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Posted

 

Hi

 

Just upgraded  SL+FNIS+ZaZ+this.

 

First: Thank you for the mod :shy:

 

Tested in Whiterun (minor crime) I still have this old problem with the pillorys been unequipped when abuser redresses, it pops up again when next event starts though.

 

Is it right when my toon is in the pillory she starts wriggle and squirm before anything happens and stops when they do happen?

 

In MCM menu when i choose naked(default) i got clothed(chose footwraps it worked, did not try clothed option)

 

When choosing Both for jailer gender nothing happens in pillory. But works with male jailer.

 

Will test some more

 

Suggestion : How about turning the pillorys in Whiterun 90 degrees,  to give more space for movement/action(its a little crowded back there)

 

thanx for your patience

Not sure what you mean by "both" for "jailer gender". It's a slider from 0%-100%? When you select the gender option for the pillory, it controls who will be selected to randomly punish you. If you pick "jailer", only the jailer will do it. If you select "male", a random male around you (except the jailer) will be selected.

 

The wriggle animation is supposed to happen. What happens after the wriggle animation depends on the scene playing, so the prisoner may not wriggle when the actual "action" starts.

 

 

Ok  when i said "both" i meant the slider set to 50% and in first try i got female jailer, where nothing happened second try i set the slider to male jailer and it worked

 

But how about the un/equipping issue with pillory, am i the only one to have this problem?

 

Thanx

 

Posted

guard rape me after i walked out cell while opened door and nothing happen, so i escape from prison easily,  in windhelm 

 

whiterun is fine work, whtierun guard chase prison

Strange. Both jails should detect escape. I'll investigate ...

Posted

The Guard Bug can be avoided, this only happens when you start killing someone with more then 1 guard around. When you kill one guard and just 1 other is near everything works fine, same goes for npcs. also you can lower the crime gold and just steal / hit them.

 

^ confirmed, if there is two guard, choose submit didn't stop the fight, the guard will fight to death.

But if there is only one guard/ two guard (you kill the other one), it works.

Posted

 

The Guard Bug can be avoided, this only happens when you start killing someone with more then 1 guard around. When you kill one guard and just 1 other is near everything works fine, same goes for npcs. also you can lower the crime gold and just steal / hit them.

 

^ confirmed, if there is two guard, choose submit didn't stop the fight, the guard will fight to death.

But if there is only one guard/ two guard (you kill the other one), it works.

 

Thanks! I'll see if I can fix this for the next version.

Posted
  • Hi I just got your mod , sound great. I tested it on a fairly new character in Whiterun, and the guard got me to the jail but nothing happened. Me, the Guard and the Jailer were standing in a awkward triangle near the chests.  Neither of the said anything. Any Suggestions? I'll test other cities with a different Char.

Edit: Nevermind, had to disable dialogue. Great Mod!

Posted

Until then it help if you type in following console command:

 

player.scaonactor

 

This should fix the bug that the guard attack you even after you were already imprisoned.

Posted

I can't even get arrested, the guards just walk away. The guard says I'm going to rot in prison, then simply turns around nd walks away. Love the idea of the mod, but just can't seem to get it working.

 

Posted

I can't even get arrested, the guards just walk away. The guard says I'm going to rot in prison, then simply turns around nd walks away. Love the idea of the mod, but just can't seem to get it working.

This typically happens when scripts fail to fire (at the beginning). You could try to follow the troubleshooting list (first post) and see if that helps you progress. Specifically, make sure that there are no leftovers from previous installations of Prison Overhaul.

Posted

This has probably been asked before, but do you plan on adding support for followers? Also, what if the guard that is leading you to jail is killed? I would like to see some kind of escape-possibility when you are being transported from or to the pillories :)

Posted

This has probably been asked before, but do you plan on adding support for followers? Also, what if the guard that is leading you to jail is killed? I would like to see some kind of escape-possibility when you are being transported from or to the pillories :)

Plans, yes. No promises if or when it will happen. Right now I'm working on replacing my animations with SexLab support, and that cleaning up process takes a while (limited modding time as well).

 

You can't escape by killing the guard, and in general, I haven't built many escape routes into the mod. May come at a future time.

Posted

Not much luck as of yet, I can get arrested and dragged to the dungeon, my character is stripped most of the time but not always, just now, I was stuck in place then suddenly I was free... but then nothing happens, and I can run around, bound and gagged... just can't do anything.

Posted

First off, I'd like to express my gratitude for this mod. It has it's problems, but usually A quicksave+quickload solves most of them.

Then I'd like to ask the master and creator of this mod some questions and give some feedback:

 

1) Would it be possible to have fully custom-voiced jailor? It would certainly liven up the mod a bit in my opinion.

2) Also, would it be possibel to have beast races (Khajiit and Argonians) voiced as well? Feels kind of odd to have Wood-elf grunting and moaning when punished but the Khajiit I have remains silent...

 

And feedback:

 

I find this mod to my liking. It has good amount of customisation available, allowing you to choose how to best punish your character for his/her crimes. It also gives a bit more accurate feeling to being locked up for your crimes. Also, the broom option is quite....well....arousing and hilarious at the same time. How many things can be both arousing and hilarious at the same time?

