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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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"I have read the Rev 3 upgrade notice and followed its instructions, but I am having an issue with this current version! Purple Monkey Dishwasher."

 

Hmm I need to readjust them every single time. Any idea's on how to fix? That is litteraly the only problem I am having other than the thing others are having when you change stage the screen flashes and you actors kind of aswell which i assume is unequiping gear again?

 

If you can see anything that could be causing this in my load order please share :). I have used Boss on this and i run FNIS everytime i start the game just to be safe.

My current Load Order is:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

HearthFires.esm=1

Dragonborn.esm=1

ApachiiHair.esm=1

ApachiiHairFemales.esm=1

RaceCompatibility.esm=1

Skyrim Project Optimization - Full Version.esm=1

BBLuxurySuite.esm=1

ClimatesOfTamriel.esm=1

HmmWhatToWear.esm=1

Lanterns Of Skyrim - All In One - Main.esm=1

UndergroundBathhouse.esm=1

XFLMain.esm=1

AzarHair.esp=1

ethereal_elven_overhaul.esp=1

DSLight.esm=0

ZaZAnimationPack.esm=1

SexLab.esm=1

HighResTexturePack01.esp=0

HighResTexturePack02.esp=0

HighResTexturePack03.esp=1

Brawl Bugs CE.esp=1

Unofficial Skyrim Patch.esp=1

RaceCompatibilityUSKPOverride.esp=1

Unofficial Dawnguard Patch.esp=1

Unofficial Hearthfire Patch.esp=1

Unofficial Dragonborn Patch.esp=1

Unofficial High Resolution Patch.esp=1

Ysolda.esp=1

Chesko_Frostfall.esp=1

Better Dynamic Snow.esp=1

Skyrim Shadow Striping Fix.esp=1

StaticMeshImprovementMod.esp=1

StaticMeshImprovementMod-DragonbornTernFix.esp=1

Economics of Skyrim.esp=1

Economics of Skyrim - Dawnguard.esp=1

Armored Skeleton.esp=1

bladesfactionfix.esp=1

Bolts For Weapon Vendors.esp=1

drop dg elderscrolls.esp=1

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp=1

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=0

Moss Rocks.esp=1

Skyrim Flora Overhaul.esp=1

Steel Bolts For All.esp=1

ZazResources.esp=0

Convenient Horses.esp=1

Auto Unequip Ammo.esp=1

KaceAutoloot.esp=1

Footprints.esp=1

WetandCold.esp=1

WetandCold - Ashes.esp=1

SkyUI.esp=1

iHUD.esp=1

aMidianborn_Skyforge_Weapons.esp=1

battleflute.esp=1

BBLSspouse.esp=1

Cloaks - No Imperial.esp=1

1nivWICCloaks.esp=1

1nivWICSkyCloaksPatch-No Imp.esp=1

imp_helm.esp=1

imp_helm_dawn.esp=1

Osare OnePiece.esp=1

Roman armor and weapons.esp=1

Roman armor and weapons replacer.esp=1

SleekSteel_StandAlone.esp=1

Tribunal Maskes by Zairaam.esp=1

Tribunal Robes by Zairaam.esp=1

UNP Boots.esp=1

DeadlyDragons.esp=1

DeadlyMonsters.esp=1

BBLuxurySuiteExt.esp=1

BBLSapachii.esp=1

Run For Your Lives.esp=1

When Vampires Attack.esp=1

ShezriesHFKitchen.esp=1

someprivacyplease_door.esp=1

ub_invite_any_npc.esp=1

BardRequestBreak.esp=1

codifredsenhancedsmithing.esp=1

Headtracking.esp=1

NudeYngvildSpirits.esp=1

SFO - Expanded Diversity.esp=1

dD - Enhanced Blood Main.esp=1

dD-Dragonborn-Dawnguard-EBT Patch.esp=1

uncle sheo.esp=1

walk.esp=1

xvisionchildren.esp=1

xvisionchildren - hearthfire.esp=1

EnhancedLightsandFX.esp=1

ClimatesOfTamriel-Interiors-Warm.esp=1

ClimatesOfTamriel-Nights-Level-2.esp=1

