic but I've been also very surprised when I tried it with another NPC different female voice the sentence was : '' enough stand up !'' this time with true conviction damn ! what's going on here ? So the result vary a lot depending of the voice in action and the situation?
janedynamite Posted August 24, 2021 Posted August 24, 2021 hey frens, I'm using the Troubles of Heroine SE 2.2.0 Merged pack file + this mod's voices (.bsa and .esp) and I'm getting insta-CTD's when I load a save. I read this topic from start to finish and no one had the same issue/didn't find any matching info. Anything else I'm missing? Sorry for the incovenience for I am severly rеtаrdеd, any help is highly praised. Thanks my dudes.
PippinTom Posted August 24, 2021 Posted August 24, 2021 28 minutes ago, janedynamite said: (...) I read this topic from start to finish and no one had the same issue/didn't find any matching info. (...) Actually there is one post about it you have missed. I had similar issue few pages earlier. Try reordering ESP in your load order until you find a "sweet spot".
Guest Posted August 26, 2021 Posted August 26, 2021 Gen 3.1 for Submissive Lola + Extension and Public Whore please? I would like Elenwen as a mistress for submissive lola it would make an interesting playthrough.
Wonders of Eros Posted August 27, 2021 Posted August 27, 2021 The Slaverun Reloaded voice pack is so large that MEGA does not allow me to download it. Is there any way to get around this problem without needing to throw cash at MEGA? I am just thinking; would it not be easier to simply split the larger packs into smaller segments? You know, .{7z/rar}.001, .{7z/rar}.002, .{7z/rar}.003, .{7z/rar}.004, etc. As long as people use a VPN and each segment is less than 2.5GBs, anyone should be able to download the packs with ease.
Wonders of Eros Posted August 27, 2021 Posted August 27, 2021 Maybe I am misreading things, but when it says that "voice patches are no longer required as the author of ToH has merged my NPC changes into the release file for V2.2.0[,]" should I interpret that to mean (1) that the entire GEN. 2 ToH voice pack is already included in ToH v.2.2.0, and is thus, redundant, or (2) that some previously existing patch has been integrated into ToH v.2.2.0, but you still need the GEN. 2 ToH voice pack to get voices?
Executaball Posted August 28, 2021 Author Posted August 28, 2021 15 hours ago, Coalstorm said: The Slaverun Reloaded voice pack is so large that MEGA does not allow me to download it. Is there any way to get around this problem without needing to throw cash at MEGA? I am just thinking; would it not be easier to simply split the larger packs into smaller segments? You know, .{7z/rar}.001, .{7z/rar}.002, .{7z/rar}.003, .{7z/rar}.004, etc. As long as people use a VPN and each segment is less than 2.5GBs, anyone should be able to download the packs with ease. I have alternative download links up with Google Drive.
Executaball Posted August 28, 2021 Author Posted August 28, 2021 15 hours ago, Coalstorm said: Maybe I am misreading things, but when it says that "voice patches are no longer required as the author of ToH has merged my NPC changes into the release file for V2.2.0[,]" should I interpret that to mean (1) that the entire GEN. 2 ToH voice pack is already included in ToH v.2.2.0, and is thus, redundant, or (2) that some previously existing patch has been integrated into ToH v.2.2.0, but you still need the GEN. 2 ToH voice pack to get voices? No I previously released an .esp voice patch modifying NPC records. You no longer need it (which you can't download now anyways), you just need my voice pack.
Herowynne Posted August 29, 2021 Posted August 29, 2021 2 hours ago, Leoosp said: @Executaball Perhaps you could help out @Monoman1 by aiding with voicing SexLab Survival modification, you seem to have it down with the quality of your voice packs. @DoubleCheeseburger has created voice packs for Sexlab Survival. They are available here:
jc22 Posted August 30, 2021 Posted August 30, 2021 Is it possible to make a voice pack for SLSF Fame Comments
Gristle Posted August 30, 2021 Posted August 30, 2021 6 minutes ago, jc22 said: Is it possible to make a voice pack for SLSF Fame Comments DoubleCheeseburger has made one and it is posted here:
Seeker999 Posted August 30, 2021 Posted August 30, 2021 Hi all, I've seen a lot of requests recently for voice packs, many of which already exist. I just wanted to let you know/remind you that I created and maintain a list of voice packs currently available. The link is in my signature. ?
shneezy Posted September 8, 2021 Posted September 8, 2021 can someone pls put the thief version 4 se on google drive or sum cause i cant download it from mega i get broken files and the daily download limit is ass
alejandrul Posted September 11, 2021 Posted September 11, 2021 Hey Executaball, could you look on SexLab Dirty Talk please? A voice-pack already exists but does not works properly.
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