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Posted

Here's an odd twist:  Started a new character, and no matter how high I raise the threshold for "Major Crimes", even being arrested for a pickpocketing attempt has me arrested for "major crimes", gagged and everthing.  Any ideas?

Violent crimes also count as major, so that could be the reason?

Posted

 

Here's an odd twist:  Started a new character, and no matter how high I raise the threshold for "Major Crimes", even being arrested for a pickpocketing attempt has me arrested for "major crimes", gagged and everthing.  Any ideas?

Violent crimes also count as major, so that could be the reason?

 

Afraid not.  We're talking BRAND new character, as in the first thing I did with her was try to pickpocket someone.  Tried it five different times too, all got me the major crimes sentence. ><

Posted

 

 

Here's an odd twist:  Started a new character, and no matter how high I raise the threshold for "Major Crimes", even being arrested for a pickpocketing attempt has me arrested for "major crimes", gagged and everthing.  Any ideas?

Violent crimes also count as major, so that could be the reason?

 

Afraid not.  We're talking BRAND new character, as in the first thing I did with her was try to pickpocket someone.  Tried it five different times too, all got me the major crimes sentence. ><

 

I'm writing it down for fixing the next version, if I can reproduce it. I usually test by punching a guard, so I always get the high category.

Posted

Updated

 

* SexLab 1.20+ support

* Upgraded ZAP dependency to 5.40

* Customizable prison time

 

 

Most of this stuff seems kind of minor, but SexLab is a fairly large overhaul internally. It will affect all scenes outside of the prison. Try to always run with the latest SexLab. I'll not maintain backward compatibility to a certain version.

Posted

 

 

 

Here's an odd twist:  Started a new character, and no matter how high I raise the threshold for "Major Crimes", even being arrested for a pickpocketing attempt has me arrested for "major crimes", gagged and everthing.  Any ideas?

Violent crimes also count as major, so that could be the reason?

 

Afraid not.  We're talking BRAND new character, as in the first thing I did with her was try to pickpocket someone.  Tried it five different times too, all got me the major crimes sentence. ><

 

I'm writing it down for fixing the next version, if I can reproduce it. I usually test by punching a guard, so I always get the high category.

 

Thank you kindly.  ^_^  Please let me know if there's any info I can provide to help!  This is a FANTASTIC mod, and we TRULY appreciate the hard work that you continue to put into it!

Posted

Updated

 

* SexLab 1.20+ support

* Upgraded ZAP dependency to 5.40

* Customizable prison time

 

 

Most of this stuff seems kind of minor, but SexLab is a fairly large overhaul internally. It will affect all scenes outside of the prison. Try to always run with the latest SexLab. I'll not maintain backward compatibility to a certain version.

 

Thank you! I love you so much for this :D

Posted

thanks for the update on the mod!
 

what you think about having an option in MCM to get chained on the floor/ceiling/wall or still be bound&gagged (like when the jailor transport you), inside the cell, when your crimes are very high, instead of roaming free?  (bounty on 2-3k or more)

it will erase any chances to escape the prison and add realism to the punishment; when the guards come inside they will unchain and abuse you or the jailer will take you to the pillory.

Posted

 

Well, the Jailor in Riften is stuck in the ground in a T-pose but still walks around even after I do unstuck Jailor he still just appears in the ground and keeps going from the beginning, since I got FNIS 4.0

I'll try Whiterun because that worked last time, i'll edit with report.

 

Edit: Same thing in Whiterun. Jailor stuck in the ground in a T-Pose. Help?

Also tried restarting and placing it last in the load order. Didn't work.

T-pose is an animation problem. Check FNIS output, make sure you have the latest version, etc.

 

 

Alright, It wasn't an FNIS problem, not surprising since I had already updated FNIS about 5000 times. 

So here's what I did:

I updated to the new FNIS 4.1

I updated to the latest Sexlab framework.

I updated to the latest Prison Overhaul.

 

Result: None of them helped. He's still half way in the ground in a T-Pose animation walking around. So, ideas?

Posted

thanks for the update on the mod!

 

what you think about having an option in MCM to get chained on the floor/ceiling/wall or still be bound&gagged (like when the jailor transport you), inside the cell, when your crimes are very high, instead of roaming free?  (bounty on 2-3k or more)

it will erase any chances to escape the prison and add realism to the punishment; when the guards come inside they will unchain and abuse you or the jailer will take you to the pillory.