Predator Vision.esp=1

Tales_of_Lycanthropy.esp=1

WerewolfSecondHowlToggle.esp=1

Werewolves.esp=1

YetAnotherWerewolfImprovement_DG.esp=1

dovahkiinrelax.esp=1

FNISspells.esp=1

InvestedMagic.esp=1

artifact disenchanting.esp=1

artifact disenchanting - dawnguard.esp=1

ElaborateEnchantments.esp=1

Enchanting Freedom.esp=1

The Dance of Death - Ultimate Edition.esp=1

OrientalRace.esp=0

ZazimelDrow.esp=0

XFLDialogue.esp=1

XFLPlugins.esp=1

Bee_V.esp=1

Esmeralda.esp=1

HirelingJenassa.esp=1

HousecarlBeauties.esp=1

Mjoll.esp=1

Sylgja.esp=1

Follower Trap Safety.esp=1

BBLSHousecarlsmovein.esp=1

BBLSVisitors.esp=1

argonianraptor.esp=1

fastercellrespawn.esp=1

getSnowy.esp=1

WATER.esp=1

WATER Plants.esp=1

WATER DB Waves.esp=1

minemapmarkers.esp=1

PlayerHomeMapMarkers.esp=1

Bashed Patch, 0.esp=0

DGInvestedMagic.esp=1

Elin Companions.esp=0

craftable dawnguard armors.esp=0

CompanionCustom.esp=0

LightningArmor13-2.esp=1

ds_database_eng.esp=0

dsbopeepbopeep.esp=0

dskiramekirari.esp=0

dslilililiburningnight.esp=0

dscaramelldancen.esp=0

dsdoublelariat.esp=0

dspairangers.esp=0

dsgangnamstyle.esp=0

Lightning1.esp=1

Elnarian Companion.esp=0

standingstoneoverhaul.esp=1

Rayya makeover.esp=1

Ezuka's Wedding Rings.esp=1

Lightning Blade.esp=1

dsloveandjoy.esp=0

Orc&ElfFix4TBBP.esp=1

Infinite Werewolf.esp=1

HighelfFollower.esp=1

Serana Test.esp=1

lesshypocriticalbathers.esp=1

ly ff13lb.esp=1

UNP Jewelry Variants V3.esp=1

disenchantment_font.esp=1

Aeri.esp=1

D13LeveledItemsUpgradeD.esp=1

ZaZAnimationPackConfig.esp=1

SexLabMatchMaker.esp=1

LC2013.esp=1

SRSarasta.esp=1

SRMaisa.esp=1

SRIsaka.esp=1

SRKirsikka.esp=1

SRIlta.esp=1

ub_bbls_merge.esp=1

ub_npc_rework.esp=1

ub_cell_kitchen.esp=0

ub_cell_teleportroom.esp=1

ub_cell_maintenance_room.esp=1

ub_cell_dislayroom.esp=1

ub_cell_darkarea.esp=1

ub_cell_cavern.esp=1

ub_cell_bedroom.esp=0

ub_cell_armory.esp=0

UndergroundBathhouse - SPO.esp=1

Ria.esp=1

YourMarketStall.esp=1

BeautifulAela.esp=1

 

 

 

 

Make sure you aren't accidentally pressing the "Delete Saved Adjustments" hotkey at any point, which is defaulted to the ] key.

 

It's not the sort of problem that's like to be caused by another plugin.

 

 

I'm not it is on the other side of my keyboard from all my other hotkeys it even happens between stages. For example on Arroks reverse cowgirl when it starts the penis is going through the girls abdomen so i mover her to correct that if i then press space to the next stage but then press Shift space to go back it is back to its default location and i need to correct it again.

 

I am at a complete loss :(.

Link to comment

 

 

"I have read the Rev 3 upgrade notice and followed its instructions, but I am having an issue with this current version! Purple Monkey Dishwasher."

 

Hmm I need to readjust them every single time. Any idea's on how to fix? That is litteraly the only problem I am having other than the thing others are having when you change stage the screen flashes and you actors kind of aswell which i assume is unequiping gear again?

 

If you can see anything that could be causing this in my load order please share :). I have used Boss on this and i run FNIS everytime i start the game just to be safe.

