Sybian Posted June 13, 2023 Posted June 13, 2023 (edited) I'm getting an endless spam for the larionessi event after installing this mod, Is anyone else getting this? I ran the mod manager conflict resolver too.   Edit: Update. So I deleted the entire event (# 20. larionessi event) As a whole, from the mod, ran the mod manager scan and fix and the problem stopped completely. It might not be this mod that is the primary problem. Might be the way it tried to combine with other mods. But removing it did fix the issue. I've never actually encountered this event before so I don't think I have any loss even if this removes the event entirely. Edited June 13, 2023 by Sybian
Mugginnato Posted June 13, 2023 Author Posted June 13, 2023 9 hours ago, Sondone said: Futa trait visually works now however every leader is still listed as a female Gender. Also for some reason whenever I do a futa empire the Rulers name gets overwritten with a random one. Maybe todo with them becoming Female on game start and not staying indeterminate? Not a massive issue since you can rename but effects other prescripted empires. Also notice vanilla machines are now useable/not removed? Bellow is the conditions for the leader futa set. NOR = all must be false, OR = at least one must be true. So leader genders should be default, if they're all female then that's probably just coincidence. I looked at the Futa trait and it doesn't assign gender either, although LV could have and event related to it that I don't know about. No idea about the leaders/Rulers getting renamed, that's well outside what VF does. And yup, vanilla machines are still active, they're needed. The next update is 100% machine stuff so they'll get replaced then, but for now they are a necessary evil. Â
Arethiel Posted June 13, 2023 Posted June 13, 2023 On 6/12/2023 at 8:33 AM, Mugginnato said: Turns out I'm an idiot and forgot to rename those files, but it also turns out the game wasn't going to use my images anyway. Good catch, thanks for letting me know. A lot of people weren't getting renowned paragons due to this screw up. So I downloaded the updated version of the mod this morning and, since I'm assuming the renowned leaders not showing up is fixed, and the renowned leaders DO in fact use your portraits when they show up and after you enlist them. Since I'm not sure if you know that they (at least seem to be) working now, figured I'd let you know. Screenshot below so you know I'm not full of shit lol 1
Sondone Posted June 13, 2023 Posted June 13, 2023 14 hours ago, Mugginnato said: Bellow is the conditions for the leader futa set. NOR = all must be false, OR = at least one must be true. So leader genders should be default, if they're all female then that's probably just coincidence. I looked at the Futa trait and it doesn't assign gender either, although LV could have and event related to it that I don't know about. No idea about the leaders/Rulers getting renamed, that's well outside what VF does. And yup, vanilla machines are still active, they're needed. The next update is 100% machine stuff so they'll get replaced then, but for now they are a necessary evil.  Yeah my bad I retested and the leader issue is todo with LV itself it seems. I'm still thinking it has something todo with forcing the Futa leaders to Female, seems to regenerate the leaders name and appearance.  When playing with just LV all Futa leaders are Female gender. Thanks for all the help n modding 1
Mugginnato Posted June 14, 2023 Author Posted June 14, 2023 11 hours ago, Arethiel said: So I downloaded the updated version of the mod this morning and, since I'm assuming the renowned leaders not showing up is fixed, and the renowned leaders DO in fact use your portraits when they show up and after you enlist them. Since I'm not sure if you know that they (at least seem to be) working now, figured I'd let you know. Screenshot below so you know I'm not full of shit lol  Yeah, I was relaunching the game and triggering the events through the command prompt to test. A lot of going back and forth 'what about now'. I did find with the legendary paragons that you couldn't just jump to the recruitment event because one of the previous events in the chain sets the portrait, so I'm not sure how that would affect existing games, but since those events might not have been available at all due to my screw up, things could be fine?
