Queen Bee Posted May 10, 2015 Posted May 10, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing.
Inte Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you.
shinji72 Posted May 11, 2015 Posted May 11, 2015 Enslaved by thalmor... here! Anyway, truth to be told, the execution is not a long non-interactive scene leading to a dead-end (sorry for the obvious pun). In Enslaved by Thalmor, the execution is just one of the possible imprisonment outcomes. And even when you're dragged to the execution block... you can still try to loose your binding and run away, up to the last moment.
volfin Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own.
Inte Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing!
volfin Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing! I've never had that happen, ever. if your master dies, usually you are released, or enslaved by the attackers. But there is always that small % chance (depending on the slider value) that you could die. I guess you're just extremely unlucky.
darkfender666 Posted May 11, 2015 Posted May 11, 2015 Finally Bounty hunters works again Patches are awesome.
Slorm Posted May 11, 2015 Posted May 11, 2015 Finally Bounty hunters works again Patches are awesome. Indeed they are, but don't pick a fight with the ones in ebony armour they are really really tough
djkman12 Posted May 11, 2015 Posted May 11, 2015 Can you surrender to the bounty hunters? or do they just kill you?
Inte Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing! I've never had that happen, ever. if your master dies, usually you are released, or enslaved by the attackers. But there is always that small % chance (depending on the slider value) that you could die. I guess you're just extremely unlucky. You are confusing this with SD+, as of ME 1.19 I was never enslaved by my master's killer, it's not in the code (I've made my own ME patch that does that though, that and many other things, like not killing me for no reason, and punishing me instead). At one point a had 5 clones of my PC running around Skyrim (you know from the beheading scene). If I wasn't so much against PC killing, @zaira has done a brilliant job with that scene, cloning the PC and killing that in a scene, even better than @BralorMarr with "Captured by the Thalmor" . But I digress, as of ME 1.19 when master gets killed (not Maria though, she is un-killable -- yeah don't get me started how I feel about that, I mean she can kill everything around including you with a single huge fireball, but her herself is immortal . ... argh ... but I digress again ...) anyway, when master gets killed the mod just breaks.
Inte Posted May 11, 2015 Posted May 11, 2015 Can you surrender to the bounty hunters? or do they just kill you? With the PO bounty hunters you can, and you should if they already started the conversation with you. I am yet to win a close combat with one. Usually after I refuse their offer there is some blurriness, then I black out ... wake up all gaged and bound ready for transport, usually while the BH taunts me with something like "Not so tough now, are you?"
Slorm Posted May 11, 2015 Posted May 11, 2015 Can you surrender to the bounty hunters? or do they just kill you? With the PO bounty hunters you can, and you should if they already started the conversation with you. I am yet to win a close combat with one. Usually after I refuse their offer there is some blurriness, then I black out ... wake up all gaged and bound ready for transport, usually while the BH taunts me with something like "Not so tough now, are you?" Might be good to add a link into DA (if it's straightforward). I managed to survive a few hits before going down but got transported to an Inn. In any case I leant my lesson, when a Bounty Hunter says jump, just reply "how high"
Inte Posted May 11, 2015 Posted May 11, 2015 DA does work you just have to make sure the PO chance is higher than all others.
Slorm Posted May 11, 2015 Posted May 11, 2015 DA does work you just have to make sure the PO chance is higher than all others. I'll recheck that then. It's always worked with the Guards but it didn't with the Bounty Hunter, but I only tested once then I learned my lesson EDIT: I know why, it's probably Defeat jumping in first I have that set to 100%
Inte Posted May 11, 2015 Posted May 11, 2015 DA does work you just have to make sure the PO chance is higher than all others. I'll recheck that then. It's always worked with the Guards but it didn't with the Bounty Hunter, but I only tested once then I learned my lesson Because PO BH is so powerful I made them walk to you instead of sprinting, so you can avoid them somewhat, unless a pesky courier catches you in a conversation you cannot get out of, and the BH just sneaks behind you.
Slorm Posted May 11, 2015 Posted May 11, 2015 We could do with some of them in the bandit lists to pep things up a bit at higher character levels (bandits are a joke once you hit level 30)
djkman12 Posted May 11, 2015 Posted May 11, 2015 How do i talk to them everytime they approach me they attack me
Queen Bee Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. I don't want my character executed for no reason, I want it as part of an immersive criminal justice system. If I'm a repeat offender, I expect more than fines as punishment for my crimes. If I want to play a truly immersive story (and I really, really do), then I want the threat of death to hang over my head every time I commit a murder, or betray a faction, or whatever. I'm sorry to hear you've decided not to include this. I hope someone else takes up the charge.