My current Load Order is:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

HearthFires.esm=1

Dragonborn.esm=1

ApachiiHair.esm=1

ApachiiHairFemales.esm=1

RaceCompatibility.esm=1

Skyrim Project Optimization - Full Version.esm=1

BBLuxurySuite.esm=1

ClimatesOfTamriel.esm=1

HmmWhatToWear.esm=1

Lanterns Of Skyrim - All In One - Main.esm=1

UndergroundBathhouse.esm=1

XFLMain.esm=1

AzarHair.esp=1

ethereal_elven_overhaul.esp=1

DSLight.esm=0

ZaZAnimationPack.esm=1

SexLab.esm=1

HighResTexturePack01.esp=0

HighResTexturePack02.esp=0

HighResTexturePack03.esp=1

Brawl Bugs CE.esp=1

Unofficial Skyrim Patch.esp=1

RaceCompatibilityUSKPOverride.esp=1

Unofficial Dawnguard Patch.esp=1

Unofficial Hearthfire Patch.esp=1

Unofficial Dragonborn Patch.esp=1

Unofficial High Resolution Patch.esp=1

Ysolda.esp=1

Chesko_Frostfall.esp=1

Better Dynamic Snow.esp=1

Skyrim Shadow Striping Fix.esp=1

StaticMeshImprovementMod.esp=1

StaticMeshImprovementMod-DragonbornTernFix.esp=1

Economics of Skyrim.esp=1

Economics of Skyrim - Dawnguard.esp=1

Armored Skeleton.esp=1

bladesfactionfix.esp=1

Bolts For Weapon Vendors.esp=1

drop dg elderscrolls.esp=1

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp=1

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=0

Moss Rocks.esp=1

Skyrim Flora Overhaul.esp=1

Steel Bolts For All.esp=1

ZazResources.esp=0

Convenient Horses.esp=1

Auto Unequip Ammo.esp=1

KaceAutoloot.esp=1

Footprints.esp=1

WetandCold.esp=1

WetandCold - Ashes.esp=1

SkyUI.esp=1

iHUD.esp=1

aMidianborn_Skyforge_Weapons.esp=1

battleflute.esp=1

BBLSspouse.esp=1

Cloaks - No Imperial.esp=1

1nivWICCloaks.esp=1

1nivWICSkyCloaksPatch-No Imp.esp=1

imp_helm.esp=1

imp_helm_dawn.esp=1

Osare OnePiece.esp=1

Roman armor and weapons.esp=1

Roman armor and weapons replacer.esp=1

SleekSteel_StandAlone.esp=1

Tribunal Maskes by Zairaam.esp=1

Tribunal Robes by Zairaam.esp=1

UNP Boots.esp=1

DeadlyDragons.esp=1

DeadlyMonsters.esp=1

BBLuxurySuiteExt.esp=1

BBLSapachii.esp=1

Run For Your Lives.esp=1

When Vampires Attack.esp=1

ShezriesHFKitchen.esp=1

someprivacyplease_door.esp=1

ub_invite_any_npc.esp=1

BardRequestBreak.esp=1

codifredsenhancedsmithing.esp=1

Headtracking.esp=1

NudeYngvildSpirits.esp=1

SFO - Expanded Diversity.esp=1

dD - Enhanced Blood Main.esp=1

dD-Dragonborn-Dawnguard-EBT Patch.esp=1

uncle sheo.esp=1

walk.esp=1

xvisionchildren.esp=1

xvisionchildren - hearthfire.esp=1

EnhancedLightsandFX.esp=1

ClimatesOfTamriel-Interiors-Warm.esp=1

ClimatesOfTamriel-Nights-Level-2.esp=1

Predator Vision.esp=1

Tales_of_Lycanthropy.esp=1

WerewolfSecondHowlToggle.esp=1

Werewolves.esp=1

YetAnotherWerewolfImprovement_DG.esp=1

dovahkiinrelax.esp=1

FNISspells.esp=1

InvestedMagic.esp=1

artifact disenchanting.esp=1

artifact disenchanting - dawnguard.esp=1

ElaborateEnchantments.esp=1

Enchanting Freedom.esp=1

The Dance of Death - Ultimate Edition.esp=1

OrientalRace.esp=0

ZazimelDrow.esp=0

XFLDialogue.esp=1

XFLPlugins.esp=1

Bee_V.esp=1

Esmeralda.esp=1

HirelingJenassa.esp=1

HousecarlBeauties.esp=1

Mjoll.esp=1

Sylgja.esp=1

Follower Trap Safety.esp=1

BBLSHousecarlsmovein.esp=1

BBLSVisitors.esp=1

argonianraptor.esp=1

fastercellrespawn.esp=1

getSnowy.esp=1

WATER.esp=1

WATER Plants.esp=1

WATER DB Waves.esp=1

minemapmarkers.esp=1

PlayerHomeMapMarkers.esp=1

Bashed Patch, 0.esp=0

