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[mod] [Stellaris] Vanilla Framework


Mugginnato

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Posted

Is it possible someone the last version for 3.4 right before 3.5? I have a few mods that are must have that have not updated still and I would love to use this mod but it only has the download for the current stellaris version.

Posted
1 hour ago, lordaldazar said:

Is it possible someone the last version for 3.4 right before 3.5? I have a few mods that are must have that have not updated still and I would love to use this mod but it only has the download for the current stellaris version.

Vanilla Framework 1.7.zip

Here. I'll try keep a few of the older versions in the download section from now on.

Posted

Any chance of Eldritch/Shoggoths (the monster-girl type, not the horrible amalgamate of tendrils and mouths) getting added? They could possibly be an addition to Fungoids, since we have the Slimes in that category.

Posted
13 hours ago, Draknowin said:

Any chance of Eldritch/Shoggoths (the monster-girl type, not the horrible amalgamate of tendrils and mouths) getting added? They could possibly be an addition to Fungoids, since we have the Slimes in that category.

I've been looking to add something like that, but I've either been using the wrong types of tags to search with or there's not much usable art so far.

Posted
2 hours ago, Mugginnato said:

I've been looking to add something like that, but I've either been using the wrong types of tags to search with or there's not much usable art so far.

Well.. ironically enough if we're talking Eldritch creatures... you could probably do an entire set of Nyalathotep from Sucker for Love. I was searching for eldritch creatures and there are apparently a LOT of pics for her lol

Posted (edited)
3 hours ago, Mugginnato said:

It already is. Are you having a specific issue?

Its not having any effect on the game at all. I tried just putting it alone in a folder in the mod folder and Irony does seem to recognize it, but... nothing gets added or replaced

Edited by MingCR
Posted
On 10/18/2022 at 7:02 AM, Mugginnato said:

I've been looking to add something like that, but I've either been using the wrong types of tags to search with or there's not much usable art so far.

What counts as 'usable' art, then? I'm actually curious what the specifications, as it were, are for the art you find and use.

Posted
13 hours ago, MingCR said:

Its not having any effect on the game at all. I tried just putting it alone in a folder in the mod folder and Irony does seem to recognize it, but... nothing gets added or replaced

I'm not very knowledgeable on Irony I'm afraid, so my help will be a bit limited. It could corrupted, so doing a fresh download and install could fix it (assuming it's not another corrupted download, which has happened to me before). Could be the .mod file is bugged and you just need to make a new one (seen this happen to other people). Last option is that PD has changed file name recognition and/or priority, so removing the underscore, "_", from the start of files names will fix it.

 

9 hours ago, Shane843 said:

I will happily take more Pokemon themed sets. Theres so much art to work with.

Yeah, seems like we'll be getting more in time.

 

6 hours ago, Draknowin said:

What counts as 'usable' art, then? I'm actually curious what the specifications, as it were, are for the art you find and use.

Generally it's a solo portrait or highly focuses on the main character, not monochrome if possible, typically lewd in nature, never 3d, and generally of a quality I would think acceptable. Last part isn't really helpful, but based on everything in the mod, you have an idea.

Posted
11 minutes ago, Mugginnato said:

I'm not very knowledgeable on Irony I'm afraid, so my help will be a bit limited. It could corrupted, so doing a fresh download and install could fix it (assuming it's not another corrupted download, which has happened to me before). Could be the .mod file is bugged and you just need to make a new one (seen this happen to other people). Last option is that PD has changed file name recognition and/or priority, so removing the underscore, "_", from the start of files names will fix it.

Yeah, it turned out to be the .mod file.

Irony expects them in a different place and with a different name than 99% of the mods provide it (but I'll still probably use it, sice managing 100 mods will be a pain otherwise).

Moving it and renaming it did make it work..... now its time to do this with all the other mods I've downloaded.

Posted
11 hours ago, Draknowin said:

@Mugginnato, what's the ideal way to send images or image locations to you, then? Got a few groups of them for Shoggoth-types that you could look through, to see if any fit.

Sending the images in a zip via message generally works well.

Posted
55 minutes ago, Lordoz15 said:

Is it normal when this mod is activated i lose all of the vanilla empires?

Yep. There is a patch folder in the mod that contains patches you can drag and drop into species classes that will restore them.

Posted (edited)
1 hour ago, Lordoz15 said:

Is it normal when this mod is activated i lose all of the vanilla empires?

Yup, vanilla empires are gone because they use vanilla portraits. If they were left in then their portrait would be blank. You can delete the files in the prescripted_countries folder, but you'll have to modify all the empires yourself in game (though there are some you can't because their scripted or whatever). The alternative is copying the base game files for them to VF and edit them yourself. 

Edit: You could also delete the prescripted_countries folder from VF and use the More Vanilla patch. inside the Patch Folder. Instructions are on the main page.

Edited by Mugginnato
Posted
On 10/20/2022 at 6:28 AM, MingCR said:

Yeah, it turned out to be the .mod file.

Irony expects them in a different place and with a different name than 99% of the mods provide it (but I'll still probably use it, sice managing 100 mods will be a pain otherwise).

Moving it and renaming it did make it work..... now its time to do this with all the other mods I've downloaded.

in the future if you using irony work with vanilla launcher first both vanilla launcher and irony can detect each other lists, so add it through the vanilla launcher then launch irony , it'll work alot better for you then.

Posted (edited)

Any chance someone has figured out how to make a Compatibility Patch for Calcifire's Portrait Pack ? 

 

It's just a little too high-quality to not make it compatible lmao...

Edited by MonkeyMan1235789
Posted
8 hours ago, MonkeyMan1235789 said:

Any chance someone has figured out how to make a Compatibility Patch for Calcifire's Portrait Pack ? 

 

It's just a little too high-quality to not make it compatible lmao...

Definitely thought about it. But which version? Regular or Directors Cut?

Posted
8 hours ago, Mugginnato said:

Definitely thought about it. But which version? Regular or Directors Cut?

Directors Cut.

 

The regular version works just fine but all of the portraits are in separate sections, which is a problem if i want, say, machine or aquatic traits on my species. 

 

The Directors Cut version doesn't have this problem, but because of something about replacing the default portraits it conflicts with yours. Nothing game breaking but most of Calcifire's portraits don't show up as an option lol.

  • 4 weeks later...
Posted

 

1 hour ago, MingCR said:

Any chance of getting a compatibility patch for SE Restyled?

On 9/21/2022 at 4:19 PM, Mugginnato said:

This has the vanilla portraits for SE-Humanoids enabled in case you also use it. If not, you can put the # symbol in front of those in the file. Btw, is Restyled taking over for SE Humanoids (which hasn't been updated in 2 years)? Asking since I don't use it, and might just drop the comp patch in favour of Restyled if its the new version that everyone one uses now. 

_101_VF_SE_Humanoids_and_Restyled_Patch_1.7.5.txt 1.14 kB · 8 downloads

This should do I think.

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