metalr1 Posted February 23, 2013 Posted February 23, 2013 When taken to the prison, once i'm free'd from the restraints I'm stuck standing there, no extra text no anything. I can't move either I tried stopping near a chest, the only thing to get me unstuck is to take a fighting stance and force the direction my character faces to change that way, then using magic on a guard like flames. since I can't punch. That gets me out of the inability to move but I can't do anything but either run away or surrender again which gets me stuck once more. I had to reload and keep going over and over until I had finally got in jail, but that was only once, and in whiterun.
nooblet123 Posted February 23, 2013 Posted February 23, 2013 When taken to the prison, once i'm free'd from the restraints I'm stuck standing there, no extra text no anything. I can't move either I tried stopping near a chest, the only thing to get me unstuck is to take a fighting stance and force the direction my character faces to change that way, then using magic on a guard like flames. since I can't punch. That gets me out of the inability to move but I can't do anything but either run away or surrender again which gets me stuck once more. I had to reload and keep going over and over until I had finally got in jail, but that was only once, and in whiterun. when that happens type in console: enableplayercontrols
xaz Posted February 23, 2013 Author Posted February 23, 2013 When taken to the prison, once i'm free'd from the restraints I'm stuck standing there, no extra text no anything. I can't move either I tried stopping near a chest, the only thing to get me unstuck is to take a fighting stance and force the direction my character faces to change that way, then using magic on a guard like flames. since I can't punch. That gets me out of the inability to move but I can't do anything but either run away or surrender again which gets me stuck once more. I had to reload and keep going over and over until I had finally got in jail, but that was only once, and in whiterun. I'm going to reference the first post a lot,... 1. Do you have all the prerequisites installed? (Check back at the first post) 2. Do you have the latest version of Zaz Animation Pack? (Check back at the first post) 3. Do you have the latest version of this mod installed? (Check back at the first post) 4. Did you get stuck at the evidence chest? If so, did you try unequipping all your gear? You can use the console or inventory screen. (Console: "player.unequipall"). Hope fixing those things resolve your problems.
w0mpy Posted February 23, 2013 Posted February 23, 2013 Mod works fine until my character is order to remove her clothes. Once I use player.unequipall and exit console after the shackles are re-equipped my game crashes... Some sort of conflicting mod?
metalr1 Posted February 23, 2013 Posted February 23, 2013 When taken to the prison, once i'm free'd from the restraints I'm stuck standing there, no extra text no anything. I can't move either I tried stopping near a chest, the only thing to get me unstuck is to take a fighting stance and force the direction my character faces to change that way, then using magic on a guard like flames. since I can't punch. That gets me out of the inability to move but I can't do anything but either run away or surrender again which gets me stuck once more. I had to reload and keep going over and over until I had finally got in jail, but that was only once, and in whiterun. I'm going to reference the first post a lot,... 1. Do you have all the prerequisites installed? (Check back at the first post) 2. Do you have the latest version of Zaz Animation Pack? (Check back at the first post) 3. Do you have the latest version of this mod installed? (Check back at the first post) 4. Did you get stuck at the evidence chest? If so, did you try unequipping all your gear? You can use the console or inventory screen. (Console: "player.unequipall"). Hope fixing those things resolve your problems. Nope, still doing it. I read back a bit at the beginning of the post, is it because of SD?
solidsnakec11 Posted February 23, 2013 Posted February 23, 2013 When taken to the prison, once i'm free'd from the restraints I'm stuck standing there, no extra text no anything. I can't move either I tried stopping near a chest, the only thing to get me unstuck is to take a fighting stance and force the direction my character faces to change that way, then using magic on a guard like flames. since I can't punch. That gets me out of the inability to move but I can't do anything but either run away or surrender again which gets me stuck once more. I had to reload and keep going over and over until I had finally got in jail, but that was only once, and in whiterun. I'm going to reference the first post a lot,... 1. Do you have all the prerequisites installed? (Check back at the first post) 2. Do you have the latest version of Zaz Animation Pack? (Check back at the first post) 3. Do you have the latest version of this mod installed? (Check back at the first post) 4. Did you get stuck at the evidence chest? If so, did you try unequipping all your gear? You can use the console or inventory screen. (Console: "player.unequipall"). Hope fixing those things resolve your problems. Nope, still doing it. I read back a bit at the beginning of the post, is it because of SD? I just installed sd and have yet to see if po works with it. Po worked fine on its own previously. I will post results soon.
vandals01 Posted February 23, 2013 Posted February 23, 2013 Just one minor issue: I was testing it in Whiterun (v6): When my character was released, the "Belonging" Chest was still locked (which I do not have access to its key). It was either I wait till the guards went some where else (So I can pick the lock without having to fall into the Jail loop) Or Steal the Key off from one of the guards. Its not a big deal, just want to point it out that's all.