DGInvestedMagic.esp=1

Elin Companions.esp=0

craftable dawnguard armors.esp=0

CompanionCustom.esp=0

LightningArmor13-2.esp=1

ds_database_eng.esp=0

dsbopeepbopeep.esp=0

dskiramekirari.esp=0

dslilililiburningnight.esp=0

dscaramelldancen.esp=0

dsdoublelariat.esp=0

dspairangers.esp=0

dsgangnamstyle.esp=0

Lightning1.esp=1

Elnarian Companion.esp=0

standingstoneoverhaul.esp=1

Rayya makeover.esp=1

Ezuka's Wedding Rings.esp=1

Lightning Blade.esp=1

dsloveandjoy.esp=0

Orc&ElfFix4TBBP.esp=1

Infinite Werewolf.esp=1

HighelfFollower.esp=1

Serana Test.esp=1

lesshypocriticalbathers.esp=1

ly ff13lb.esp=1

UNP Jewelry Variants V3.esp=1

disenchantment_font.esp=1

Aeri.esp=1

D13LeveledItemsUpgradeD.esp=1

ZaZAnimationPackConfig.esp=1

SexLabMatchMaker.esp=1

LC2013.esp=1

SRSarasta.esp=1

SRMaisa.esp=1

SRIsaka.esp=1

SRKirsikka.esp=1

SRIlta.esp=1

ub_bbls_merge.esp=1

ub_npc_rework.esp=1

ub_cell_kitchen.esp=0

ub_cell_teleportroom.esp=1

ub_cell_maintenance_room.esp=1

ub_cell_dislayroom.esp=1

ub_cell_darkarea.esp=1

ub_cell_cavern.esp=1

ub_cell_bedroom.esp=0

ub_cell_armory.esp=0

UndergroundBathhouse - SPO.esp=1

Ria.esp=1

YourMarketStall.esp=1

BeautifulAela.esp=1

 

 

 

 

Make sure you aren't accidentally pressing the "Delete Saved Adjustments" hotkey at any point, which is defaulted to the ] key.

 

It's not the sort of problem that's like to be caused by another plugin.

 

 

I'm not it is on the other side of my keyboard from all my other hotkeys it even happens between stages. For example on Arroks reverse cowgirl when it starts the penis is going through the girls abdomen so i mover her to correct that if i then press space to the next stage but then press Shift space to go back it is back to its default location and i need to correct it again.

 

I am at a complete loss :(.

 

 

You are likely offsetting actor 1 then. Actor 1 is typically the character that doesn't have offsets and that other actors are offset FROM, so by offsetting actor 1 your moving them, and then changing stages actor 2 is re-offseting based on actor 1's location, which means snapping back into place using them as center.

 

If you want your offsets to reliably carry over, it's best to make your adjustments to actor 2, not actor 1.

Link to comment

 

 

offsetup is leftover from me trying to fix the animations positioning with a1 being to low, it's harmless and not doing anything. up offsets don't work. It has zero effect on stability, or any effect at all.

 

So you attempted to make a vertical offset,...and the game ignored it?

 

It doesn't ignore it, it works fine, in that it offsets them up/down, there's even code in there for a hotkey to adjust the up/down offset value of animations, it's disabled in release though. up/down offsets just don't work in practice since all actors get pulled to the grounds as soon as they are offset into the air, they have to be offset pretty high up to get out of the range of magnetic ground before they start to stick there.

 

attachicon.gifTricycle scripts.rar

 

Let me know if this works for you,....also the check same height option works great for all 3 actors,..flawless.

 

If it works for you, great, however the 100 offset simply does not and will not align for the recommended and more common meshes and skeleton. People with different meshes/skeletons can simply adjust as needed.