This mod still has it's share of bugs but I feel those will be fixed in time. It's got lot of potential and it allows players to tap into the darker but more lifelike style of playing these games. And TES games do have theirs, although well hidden (Wolf-queen series, Old Morrowind Gnisis bordellos anyone?)

 

and on the final note: Being a huge fan of chastity, I'd love nothing more than to see a joint-operation of a mod between this and the Devious Devices-mod ^^

 

(The only thing I'm missing is a comfort-mod that would allow a freshly released and spanked/whipped khajiit to receive comfort from spouse.)

 

Posted

Greetings,

 

My character was arrested for the second time today, and I noticed the same thing that I did upon the first time, so I figured I'd mention it. Whilst on the pillory, the penis ( I am using SOS) does not activate, so he stays soft, whilst doing his thing to my char. But, when inside the jail cell, it works just fine and he rapes her happily. Also, when using pillory animations, outside of the Prison Overhaul framework, as in when she's captured and raped using Defeat, the pillory animations work just fine, the penis gets hard and what happens happens. I'm not sure what's causing it. But I figured it was worth mentioning. 

 

Thank you for such an interesting mod, I rather like, it makes the jail stay interesting :) 

 

Oh, I just remembered, is it possible to add a torch to the items that the prisoner is given, cause I play with an ENB that gives me "realistic" lighting, so its super dark in the cell, and thus I don't always see my tomato soup when its tossed on the floor for the lowly prisoner. Just an idea :) 

 

Many thanks for adding to my immersion!

 

-C

Posted

First off, I'd like to express my gratitude for this mod. It has it's problems, but usually A quicksave+quickload solves most of them.

This is probably because you didn't read the install instructions. You either need to turn off dialogue or you need to install fuz ro doh. Since it's an SKSE plugin only, I can't detect it for you, which is why you "have to" do this.

 

Then I'd like to ask the master and creator of this mod some questions and give some feedback:

 

1) Would it be possible to have fully custom-voiced jailor? It would certainly liven up the mod a bit in my opinion.

2) Also, would it be possibel to have beast races (Khajiit and Argonians) voiced as well? Feels kind of odd to have Wood-elf grunting and moaning when punished but the Khajiit I have remains silent...

Possible as in "doable", yes, but it's not going to happen because I have no voice over skills, and I'm too lazy to ask someone to do it for me. Also, when the dialogue changes, and it does from time to time (at least used to), the voice overs must be remade.

 

And feedback:

 

I find this mod to my liking. It has good amount of customisation available, allowing you to choose how to best punish your character for his/her crimes. It also gives a bit more accurate feeling to being locked up for your crimes. Also, the broom option is quite....well....arousing and hilarious at the same time. How many things can be both arousing and hilarious at the same time?

This mod still has it's share of bugs but I feel those will be fixed in time. It's got lot of potential and it allows players to tap into the darker but more lifelike style of playing these games. And TES games do have theirs, although well hidden (Wolf-queen series, Old Morrowind Gnisis bordellos anyone?)

 

and on the final note: Being a huge fan of chastity, I'd love nothing more than to see a joint-operation of a mod between this and the Devious Devices-mod ^^

 

(The only thing I'm missing is a comfort-mod that would allow a freshly released and spanked/whipped khajiit to receive comfort from spouse.)

Not sure, but there could be some SexLab mods you could use for this? Of course, you'd have to trigger them manually.

 

The reason I'm not too happy about integrating with other mods is that it's usually quite messy for me. Tiny details in how other mods do things can become a huge issue in my mod, and I can't fix bugs etc myself.

Posted

Made a fresh character whole new game, and the mod sill won't kick in...

Sometimes this happens when the game contains old script files from previous installations. If you upgrade rarely, this could be an issue.

 

Otherwise, I'd check the log file and see if there's any output from Prison Overhaul at all. Output is typically tagged with "xpo".

Posted

Greetings,

 

My character was arrested for the second time today, and I noticed the same thing that I did upon the first time, so I figured I'd mention it. Whilst on the pillory, the penis ( I am using SOS) does not activate, so he stays soft, whilst doing his thing to my char. But, when inside the jail cell, it works just fine and he rapes her happily. Also, when using pillory animations, outside of the Prison Overhaul framework, as in when she's captured and raped using Defeat, the pillory animations work just fine, the penis gets hard and what happens happens. I'm not sure what's causing it. But I figured it was worth mentioning. 

 

Thank you for such an interesting mod, I rather like, it makes the jail stay interesting :)

 

Oh, I just remembered, is it possible to add a torch to the items that the prisoner is given, cause I play with an ENB that gives me "realistic" lighting, so its super dark in the cell, and thus I don't always see my tomato soup when its tossed on the floor for the lowly prisoner. Just an idea :)

 

Many thanks for adding to my immersion!

 

-C

The reason for the pillory animations not working as you expect is that they use my own animation sequencing. I'm working on switching to SexLab for those too.

 

Outside of the framework, you're using Zaz Animation Pack, which uses SexLab for it's animation sequences.

 

I'll make a note of the darkness, but I doubt that any sane jailer would give things that burn to prisoners.