Inte Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. I don't want my character executed for no reason, I want it as part of an immersive criminal justice system. If I'm a repeat offender, I expect more than fines as punishment for my crimes. If I want to play a truly immersive story (and I really, really do), then I want the threat of death to hang over my head every time I commit a murder, or betray a faction, or whatever. I'm sorry to hear you've decided not to include this. I hope someone else takes up the charge. Ok, so after your PC is executed then what? Load a previous save and get executed again? Or perhaps not commit the crime that will get your PC executed in the first place, and not go to jail at all? Then why play this mod in the first place. Sorry just trying to understand the logic behind a player execution. You want the threat of death hanging over your head? Ok, then why commit any crimes at all, I mean if that is the outcome of my committing crimes I wouldn't commit any. I don't think that anybody playing this mod is committing crimes because they are not in control of their own actions, they do it hopefully, for the fun of this mod. I have to say, before PO my PC was a saint not a single Septim owed in any of the holds because vanilla prison is so boring.
Queen Bee Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. I don't want my character executed for no reason, I want it as part of an immersive criminal justice system. If I'm a repeat offender, I expect more than fines as punishment for my crimes. If I want to play a truly immersive story (and I really, really do), then I want the threat of death to hang over my head every time I commit a murder, or betray a faction, or whatever. I'm sorry to hear you've decided not to include this. I hope someone else takes up the charge. Ok, so after your PC is executed then what? Load a previous save and get executed again? Or perhaps not commit the crime that will get your PC executed in the first place, and not go to jail at all? Then why play this mod in the first place. Sorry just trying to understand the logic behind a player execution. No, I understand. It is perhaps a little weird to want to be executed. Like I said, my desire mostly comes from a desire for deeper immersion. I like my Skyrim experience to feel authentic and realistic as possible. When I play, it's with mods that require me to eat and sleep, and offer the threat of disease and frostbite. I like mods that add that extra touch of reality, and PO is great for that. But the default crime and punishment system leaves much to be desired. I can murder a dozen random citizens of Skyrim, and the worst thing that will happen is I spend some time in jail or have to shell out a few thousand gold. That's not immersive at all. When you murder even one person, depending on where you do it and the circumstances, you run the risk of being executed for it. It's a realistic consequence for your crime. I want the game to reflect that aspect of reality. Plus, y'know, it's not fun if there's no real danger involved. My dream mod would incorporate this threat of death, but give me plenty of opportunities to escape it. When captured, I'm informed I'll be brought before the jarl for judgement. I can try to bribe guards to let me go free, or offer sexual favors in exchange for freedom. If that fails, they take to the jarl and I'm put on trial. I am given the chance to defend myself, and I can choose one of several dialog options. If my Speechcraft is high enough, maybe I can eloquently argue my way out of it. Maybe I can bribe the jarl, given enough coin (and depending on the jarl). Perhaps I can stage a risky brute force escape while everyone's guard is down. Who knows what other options there might be? But if any one of these fails, I am sentenced to death. They take me back to my cell to await execution. Again, I may try to escape or bribe the guards with money or sex. If this fails, come the appointed time, I am marched to the block and forced to my knees, the axe raised over my neck, the gathered crowd chanting for my head. The axe falls, my head rolls, and I'm dead. After that? Yes, I might reload a previous save and move on. Or maybe I'll decide that particular character is gone and I'll reroll a new one. The point for me is to make the game as realistic as possible. Also, the thought of being decapitated is sexy to me, so that's a bonus. It's perhaps not everyone's cuppa tea, but it's mine.
Inte Posted May 12, 2015 Posted May 12, 2015 Decapitation is sexy to you? Wow you are true to your name. I rather be helplessly in bondage than dead. I think if execution was the end game, that will kill this mod along with all the PC's playing it. I would play it once and that is it. Take for example the mod I mentioned before Maria Eden, @zaira put a lot of effort/time into the execution scenes, I've played them once just out of curiosity, and turned the "death chance slider" to zero, I am sure I am not the only one. Actually, I patched my ME death scenes into punishment scenes where master will add punishing items instead.
LaughingAngel Posted May 12, 2015 Posted May 12, 2015 I'm having the problem where my PC is approached by guards and she submits, but nothing happens. Either the dialogue opens again or they start attacking her. Anyone else having this problem and does anyone know how to fix it?
volfin Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing! I've never had that happen, ever. if your master dies, usually you are released, or enslaved by the attackers. But there is always that small % chance (depending on the slider value) that you could die. I guess you're just extremely unlucky. You are confusing this with SD+, as of ME 1.19 I was never enslaved by my master's killer, it's not in the code (I've made my own ME patch that does that though, that and many other things, like not killing me for no reason, and punishing me instead). At one point a had 5 clones of my PC running around Skyrim (you know from the beheading scene). If I wasn't so much against PC killing, @zaira has done a brilliant job with that scene, cloning the PC and killing that in a scene, even better than @BralorMarr with "Captured by the Thalmor" . But I digress, as of ME 1.19 when master gets killed (not Maria though, she is un-killable -- yeah don't get me started how I feel about that, I mean she can kill everything around including you with a single huge fireball, but her herself is immortal . ... argh ... but I digress again ...) anyway, when master gets killed the mod just breaks. Nope, I'm not. I don't even install SD+ when I have Maria installed. You don't die if your master dies, unless you set it up that way. And of course, why shouldn't you work to save your master, it's not like SD where you're not allowed to have weapons. Decapitation is sexy to you? Wow you are true to your name. I rather be helplessly in bondage than dead. I think if execution was the end game, that will kill this mod along with all the PC's playing it. I would play it once and that is it. Take for example the mod I mentioned before Maria Eden, @zaira put a lot of effort/time into the execution scenes, I've played them once just out of curiosity, and turned the "death chance slider" to zero, I am sure I am not the only one. Actually, I patched my ME death scenes into punishment scenes where master will add punishing items instead. It has nothing to do with sex. Clearly all you care about is sex. but not everyone is like that. Just about every game has a mechanic where you can die, and you have to reload. it's normal for every game. And first and foremost, Skyrim is a game. Adding a sex element is fine, but it's not *just* about sex. Clearly you don't get that.