 

 

For some reason,..my female was suspended off the ground, and floated above the male and kept rising when I'd cycle actors back and forth (this is what I meant by stability).  (This no longer occurs without the offsetup line)

 

I use favored soul and CBBEv3 BBP with CHSBHC skeleton.  

 

The recommended is UNP and 4udiks with Xp2's max comp skeleton.

 

if these two sets aligned using the same scripts for all the 2P animations ive made,  why do they not in 3P?

 

I'll be working on answering this,...gonna see if I can get them all aligned on a clean save using all meshes and skeletons..

Link to comment

 

 

 

offsetup is leftover from me trying to fix the animations positioning with a1 being to low, it's harmless and not doing anything. up offsets don't work. It has zero effect on stability, or any effect at all.

 

So you attempted to make a vertical offset,...and the game ignored it?

 

It doesn't ignore it, it works fine, in that it offsets them up/down, there's even code in there for a hotkey to adjust the up/down offset value of animations, it's disabled in release though. up/down offsets just don't work in practice since all actors get pulled to the grounds as soon as they are offset into the air, they have to be offset pretty high up to get out of the range of magnetic ground before they start to stick there.

 

attachicon.gifTricycle scripts.rar

 

Let me know if this works for you,....also the check same height option works great for all 3 actors,..flawless.

 

If it works for you, great, however the 100 offset simply does not and will not align for the recommended and more common meshes and skeleton. People with different meshes/skeletons can simply adjust as needed.

 

 

For some reason,..my female was suspended off the ground, and floated above the male and kept rising when I'd cycle actors back and forth (this is what I meant by stability).  (This no longer occurs without the offsetup line)

 

I use favored soul and CBBEv3 BBP with CHSBHC skeleton.  

 

The recommended is UNP and 4udiks with Xp2's max comp skeleton.

 

if these two sets aligned using the same scripts for all the 2P animations ive made,  why do they not in 3P?

 

I'll be working on answering this,...gonna see if I can get them all aligned on a clean save using all meshes and skeletons..

 

 

 

Likely because it's only really noticeable in the case of the blowjob because of how much more sensitive the alignment needs to be. Others the difference isn't that noticeable because of the animation style. And I have made adjustments to the offsets in others, not just tricycle.

 

The culprit though is most likely your use of chsbhc's skeleton for animating/playing. I've tried both xp32 and perfect 3-2, both won't line up with 100 offset. xp32 is compatible with more mods, and more feature complete than the others.

Link to comment

"AP skullfuck" doesn't seem to work for me. I've tried disabling all other animations and when I use matchmaker, nothing happens.

 

Skull fuck is an aggressive animation, turn off restrict aggressive animations or untag it as aggressive.

Link to comment

 

 

 

 

offsetup is leftover from me trying to fix the animations positioning with a1 being to low, it's harmless and not doing anything. up offsets don't work. It has zero effect on stability, or any effect at all.

 

So you attempted to make a vertical offset,...and the game ignored it?

 

It doesn't ignore it, it works fine, in that it offsets them up/down, there's even code in there for a hotkey to adjust the up/down offset value of animations, it's disabled in release though. up/down offsets just don't work in practice since all actors get pulled to the grounds as soon as they are offset into the air, they have to be offset pretty high up to get out of the range of magnetic ground before they start to stick there.

 

attachicon.gifTricycle scripts.rar

 

Let me know if this works for you,....also the check same height option works great for all 3 actors,..flawless.

 

If it works for you, great, however the 100 offset simply does not and will not align for the recommended and more common meshes and skeleton. People with different meshes/skeletons can simply adjust as needed.

 

 

For some reason,..my female was suspended off the ground, and floated above the male and kept rising when I'd cycle actors back and forth (this is what I meant by stability).  (This no longer occurs without the offsetup line)

 

I use favored soul and CBBEv3 BBP with CHSBHC skeleton.  

 

The recommended is UNP and 4udiks with Xp2's max comp skeleton.

 

if these two sets aligned using the same scripts for all the 2P animations ive made,  why do they not in 3P?

 

I'll be working on answering this,...gonna see if I can get them all aligned on a clean save using all meshes and skeletons..

 

 

 

Likely because it's only really noticeable in the case of the blowjob because of how much more sensitive the alignment needs to be. Others the difference isn't that noticeable because of the animation style. And I have made adjustments to the offsets in others, not just tricycle.