 

Thats a great idea, I endorse this :D

Posted

 

 

Well, the Jailor in Riften is stuck in the ground in a T-pose but still walks around even after I do unstuck Jailor he still just appears in the ground and keeps going from the beginning, since I got FNIS 4.0

I'll try Whiterun because that worked last time, i'll edit with report.

 

Edit: Same thing in Whiterun. Jailor stuck in the ground in a T-Pose. Help?

Also tried restarting and placing it last in the load order. Didn't work.

T-pose is an animation problem. Check FNIS output, make sure you have the latest version, etc.

 

 

Alright, It wasn't an FNIS problem, not surprising since I had already updated FNIS about 5000 times. 

So here's what I did:

I updated to the new FNIS 4.1

I updated to the latest Sexlab framework.

I updated to the latest Prison Overhaul.

 

Result: None of them helped. He's still half way in the ground in a T-Pose animation walking around. So, ideas?

 

T-pose is an animation problem, but running it another time won't help of course.

 

First, Prison Overhaul doesn't define it's own animations. They're part of Zaz animation pack. By "check FNIS output" I meant to make sure there are no warnings and no errors.

 

Also, the problem may not lie with SexLab or Zaz Animation Pack. What other mods do you have that use FNIS?

Posted

 

 

 

Well, the Jailor in Riften is stuck in the ground in a T-pose but still walks around even after I do unstuck Jailor he still just appears in the ground and keeps going from the beginning, since I got FNIS 4.0

I'll try Whiterun because that worked last time, i'll edit with report.

 

Edit: Same thing in Whiterun. Jailor stuck in the ground in a T-Pose. Help?

Also tried restarting and placing it last in the load order. Didn't work.

T-pose is an animation problem. Check FNIS output, make sure you have the latest version, etc.

 

 

Alright, It wasn't an FNIS problem, not surprising since I had already updated FNIS about 5000 times. 

So here's what I did:

I updated to the new FNIS 4.1

I updated to the latest Sexlab framework.

I updated to the latest Prison Overhaul.

 

Result: None of them helped. He's still half way in the ground in a T-Pose animation walking around. So, ideas?

 

T-pose is an animation problem, but running it another time won't help of course.

 

First, Prison Overhaul doesn't define it's own animations. They're part of Zaz animation pack. By "check FNIS output" I meant to make sure there are no warnings and no errors.

 

Also, the problem may not lie with SexLab or Zaz Animation Pack. What other mods do you have that use FNIS?

 

All the mods I have that use FNIS are:

 

Dip= Dark Investigations

Sanguine's Debauchery 

Sexaddicts

Sexlab defeat

ZaZ Animation pack

ZaZ resources

 

 

Posted

All the mods I have that use FNIS are:

 

Dip= Dark Investigations

Sanguine's Debauchery 

Sexaddicts

Sexlab defeat

ZaZ Animation pack

ZaZ resources

Are you sure you're not getting errors from FNIS? Most users are reporting strange errors from Zaz Resources.

 

Things from the top of my head:

 

Reinstall FNIS. Do it properly; don't just overwrite files, remove them first, then copy fresh files into the folders. Don't want any leftovers...

 

Make sure you have no old animation files lying about in your animation folder.

 

Try to remove all modules except Zaz Animation Pack, SexLab and Prison Overhaul and see if that helps you. If not, there's something broken in your install.

 

For these things, I hope you have a mod manager... otherwise it's a lot of work for getting this to work. Odds are you'll see the problems with or without Prison Overhaul, though.

Posted

 

All the mods I have that use FNIS are:

 

Dip= Dark Investigations

Sanguine's Debauchery 

Sexaddicts

Sexlab defeat

ZaZ Animation pack

ZaZ resources

Are you sure you're not getting errors from FNIS? Most users are reporting strange errors from Zaz Resources.

 

Things from the top of my head:

 

Reinstall FNIS. Do it properly; don't just overwrite files, remove them first, then copy fresh files into the folders. Don't want any leftovers...

 

Make sure you have no old animation files lying about in your animation folder.

 

Try to remove all modules except Zaz Animation Pack, SexLab and Prison Overhaul and see if that helps you. If not, there's something broken in your install.

 

For these things, I hope you have a mod manager... otherwise it's a lot of work for getting this to work. Odds are you'll see the problems with or without Prison Overhaul, though.