Mugginnato Posted June 14, 2023 Author Posted June 14, 2023 9 hours ago, Sondone said: Yeah my bad I retested and the leader issue is todo with LV itself it seems. I'm still thinking it has something todo with forcing the Futa leaders to Female, seems to regenerate the leaders name and appearance.  When playing with just LV all Futa leaders are Female gender. Thanks for all the help n modding Yeah, I thought all futa being assigned female genders was more likely to be a LV thing, but but changing appearance and name seemed a little odd until I realized that this was more intended to happen to the vanilla portraits. I'm pretty sure it's an event that fires at the start and then every X years to reassert for any new leaders that pop up. You're very welcome, always happy to help where I can.
Whoopsiedaisy Posted June 15, 2023 Posted June 15, 2023 I've noticed that Gia'Zumon, the militarist Renowned General, has male portrait in this mod. However the game specifically refers to this particular paragon as "she".
Mugginnato Posted June 15, 2023 Author Posted June 15, 2023 (edited) 34 minutes ago, Whoopsiedaisy said: I've noticed that Gia'Zumon, the militarist Renowned General, has male portrait in this mod. However the game specifically refers to this particular paragon as "she". Â ...well shit. I think I forgot about the gender because I was having trouble finding a suitably militaristic reptilian image. I'll see about replacing it now. Thanks for pointing it out. Edit: Here ya go. Just Drop it in gfx/models/Paragons VF_paragon_renown_2.dds Edited June 15, 2023 by Mugginnato
Screws Posted June 15, 2023 Posted June 15, 2023 Well in all fairness an update dropped. Also I've been getting Futas AND males.
Mugginnato Posted June 15, 2023 Author Posted June 15, 2023 6 minutes ago, Screws said: Well in all fairness an update dropped. Also I've been getting Futas AND males. Wait, is something else broken?Â
bdsvvsbdbsvs Posted June 16, 2023 Posted June 16, 2023 Yeah I too have been getting futa portraits for male leaders. Any idea what could be causing this?
Screws Posted June 16, 2023 Posted June 16, 2023 @Mugginnato Yeah, getting futas for some male portraits (Not all mind you) its just futas are mixed in. I, personally, don't mind it that much, but others might lol.
Mugginnato Posted June 16, 2023 Author Posted June 16, 2023 (edited) 10 hours ago, bdsvvsbdbsvs said: Yeah I too have been getting futa portraits for male leaders. Any idea what could be causing this?  9 hours ago, Screws said: @Mugginnato Yeah, getting futas for some male portraits (Not all mind you) its just futas are mixed in. I, personally, don't mind it that much, but others might lol. Is it all species you've tried or specific sets? Also, are you using LV's gender traits with the affected species/sets? Edit: So I just launched games with all the Humanoid sets with the LV Futa trait and zero male portraits were generated, although some of the leaders had the male gender. I also tried a few time with the All Male trait but no futa generated, but also some males have the female gender. If portraits are generating where they shouldn't, I'll need details. Edited June 16, 2023 by Mugginnato
bdsvvsbdbsvs Posted June 16, 2023 Posted June 16, 2023 For me it's happening with all sets I believe, and no I didn't use the "All male/female" or "Futa" traits from LV, basically I'm on default gender designation for my species as well as "Male and Female" species policy and for whatever reason (it wasn't happening on 3.6), some futa portraits are mixed in with my male leaders and are tagged as being male. *I'm using the "Male only leaders" policy.
Mugginnato Posted June 16, 2023 Author Posted June 16, 2023 1 hour ago, bdsvvsbdbsvs said: For me it's happening with all sets I believe, and no I didn't use the "All male/female" or "Futa" traits from LV, basically I'm on default gender designation for my species as well as "Male and Female" species policy and for whatever reason (it wasn't happening on 3.6), some futa portraits are mixed in with my male leaders and are tagged as being male. *I'm using the "Male only leaders" policy. Did some testing without the gender traits and I was getting futas as well now. I was fucking befuddled by it because it should be impossible for the #Futa section to activate. Thankfully, before my brain fizzled out, I realized what the problem was. The futa sections related to VF's gender policy were wrong, the OR condition meant that one of them had to be true to work, so I changed it to AND so both needed to be true. Unfortunately, this isn't that quick of a fix since I need to go into all the portrait files (again).