 

 

hahaha i found the problem,...btw everyone listen up this is why none of your blowjobs ever align..

 

 

 

absolutely nothing to do with meshes,...its the skeleton,...for the male,...which is pointless

 

males dont even have meshes to use the breast bones so its completely 100% useless to have any skeleton .hkx or .nif in your character assets folder

 

You only need the female ones in the female folder so

 

in your character assets folder located in data/meshes/actors/character directory delete 

 

skeleton.hkx

skeleton.nif

skeletonbeast.nif

 

This will make skyrim pull the vanilla male skeleton from the main .bsa

 

Your character assets female folder leave those alone,....either CHSBHC or xp's or whatever will all work fine

 

Use the script I recompiled,....then I can almost promise you that you will see the most perfectly aligned 3 way ever

 

Seriously, all custom skeletons do in a male folder is cause shit to go bad,...thats why I always use vanilla male skeleton. 100% reliable. 

 

I bet this will autofix all of your blowjob problems.

Link to comment

 

 

 

"I have read the Rev 3 upgrade notice and followed its instructions, but I am having an issue with this current version! Purple Monkey Dishwasher."

 

Hmm I need to readjust them every single time. Any idea's on how to fix? That is litteraly the only problem I am having other than the thing others are having when you change stage the screen flashes and you actors kind of aswell which i assume is unequiping gear again?

 

If you can see anything that could be causing this in my load order please share :). I have used Boss on this and i run FNIS everytime i start the game just to be safe.

My current Load Order is:

