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Posted
3 hours ago, Jasmine92 said:

After checking with SE and both voicepacks installed, everything concerning Kimli's (FemaleUniqueVex) and Maven Black-Briar's voice seems to work fine. (See my post before yours) So it could be, that the BSA for the LE addon is broken.

 

-----

Since I coincidentally found the bug with the mixed up json filenames for the personality trades and @Antiope_Apollonia posted an update to her handcrafted personalitys for unique characters a couple of days ago, I am currently updating those. However I remember that some variable names have become deprecated and have been updated, but I can't find the conversation anymore. @TrollAutokill do you have an empty json file with the current structure? Then I can just adapt my script to use those.

Just use the ones in the mod package.

Posted
6 hours ago, Jasmine92 said:

when I try to talk to slaves, that are in bondage furniture (Display Model) a message appears "What would you like to do?" with the only option "Enslave slave". Wen selecting the option, the normal conversation menu appears:

display model has its own restraining system outside the laws of pahe so much that it should only be used for uninstalling pahe for cleaning the save, but my guess is that its using some type of paralysis on the slave and pahe detects paralysis as a means for enslavement. you could also try disabling the enslave slave from the options in the mcm

 

Posted (edited)
20 minutes ago, CliftonJD said:

display model has its own restraining system outside the laws of pahe so much that it should only be used for uninstalling pahe for cleaning the save, but my guess is that its using some type of paralysis on the slave and pahe detects paralysis as a means for enslavement. you could also try disabling the enslave slave from the options in the mcm

 

 

LOL  If he wants anyone to blame for that, Goubo originally added the valid 'enslavement on paralysis' option, to Defeat, when I asked him for that favour years and years ago!  

 

It's been my preferred method ever since ... Non Lethal Enslavement with a friendly weapon, so to speak ?

Edited by DonQuiWho
Posted (edited)
1 hour ago, CliftonJD said:

you could also try disabling the enslave slave from the options in the mcm

Yeah I use display model regularly and this works. You can leave enslave paralysis on just fine, but you gotta turn off "enslave slave" and "enslave follower," then it works fine

Edited by InsanityFactor
Posted

Can someone tell me a good way to manage anger issues? I have tried every dialogue possible, but I can't seem to make her less angry. Is that a personality trait that can't be changed?

I did the "how are you doing slave" (dont remember which one) and anger is stuck at 1 or 2.

I have tried warning her about her anger issues but there doesnt seem to be a solution.

Posted (edited)
9 hours ago, Skata20 said:

Can someone tell me a good way to manage anger issues? I have tried every dialogue possible, but I can't seem to make her less angry. Is that a personality trait that can't be changed?

I did the "how are you doing slave" (dont remember which one) and anger is stuck at 1 or 2.

I have tried warning her about her anger issues but there doesnt seem to be a solution.

It's the most unbalanced training for now. But you can threaten them against being angry, that will help. They can also be punished when they get angry for friends even if their mood is not angry.

 

Next version will have anger training boosted to counter act the fact that it is the only training going in both directions.

Edited by TrollAutokill
Posted
15 hours ago, DonQuiWho said:

 

LOL  If he wants anyone to blame for that, Goubo originally added the valid 'enslavement on paralysis' option, to Defeat, when I asked him for that favour years and years ago!  

 

It's been my preferred method ever since ... Non Lethal Enslavement with a friendly weapon, so to speak ?

i don't know for certain who blabla got the suggestion from, whether it be from goubo for defeat or from others to replace the mind control features of other addon made for older paradise halls, but enslave paralysis is native to pahe. maybe its merely a case of goubo adding paralysis to defeat to make use of pahe's enslavement options. even with defeat, slaves were never a valid target for enslave paralysis either. i added enslave slave by combining all other enslavement options into 1 specific feature designed for slaves only

Posted
10 hours ago, TrollAutokill said:

It's the most unbalanced training for now. But you can threaten them against being angry, that will help. They can also be punished when they get angry for friends even if their mood is not angry.