 

 

Well I am getting an error from ZaZ resources that can't be fixed since it looks like 4 animations were never added by the author.

When i run a consistency check:

 

Missing AnimFile ZazRa015.hkx for character, mod ZazResources

Missing AnimFile ZazRa016.hkx for character, mod ZazResources

Missing AnimFile ZazRa017.hkx for character, mod ZazResources

Missing AnimFile ZazRa018.hkx for character, mod ZazResources

Missing AnimFile ZazRb016.hkx for character, mod ZazResources

Missing AnimFile ZazRb017.hkx for character, mod ZazResources

Missing AnimFile ZazRb018.hkx for character, mod ZazResources

 

 

That's what i'm getting from ZaZ resources. Before I do anything else, do you have any advice?

Posted

 

 

All the mods I have that use FNIS are:

 

Dip= Dark Investigations

Sanguine's Debauchery 

Sexaddicts

Sexlab defeat

ZaZ Animation pack

ZaZ resources

Are you sure you're not getting errors from FNIS? Most users are reporting strange errors from Zaz Resources.

 

Things from the top of my head:

 

Reinstall FNIS. Do it properly; don't just overwrite files, remove them first, then copy fresh files into the folders. Don't want any leftovers...

 

Make sure you have no old animation files lying about in your animation folder.

 

Try to remove all modules except Zaz Animation Pack, SexLab and Prison Overhaul and see if that helps you. If not, there's something broken in your install.

 

For these things, I hope you have a mod manager... otherwise it's a lot of work for getting this to work. Odds are you'll see the problems with or without Prison Overhaul, though.

 

 

Well I am getting an error from ZaZ resources that can't be fixed since it looks like 4 animations were never added by the author.

When i run a consistency check:

 

Missing AnimFile ZazRa015.hkx for character, mod ZazResources

Missing AnimFile ZazRa016.hkx for character, mod ZazResources

Missing AnimFile ZazRa017.hkx for character, mod ZazResources

Missing AnimFile ZazRa018.hkx for character, mod ZazResources

Missing AnimFile ZazRb016.hkx for character, mod ZazResources

Missing AnimFile ZazRb017.hkx for character, mod ZazResources

Missing AnimFile ZazRb018.hkx for character, mod ZazResources

 

 

That's what i'm getting from ZaZ resources. Before I do anything else, do you have any advice?

 

It doenst matter , Because its a known Bug . FNIS and ZAZ  Resources  and ZAP WILL WORK Despite of the consistency check  Errors From ZaZ Resources .

 

 

If It Bothers you too much Grab Some  Idles From ZAP Copy them and Put them in the zaz Resources Folder and  Rename them with the Missing file names 

 

Run Fnis and ther will be no errors there 

 

Zaz Resources , While the content is ours ,    the Mod Author is Rofloski Aka Equidicial   , Neither  Xaz or Myself .

 

Cheers

 

 

EDIT -  1000 POSTS 

Posted

 

 

 

All the mods I have that use FNIS are:

 

Dip= Dark Investigations

Sanguine's Debauchery 

Sexaddicts

Sexlab defeat

ZaZ Animation pack

ZaZ resources

Are you sure you're not getting errors from FNIS? Most users are reporting strange errors from Zaz Resources.

 

Things from the top of my head:

 

Reinstall FNIS. Do it properly; don't just overwrite files, remove them first, then copy fresh files into the folders. Don't want any leftovers...

 

Make sure you have no old animation files lying about in your animation folder.

 

Try to remove all modules except Zaz Animation Pack, SexLab and Prison Overhaul and see if that helps you. If not, there's something broken in your install.

 

For these things, I hope you have a mod manager... otherwise it's a lot of work for getting this to work. Odds are you'll see the problems with or without Prison Overhaul, though.

 

 

Well I am getting an error from ZaZ resources that can't be fixed since it looks like 4 animations were never added by the author.

When i run a consistency check:

 

Missing AnimFile ZazRa015.hkx for character, mod ZazResources

Missing AnimFile ZazRa016.hkx for character, mod ZazResources

Missing AnimFile ZazRa017.hkx for character, mod ZazResources

Missing AnimFile ZazRa018.hkx for character, mod ZazResources

Missing AnimFile ZazRb016.hkx for character, mod ZazResources

Missing AnimFile ZazRb017.hkx for character, mod ZazResources

Missing AnimFile ZazRb018.hkx for character, mod ZazResources

 

 

That's what i'm getting from ZaZ resources. Before I do anything else, do you have any advice?