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Dawnguard.esm=1

HearthFires.esm=1

Dragonborn.esm=1

ApachiiHair.esm=1

ApachiiHairFemales.esm=1

RaceCompatibility.esm=1

Skyrim Project Optimization - Full Version.esm=1

BBLuxurySuite.esm=1

ClimatesOfTamriel.esm=1

HmmWhatToWear.esm=1

Lanterns Of Skyrim - All In One - Main.esm=1

UndergroundBathhouse.esm=1

XFLMain.esm=1

AzarHair.esp=1

ethereal_elven_overhaul.esp=1

DSLight.esm=0

ZaZAnimationPack.esm=1

SexLab.esm=1

HighResTexturePack01.esp=0

HighResTexturePack02.esp=0

HighResTexturePack03.esp=1

Brawl Bugs CE.esp=1

Unofficial Skyrim Patch.esp=1

RaceCompatibilityUSKPOverride.esp=1

Unofficial Dawnguard Patch.esp=1

Unofficial Hearthfire Patch.esp=1

Unofficial Dragonborn Patch.esp=1

Unofficial High Resolution Patch.esp=1

Ysolda.esp=1

Chesko_Frostfall.esp=1

Better Dynamic Snow.esp=1

Skyrim Shadow Striping Fix.esp=1

StaticMeshImprovementMod.esp=1

StaticMeshImprovementMod-DragonbornTernFix.esp=1

Economics of Skyrim.esp=1

Economics of Skyrim - Dawnguard.esp=1

Armored Skeleton.esp=1

bladesfactionfix.esp=1

Bolts For Weapon Vendors.esp=1

drop dg elderscrolls.esp=1

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp=1

Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp=0

Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=0

Moss Rocks.esp=1

Skyrim Flora Overhaul.esp=1

Steel Bolts For All.esp=1

ZazResources.esp=0

Convenient Horses.esp=1

Auto Unequip Ammo.esp=1

KaceAutoloot.esp=1

Footprints.esp=1

WetandCold.esp=1

WetandCold - Ashes.esp=1

SkyUI.esp=1

iHUD.esp=1

aMidianborn_Skyforge_Weapons.esp=1

battleflute.esp=1

BBLSspouse.esp=1

Cloaks - No Imperial.esp=1

1nivWICCloaks.esp=1

1nivWICSkyCloaksPatch-No Imp.esp=1

imp_helm.esp=1

imp_helm_dawn.esp=1

Osare OnePiece.esp=1

Roman armor and weapons.esp=1

Roman armor and weapons replacer.esp=1

SleekSteel_StandAlone.esp=1

Tribunal Maskes by Zairaam.esp=1

Tribunal Robes by Zairaam.esp=1

UNP Boots.esp=1

DeadlyDragons.esp=1

DeadlyMonsters.esp=1

BBLuxurySuiteExt.esp=1

BBLSapachii.esp=1

Run For Your Lives.esp=1

When Vampires Attack.esp=1

ShezriesHFKitchen.esp=1

someprivacyplease_door.esp=1

ub_invite_any_npc.esp=1

BardRequestBreak.esp=1

codifredsenhancedsmithing.esp=1

Headtracking.esp=1

NudeYngvildSpirits.esp=1

SFO - Expanded Diversity.esp=1

dD - Enhanced Blood Main.esp=1

dD-Dragonborn-Dawnguard-EBT Patch.esp=1

uncle sheo.esp=1

walk.esp=1

xvisionchildren.esp=1

xvisionchildren - hearthfire.esp=1

EnhancedLightsandFX.esp=1

ClimatesOfTamriel-Interiors-Warm.esp=1

ClimatesOfTamriel-Nights-Level-2.esp=1

Predator Vision.esp=1

Tales_of_Lycanthropy.esp=1

WerewolfSecondHowlToggle.esp=1

Werewolves.esp=1

YetAnotherWerewolfImprovement_DG.esp=1

dovahkiinrelax.esp=1

FNISspells.esp=1

InvestedMagic.esp=1

artifact disenchanting.esp=1

artifact disenchanting - dawnguard.esp=1

ElaborateEnchantments.esp=1

Enchanting Freedom.esp=1

The Dance of Death - Ultimate Edition.esp=1

OrientalRace.esp=0

ZazimelDrow.esp=0

XFLDialogue.esp=1

XFLPlugins.esp=1

Bee_V.esp=1

Esmeralda.esp=1

HirelingJenassa.esp=1

HousecarlBeauties.esp=1

Mjoll.esp=1

Sylgja.esp=1

Follower Trap Safety.esp=1

BBLSHousecarlsmovein.esp=1

BBLSVisitors.esp=1

argonianraptor.esp=1

fastercellrespawn.esp=1

getSnowy.esp=1

WATER.esp=1

WATER Plants.esp=1

WATER DB Waves.esp=1

minemapmarkers.esp=1

PlayerHomeMapMarkers.esp=1

Bashed Patch, 0.esp=0

DGInvestedMagic.esp=1

Elin Companions.esp=0

craftable dawnguard armors.esp=0

CompanionCustom.esp=0

LightningArmor13-2.esp=1

ds_database_eng.esp=0

dsbopeepbopeep.esp=0

dskiramekirari.esp=0

dslilililiburningnight.esp=0

dscaramelldancen.esp=0

dsdoublelariat.esp=0

dspairangers.esp=0

dsgangnamstyle.esp=0

Lightning1.esp=1

Elnarian Companion.esp=0

standingstoneoverhaul.esp=1

Rayya makeover.esp=1

Ezuka's Wedding Rings.esp=1

Lightning Blade.esp=1

dsloveandjoy.esp=0

Orc&ElfFix4TBBP.esp=1

Infinite Werewolf.esp=1

HighelfFollower.esp=1

Serana Test.esp=1

lesshypocriticalbathers.esp=1

ly ff13lb.esp=1

UNP Jewelry Variants V3.esp=1

disenchantment_font.esp=1

Aeri.esp=1

D13LeveledItemsUpgradeD.esp=1

ZaZAnimationPackConfig.esp=1

SexLabMatchMaker.esp=1

LC2013.esp=1

SRSarasta.esp=1

SRMaisa.esp=1

SRIsaka.esp=1

SRKirsikka.esp=1

SRIlta.esp=1

ub_bbls_merge.esp=1

ub_npc_rework.esp=1

ub_cell_kitchen.esp=0

ub_cell_teleportroom.esp=1

ub_cell_maintenance_room.esp=1

ub_cell_dislayroom.esp=1

ub_cell_darkarea.esp=1

ub_cell_cavern.esp=1

ub_cell_bedroom.esp=0

ub_cell_armory.esp=0

UndergroundBathhouse - SPO.esp=1

Ria.esp=1

YourMarketStall.esp=1

BeautifulAela.esp=1

 

 

 

 

Make sure you aren't accidentally pressing the "Delete Saved Adjustments" hotkey at any point, which is defaulted to the ] key.

