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Posted

i see some of blood on the my enemy but i didnt some on my character also didnt see any whipmarks im using EBT for b lood and also im using more blood and gore

 

and also if i have my decal setting on none will i would see some blood on my enemies but not of my characteR?

 

 

Edit already see the whip marks it is located on the leg and also i need to turn on my decals about the blood of my character body i found what is causing it its the crimson tide mod whenever you character gets hit blood pool on you characters body its a shame that the owner abandoned it i think it would be more realistic  when the master is whiping and blood on you character body i wish someone would make that blood pool mod

Good to hear you solved it. I'm also running Crimson Tide, but I've not seen any conflicts with PO so far.
Posted

I changed SexiS defeated plugin to trigger with the highest possible health threshold, and after a few whips the guard punished me in other way  :D, however it got stuck after that, the guard remained on the whip ready pose and my PC remained on the ground to never stand up even when the health was almost at 100%  :(, it was a funny experiment though, wish I  the rest of PO had continued, that would have completed this mod for me :P, just sharing

True. Maybe when I get to a more "finished" state, you know, with some actual content, I'll start to look at compatibility with other mods and stuff like this ... =)
Posted

 

I changed SexiS defeated plugin to trigger with the highest possible health threshold, and after a few whips the guard punished me in other way  :D, however it got stuck after that, the guard remained on the whip ready pose and my PC remained on the ground to never stand up even when the health was almost at 100%  :(, it was a funny experiment though, wish I  the rest of PO had continued, that would have completed this mod for me :P, just sharing

True. Maybe when I get to a more "finished" state, you know, with some actual content, I'll start to look at compatibility with other mods and stuff like this ... =)

 

 

Well I think this mod is pretty solid the way it is, there is nothing like this around and not this stable, maybe rough times is similar but that's a forgotten mod (if you could include in PO what that mod had about going out of prison without clothes and bounded/gaged and need to ask for someone help that would be cool as well, the author of that mod released the source and say he didn't care).

 

Hope you can sort out the compatibly issues, maybe it does work with the new framework from Ashal, will wait and try when he releases it.

 

Thanks for taking the time to answer :)

Posted

 

i see some of blood on the my enemy but i didnt some on my character also didnt see any whipmarks im using EBT for b lood and also im using more blood and gore

 

and also if i have my decal setting on none will i would see some blood on my enemies but not of my characteR?

 

 

Edit already see the whip marks it is located on the leg and also i need to turn on my decals about the blood of my character body i found what is causing it its the crimson tide mod whenever you character gets hit blood pool on you characters body its a shame that the owner abandoned it i think it would be more realistic  when the master is whiping and blood on you character body i wish someone would make that blood pool mod

Good to hear you solved it. I'm also running Crimson Tide, but I've not seen any conflicts with PO so far.

 

is Crimson tide still compatible with 1.9 patch for some reason i get CTD when ever i reach the main menu 

Posted

i go rifen , and binding after guard just attack me 

 

and rifen door is locked, cant pass

 

open console, click on door, type unlock

Posted

I tried out PO a while back and decided to let it develop some more before trying it again. I installed the latest version Friday night and now I find that I can't seem to keep out of jail. Works very well for me, with the exception of Riften, but hey, it's such a corrupt town anyway you probably have to kill Ulfric to get thrown in jail. ;-)

Very nice work Xaz! Thank you so much for sharing.

Posted

I tried out PO a while back and decided to let it develop some more before trying it again. I installed the latest version Friday night and now I find that I can't seem to keep out of jail. Works very well for me, with the exception of Riften, but hey, it's such a corrupt town anyway you probably have to kill Ulfric to get thrown in jail. ;-)

Very nice work Xaz! Thank you so much for sharing.

 

Riften should work well now.

Anyway, if the problem is the closed door before entering cells room, you can go there and persuade the guard to unlock it. After this you should have no more problems when arrested.

Posted

if skip guard dialog, then attack me, so dont skip guard message!! (not ignore)

listen all dialog

I think this is the behavior from vanilla too. I've tried not to change any of the guard dialogue surrounding arrest, just what happens after the arrest.
Posted

Rape in prison, isn't possible with that mod? Or the prisonner be tied, impossible to move?

I can't promise any time frame, but at least I'm kind of getting ready for an update. Since I'm not done with all the content, it'll still be (sorry about that) fairly small.

 

Though I've made most changes I need to make to add new content, so that should hopefully be coming along fairly soon now.

Posted

 

Rape in prison, isn't possible with that mod? Or the prisonner be tied, impossible to move?

I can't promise any time frame, but at least I'm kind of getting ready for an update. Since I'm not done with all the content, it'll still be (sorry about that) fairly small.

 

Though I've made most changes I need to make to add new content, so that should hopefully be coming along fairly soon now.