Slorm Posted May 12, 2015 Posted May 12, 2015 It has nothing to do with sex. Clearly all you care about is sex. but not everyone is like that. Just about every game has a mechanic where you can die, and you have to reload. it's normal for every game. And first and foremost, Skyrim is a game. Adding a sex element is fine, but it's not *just* about sex. Clearly you don't get that. The purpose of playing a game to gain enjoyment, have fun, take your mind off things etc. Frankly having a game where I have to reload a save some way back to avoid execution for the thing I wanted to do in the first place and can no longer do doesn't sound much like fun to me. I can see Queen Bee's point from an extreme immersion point of view though personally it would not interest me at all, but each to their own. I think you have misconstrued Inte's comments but why do you automatically assume it's a about sex, it's about playing an enjoyable game (with or without sex)
Inte Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing! I've never had that happen, ever. if your master dies, usually you are released, or enslaved by the attackers. But there is always that small % chance (depending on the slider value) that you could die. I guess you're just extremely unlucky. You are confusing this with SD+, as of ME 1.19 I was never enslaved by my master's killer, it's not in the code (I've made my own ME patch that does that though, that and many other things, like not killing me for no reason, and punishing me instead). At one point a had 5 clones of my PC running around Skyrim (you know from the beheading scene). If I wasn't so much against PC killing, @zaira has done a brilliant job with that scene, cloning the PC and killing that in a scene, even better than @BralorMarr with "Captured by the Thalmor" . But I digress, as of ME 1.19 when master gets killed (not Maria though, she is un-killable -- yeah don't get me started how I feel about that, I mean she can kill everything around including you with a single huge fireball, but her herself is immortal . ... argh ... but I digress again ...) anyway, when master gets killed the mod just breaks. Nope, I'm not. I don't even install SD+ when I have Maria installed. You don't die if your master dies, unless you set it up that way. And of course, why shouldn't you work to save your master, it's not like SD where you're not allowed to have weapons. The reason not to save my master is because this master is a shitty one! A shitty master that will look for any and all opportunities to kill a helpless slave, that is why. There is a small CD shop in Skyrim, I walk in and that Master will bring me to my knees with just one look, and never has she once threatened my life, now that's a master you want to die for, why? Because she broke me to her will, that's why! What kind of master kills her own slaves? Huh? A good master breaks her slaves by intense training not kill them. To resist subjugation is human, it is the job of a good master to break you to the point you actually wish you were dead instead. What comes out is a loyal slave, a slave that will sell her master's crappy items to anybody coming into the shop, a slave that will be by his master's side ready to protect her while wearing Ebony armor saying "You better behave while you are here..." or "Whatever you have to say, I'm not interested..." to anybody getting too close. ME fails miserably at the master/slave aspect, except for Aaron; he's a good master. Decapitation is sexy to you? Wow you are true to your name. I rather be helplessly in bondage than dead. I think if execution was the end game, that will kill this mod along with all the PC's playing it. I would play it once and that is it. Take for example the mod I mentioned before Maria Eden, @zaira put a lot of effort/time into the execution scenes, I've played them once just out of curiosity, and turned the "death chance slider" to zero, I am sure I am not the only one. Actually, I patched my ME death scenes into punishment scenes where master will add punishing items instead. It has nothing to do with sex. Clearly all you care about is sex. but not everyone is like that. Just about every game has a mechanic where you can die, and you have to reload. it's normal for every game. And first and foremost, Skyrim is a game. Adding a sex element is fine, but it's not *just* about sex. Clearly you don't get that. If after reading my post above you conclude that "all I care about is sex", then there is a huge language barrier between us that a common language like English cannon break. First, that post was addressed to @Queen Bee and has nothing to do with sex. I was expressing my surprise when @Queen Bee said decapitation is sexy. How you concluded that "all I care about is sex" from that it is well beyond my understanding. That aside, I do love sex a whole lot more than dying. Second, the very mod we are discussing here and about 99% of all other mods here on LL are about sex. Heck this whole website is dedicated to glorious sex, just look at the add banners. I think you might be confused again thinking you are on Nexus. And yes even ME according to its author @zaira is a whoring and prostitution mod. But I am the one who doesn't get it? Clearly! Third, oh forget it... I might as well write this in Chinese. Actually, I'll probably be able to learn Chinese before you'll get all this.
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