xdwork Posted October 2, 2022 Posted October 2, 2022 26 minutes ago, Mugginnato said: Vanilla Framework should be the last mod to load in you list. Is it just the Humanoids that are affected? Also, have you tested Re Styled and VF without any other mods? I tried running it with nothing except Se restyled and VF, and as you said, the same thing happens even though I set VF to load last
Mugginnato Posted October 2, 2022 Author Posted October 2, 2022 (edited) 1 hour ago, xdwork said: I tried running it with nothing except Se restyled and VF, and as you said, the same thing happens even though I set VF to load last Hmm, I'm not sure why this would happen. For now, maybe you can try removing the _100_VF_Humanoids_classes file? Update 1: I've tested both mods together and I'm getting the same result, so I'll do some testing and get back to you. Update 2: I think file priority might have changed, but I'm not sure in what way. Regardless, I do have a fix which is taking Re-Styled's classes file and deleting its contents. Everything should appear if you make a .txt file and name it "se_restyled_species_classes.txt" then drop it in the classes folder with the patch file. I'd drop the file here for you but LV won't let me for some reason. Edited October 2, 2022 by Mugginnato
xdwork Posted October 2, 2022 Posted October 2, 2022 1 hour ago, Mugginnato said: Hmm, I'm not sure why this would happen. For now, maybe you can try removing the _100_VF_Humanoids_classes file? Update 1: I've tested both mods together and I'm getting the same result, so I'll do some testing and get back to you. Update 2: I think file priority might have changed, but I'm not sure in what way. Regardless, I do have a fix which is taking Re-Styled's classes file and deleting its contents. Everything should appear if you make a .txt file and name it "se_restyled_species_classes.txt" then drop it in the classes folder with the patch file. I'd drop the file here for you but LV won't let me for some reason. I just deleted the se_restyled_species_classes file in Se Restyled mod and it solved it. Thank you very much. 1
Viizqt Posted October 5, 2022 Posted October 5, 2022 Hahaha oh my god I just found my own OC in this pack (it's one of the pandas from v1.6) Â That is awesome, thank you for this mod 1
Screws Posted October 7, 2022 Posted October 7, 2022 (edited) @Mugginnato Would be neat if you could incorporate in some sets from Warhammer 40k and Fantasy. (I mainly would like to see some lewd Death Korps of Krieg lol) I've seen quite a bit of lewdness from there. You could have Tyranids (As I've seen plenty of pics featuring them to justify a set), Eldar, Necrons (As a machine or Necroid set), etc. For Fantasy, there are the Lizardmen, Beastmen, Skaven, Wood elves, Dryads (Found a few good pictures of a lewd Drycha), etc. Hell you could even have warhammer orkz which would technically add to the Fungoid Roster as they are basically walking war machine fungus! lol Have a Humanoid variant and a Fungus variant. Orc and Ork. Put the more brutal looking ones in the Ork category in Fungoids, and the more civilized but still tribalistic in Humanoid? Edited October 7, 2022 by Screws
Mugginnato Posted October 7, 2022 Author Posted October 7, 2022 5 hours ago, Screws said: @Mugginnato Would be neat if you could incorporate in some sets from Warhammer 40k and Fantasy. (I mainly would like to see some lewd Death Korps of Krieg lol) I've seen quite a bit of lewdness from there. You could have Tyranids (As I've seen plenty of pics featuring them to justify a set), Eldar, Necrons (As a machine or Necroid set), etc. For Fantasy, there are the Lizardmen, Beastmen, Skaven, Wood elves, Dryads (Found a few good pictures of a lewd Drycha), etc. Hell you could even have warhammer orkz which would technically add to the Fungoid Roster as they are basically walking war machine fungus! lol Have a Humanoid variant and a Fungus variant. Orc and Ork. Put the more brutal looking ones in the Ork category in Fungoids, and the more civilized but still tribalistic in Humanoid? The ork as fungoids has been duly noted and will be applied. As for the others, I'll consider it. I kinda want to keep VF from being 'all the franchises' mod, but there are already a few in use, so it's probably inevitable.Â
Screws Posted October 7, 2022 Posted October 7, 2022 35 minutes ago, Mugginnato said: The ork as fungoids has been duly noted and will be applied. As for the others, I'll consider it. I kinda want to keep VF from being 'all the franchises' mod, but there are already a few in use, so it's probably inevitable. Understandable... well I do have a category I'd like to see if you could add it in as Necroids. Skull wolves, basically. There are tons of pics for em, though most are basically just variant pictures of SCP 1471. Still, I think it would be a nice addition. Posting some examples for what I mean.