 

Next version will have anger training boosted to counter act the fact that it is the only training going in both directions.

 

That would explain the constant threats they give me no matter what i do ?

Also I have found that not all slaves have the option "you now have to call me master" , is it intentional?

Posted
2 hours ago, Skata20 said:

 

That would explain the constant threats they give me no matter what i do ?

Also I have found that not all slaves have the option "you now have to call me master" , is it intentional?

If you told them to be respectful it's expected. Call me master and be respectful is the same.

Posted

Hi there, I have a couple of development questions:

 

Once a slave has been moved to a HSH household, is it possible to obtain the PAHSlave reference? Do they grow as slaves while being in HSH? I mean do they still process their training?

 

Another subject: I've implemented a feature that gives the slave something to drink and calls the drink (self, unforced) animation (using VR gestures). The animation works and the slave has the ale in the inventory but I can't manage to make either OrderDrink() or OrderDrinkForm() work. So even if slaves mimic as if they drink they are not actually swallowing (hehehe).

 

This is the code I used:

 

			giveSlave.actor_alias.the_actor.AddItem(refr)
			giveSlave.SendAnimationEvent(giveSlave.actor_alias.the_actor, "DoMIdleDrinkWine")
			;Utility.Wait(1)
			;giveSlave.OrderDrinkForm(refr)
			;giveSlave.OrderDrink()

 

The problem with OrderDrinkForm() is that is calls the forced drinking animation which I don't like (because in VR it looks weird). And the problem with OrderDrink() is that for some reason it tells me that neither the slave or the PC has alcohol in the inventory (even after the Wait(1)).

 

Not sure which options I have to achieve that.

Posted

for HSH when they in it and do anything they get training. so even in HSH if they just walking around and you bang them they get sex traning or you mount them on a wall they get traning

Posted (edited)
5 hours ago, Kalysto said:

Hi there, I have a couple of development questions:

 

Once a slave has been moved to a HSH household, is it possible to obtain the PAHSlave reference? Do they grow as slaves while being in HSH? I mean do they still process their training?

HSH is a different world than PAHE. It uses a different quest, different aliases and different packages.

 

But they use the same factions to store most of the slave's information. That's why you feel like they are the same slaves.

 

5 hours ago, Kalysto said:

 

Another subject: I've implemented a feature that gives the slave something to drink and calls the drink (self, unforced) animation (using VR gestures). The animation works and the slave has the ale in the inventory but I can't manage to make either OrderDrink() or OrderDrinkForm() work. So even if slaves mimic as if they drink they are not actually swallowing (hehehe).

 

This is the code I used:

 

			giveSlave.actor_alias.the_actor.AddItem(refr)
			giveSlave.SendAnimationEvent(giveSlave.actor_alias.the_actor, "DoMIdleDrinkWine")
			;Utility.Wait(1)
			;giveSlave.OrderDrinkForm(refr)
			;giveSlave.OrderDrink()

 

The problem with OrderDrinkForm() is that is calls the forced drinking animation which I don't like (because in VR it looks weird). And the problem with OrderDrink() is that for some reason it tells me that neither the slave or the PC has alcohol in the inventory (even after the Wait(1)).

 

Not sure which options I have to achieve that.

I will add a function without animation for you VR guys.

Edited by TrollAutokill
Posted (edited)

Version 2.12.1 is out, this is a development version for those who want/need.

 

- Toggle to delete generated items or not when slave is cleaning
- New function for VR: OrderDrinkNoAnim
- Always clean faction PAHECanBeCaptured

- Trying to renormalize inlove/loyal states. Slaves should spend longer time in broken mood.

 

Plugin is identical, should be compatible with LE.

