jbezorg Posted May 16, 2013 Author Posted May 16, 2013 FYI. Haven't checked in the CK but just by looking at the scripts, unless I'm not mistaken, chaurus hatchlings grow in height each time the script is called and once they reach the size/scale of 1.0 they stop growing. They have slightly more (+10) HP than a regular chaurus and probably a little faster (speedmult is 150 for a fully grown one) and only when they reach half of their normal size they begin to spit. What would make the mod even more nastier is the addition of giving birth to live chaurus. Perhaps coming from the mouth of an infected NPC? I wouldn't expect a "bursts out of your chest" type of thing though. Do a coughing fit animation and then *plop*... out from the mouth... Though I could use a blood splatter hit effect and the looted briarheart body for a male chest burster.... Hmmm..... I also changed from SetHeight to SetScale() in v1.6 since the height change resets on game load. Chaurus Hatchlings have about 10hp and gain 10hp everytime they feed. After they get about 50% in size, they gain the spit attack and will also turn aggressive on time of the day. Otherwise, they're cowards and will hide like roaches if attacked.
jbezorg Posted May 16, 2013 Author Posted May 16, 2013 Can more than one character be pregnant at the same time? If one of my followers get pregged and my PC later is attacked my PC gets pregnant and the follower is no longer pregnant. This doesnt seem right. I'm using UFO... could that somehow be the reason? This spell effect should have an effect on any number of NPCs. Had Lydia and the player infected at one time. Normal spell resistances do apply though.
Ghuraok Posted May 16, 2013 Posted May 16, 2013 I know this is probably my bad, but whatever I do, time I wait, how much I'm burning them or throwing food all over them, they just don't hatch This is the only thing that's not working. So... Is there anything I could do to make them hatch ? Or is there a trick I didn't get ... I don't know but I really want to see the thing happen. I don't think the problem should be related to another mod conflicting with this one since it has worked perfectly 'till that point.
jbezorg Posted May 16, 2013 Author Posted May 16, 2013 I know this is probably my bad, but whatever I do, time I wait, how much I'm burning them or throwing food all over them, they just don't hatch This is the only thing that's not working. So... Is there anything I could do to make them hatch ? Or is there a trick I didn't get ... I don't know but I really want to see the thing happen. I don't think the problem should be related to another mod conflicting with this one since it has worked perfectly 'till that point. There is a 15% per egg of it being viable and hatching. You do have the infestation check-box checked? Although... I think the hierarchy of options are incorrectly set up for male characters. So, until I can check, here's a virtual hammer to force the mod to enable hatching via a console command. set zzEstrusChaurusInfestation to 1
Krosan_Wayfarer Posted May 16, 2013 Posted May 16, 2013 I have some problem from u said in 1.6 when they hatch they can bigger by feed them i want to know what is feed mean? toss any food from food categories on the ground? i try that but noting happen. did i miss something?
Demonwise Posted May 16, 2013 Posted May 16, 2013 This is a really cool mod. I wish that there were more like it. Perhaps it will come in time. I am having two major problems though. My camera is being locked during the tentacle sequence with or without a weapon equipped and after the whole impregnation sequence I can no longer change the POV from 3rd person to 1st person. Any help would be appreciated.
jengotiger Posted May 16, 2013 Posted May 16, 2013 I know this is probably my bad, but whatever I do, time I wait, how much I'm burning them or throwing food all over them, they just don't hatch This is the only thing that's not working. So... Is there anything I could do to make them hatch ? Or is there a trick I didn't get ... I don't know but I really want to see the thing happen. I don't think the problem should be related to another mod conflicting with this one since it has worked perfectly 'till that point. There is a 15% per egg of it being viable and hatching. You do have the infestation check-box checked? Although... I think the hierarchy of options are incorrectly set up for male characters. So, until I can check, here's a virtual hammer to force the mod to enable hatching via a console command. set zzEstrusChaurusInfestation to 1 would be interesting to see something like a (subtle different color) colored egg with hatch or something like that, besides that I where amazed on how they went out (like frog eggs) o_O *puts some on a table, others at the fire, eats one, puts some on water.... shares them all over the town*
spike4379 Posted May 16, 2013 Posted May 16, 2013 i havent tried the chaurus mod yet until i get standard estrus working, i loaded with boss, new bashed patch and loaded estrus last, still any npc+player stands still with sounds queing. any suggestions?