Mugginnato Posted October 7, 2022 Author Posted October 7, 2022 2 hours ago, Screws said: Understandable... well I do have a category I'd like to see if you could add it in as Necroids. Skull wolves, basically. There are tons of pics for em, though most are basically just variant pictures of SCP 1471. Still, I think it would be a nice addition. Posting some examples for what I mean. Good shout, pretty sure I saw those as well but just forgot to make a note of them.Â
Screws Posted October 8, 2022 Posted October 8, 2022 (edited) @Mugginnato Did some brainstorming for some potential species? (Forgive me if some of these are already done, hard for me to mentally keep track of whats already in and whats not lol. Humanoid Viking/Barbarian Humans? (Honestly I just want big stronk barbarian like females and males xD) Mammalian Worgen - World of Warcraft Renamon - Digimon Gnolls Reptilian Guilmon - Digimon Dracthyr - World of Warcraft (When some more pics start coming out, but already quite an impressive amount is out.) Turtle (Though this could easily be under aquatic as well) Hydra/Many headed Reptile (I know there are some good pics of Tiamat, the five headed dragon goddess out there lol) Avian Air Elemental? (Probably not) Morrigi - Sword of the Stars (Not sure how much lewd artwork is available unfortunately, but worth a look?) Arthropoid Beetle Queen/Beetles - Risk of Rain 2 (Good amount of artwork, but not sure how many are viable for Leader pics) Plantoid Vines (Literally just lewd, plantlike tentacles?) Lithoid Fire Elemental Earth Elemental Golems Giants Aquatic Sea Elf Water Nymph Water Elemental Gilblin - World of Warcraft (Sea Goblins basically) Naga Toxoid Plague Doctor Death Korps of Krieg - Warhammer 40k Radioactive creatures? Hope this ping is okay, I don't want to be presumptuous, and I hope it helps Edited October 8, 2022 by Screws 1
Mugginnato Posted October 8, 2022 Author Posted October 8, 2022 14 minutes ago, Screws said: @Mugginnato Did some brainstorming for some potential species? (Forgive me if some of these are already done, hard for me to mentally keep track of whats already in and whats not lol. Humanoid Viking/Barbarian Humans? (Honestly I just want big stronk barbarian like females and males xD) Mammalian Worgen - World of Warcraft Renamon - Digimon Gnolls Reptilian Guilmon - Digimon Dracthyr - World of Warcraft (When some more pics start coming out, but already quite an impressive amount is out.) Turtle (Though this could easily be under aquatic as well) Hydra/Many headed Reptile (I know there are some good pics of Tiamat, the five headed dragon goddess out there lol) Avian Air Elemental? (Probably not) Morrigi - Sword of the Stars (Not sure how much lewd artwork is available unfortunately, but worth a look?) Arthropoid Beetle Queen/Beetles - Risk of Rain 2 (Good amount of artwork, but not sure how many are viable for Leader pics) Plantoid Vines (Literally just lewd, plantlike tentacles?) Lithoid Fire Elemental Earth Elemental Golems Giants Aquatic Sea Elf Water Nymph Water Elemental Gilblin - World of Warcraft (Sea Goblins basically) Naga Toxoid Plague Doctor Death Korps of Krieg - Warhammer 40k Radioactive creatures? Hope this ping is okay, I don't want to be presumptuous, and I hope it helps Viking/Barbarian- Could do, but would be very low on the priority list honestly.  Worgen - Maybe? We already have wolves, though they might do for a Necroid set (like werewolves or something}. Renamon - Possible, I know it's popular enough. Gnolls - Pretty sure they're on the todo list.  Guilmon - Also possible. Dracthyr - I think that might just fall under dragons. Turtle - Yeah, I was thinking aquatics more so than reptile. Hydra/Many headed Reptile - currently working on it.  