 

It doenst matter , Because its a known Bug . FNIS and ZAZ  Resources  and ZAP WILL WORK Despite of the consistency check  Errors From ZaZ Resources .

 

 

If It Bothers you too much Grab Some  Idles From ZAP Copy them and Put them in the zaz Resources Folder and  Rename them with the Missing file names 

 

Run Fnis and ther will be no errors there 

 

Zaz Resources , While the content is ours ,    the Mod Author is Rofloski Aka Equidicial   , Neither  Xaz or Myself .

 

Cheers

 

 

EDIT -  1000 POSTS 

 

 

Gratz on 1000 posts

 

Now, back on topic. 

He's not so much in a T-Pose because usually when NPC's are in a T-Pose, they crash after 3-5 seconds for me.

What really annoys me is his upper body sticking out of the ground somehow walking. Real immersion breaker. Console Is of no use. I have tried teleporting him out of the ground with no success. He really likes the ground for some reason. I'll start with disabling any other mods that might considerably be conflicting with this one one by one and see if I can find the culprit.

Posted

 

Exen44

Gratz on 1000 posts

 

Now, back on topic. 

He's not so much in a T-Pose because usually when NPC's are in a T-Pose, they crash after 3-5 seconds for me.

What really annoys me is his upper body sticking out of the ground somehow walking. Real immersion breaker. Console Is of no use. I have tried teleporting him out of the ground with no success. He really likes the ground for some reason. I'll start with disabling any other mods that might considerably be conflicting with this one one by one and see if I can find the culprit.

 

 

Name of the Skeleton your using and Are you using Realistic Ragdolls  ?

 

Cheers

 

Posted

 

 

Exen44

Gratz on 1000 posts

 

Now, back on topic. 

He's not so much in a T-Pose because usually when NPC's are in a T-Pose, they crash after 3-5 seconds for me.

What really annoys me is his upper body sticking out of the ground somehow walking. Real immersion breaker. Console Is of no use. I have tried teleporting him out of the ground with no success. He really likes the ground for some reason. I'll start with disabling any other mods that might considerably be conflicting with this one one by one and see if I can find the culprit.

 

 

Name of the Skeleton your using and Are you using Realistic Ragdolls  ?

 

Cheers

 

 

 

I am using XP32 Maximum Skeleton -XPMS 1-81 NMM Installer and I am not using Realistic Ragdolls.

However, I found a temporary fix. It seems the Jailer is having some collision problems. So I disabled and then enabled him via console which caused him to collide with the ground again in a crawling animation so I did 'resurrect' on him and he got up and everything continued as normal. So It's not an animation problem or the skeleton, the Jailer is having some collision issues.

Guest Philipz
Posted

Hey guys,

 

the mod seems to be working for me fine aside of the fact that the animations won't play (f.e. when a guard enters the prison cell) The sounds play properly but the actors just stand there idely. The same is true for the mod Sanguine's Debauchery btw.

 

"help zazap" shows the animations and I can play them fine with "player.playidle"

 

I made sure I have all the requirements running and installed the Prison overhaul with NMM.

 

Here the FINS log in case it helps: 
 

FNIS Behavior V4.0.2   18.10.2013 02:50:39
Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users
Skeleton female: XPMS (242 bones)   male: XPMS (242 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISCreatureVersion ...
Reading FNISSpells ...
Reading sanguinesDebauchery ...
Reading ZaZAnimationPack ...( 6 furniture, 0 offset animations)
Reading ZazResources ...
 
All Anim Lists scanned. Generating Behavior Files...
Generating mt_behavior xml ...
Converting Behavior Files (.xml to .hkx) ...
 
Create Creature Behaviors ...
 
 811 animations for 7 mods successfully included (characters)
  ( 6 furniture, 0 offset animations) - mt_behavior usage: 1,5 % (73/4770)

 

I even disabled all mod's not required and reinstalled the others which sadly didn't change a thing so i have no idea how to get the animations to work.

If you have any ideas what might fix the problem please let me know.

Posted

I had a minor issue just now while being released from prison in Solitude. The jailer walked outside with me right across the place where the pillories stand and down past Vittorias house then to the right heading for the marketplace and just before reaching the marketplace he returned my stuff and set me free. Afterwards I went to the Skeever and when I went outside from there I was in front of the door of Castle Dour (like I had walked through that door).