CGi Posted May 16, 2013 Posted May 16, 2013 This is a really cool mod. I wish that there were more like it. Perhaps it will come in time. I am having two major problems though. My camera is being locked during the tentacle sequence with or without a weapon equipped and after the whole impregnation sequence I can no longer change the POV from 3rd person to 1st person. Any help would be appreciated. Your version of Estrus and/or SKSE is outdated.
Liuli Posted May 16, 2013 Posted May 16, 2013 One more thing to report - With ADEC skeleton and breast growth disabled, characters lay 74 eggs per pregnancy.
Ghuraok Posted May 16, 2013 Posted May 16, 2013 I know this is probably my bad, but whatever I do, time I wait, how much I'm burning them or throwing food all over them, they just don't hatch This is the only thing that's not working. So... Is there anything I could do to make them hatch ? Or is there a trick I didn't get ... I don't know but I really want to see the thing happen. I don't think the problem should be related to another mod conflicting with this one since it has worked perfectly 'till that point. There is a 15% per egg of it being viable and hatching. You do have the infestation check-box checked? Although... I think the hierarchy of options are incorrectly set up for male characters. So, until I can check, here's a virtual hammer to force the mod to enable hatching via a console command. set zzEstrusChaurusInfestation to 1 So the magical virtual hammer did work ! But now ! Just like peter pan, they refuse to grow up ! WHY ! I spent a whole week at feeding you with fresh and cooked meal ! You make your fathers so sad ! Of course I gave them a balanced meal, meat and vegetables. Even fish and fruits ! Anyway, thanks for helping me about that They hatch now, so I guess it's only natural that a male instead of a female character makes some problems occurs.
piotrykrzewo Posted May 16, 2013 Posted May 16, 2013 This is a really cool mod. I wish that there were more like it. Perhaps it will come in time. I am having two major problems though. My camera is being locked during the tentacle sequence with or without a weapon equipped and after the whole impregnation sequence I can no longer change the POV from 3rd person to 1st person. Any help would be appreciated. I have the same problem. Skse and estrus are up to date.
Demonwise Posted May 16, 2013 Posted May 16, 2013 This is a really cool mod. I wish that there were more like it. Perhaps it will come in time. I am having two major problems though. My camera is being locked during the tentacle sequence with or without a weapon equipped and after the whole impregnation sequence I can no longer change the POV from 3rd person to 1st person. Any help would be appreciated. Your version of Estrus and/or SKSE is outdated. I checked and I am using the most up to date versions of both SKSE and Estrus. I suppose that it could be a load order issue that may be screwing with the scripts but that is beyond my skill to find out.
CGi Posted May 16, 2013 Posted May 16, 2013 The camera issue only happend once to me, as i didn't update Skyrim, SKSE and Estrus. Updated all 3 and it worked flawless. Let BOSS sort Estrus in and put Estrus Chaurus right below it. Works for me. Check if FNiSSpells is installed and ticked. Estrus and all sex mods should be loaded after it. Don't know if the spell esp is needed at all, but helps me sorting the mods in, BOSS does not recognize and that need FNiS.