Edited by TrollAutokill
Posted

So I have played more of this and I love it. It's kind of refreshing to slowly figure out what the different things do through experimentation. I love that the things I say to the slaves through the Listen To Me option can actually affect them and the 'How are you feeling?' dialogue option is the easy mode to see the optimal way to respond to train a slave if you aren't experienced yet. I like it.

I second what has been said before that it would be nice if there was a punishment reason attached to "Slave is calling for help" It's nice to get pop ups about them but currently they do nothing. There should at least be a dialogue option to scold them for calling for help and threaten them if they do it again (or even the chance to convince them they don't need to call for help because they can trust you)

One thing I have noticed is that DOM 'I thought I told you to call me Mistress' dialogue option is there before I've leveled the slave up enough to say 'Ok Slave' -> 'From now on you should address me as a slave should.' The DOM dialogue option does nothing before the PAHE dialogue option is unlocked and used on a slave of course but it had me confused for a bit. So perhaps clarify that in the mod description?

I am loving this mod and it's cool to see how much depth there is to it. Exploring the map and stumbling upon Drelas cottage was nice and now I see DOM has a quest too so I'll have to check that out. I am currently trying to level combat training by having a couple of slaves in combat as I fight dragons. I hope that Home Sweet Home should then be able to use them to train up the others. I'm also training up the house keeping on one slave.

I wonder, would it be possible for slaves with high house keeping (and some requisite skill or trait to keep them at it when you aren't around) to be assigned to automatically harvest plants? At the moment housekeeping seems more important lore and roleplay wise than practically. (Though I am only 50 pages into the support thread and may be wrong).

It's always the way that whenever I get enthusiastic about something I consider how cool other things might be. (Like I saw you have personalized stats for whiterun uniques and I am now considering the uniques of 'Hydragorgan's slaves for SE' as caretaken by Nomkaz? That mod is a mainstay of my run throughs and I have always wanted the option to buy the slave Belethor owns.) I'll shut up now. All the best to you, Antiope, Clifton, Nonseen and everybody else that has helped get this mod to this stage.

Posted
3 hours ago, Farsh-nuke said:

I second what has been said before that it would be nice if there was a punishment reason attached to "Slave is calling for help" It's nice to get pop ups about them but currently they do nothing. There should at least be a dialogue option to scold them for calling for help and threaten them if they do it again (or even the chance to convince them they don't need to call for help because they can trust you)

It should be a "yelling" punishment reason. But it is overwritten by "running_away" unless the slave is tied. I will think about a dialogue to tell them not to yell for help, it could be fun.

Posted
3 hours ago, Farsh-nuke said:

One thing I have noticed is that DOM 'I thought I told you to call me Mistress' dialogue option is there before I've leveled the slave up enough to say 'Ok Slave' -> 'From now on you should address me as a slave should.' The DOM dialogue option does nothing before the PAHE dialogue option is unlocked and used on a slave of course but it had me confused for a bit. So perhaps clarify that in the mod description?

It should be available anytime, and it should work even if the PAHE dialogue is not available.

Posted

 

3 hours ago, Farsh-nuke said:

I wonder, would it be possible for slaves with high house keeping (and some requisite skill or trait to keep them at it when you aren't around) to be assigned to automatically harvest plants?

Harvest plant and cook food will come, when I feel like it. I am more focusing on the look of my personal slaves right now, sorry.

Posted
17 minutes ago, TrollAutokill said:

It should be available anytime, and it should work even if the PAHE dialogue is not available.

 

Well, it's not. Or rather I can do the dialogue but it just hangs and I have to quit out without seeming to do anything and certainly without triggering the animation to choke them currently. I can do more testing on it tomorrow.

 

18 minutes ago, TrollAutokill said:

 

Harvest plant and cook food will come, when I feel like it. I am more focusing on the look of my personal slaves right now, sorry.



Hey, no pressure, you've done wonders already.

By the way my skills as a writer are yours if you think they can help. 
 