Screws Posted June 16, 2023 Posted June 16, 2023 25 minutes ago, Mugginnato said: Did some testing without the gender traits and I was getting futas as well now. I was fucking befuddled by it because it should be impossible for the #Futa section to activate. Thankfully, before my brain fizzled out, I realized what the problem was. The futa sections related to VF's gender policy were wrong, the OR condition meant that one of them had to be true to work, so I changed it to AND so both needed to be true. Unfortunately, this isn't that quick of a fix since I need to go into all the portrait files (again). Sorry, was asleep, but I wasn't using the gender traits on my species, but I think you found the problem lol 1
Mugginnato Posted June 17, 2023 Author Posted June 17, 2023 (edited) 42 minutes ago, XXXXX_EH29RR said: What did I break? Nothing, I used Hum01 for testing while I was doing the last hotfix. Seems I forgot to revert some of the changes, so I'll fix that now. Edit: I've updated the changelog, it now has the fixed file and says where to put it. Edited June 17, 2023 by Mugginnato
83athom Posted June 18, 2023 Posted June 18, 2023 13MamH11 is broken and refuses to display in game. Pretty sure it's an issue in the gfx/portraits/portaits folder for the Mammalian file because of a faulty line; Â Quote 13MamH10 = { greeting_sound = "mammalian_01_greetings" texturefile = "gfx/models/Mammalian/Mam13/13MamH10.dds" } 13MamH11 13MamH12 = { greeting_sound = "mammalian_01_greetings" texturefile = "gfx/models/Mammalian/Mam13/13MamH11 13MamH12.dds" } 13MamH12 = { greeting_sound = "mammalian_01_greetings" texturefile = "gfx/models/Mammalian/Mam13/13MamH12.dds" } Â
Mugginnato Posted June 18, 2023 Author Posted June 18, 2023 58 minutes ago, 83athom said: 13MamH11 is broken and refuses to display in game. Pretty sure it's an issue in the gfx/portraits/portaits folder for the Mammalian file because of a faulty line; Quite right, not sure how that happened but here's the fixed file or you can just edit that line to look like this: 13MamH11 = { greeting_sound = "mammalian_01_greetings" texturefile = "gfx/models/Mammalian/Mam13/13MamH11.dds" } 101_VF_Mammalian.txt
MADuron Posted June 22, 2023 Posted June 22, 2023 i think i got it working. I opened and edited the :"Vanilla Framework.mod" with Notepad++. correct me if i'm wrong but this is how i got this to work.
WhiteN69 Posted June 22, 2023 Posted June 22, 2023 Is there an option to set futa portraits for all males? Just a personal preference.
Mugginnato Posted June 22, 2023 Author Posted June 22, 2023 (edited) 53 minutes ago, WhiteN69 said: Is there an option to set futa portraits for all males? Just a personal preference. Yup, just check in the policies section and you should find it. And just a heads-up, it won't affect existing leaders or the current selection in the leader pool (but you can use update_leader_pool to fix that one). Edited June 22, 2023 by Mugginnato
Mugginnato Posted June 22, 2023 Author Posted June 22, 2023 2 hours ago, MADuron said: i think i got it working. I opened and edited the :"Vanilla Framework.mod" with Notepad++. correct me if i'm wrong but this is how i got this to work. Sometimes the launcher can be very temperamental and might not show installed mods. Something like what you did, simply editing and saving the existing file can fix it, other people male a new file and just paste the info in and that works too.
Railgunner2160 Posted June 24, 2023 Posted June 24, 2023 Just found a minor-ish bug with the current version of the mod, for some reason when Vanilla Framework is active it is impossible for the "Imperial" shipset to be chosen at empire creation. The Imperial shipset simply does not appear as a option to be selected. and yes I narrowed it down to VF specifically before anyone asks, I disable just VF and the option to select the Imperial Shipset is present, when I enable VF the option to select the Imperial Shipset disappears.
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