Air Elemental- Probably not Morrigi - About 3 images  Beetle Queen/Beetles - Pretty sure I looked into beetles and thought it wasn't viable  Vines - Worth a shot  Fire/Earth Elemental/ Golem - Pretty sure all I could find is already in VF Giants - Interesting idea, I'll look into it but might end up as more a humanoid thing depending  Sea Elf - Again, interesting, but might end up in umanoids Water Nymph/Elemental - I looked, it didn't work out Gilblin - Just had a look and, no, I don't think this one will happen Naga - Already in VF, but in Reptilians.  Plague Doctor - Surprisingly not a great a trove as I would have thought Death Korps of Krieg - I'll look into it, but I don't think there'll be enough art Radioactive creatures? - I looked into FO's ghouls and super mutants, but no luck there. Pretty sure it would upset people if I tried moving death claws here
Screws Posted October 8, 2022 Posted October 8, 2022 55 minutes ago, Mugginnato said: Viking/Barbarian- Could do, but would be very low on the priority list honestly.  Worgen - Maybe? We already have wolves, though they might do for a Necroid set (like werewolves or something}. Renamon - Possible, I know it's popular enough. Gnolls - Pretty sure they're on the todo list.  Guilmon - Also possible. Dracthyr - I think that might just fall under dragons. Turtle - Yeah, I was thinking aquatics more so than reptile. Hydra/Many headed Reptile - currently working on it.  Air Elemental- Probably not Morrigi - About 3 images  Beetle Queen/Beetles - Pretty sure I looked into beetles and thought it wasn't viable  Vines - Worth a shot  Fire/Earth Elemental/ Golem - Pretty sure all I could find is already in VF Giants - Interesting idea, I'll look into it but might end up as more a humanoid thing depending  Sea Elf - Again, interesting, but might end up in umanoids Water Nymph/Elemental - I looked, it didn't work out Gilblin - Just had a look and, no, I don't think this one will happen Naga - Already in VF, but in Reptilians.  Plague Doctor - Surprisingly not a great a trove as I would have thought Death Korps of Krieg - I'll look into it, but I don't think there'll be enough art Radioactive creatures? - I looked into FO's ghouls and super mutants, but no luck there. Pretty sure it would upset people if I tried moving death claws here Well Deathclaws would fit the toxoids theme given they are products of radiation lol
Screws Posted October 8, 2022 Posted October 8, 2022 56 minutes ago, Mugginnato said: Viking/Barbarian- Could do, but would be very low on the priority list honestly.  Worgen - Maybe? We already have wolves, though they might do for a Necroid set (like werewolves or something}. Renamon - Possible, I know it's popular enough. Gnolls - Pretty sure they're on the todo list.  Guilmon - Also possible. Dracthyr - I think that might just fall under dragons. Turtle - Yeah, I was thinking aquatics more so than reptile. Hydra/Many headed Reptile - currently working on it.  Air Elemental- Probably not Morrigi - About 3 images  Beetle Queen/Beetles - Pretty sure I looked into beetles and thought it wasn't viable  Vines - Worth a shot  Fire/Earth Elemental/ Golem - Pretty sure all I could find is already in VF Giants - Interesting idea, I'll look into it but might end up as more a humanoid thing depending  Sea Elf - Again, interesting, but might end up in umanoids Water Nymph/Elemental - I looked, it didn't work out Gilblin - Just had a look and, no, I don't think this one will happen Naga - Already in VF, but in Reptilians.  Plague Doctor - Surprisingly not a great a trove as I would have thought Death Korps of Krieg - I'll look into it, but I don't think there'll be enough art Radioactive creatures? - I looked into FO's ghouls and super mutants, but no luck there. Pretty sure it would upset people if I tried moving death claws here For Plague Doctors, have you tried out e621? I got quite a few hits there.