ghostmist17 Posted May 16, 2013 Posted May 16, 2013 HiHi!!! Fantastic mod - so seriously, like? Way awesome!!! Please add more monsters with this nefarious ability!!! (and since I'm asking, textures to match? haha well we all dream!!!!) I am pleased to report I got my bbp working too ... and the breasts really grow! That is soooo neat! Okay but I am also having the camera issue, my SKSE and what not are all totally up to date - I don't know exactly how permanent the camera problem is ... for the record, I haven't actually role-played past a Chaurus encounter, I just let it happen, watch the fun, then reload to before the combat and try again until I can win without getting estrusized - I know I'm such a power gamer/twink. I haven't tried saving and reloading or anything... does that work for others? Alright but my other problem is - well I don't have any custom follower mods, but I do have Vilja and Interesting people (3DNPC's)... right? Yes. Okay well they all get sucked in just like me, but Vilja is somehow immune to the Chaurus attacks, and usually just ends up standing there like she's stuck between animations? Did someone talk about this already? I'm sorry if they did, I could't find the post. Does anyone else have this issue? Thx again!!! xoxoxo edit: so sorry, here's my load order if it helps Active Mod Files: 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 ApachiiHair.esm 06 Omegared99-Compilation.esm 07 SexiS.esm 08 ZaZAnimationPack.esm 09 SexLab.esm [Version 3] 0A Brawl Bugs CE.esp 0B Unofficial Skyrim Patch.esp [Version 1.3.1a] 0C Unofficial Dawnguard Patch.esp [Version 1.2.1] 0D Unofficial Hearthfire Patch.esp [Version 1.1.0] 0E Unofficial Dragonborn Patch.esp [Version 1.0.3] 0F Chesko_Frostfall.esp 10 Additional Player Voices for Skyrim.esp [Version 2.0] 11 DFB - Random Encounters.esp [Version 1.1d] 12 Immersive Battles.esp 13 Immersive Brigands.esp 14 Immersive Mercenaries.esp 15 Immersive Travelers.esp 16 Populus.esp 17 WetandCold.esp 18 WetandCold - Ashes.esp 19 SkyUI.esp 1A bobsarmory.esp 1B Cloaks.esp 1C Cloaks - Dawnguard.esp 1D Insanity's Sorrow.esp [Version 1.2] 1E ninjaarmor.esp 1F Omegared99-WeaponSets.esp 20 Medium-40Percent.esp 21 Unique Uniques.esp [Version 1.3] 22 Dr_Bandolier.esp 23 Immersive Events.esp 24 Mages College Quests.esp 25 SunkenTreasures.esp 26 The McMiller Chronicles.esp 27 Immersive Weapons.esp 28 The Joy of Perspective.esp 29 RealisticRoomRental.esp 2A RRR_Hearthfire-Patch.esp 2B Imp's More Complex Needs.esp [Version 0.31] 2C IMCN - Dawnguard.esp 2D IMCN - Hearthfire.esp 2E IMCN - Dragonborn.esp 2F ASX_Spells.esp 30 MidasSkyrim.esp 31 ApachiiHairStyles.esp 32 ApachiiHairStylesELVES.esp 33 SGHairPack06.esp 34 SGHairPack04.esp 35 SGHairPack02.esp 36 SGHairPack01.esp 37 SGHairPack05.esp 38 SGHairPack03.esp 39 TheEyesOfBeauty.esp [Version 8] 3A Kawaii Face Presets.esp 3B navetsea female face preset.esp 3C 3DNPC.esp 3D NerniesCityandVillageExpansion.esp 3E EMCompViljaSkyrim.esp 3F EMViljaInSolstheimAddOn.esp 40 First Person Messages.esp 41 getSnowy.esp 42 ATCM_Dyramisty_01.esp 43 dip.esp 44 zzEstrus.esp 45 Estrus Chaurus.esp 46 mslZaZArachnophobia.esp 47 Nightmare.esp 48 Pretty Combat Idles.esp 49 Pretty Poses And Animations.esp 4A Pretty Female Idles.esp 4B sanguinesDebauchery.esp 4C SDpatch - dawnguard.esp 4D SDpatch - dragonborn.esp 4E SDpatch - frostfall.esp 4F SexAddict.esp 50 SexLabWorkingGirl.esp 51 xazPrisonOverhaul.esp 52 ZaZAnimationPackConfig.esp 53 SC07SexLabRandomAttack.esp 54 SexAddictWorkingGirl.esp 55 LoversComfort.esp 56 LoversHook.esp edit ... again I'm such a flippin' noob - ok I did not realize Estrus had just been updated, I updated Estrus and now I don't have a camera problem - my bad. BUT - I still have the "no action for Vilja problem" - any help?
AlerictheNord Posted May 16, 2013 Posted May 16, 2013 Do the baby chaurs supposed to follow you around? Or do they just stay where they hatched?