Posted

Hello xaz,

 

could it be, that not all prison in every town are working with the mod? I update to the new version of xaz animation pack (0.54), and tried the prison overhaul in Morthal.

Got caputerd --> fine

taken to jail --> fine

undress items --> fine

taken to cell --> fine

removing cuffs --> fine

awating event in cell --> CTD!

 

Haven´t tried it in one of the bigger towns like whiterun. Will give you a feedback since i tried it.

 

By the way, are there eventually a new version of prison overhaul, that i have missed?

 

Greetings

Posted

Well, the Jailor in Riften is stuck in the ground in a T-pose but still walks around even after I do unstuck Jailor he still just appears in the ground and keeps going from the beginning, since I got FNIS 4.0

I'll try Whiterun because that worked last time, i'll edit with report.

 

Edit: Same thing in Whiterun. Jailor stuck in the ground in a T-Pose. Help?

Also tried restarting and placing it last in the load order. Didn't work.

Posted

well I'm at a loss, the log is being useless... won't list anything, nothing else seems to help... I have all the addition mods listed as required... Short of a complete re-nstall, which I may get to, I dunno what else to try.

 

Posted

Here's an odd twist:  Started a new character, and no matter how high I raise the threshold for "Major Crimes", even being arrested for a pickpocketing attempt has me arrested for "major crimes", gagged and everthing.  Any ideas?

Posted

 

Greetings,

 

My character was arrested for the second time today, and I noticed the same thing that I did upon the first time, so I figured I'd mention it. Whilst on the pillory, the penis ( I am using SOS) does not activate, so he stays soft, whilst doing his thing to my char. But, when inside the jail cell, it works just fine and he rapes her happily. Also, when using pillory animations, outside of the Prison Overhaul framework, as in when she's captured and raped using Defeat, the pillory animations work just fine, the penis gets hard and what happens happens. I'm not sure what's causing it. But I figured it was worth mentioning. 

 

Thank you for such an interesting mod, I rather like, it makes the jail stay interesting :)

 

Oh, I just remembered, is it possible to add a torch to the items that the prisoner is given, cause I play with an ENB that gives me "realistic" lighting, so its super dark in the cell, and thus I don't always see my tomato soup when its tossed on the floor for the lowly prisoner. Just an idea :)

 

Many thanks for adding to my immersion!

 

-C

The reason for the pillory animations not working as you expect is that they use my own animation sequencing. I'm working on switching to SexLab for those too.

 

Outside of the framework, you're using Zaz Animation Pack, which uses SexLab for it's animation sequences.

 

I'll make a note of the darkness, but I doubt that any sane jailer would give things that burn to prisoners.

 

Sexlab Utilities has key that when enable puts light on the PC being RAPED .

Posted

For some reason my MCM menu for this particular mod is gone. I downloaded the mod, installed it, got arrested, then my computer overheated and crashed, than poof no more configuration menu for Prison Overhaul. All other MCM menus work, but not the one for this mod. i tried uninstalling, i tried a clean save and reinstalling but still no menu. Any help would be apprecated. Oh also i should note i was unable to uncheck "fast foward" before the  PC crash.

Posted

 

 

 

 

 

Greetings,
 
My character was arrested for the second time today, and I noticed the same thing that I did upon the first time, so I figured I'd mention it. Whilst on the pillory, the penis ( I am using SOS) does not activate, so he stays soft, whilst doing his thing to my char. But, when inside the jail cell, it works just fine and he rapes her happily. Also, when using pillory animations, outside of the Prison Overhaul framework, as in when she's captured and raped using Defeat, the pillory animations work just fine, the penis gets hard and what happens happens. I'm not sure what's causing it. But I figured it was worth mentioning. 
 
Thank you for such an interesting mod, I rather like, it makes the jail stay interesting :)
 
Oh, I just remembered, is it possible to add a torch to the items that the prisoner is given, cause I play with an ENB that gives me "realistic" lighting, so its super dark in the cell, and thus I don't always see my tomato soup when its tossed on the floor for the lowly prisoner. Just an idea :)
 
Many thanks for adding to my immersion!
 
-C


The reason for the pillory animations not working as you expect is that they use my own animation sequencing. I'm working on switching to SexLab for those too.

Outside of the framework, you're using Zaz Animation Pack, which uses SexLab for it's animation sequences.

I'll make a note of the darkness, but I doubt that any sane jailer would give things that burn to prisoners.

 

Sexlab Utilities has key that when enable puts light on the PC being RAPED .

 

 

 

 

 

A key for light? Hmm.. I'm going to look! Thanks :)

 

-C

Posted

Well, the Jailor in Riften is stuck in the ground in a T-pose but still walks around even after I do unstuck Jailor he still just appears in the ground and keeps going from the beginning, since I got FNIS 4.0

I'll try Whiterun because that worked last time, i'll edit with report.

 

Edit: Same thing in Whiterun. Jailor stuck in the ground in a T-Pose. Help?

Also tried restarting and placing it last in the load order. Didn't work.

T-pose is an animation problem. Check FNIS output, make sure you have the latest version, etc.

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