 

 

Take your time Xaz... I haven't been able to do much anyway in the last few days XD

Posted

When upgrading, if things don't work as you expect, please restart xpoMain as indicated in the first post. I'm going to make this automatic in future versions, but it's not in this version.

 

Finally a new version uploaded.

 

* Fixed a dialogue bug where females would not be arrested above 100g bounty.

* Punishment at the end of the sentence.

* Camera no longer locked in the whipping scene, player mostly stays in place.

* Release time is now a global variable, possible to set from the console. (xpoReleaseGameTime)

* Crimes are now graded in four levels (petty, minor, serious, major). Violent crimes are at least serious. Violent bonty counts as 4x the gold value.

* Punishment varies by seriousness.

* Removed feeding in prisons until it can be made to work properly.

* There is a jailer when you are arrested who will arresting, punishments and the like.

* Outdoor pillories in Whiterun, Falkreath and Solitude.

* Prisoners are released at 8am (or later if they sleep in).

* Punishment is fixed at 24h rounding to release at 8am regardless of bounty amount.

 

Most of the framework added for more interesting things now. Going to start adding those right away. Hopefully the next update won't take as long.

Posted

So what are all the punishments? Whipping and perhaps a pillory? Or is that just cosmetic?

No debuffs, so all punishments are cosmetic.

 

1. You get hauled out to a pillory at the town square (or what I could identify as town square for Whiterun, Solitude and Falkreath).

2. At the end of your sentence you are whipped for your crimes (in the cell, like before).

Posted

Wonderful work xaz, everything here works great in this version. I have a couple comments so far:

 

1) Does the petty/minor/serious/major crime category work with a mod that increases bounty for crimes? I'm using Vinis Crime Gold (http://skyrim.nexusmods.com/mods/24187) and I'm not sure if that messes with the categorization.

 

2) With Frostfall, the outdoor pillories are fatal. I should have expected it since I'm naked outside, but I tested it to be sure. It's easy enough to disable lethality from exposure, but I figured I'd make mention of it.

 

But all things considered, I'm really glad to see what this mod has become. It's grown so much since you started, amazing work!

Posted

Umm I'm having an issue where whenever I get arrested, the guard doesn't take me to prison and instead decides to travel all across Skyrim. Any idea as to what might be causing this D:?

Posted

 

So what are all the punishments? Whipping and perhaps a pillory? Or is that just cosmetic?

No debuffs, so all punishments are cosmetic.

 

1. You get hauled out to a pillory at the town square (or what I could identify as town square for Whiterun, Solitude and Falkreath).

2. At the end of your sentence you are whipped for your crimes (in the cell, like before).

 

 

Awesome. Thanks a bunch! All your work here is greatly appreciated.

 

I hope you decide to add more... Fatal punishments in the future =)

Posted

Testing the new update:

 

Tried in Whiterun and Falkreath, guards arrest me, and when they're supposed to take away my stuff they just... walk away!

My char just stays there, bound, and nothing I can do.

 

Congrats on the mod, updates look promising!

 

EDIT: stopquest xpomain / startquest xpomain before being arrested worked like a charm, testing now! Sorry for the stupid question.

Posted

Umm I'm having an issue where whenever I get arrested, the guard doesn't take me to prison and instead decides to travel all across Skyrim. Any idea as to what might be causing this D:?

Not sure. Which city where you arrested in? Guards belong to one of the major holds, so if you get arrested in a small city, it's a long walk. You should be able to speed things up (teleport to the next stage anyway) by "set xpoFastForward to 1" in the console.
Posted

how much crime gold for outdoor pillory ?

By default, I think it is 100g. It's a global setting in Skyrim, "CrimePettyCrimeThreshold" and it's used also by guards to determine if you can get away with just a warning.
Posted

Wonderful work xaz, everything here works great in this version. I have a couple comments so far:

 

1) Does the petty/minor/serious/major crime category work with a mod that increases bounty for crimes? I'm using Vinis Crime Gold (http://skyrim.nexusmods.com/mods/24187) and I'm not sure if that messes with the categorization.

 

2) With Frostfall, the outdoor pillories are fatal. I should have expected it since I'm naked outside, but I tested it to be sure. It's easy enough to disable lethality from exposure, but I figured I'd make mention of it.

 

But all things considered, I'm really glad to see what this mod has become. It's grown so much since you started, amazing work!

1) Yes, that should affect how much bounty you get, and in turn how guards treat you. You can alter the settings for what's considered minor and major crimes by changing two global variables "CrimePettyCrimeThreshold" and "xpoMajorCrimeThreshold" (one is from vanilla and the other is mine).

 

2) Is it enough to add a fire or similar nearby? If so I could just add something like that to where the pillories are.

Posted

First of all, thanks for your work ;)

 

seems i cant't trigger the pillory sequence. do you have exactly the 100g bounty or should it also work with a higher one?  Or can anyone tell me how it should work ?

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