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Posted

I don't know if this was asked in the past but I noticed that in the prison overhaul mod there is always 2 types of restraining benches on display in each major city but I can only get myself arrested even when I have someone who assisted me in the crime at that given timeframe. Is there a way for your companion to be arrested if they assisted you in the crime or will that be intergraded in a later version?

Posted

I don't know if this was asked in the past but I noticed that in the prison overhaul mod there is always 2 types of restraining benches on display in each major city but I can only get myself arrested even when I have someone who assisted me in the crime at that given timeframe. Is there a way for your companion to be arrested if they assisted you in the crime or will that be intergraded in a later version?

 

This has indeed been asked.  Xaz has stated that the second pillory is for future updates.  Xaz intends to add the ability to have a companion arrested with the PC, or just having random NPC's arrested and undergoing punishment.  I personally look forward to this, but am currently more interested in customising the PC's suffering (in and out of the prison-cell. ;) ), and I kind of get the impression that is what is being worked on.

Posted

I reinstalled Skyrim without Tropical Skyrim and without Heartfire and now Prison Overhaul works to the point of getting released! Than she couldn't move anymore (like when the cell door closes). I'll try to find a way to get back control over her now.

Under DEBUG "Main" is still on FALSE. I installed it as it was written in the instructions and have the latest versions of FNIS, Fuz, the Zaz-Animationfiles, SexLab and everything is active aswell.

 

OOOKAY.... The problem was this: I changed the timescale up to fast to "360" and slow "180" which was to high. After cleaning Update.ems with TES5Edit I got a message about this. The only problem that appears now is that my char sometimes falls through the trapdoor in her cell and gets teleported in the middle of the prison. So when saving a lot, it works for me now. Hurray!

Posted

Small question, please excuse me if this was answered already, but how does one skip ahead? I remember seeing it on the main post but I don't see it anymore. I was in riverwood and got arrested for seducing my companion =_= like he was complaining, and the guard was a whiterun guard and he started to walk me along the road.. to .. well to whiterun I think?

 

So I didn't want to go through the whole walk all the way back to whiterun, so perhaps.. a skip ahead or fast travel? Oh.. is there an MCM menu? Oh dear I should go look. I'm sorry if this was answered already.

 

Also, noticed a bug? I'm not sure what it was. Basically I wanted to try the mod, so I was in white run and got myself arrested, so whilst she was in jail she got beaten and raped, but during the second rape I was in tfc, but I was late getting out of it, everything froze and pretty much broke. So I had to just quickly load a previous save, not sure what caused it, might have been my being in tfc, I've always noticed an issue with it during sex if you don't get out of it before they get up.

 

Otherwise, really fantastic mod, makes jail so much more interesting!! My thanks :)

 

Small note! It would be fantastic if there was food and water in the cell, though I suppose that could be another form of torture.. but I wouldn't want her to starve to death lol Thank you again!!

 

-C

Posted

Did anyone run into a wereskeever in the Riften jail?  There's an escape path from the Riften cell into the sewers that Bethesda ultimately did not implement.  Supposedly, the player could have activated a "broken shackle" (next to a Thieves Guild symbol) to crumble a section of the cell's wall to escape.  And inside that tunnel... is a wereskeever.

 

Anyway, somehow the wereskeever came through the wall into my cell, killed the guards, finally got defeated by the jailer (essential char), but broke the Prison Overhaul script.  So... my character was left hanging there (the wereskeever attacked in the middle of a whipping) with two dead guards and a dead wereskeever.  Google is surprisingly uninformative regarding this wereskeever :/

 

Edit: Another way to access the escape tunnel is from outside in.  Outside the Riften town entrance next to the keep, the sewer grating can be accessed.  Inside the sewer is then another hatch (overhead) that leads into the Riften jail escape tunnel.  Let me know if your game also has a wereskeever >_<

Posted

I don't know if this was asked in the past but I noticed that in the prison overhaul mod there is always 2 types of restraining benches on display in each major city but I can only get myself arrested even when I have someone who assisted me in the crime at that given timeframe. Is there a way for your companion to be arrested if they assisted you in the crime or will that be intergraded in a later version?

Not at the moment. I'll see when/if I get around to adding that.

Posted

guard too many rape sex to pc??

Yes, that's a bug. Currently, the guards will make "unwelcome advances" as soon as another guard leaves, more or less. This is a known bug, and I'll have it fixed by this weekend for sure. (Not modding much lately, but this is fixed, so I can upload a new version whenever.)

