Black Jackal Posted May 6, 2015 Posted May 6, 2015 i have followed the installation and trouble shooting proceedures and im still having issues. whenever i submit to the guards with a bounty that is less than 1000 gold they do not arrest me after i submit and the guards just repeatedly just state that i commited crimes agains skyrim and her people. if the bounty is over 1000 gold they attack after i submit and still do not arrest me.
special Posted May 6, 2015 Posted May 6, 2015 i have followed the installation and trouble shooting proceedures and im still having issues. whenever i submit to the guards with a bounty that is less than 1000 gold they do not arrest me after i submit and the guards just repeatedly just state that i commited crimes agains skyrim and her people. if the bounty is over 1000 gold they attack after i submit and still do not arrest me. Have you installed the 5C patch? If yes then this is causing the arrest issue. I am having the same issue with the 5C patch installed, without the patch the mod works as it should (from what I can tell) with the exception of the bounty hunters.
Inte Posted May 7, 2015 Posted May 7, 2015 Pointer to Patch No. 5d You can get it here. Pointer to PO Patches
Black Jackal Posted May 7, 2015 Posted May 7, 2015 kool ty for the help, but wheres the 5d patch? only 5c is out at... http://www.loverslab.com/topic/46292-prison-overhaul-v033-patches/?do=findComment&comment=1158801
Inte Posted May 7, 2015 Posted May 7, 2015 kool ty for the help, but wheres the 5d patch? only 5c is out at... http://www.loverslab.com/topic/46292-prison-overhaul-v033-patches/?do=findComment&comment=1158801 Still testing it.
Queen Bee Posted May 10, 2015 Posted May 10, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing.
Inte Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you.
shinji72 Posted May 11, 2015 Posted May 11, 2015 Enslaved by thalmor... here! Anyway, truth to be told, the execution is not a long non-interactive scene leading to a dead-end (sorry for the obvious pun). In Enslaved by Thalmor, the execution is just one of the possible imprisonment outcomes. And even when you're dragged to the execution block... you can still try to loose your binding and run away, up to the last moment.
volfin Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own.
Inte Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing!
volfin Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing! I've never had that happen, ever. if your master dies, usually you are released, or enslaved by the attackers. But there is always that small % chance (depending on the slider value) that you could die. I guess you're just extremely unlucky.
darkfender666 Posted May 11, 2015 Posted May 11, 2015 Finally Bounty hunters works again Patches are awesome.
Slorm Posted May 11, 2015 Posted May 11, 2015 Finally Bounty hunters works again Patches are awesome. Indeed they are, but don't pick a fight with the ones in ebony armour they are really really tough
djkman12 Posted May 11, 2015 Posted May 11, 2015 Can you surrender to the bounty hunters? or do they just kill you?
Inte Posted May 11, 2015 Posted May 11, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. To be fai, Maria has a slider to set Percent chance of death. If you don't like dying, you can set the chance to 0%, and guess what. it will then never happen! Amazing! I myself set this to 5% as I like a little danger. But to each their own. You completely missed my point about Maria Eden, its not that she kills you as much as the reasons behind the killing. Your master gets killed by someone, so you just drop dead? Really? You like that? If you do, then THAT is amazing! I've never had that happen, ever. if your master dies, usually you are released, or enslaved by the attackers. But there is always that small % chance (depending on the slider value) that you could die. I guess you're just extremely unlucky. You are confusing this with SD+, as of ME 1.19 I was never enslaved by my master's killer, it's not in the code (I've made my own ME patch that does that though, that and many other things, like not killing me for no reason, and punishing me instead). At one point a had 5 clones of my PC running around Skyrim (you know from the beheading scene). If I wasn't so much against PC killing, @zaira has done a brilliant job with that scene, cloning the PC and killing that in a scene, even better than @BralorMarr with "Captured by the Thalmor" . But I digress, as of ME 1.19 when master gets killed (not Maria though, she is un-killable -- yeah don't get me started how I feel about that, I mean she can kill everything around including you with a single huge fireball, but her herself is immortal . ... argh ... but I digress again ...) anyway, when master gets killed the mod just breaks.
Inte Posted May 11, 2015 Posted May 11, 2015 Can you surrender to the bounty hunters? or do they just kill you? With the PO bounty hunters you can, and you should if they already started the conversation with you. I am yet to win a close combat with one. Usually after I refuse their offer there is some blurriness, then I black out ... wake up all gaged and bound ready for transport, usually while the BH taunts me with something like "Not so tough now, are you?"
Slorm Posted May 11, 2015 Posted May 11, 2015 Can you surrender to the bounty hunters? or do they just kill you? With the PO bounty hunters you can, and you should if they already started the conversation with you. I am yet to win a close combat with one. Usually after I refuse their offer there is some blurriness, then I black out ... wake up all gaged and bound ready for transport, usually while the BH taunts me with something like "Not so tough now, are you?" Might be good to add a link into DA (if it's straightforward). I managed to survive a few hits before going down but got transported to an Inn. In any case I leant my lesson, when a Bounty Hunter says jump, just reply "how high"
Inte Posted May 11, 2015 Posted May 11, 2015 DA does work you just have to make sure the PO chance is higher than all others.
Slorm Posted May 11, 2015 Posted May 11, 2015 DA does work you just have to make sure the PO chance is higher than all others. I'll recheck that then. It's always worked with the Guards but it didn't with the Bounty Hunter, but I only tested once then I learned my lesson EDIT: I know why, it's probably Defeat jumping in first I have that set to 100%
Inte Posted May 11, 2015 Posted May 11, 2015 DA does work you just have to make sure the PO chance is higher than all others. I'll recheck that then. It's always worked with the Guards but it didn't with the Bounty Hunter, but I only tested once then I learned my lesson Because PO BH is so powerful I made them walk to you instead of sprinting, so you can avoid them somewhat, unless a pesky courier catches you in a conversation you cannot get out of, and the BH just sneaks behind you.