I am using a mod that changes Solitude, but I have been to prison there before with the older versions of the mod and such a thing never happened.

It is no big thing, nothing crashed or so, just thought I'd mention it.

 

Edit:

To the poster above me: In that list there is no sexlab being read by FNIS, shouldn't it read that too?

Guest Philipz
Posted

 

Edit:

To the poster above me: In that list there is no sexlab being read by FNIS, shouldn't it read that too?

Oh wow, forgot the framework, I am dumb -.-

 

thanks for the help

Posted

Hey guys,

 

the mod seems to be working for me fine aside of the fact that the animations won't play (f.e. when a guard enters the prison cell) The sounds play properly but the actors just stand there idely. The same is true for the mod Sanguine's Debauchery btw.

 

"help zazap" shows the animations and I can play them fine with "player.playidle"

 

I made sure I have all the requirements running and installed the Prison overhaul with NMM.

 

Here the FINS log in case it helps: 

 

FNIS Behavior V4.0.2   18.10.2013 02:50:39

Skyrim: 1.9.32.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)

Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users

Skeleton female: XPMS (242 bones)   male: XPMS (242 bones)

Patch: "SKELETON Arm Fix" 

 

Reading FNIS ...

Reading FNISBase ...

Reading FNISCreatureVersion ...

Reading FNISSpells ...

Reading sanguinesDebauchery ...

Reading ZaZAnimationPack ...( 6 furniture, 0 offset animations)

Reading ZazResources ...

 

All Anim Lists scanned. Generating Behavior Files...

Generating mt_behavior xml ...

Converting Behavior Files (.xml to .hkx) ...

 

Create Creature Behaviors ...

 

 811 animations for 7 mods successfully included (characters)

  ( 6 furniture, 0 offset animations) - mt_behavior usage: 1,5 % (73/4770)

 

I even disabled all mod's not required and reinstalled the others which sadly didn't change a thing so i have no idea how to get the animations to work.

 

If you have any ideas what might fix the problem please let me know.

Sounds like you're missing SexLab, and from the log I can't see it. SexLab is a requirement for Prison Overhaul, and iirc, also for SD.

Posted

I had a minor issue just now while being released from prison in Solitude. The jailer walked outside with me right across the place where the pillories stand and down past Vittorias house then to the right heading for the marketplace and just before reaching the marketplace he returned my stuff and set me free. Afterwards I went to the Skeever and when I went outside from there I was in front of the door of Castle Dour (like I had walked through that door).

I am using a mod that changes Solitude, but I have been to prison there before with the older versions of the mod and such a thing never happened.

It is no big thing, nothing crashed or so, just thought I'd mention it.

 

Edit:

To the poster above me: In that list there is no sexlab being read by FNIS, shouldn't it read that too?

As of the latest version, the jailer drops you in the center of town. Not sure why you got teleported around, though...?

Posted

Tried the latest version 024, after an npc is done with the player, the player stands up for a second then bends back down into position for the pillory. Is this supposed to happen?  I've never seen this happen before in the earlier versions.

Posted

Hi

 

Thanks for great mod

 

I got some problems though(all ways problems i know :-/ )

Tested in solitude minor crime

 

I have an alignment problem described other places (90 degrees bug?) When my toon gets raped in Jail there is this misalignment it can be corrected by pressing the relocate hotkey. My animations works in other mods like Dangerous nude, Working girl, Match-maker (i got the bug as well in Radiant prostitution)

 

So its properly not your mod but i would mention it anyway

 

When in pillory i got an ragdoll ending as in normal sex and the pillory disappears

post-28-0-59752700-1382111689_thumb.jpgpost-28-0-24558200-1382111712_thumb.jpg and my toon just stands there until next event where she reequip the pillory.....?

 

Thank you for  the mod and support

 

Edit´: Just upgraded FNIS+SL+your mod

Posted

Well dunno what happend but I got arrested and most things worked, but at the pillory the jailor kept walking into them and pushinh them around, punishment animation did not kick in...

 

I re-loaded with a male jailor and everything worked, pillory still got pushed around and he never punished me... ; / but all in all arrest and release and such worked, oh but I didn't get stripped even though the clothing wa set to naked.

 

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