Posted

Small question, please excuse me if this was answered already, but how does one skip ahead? I remember seeing it on the main post but I don't see it anymore. I was in riverwood and got arrested for seducing my companion =_= like he was complaining, and the guard was a whiterun guard and he started to walk me along the road.. to .. well to whiterun I think?

 

So I didn't want to go through the whole walk all the way back to whiterun, so perhaps.. a skip ahead or fast travel? Oh.. is there an MCM menu? Oh dear I should go look. I'm sorry if this was answered already.

 

Also, noticed a bug? I'm not sure what it was. Basically I wanted to try the mod, so I was in white run and got myself arrested, so whilst she was in jail she got beaten and raped, but during the second rape I was in tfc, but I was late getting out of it, everything froze and pretty much broke. So I had to just quickly load a previous save, not sure what caused it, might have been my being in tfc, I've always noticed an issue with it during sex if you don't get out of it before they get up.

 

Otherwise, really fantastic mod, makes jail so much more interesting!! My thanks :)

 

Small note! It would be fantastic if there was food and water in the cell, though I suppose that could be another form of torture.. but I wouldn't want her to starve to death lol Thank you again!!

 

-C

You can skip ahead. There is a menu in MCM (fast forward or so) or you could open the console and type "set xpoFastForward to 1".

 

I should mention that you can't skip all parts, and the setting resets after each part of the journey. The long trip from wherever to Whiterun, you should be able to skip though.

 

Food and drink in prison is coming. Hang in there.... :)

 

I haven't seen that tfc bug, but I guess it could have something to do with SexLab? A new version is coming out at some point, so lets see if the issues are resolved by that update.

Posted

Did anyone run into a wereskeever in the Riften jail?  There's an escape path from the Riften cell into the sewers that Bethesda ultimately did not implement.  Supposedly, the player could have activated a "broken shackle" (next to a Thieves Guild symbol) to crumble a section of the cell's wall to escape.  And inside that tunnel... is a wereskeever.

 

Anyway, somehow the wereskeever came through the wall into my cell, killed the guards, finally got defeated by the jailer (essential char), but broke the Prison Overhaul script.  So... my character was left hanging there (the wereskeever attacked in the middle of a whipping) with two dead guards and a dead wereskeever.  Google is surprisingly uninformative regarding this wereskeever :/

 

Edit: Another way to access the escape tunnel is from outside in.  Outside the Riften town entrance next to the keep, the sewer grating can be accessed.  Inside the sewer is then another hatch (overhead) that leads into the Riften jail escape tunnel.  Let me know if your game also has a wereskeever >_<

I've only ever seen a rat there, but I guess it levels with the player?

 

Anyway, the escape path should be working with PO. At least I've attempted to fix it ....

Posted

 

 

Yep. The Solitude bug is definitely caused by using the crumbling wall as an escape. This is a wireframe view ( console: TWF ) of the jailer and player moved into the solitude cell ( player.moveto 3eefe & [jailorrefid].moveto 3eefe ). The jailer is trying to path through the non-functional crumbling wall that has had it's activator disabled after the escape and when the player leaves the cell ( interior cell SolitudeJail01, not the jail cell itself ).

 

 

Jailer is on the left, player is on the right.

Which bug are you referring to? I recall the bug about not pathing correctly, but that was before getting into the jail cell to begin with.

 

Which scenario did you attempt? First escape using the crumbling wall, then get arrested again?

 

 

Pathing within solitude after using the crumbling wall to escape. Prior to that xpo worked fine. Afterwards the jailer is definitely pathing to the wrong door. I used pushactoraway to "punt" the jailor and player towards the correct jail door as well as moveto.

  • When the jailer got close to the proper cell door it opened however both paths back to the patrol point in front of the wrong cell.
  • When I disabled the cell door to the wrong cell the player and the jailer did not proceed into the cell.

Cool... that gives me something to debug. Wonder what could cause the pathing to fail so badly, ... but I guess I'll find out now that I know when it happens.

Guest Jenova23
Posted

Where is the incompatibility list I can never get this to work right main is always set to false... I's this female only?

Posted

since youre still addin to this, have you thought about maybe a necro or evil mage comin around and payin the guards off for the prisoner to do experiments on if theyve committed a major crime? or is it too soon? justa thought, not sure how far youre gonna take it. but still a good mod the way it is

Posted

Where is the incompatibility list I can never get this to work right main is always set to false... I's this female only?

Main is set to false until you get arrested, so that is not an indication that something is wrong.

 

Both males and females can get arrested.

Posted

 

guard too many rape sex to pc??