Slorm Posted May 11, 2015 Posted May 11, 2015 We could do with some of them in the bandit lists to pep things up a bit at higher character levels (bandits are a joke once you hit level 30)
djkman12 Posted May 11, 2015 Posted May 11, 2015 How do i talk to them everytime they approach me they attack me
Queen Bee Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. I don't want my character executed for no reason, I want it as part of an immersive criminal justice system. If I'm a repeat offender, I expect more than fines as punishment for my crimes. If I want to play a truly immersive story (and I really, really do), then I want the threat of death to hang over my head every time I commit a murder, or betray a faction, or whatever. I'm sorry to hear you've decided not to include this. I hope someone else takes up the charge.
Inte Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. I don't want my character executed for no reason, I want it as part of an immersive criminal justice system. If I'm a repeat offender, I expect more than fines as punishment for my crimes. If I want to play a truly immersive story (and I really, really do), then I want the threat of death to hang over my head every time I commit a murder, or betray a faction, or whatever. I'm sorry to hear you've decided not to include this. I hope someone else takes up the charge. Ok, so after your PC is executed then what? Load a previous save and get executed again? Or perhaps not commit the crime that will get your PC executed in the first place, and not go to jail at all? Then why play this mod in the first place. Sorry just trying to understand the logic behind a player execution. You want the threat of death hanging over your head? Ok, then why commit any crimes at all, I mean if that is the outcome of my committing crimes I wouldn't commit any. I don't think that anybody playing this mod is committing crimes because they are not in control of their own actions, they do it hopefully, for the fun of this mod. I have to say, before PO my PC was a saint not a single Septim owed in any of the holds because vanilla prison is so boring.
Queen Bee Posted May 12, 2015 Posted May 12, 2015 Hey there! It's been a while since I've looked at this mod. It's always been one of my favorites. A long time ago I suggested the possibility of player executions, perhaps as a consequence for repeated offense. I was told (a long time ago) that the player execution animation from the beginning of the vanilla game is too hard to work with, but today I was looking on the Nexus and I found this mod. If you are captured by the Thalmor, you can be beheaded, and it shows the beheading in first person. That being the case, is there away for this to be integrated with PO? I'd really, really love for that to be a thing. Since I am into a continuous narrative rather than game over -- reload, I am completely against player killing of any kind, and I will never implement anything like that in any of my patches. I find player killing pointless and a waste of time, sorry. If you want your PC executed for no reason whatsoever and quite often, i.e. Your master gets killed by a saber cat, you get teleported to the top of Winterhold College with your dead master and you drop dead for no reason. You ask your master for freedom, and instead of your master explaining the situation first, you get decapitated. You say hello to children you get hang by your neck until you're dead, dead. Somebody does not have the kind of gold your master is asking for you, you've guessed it --- your master will pump you full of arrows until you're dead. then Maria Eden is the mod for you. I don't want my character executed for no reason, I want it as part of an immersive criminal justice system. If I'm a repeat offender, I expect more than fines as punishment for my crimes. If I want to play a truly immersive story (and I really, really do), then I want the threat of death to hang over my head every time I commit a murder, or betray a faction, or whatever. I'm sorry to hear you've decided not to include this. I hope someone else takes up the charge. Ok, so after your PC is executed then what? Load a previous save and get executed again? Or perhaps not commit the crime that will get your PC executed in the first place, and not go to jail at all? Then why play this mod in the first place. Sorry just trying to understand the logic behind a player execution. No, I understand. It is perhaps a little weird to want to be executed. Like I said, my desire mostly comes from a desire for deeper immersion. I like my Skyrim experience to feel authentic and realistic as possible. When I play, it's with mods that require me to eat and sleep, and offer the threat of disease and frostbite. I like mods that add that extra touch of reality, and PO is great for that. But the default crime and punishment system leaves much to be desired. I can murder a dozen random citizens of Skyrim, and the worst thing that will happen is I spend some time in jail or have to shell out a few thousand gold. That's not immersive at all. When you murder even one person, depending on where you do it and the circumstances, you run the risk of being executed for it. It's a realistic consequence for your crime. I want the game to reflect that aspect of reality. Plus, y'know, it's not fun if there's no real danger involved. My dream mod would incorporate this threat of death, but give me plenty of opportunities to escape it. When captured, I'm informed I'll be brought before the jarl for judgement. I can try to bribe guards to let me go free, or offer sexual favors in exchange for freedom. If that fails, they take to the jarl and I'm put on trial. I am given the chance to defend myself, and I can choose one of several dialog options. If my Speechcraft is high enough, maybe I can eloquently argue my way out of it. Maybe I can bribe the jarl, given enough coin (and depending on the jarl). Perhaps I can stage a risky brute force escape while everyone's guard is down. Who knows what other options there might be? But if any one of these fails, I am sentenced to death. They take me back to my cell to await execution. Again, I may try to escape or bribe the guards with money or sex. If this fails, come the appointed time, I am marched to the block and forced to my knees, the axe raised over my neck, the gathered crowd chanting for my head. The axe falls, my head rolls, and I'm dead. After that? Yes, I might reload a previous save and move on. Or maybe I'll decide that particular character is gone and I'll reroll a new one. The point for me is to make the game as realistic as possible. Also, the thought of being decapitated is sexy to me, so that's a bonus. It's perhaps not everyone's cuppa tea, but it's mine.
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