Posted (edited)
45 minutes ago, Farsh-nuke said:

 

Well, it's not. Or rather I can do the dialogue but it just hangs and I have to quit out without seeming to do anything and certainly without triggering the animation to choke them currently. I can do more testing on it tomorrow.

 



Hey, no pressure, you've done wonders already.

By the way my skills as a writer are yours if you think they can help. 
 

Well if you want to try your skills, I am taking any kind of input when it comes to slave random dialogue and answers.

 

So if you find some dialogues to be too much repetitive, feel free to propose alternatives. Same if you have ideas on answers to specific orders, as right now slaves are using yes/no/sorry/thanks. But they could use specific answers to be respectful or masturbate or fight for me, let's have sex or rape...

 

All answers should be either personality dependent or mood (or alternatively training level) dependent or ideally both.

Edited by TrollAutokill
Posted
6 hours ago, TrollAutokill said:

So if you find some dialogues to be too much repetitive, feel free to propose alternatives.

 

Spoiler

due to the complexety, i find it difficult to make suggestions here, in general i would like it if the comments were a little clearer about the personality,

 

please correct me if i´m wrong , but in the beginning i always thought the personality-traits ar fix... but they are not, the values evolve dependending on how you treat them right??

that means it doesnt matter wich traits they have when you enslave them, maybe some are a bit more difficult ? and theyr talking changes ...

 

some of the comments seem a bit unclear and i dont´t quite understand what they are reffering to , for example  "awe and respect are two different things" , maybe they could say , i´m not afraid of you asshole/master, or you asshole , you scare me, or please master i´m scared...?

or "i know i should not misbehave but i love the ,masters whip", so.. does that mean they like to be whipped, but when i do, they misbehave ? maybe they could say something

RAW? like, .... i don´t know man....

 

i noticed they comment about the weather , when its rain, or thunder..is this wip? will they be scared about thunder?

the fact that theyr feelings changes when you go to some special places is awsome, realy nice work and  great mod i have lot´s of fun fun with this thing sometimes it´s difficult for me because i´m not native english speaker..

please just ignore me if  i´m talking bullshit

Posted
7 minutes ago, sickboy791 said:

i love the ,masters whip", so.. does that mean they like to be whipped, but when i do, they misbehave ? maybe they could say something

RAW? like, .... i don´t know man..

No, not change this one :( i love this one.. ? got it only twice or so but every time i managed to make a Slave to have this Line it made me happy.. Need more of those and vulgar comments ?

I Need to look how to edit your dialogue lines when talking to them so i can make my dialogues with them more.. Dirty ?

Posted
7 hours ago, TrollAutokill said:

Well if you want to try your skills, I am taking any kind of input when it comes to slave random dialogue and answers.

 

So if you find some dialogues to be too much repetitive, feel free to propose alternatives. Same if you have ideas on answers to specific orders, as right now slaves are using yes/no/sorry/thanks. But they could use specific answers to be respectful or masturbate or fight for me, let's have sex or rape...

 

All answers should be either personality dependent or mood (or alternatively training level) dependent or ideally both.


I'll do that I'll probably send an odf or pdf file to you with lines you can feel free to pick and choose from so as to avoid clogging up the feed. 

Posted (edited)
22 minutes ago, Gukahn said:

No, not change this one :( i love this one.. ? got it only twice or so but every time i managed to make a Slave to have this Line it made me happy.. Need more of those and vulgar comments ?

I Need to look how to edit your dialogue lines when talking to them so i can make my dialogues with them more.. Dirty ?

More Vulgar and dirty , that´s what i wanted to say ? just didn´t trust myself

Edited by sickboy791
Posted (edited)
2 hours ago, sickboy791 said:

More Vulgar and dirty , that´s what i wanted to say ? just didn´t trust myself

That's why we have the agreeableness trait. The kind ones will not be dirty and if they are also smart they will not be vulgar until trained. But others may.

Edited by TrollAutokill

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