Yes, that's a bug. Currently, the guards will make "unwelcome advances" as soon as another guard leaves, more or less. This is a known bug, and I'll have it fixed by this weekend for sure. (Not modding much lately, but this is fixed, so I can upload a new version whenever.)

 

 

I'm really looking forward to this fix. As it is right now the PC shouldn't be able to walk when it's release time! :D

Posted

 

Food and drink in prison is coming. Hang in there.... :)

Cool, but you did not think to add to the prison cells, uh "prisoners"? In fact all prisons in Skyrim empty. Maybe they will be a warm welcome to new friends (or rather girl friends).

Pardon my googlish.

------

Dovakin, the leader of the Companions, The listener ... was raped by a prison guard in Whiterun ... what a shame ... Alduin will laugh.

Great mod, thank you!

Posted

Excellent mod! Very imaginative, and gives a great incentive to get arrested.

 

1. I especially like Solitude, with the stockades right next to the training grounds so the guards can come "use the prisoner" when they get tired or something. However, if the PC is restrained in the left one, and the NPC is circling to the right of the PC, there's a fire-thing on the ground that may hinder the NPC's path until he/she teleports behind the player -- just a minor issue.

 

2. I see in the thread that there may be plans to enable followers to be arrested as well -- I wholeheartedly second that!!

 

3. This will probably be very far off in the future, and difficult to implement... but have you considered incorporating creature animations as well? I know it's not everyone's cup of tea, but with the recent creature-animation developments, it would be interesting to add some bondage to that as well. Especially with some of the guards patrolling on horseback, I was thinking: have similar mechanics of the jailer leading the arrested PC to the stockades. But, instead of the stockades in the city, have the PC led to a stockade/bench near the stables, where all the horses are, perhaps a few horny guards... and you get the picture. Obviously, this is a rather harsh punishment, and can maybe be reserved for the really serious crimes, in lieu of a death sentence.

 

Thank you for spicing up Skyrim! Keep up the good work!

Posted

Minor update

 

* Separate controls to set who punishes the player in the cell and in the pillories.
* Separate controls over timing of punishments in prison and in the pillories.
* Added option to select punishment in the cell.
* General MCM changes, more menus and more options.
* Food spawns on the player after being visited by the guards.
 
Posted

Totally unrelated but I was playing yesterday and I was passing through whiterun jail when I saw this XD

 

post-34019-0-69705900-1379999828_thumb.jpg

 

Ohhhh gosh! I don't know if it happens in vanilla skyrim or if one of my mods caused it (probably unofficial patch because it makes some changes to daily routines of some npcs or maybe it's because i was doing lots of thives guild radiants in whiterun?) but I think whatever punishments xaz comes up with they will never ever be as cruel as having Heimskr in the cell next door thoughout your sentence XD

Posted

Does the latest version work with sexlab?

It works with SexLab, but it's still using 1.15b or what the latest official version is. When 1.20 comes, I'll update for that one.

Posted

Totally unrelated but I was playing yesterday and I was passing through whiterun jail when I saw this XD

 

attachicon.gifTESV 2013-09-23 02-52-34-58.jpg

 

Ohhhh gosh! I don't know if it happens in vanilla skyrim or if one of my mods caused it (probably unofficial patch because it makes some changes to daily routines of some npcs or maybe it's because i was doing lots of thives guild radiants in whiterun?) but I think whatever punishments xaz comes up with they will never ever be as cruel as having Heimskr in the cell next door thoughout your sentence XD

Maybe I should add this for really high bounty ... :)

Posted

hi. I`m new here.

I tried the mod and try to fly to Solitude jail.

the  mod is great. work well

but, there is some problem i got.

when the jailer take the prisoner to pillory, the pillory animated scene are gone ( just an idle stand ) and also the pillory itself are gone.

what should i do?

is it because of the update version did [Mega Poster] mention about?

 

thanks and keep this mod forward

[LIKE] button "click" :)

 

Posted

Mod works fine up until the point when my character gets dragged out outside. Then the pillory disappears, and she is just left there standing. Every thing else works, so I'm wondering if it's another mod causing this? 

Posted

 

Does the latest version work with sexlab?

It works with SexLab, but it's still using 1.15b or what the latest official version is. When 1.20 comes, I'll update for that one.

 

 

I didn't realize any chance in sex diary after raping and didn't see any cum effect. Is it supposed to be like that?

Posted

Hi i have a little bug, the jailer never starts the whipping animation, the PC does the ¨torment animation¨ but the jailer just stands there with the punish weapon unsheathed and if i give him the punish weapon using the console, he starts the whipping animation but it breaks the PC animation after 1 hit. i cant make both animations work together.

 

How can i fix this?

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