Mugginnato Posted October 8, 2022 Author Posted October 8, 2022 24 minutes ago, Screws said: For Plague Doctors, have you tried out e621? I got quite a few hits there. I believe I did, I remember there was some sort of issue at the time that made me discount it but I can always revisit later.Â
Screws Posted October 8, 2022 Posted October 8, 2022 5 hours ago, Mugginnato said: I believe I did, I remember there was some sort of issue at the time that made me discount it but I can always revisit later. World of Warcraft Trolls as a Race maybe? I was going to say a Troll Race for Fungoids (But all I'm finding are pics of WoW trolls)
Mugginnato Posted October 8, 2022 Author Posted October 8, 2022 35 minutes ago, Screws said: World of Warcraft Trolls as a Race maybe? I was going to say a Troll Race for Fungoids (But all I'm finding are pics of WoW trolls) They're already in humanoids.
Screws Posted October 9, 2022 Posted October 9, 2022 (edited) 3 hours ago, Mugginnato said: They're already in humanoids. You've added goats, what about sheep people? (Totally doesn't want to make a Cult prominently featuring a Lamb) Edited October 9, 2022 by Screws
Mugginnato Posted October 9, 2022 Author Posted October 9, 2022 9 hours ago, Screws said: You've added goats, what about sheep people? (Totally doesn't want to make a Cult prominently featuring a Lamb) Pretty sure they're on the todo list too
Draknowin Posted October 11, 2022 Posted October 11, 2022 I know this is probably over-specific, but would it be possible to get separate elemental-types? Sometimes I just want my volcanic planet-eater fire elementals, you know? Or world-flooding water elementals. 2
Screws Posted October 11, 2022 Posted October 11, 2022 More suggestions Mammalian Badgers (Which you could theoretically put under Lithoid since they're known for their tunneling, could just say these badgers have a mineral based diet XD) Brown and Black bears Polar Bears  2
Screws Posted October 11, 2022 Posted October 11, 2022 Humanoids Nuns.. yes, nuns... (Though technically you could put this under toxoids and then have a nun variety pack with various species in it and just say they're all the product of mutation. That way they can be knights of the toxic god too...) Super-soldiers, basically extremely muscular and large species. (Not my thing, but someone on the mp server would appreciate it lol.)
Screws Posted October 14, 2022 Posted October 14, 2022 @Mugginnato I got some more ideas for ya from the MP server. Mammalian Opossums, otters, minks, sables, ferrets (There are quite a few pics from what I've seen) Â
Mugginnato Posted October 14, 2022 Author Posted October 14, 2022 34 minutes ago, Screws said: @Mugginnato I got some more ideas for ya from the MP server. Mammalian Opossums, otters, minks, sables, ferrets (There are quite a few pics from what I've seen)  There is no shortage of stuff for Mammalians. I'd say it'll end up with the most sets in the end.
bunny_boi Posted October 14, 2022 Posted October 14, 2022 am i doing something wrong with installing the patches? i have the patch for lewd galaxy installed as the instructions say, putting the text file in the species class folder, yet theres a bunch of portraits from lewd galaxy that dont show up when vanilla frameworks installed (namely, the turians and lewd galaxy's sangheili)Â
Mugginnato Posted October 14, 2022 Author Posted October 14, 2022 56 minutes ago, bunny_boi said: am i doing something wrong with installing the patches? i have the patch for lewd galaxy installed as the instructions say, putting the text file in the species class folder, yet theres a bunch of portraits from lewd galaxy that dont show up when vanilla frameworks installed (namely, the turians and lewd galaxy's sangheili)Â VF already has sangheli, so it didn't male much sense to have two available. Turians are new and not in the current patch. You can add them easily yourself by copying the missing names from LG's classes file(s) and pasting them into the patch. The next VF update will be the 20th (hopefully) and the patch will be update then.
Screws Posted October 14, 2022 Posted October 14, 2022 1 hour ago, Mugginnato said: There is no shortage of stuff for Mammalians. I'd say it'll end up with the most sets in the end. Yeah, mammalians do cover a lot of species. A shame the others don't seem as.. well.. diverse. Like Fungoids.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now