 

It's not the sort of problem that's like to be caused by another plugin.

 

 

I'm not it is on the other side of my keyboard from all my other hotkeys it even happens between stages. For example on Arroks reverse cowgirl when it starts the penis is going through the girls abdomen so i mover her to correct that if i then press space to the next stage but then press Shift space to go back it is back to its default location and i need to correct it again.

 

I am at a complete loss :(.

 

 

You are likely offsetting actor 1 then. Actor 1 is typically the character that doesn't have offsets and that other actors are offset FROM, so by offsetting actor 1 your moving them, and then changing stages actor 2 is re-offseting based on actor 1's location, which means snapping back into place using them as center.

 

If you want your offsets to reliably carry over, it's best to make your adjustments to actor 2, not actor 1.

 

 

Yeah that seems to have sorted it out thanks for that Ashal! Sorry for being an idiot :(

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Really?

 

Well the vanilla will work just fine, unless you have a male skeleton with a penis bone lol, which there is none im aware of

 

Seriously though, I have never had any problems,....I have loaded the xp2 skeleton in max,....there is nothing animation wise worth it for males. Can you tell me anything you're sacrificing?  I can tell you its really only 3 things,...bones for animating capes, hair, and wings.  

 

I dont see many mods for those male bone animations

 

just butt , tits and pussy bones

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To be honest i only have male Xp32 skele because it was a package deal lol.

 

To actually be able to make any use at all out of those extra bones is to have mesh that can move with them,....favored souls and 4udik cant,...idk any that can maybe like a demon custom race with wings or something,.....but that would still do nothing unless you have animations made for them,...

 

Now,...Idk many animators who pump out tons of hair cape and wing animations for males,....keep in mind any winged succubus female mods will work fine b/c you still have the female skeleton. female hair animation mods,...cape animations all work. 

 

 

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Compilation failed.. hmm I have SKSE installed, reinstalled but I keep getting a flood of errors "D:\Games\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(0,0): unable to locate script SKI_ConfigBase"

Everything is in place.. any ideas on how to solve this? I didn't even change anything in the script yet, but still get compiling errors.

 

SkyUI?

 

 

Correct, I installed core files for SkyUI and that fixed it, thanks!

 

 

Running into the same issue. Where did you get the core files for skyUI? Thanks

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Compilation failed.. hmm I have SKSE installed, reinstalled but I keep getting a flood of errors "D:\Games\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(0,0): unable to locate script SKI_ConfigBase"

Everything is in place.. any ideas on how to solve this? I didn't even change anything in the script yet, but still get compiling errors.

 

SkyUI?

 

 

Correct, I installed core files for SkyUI and that fixed it, thanks!

 

 

Running into the same issue. Where did you get the core files for skyUI? Thanks

 

 

Ah seems like the SkyUI SDK is an implicit requirement if you want to write mods for SexLab.

https://github.com/schlangster/skyui/wiki

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I know I repost it everytime^^ but since peoples seems to have alignement problem, use this with 4udik's textures.

7z.png nude suit.7z 117.49K

 

There are some black ugly areas around penis, abdomen and armpits.

 

 

 

Yes, that's black areas happen for my male character too, whereas the body nudesuite works nicely :D, than the default one, so any thought to get rid of those blacky thing, aravis7?

Link to comment

 

To be honest i only have male Xp32 skele because it was a package deal lol.

 

To actually be able to make any use at all out of those extra bones is to have mesh that can move with them,....favored souls and 4udik cant,...idk any that can maybe like a demon custom race with wings or something,.....but that would still do nothing unless you have animations made for them,...

 

Now,...Idk many animators who pump out tons of hair cape and wing animations for males,....keep in mind any winged succubus female mods will work fine b/c you still have the female skeleton. female hair animation mods,...cape animations all work. 

 

 

One of the more popular mod that uses custom skeleton for male might be the Dual sheath redux mod, where the bones allow the placement of the sheathed weapons

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sorry that's because of the hairy spots with 4udik's body, try this one

nude suit.7z

 

I don't really like favored soul's version because it's too unrealistic, but the 4udik's body doesn't work well with some animations, I think it's a good compromise... (it's a quick nifskope edit though, if someone can improve it with blender or 3ds max I would be happy^^)

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