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Zaz Animation Pack V7.0 [2017-05-16]


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Posted

Can someone tell me the diference betwen this and zaz 8? I have installed zaz 8 and cursed loot, some retrains are invizible, when equiped only show the head and hands for example, I have all devils devices, and in some mods same happens(SLUTS don't show boots)

 

Googling in it, I have see that I need to download the 88mb file to fix this, Do I need only this file or install this full zaz? and do I need uninstall zaz 8? (190kb)

Posted
3 hours ago, porjpsn said:

Can someone tell me the diference betwen this and zaz 8? I have installed zaz 8 and cursed loot, some retrains are invizible, when equiped only show the head and hands for example, I have all devils devices, and in some mods same happens(SLUTS don't show boots)

 

Googling in it, I have see that I need to download the 88mb file to fix this, Do I need only this file or install this full zaz? and do I need uninstall zaz 8? (190kb)

ZAP 8 download is a ZIP file with text link to the Full Download from MEGA ....... 

Posted
42 minutes ago, Yoen said:

this may seem like a fucked up question, but how do i make them so they work with decapitations?

I not sure myself, most of ZAP7.0's items should technically work with decapitations. Since none of the wearables occupy a body-slot. 

But its better to ask about it ZAP 8.0 or DD threads. 

 

  • 2 weeks later...
Posted

Hi, so this question might seem kinda weird but here it is:

I've recently discovered some animations included in ZAP, namely

 

zazapcao011

zazapcao012

zazapcao013

zazapcao014

 

And some other ones looking fairly similar...

My question now is the following:

The only furniture one of those animations (first one) is bound to is the multi restraint pole.

Is there any furniture that puts the character into those positions without rotating positions like the multi restraint ones?

 

Posted

Those are cyclic animations used by different static meshes

 

for example

 

PostRestraintKneelHandBehind =

ZazAPCAO013

AnimObjectZazAPCAO013

 

PostRestraintStandHandSpread =

ZazAPCAO014 

AnimObjectZazAPCAO014 

  • 2 months later...
  • 3 weeks later...
  • 1 month later...
Posted

ZaZ Bound Doggystyle doesn't seem to work. I'm currently testing out all the anims in SexLab for alignment purposes.

Also, another question... are pillories meant to spawn when a pillory sex anim is done, or no? Just curious.

  • 3 weeks later...
Posted
1 hour ago, Foxdieholocaust said:

Can't download, keeps saying connection error :l 

I got the same problem pal.

When I retry, it picks up where it left off, but tells that the download is 100MB bigger than the original file.

Posted
On 3/13/2019 at 11:50 PM, Cippio_ said:

I got the same problem pal.

When I retry, it picks up where it left off, but tells that the download is 100MB bigger than the original file.

Maybe the maker or someone could put it on mega?

i would but i dont have the file

 

Posted

I have a problem NMM says the pack doesn't have the correct file structure for a skyrim mod that it can use and I can't find it in FNIS for users. Any help would be much appreciated 

Posted

I'm sorry, but has this mod been replaced by the V8+ version or not? It is not marked as obsolete. Are there mods that still require the V7 version that won't work with the V8+ version?

Posted
5 hours ago, DerPeter said:

I'm sorry, but has this mod been replaced by the V8+ version or not? It is not marked as obsolete. Are there mods that still require the V7 version that won't work with the V8+ version?

its been replaced just some people use this version instead due to the animation count issue when using lots of animations

Posted
On 3/17/2019 at 12:39 AM, ronnoc45 said:

I have a problem NMM says the pack doesn't have the correct file structure for a skyrim mod that it can use and I can't find it in FNIS for users. Any help would be much appreciated 

open the file and read the readme

Posted
1 hour ago, pitchnumber7 said:

I have a problem with milkmod economy cause zaz animation making error report on FNIS.

What is the error? If you copy all the text from the FNIS report when you run it and paste it into a post here (in a spoiler preferably) people will be better able to help.

  • 3 weeks later...
Posted

hey can anyone help me with this error, after installing the main file and running FNIS i get this message

Spoiler

>>Warning: AnimationList found in  "Animations\ZaZAnimationPack", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

Posted
45 minutes ago, Aligho said:

hey can anyone help me with this error, after installing the main file and running FNIS i get this message

  Hide contents

>>Warning: AnimationList found in  "Animations\ZaZAnimationPack", but no corresponding Behavior file. Incomplete mod IGNORED.<<

 

I could be wrong, but guessing by what the message says, i think you are missing the file "meshes\actors\character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx".

Double check that the Mod Manager you are using installed all files correctly.

 

Posted
20 minutes ago, Roggvir said:

I could be wrong, but guessing by what the message says, i think you are missing the file "meshes\actors\character\behaviors\FNIS_ZaZAnimationPack_Behavior.hkx".

Double check that the Mod Manager you are using installed all files correctly.

 

thank you for your help, i tried installing it manually and it worked

  • 1 month later...
Posted

When I install Zaz I get no animations at all. Everything seems to install properly, and Vortex seems happy with everything, but the characters (all of them) just stand .

 

Help?!?!?!

 

Thanks.

Posted

I downloaded the mod from the website the cbbe txt version took me to, but there was no ZaZAnimationPack.esm

plz help if anyone knows anything

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