CGi Posted May 16, 2013 Posted May 16, 2013 BUT - I still have the "no action for Vilja problem" - any help? Vilja is special in many ways, do to her massive amout of scripts and ai packages. She's best left out of any sex mod, as this can screw up her behaviour and maybe even break the mod, that tries to control her. Sometimes she works with SD, sometimes she don't. if not, her Ai may screw up, the SD scene may screw up (ctd) or both. Even more unfinished stuff in this mod, like the abilitie to marry her. There's lot's of stuff going on, that interferres with other mods. You can try to kill and resurrect her, as this will free her of some packages. Maybe even stops/breaks some scripts. Don't know if it helps in this case, but it frees some of her body slots, so she can equip more stuff, like bandoliers. But be aware: if you setup her behaviour using the dialogue again, all her packages and scripts will resume => easy to repair. if she lost track of some quests, after resurrection, talk with the npc in the bannered mare (summon her by talking about her with Vilja). She never lost track of quest progress for me, but you can never know. P.s.: if you get her to work with SD or Estrus Chaurus (never use Estrus on her, never ever as she stops following => not this easy to repair), she'll still chatter. Sometimes the chatter is the sex voice, making it sound hilarious. Everytime she moans, she'll talk about a new chat topic, like "You stumbled on my toe.".
jbezorg Posted May 16, 2013 Author Posted May 16, 2013 (edited) Do the baby chaurs supposed to follow you around? Or do they just stay where they hatched? They stay where they are hatched. If you don't bring them food, they'll look for food that is fairly close by. The AI is for them is basically Once per day look for food If you are big enough, once a day, look for someone to infect Otherwise hide. If, when, and how these get triggered is under the game's control and prioritized according to the resources available when playing. If, for example, the game is getting laggy during combat in a large open area with a lot of visual effects the AI for the hatchlings may get turned off to conserve some CPU cycles. Edited May 16, 2013 by jbezorg
jbezorg Posted May 16, 2013 Author Posted May 16, 2013 BUT - I still have the "no action for Vilja problem" - any help? Estrus Chaurus does add the NPCs to the chaurus faction but there are no quests & quest alias to alter NPC AI ( beyond the addition to the faction ). It's all magic effects based. The magic effects are subject to spell immunity. That may be the issue. It may also be that Vilja may not use the standard Companion factions and this may also be the reason why she isn't showing up in the list of companions with the player. All NPCs regardless of faction do add to the count within MCM. So if you see Vilja tentacle action and the count goes up by one then it's a good bet she's infected. More monster action? Dwemer machine action maybe. Spiders already have Arachnophobia by Miss Leeches.
CGi Posted May 17, 2013 Posted May 17, 2013 The problem with Vilja is the fact, that the script/packages always try to restore the animation she's playing and to put her in sandbox mode, when the player stops moving. She works with the vanilla follower faction as far as i'm aware, but extends it to allow more follower, by making them follow her instead of the player (dialogie option on the follower, "Follow Vilja"). And as her dismiss function differs from vanilla, i guess this mod fiddles around with the follower mechanics pretty much.
NoxTM Posted May 17, 2013 Posted May 17, 2013 Could you create a spell or something like some gives you a "resist buff" to chaurus attacks. I don't want to be ****** after every corner <.<
WaxenFigure Posted May 17, 2013 Posted May 17, 2013 Could you create a spell or something like some gives you a "resist buff" to chaurus attacks. I don't want to be ****** after every corner <.<3 Ways: 1. Use a bow or ranged spell and get them from a distance. You can shoot an arrow further than they can spit. or 2. Tell your follower to tackle the chaurus and let them struggle in the tentacles. OR 3. Get infected, now you're in the faction and they'll leave you alone.
Shrekt Posted May 17, 2013 Posted May 17, 2013 So.. Maybe remove player from the Chaurus faction if/When player goes too far away from the chaurus that infected player? (You can run through any snow elf -areas when you are infected without the fear of being attacked because you belong to their faction for the full duration) E* Also; Thinking about uniting forces in terms of spider content? Getting laid could get a whole new dimention
sundog Posted May 17, 2013 Posted May 17, 2013 Any chance of tying this into SD1 as Falmer slave? falmers are like spriggans, they need special animations since they are not used as regular npcs It would be neat to add the Falmer to SD1 and instead of them trying to rape the PC, send them to the Chaurus for breeders.
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