JinZen Posted February 23, 2013 Posted February 23, 2013 Just one minor issue: I was testing it in Whiterun (v6): When my character was released, the "Belonging" Chest was still locked (which I do not have access to its key). It was either I wait till the guards went some where else (So I can pick the lock without having to fall into the Jail loop) Or Steal the Key off from one of the guards. Its not a big deal, just want to point it out that's all. Well usually when I get released ... The chest is locked and I got my stuff in my inventory...
metalr1 Posted February 23, 2013 Posted February 23, 2013 Downloaded the xpo files and now the animations don't even show me bound, I have everything equipped and even the whole guard taking me to the cell works without fail now. It doesn't show my character bound though, just the irons on.
JinZen Posted February 23, 2013 Posted February 23, 2013 Downloaded the xpo files and now the animations don't even show me bound, I have everything equipped and even the whole guard taking me to the cell works without fail now. It doesn't show my character bound though, just the irons on. Maybe you turned off that one option in ZAP package ?
vandals01 Posted February 23, 2013 Posted February 23, 2013 Just one minor issue: I was testing it in Whiterun (v6): When my character was released, the "Belonging" Chest was still locked (which I do not have access to its key). It was either I wait till the guards went some where else (So I can pick the lock without having to fall into the Jail loop) Or Steal the Key off from one of the guards. Its not a big deal, just want to point it out that's all. Well usually when I get released ... The chest is locked and I got my stuff in my inventory... LOL, never checked my inventory sorry =D (I was like, where's my item, must be in that Chest. Oh its locked....)
metalr1 Posted February 23, 2013 Posted February 23, 2013 Downloaded the xpo files and now the animations don't even show me bound, I have everything equipped and even the whole guard taking me to the cell works without fail now. It doesn't show my character bound though, just the irons on. Maybe you turned off that one option in ZAP package ? unsure. It works now though, but NOW I'm having the issue where guards do nothing once you're on the X-Cross. Also The heavy irons don't bind my wrists but the normal ones do, is that supposed to happen?
JinZen Posted February 23, 2013 Posted February 23, 2013 Downloaded the xpo files and now the animations don't even show me bound, I have everything equipped and even the whole guard taking me to the cell works without fail now. It doesn't show my character bound though, just the irons on. Maybe you turned off that one option in ZAP package ? unsure. It works now though, but NOW I'm having the issue where guards do nothing once you're on the X-Cross. Also The heavy irons don't bind my wrists but the normal ones do, is that supposed to happen? The ones from the additional mod don't really are part of this modification but someone else his work... xaz is working on this mod to make it bigger and will kinda import whatever useful from the extras made by the one doing so... So I take it that you are dealing with it correctly... As for the XCross it's a temporal bug... The solving is already somewhere in this topic... Look trough my posts... A bit back is a temporal fix until xaz gets to releasing next version... But if what Chriss once said is true... He won't release it until he has a lot of better stuff included so he takes a bit longer but will throw something better at our faces
nooblet123 Posted February 23, 2013 Posted February 23, 2013 The guards should replace heavy wrists with standard ones. If the guard catches you lockpicking in jail, which is pretty hard to get since they are so dumb, wait till he/she opens the door and then do whatever(like go to jail), otherwise your char will try to follow the guard through the closed door. When you escape, you got 1 hour to get away from the jail (that's when the cross thing was happening). Yea it's kind of lame that you can go around and the guards won't do anything. After 1 hour you should get your old bounty + 1000-3000 gold for escaping and the quest should be reset so you don't get stuck on a cross. Then little accidents like the ones in the screenshots can happen during whipping. They'll only look ok when your char is in a standing idle because i'm really bad at meshes (that's a waterfall jet lol)
bjornk Posted February 24, 2013 Posted February 24, 2013 @nooblet123 Is there a way to get rid of these Dwemer bondage stuff once I escaped from the prison or is using console the only way?
nooblet123 Posted February 24, 2013 Posted February 24, 2013 @nooblet123 Is there a way to get rid of these Dwemer bondage stuff once I escaped from the prison or is using console the only way? Right now either do your time in jail or use the console.
bjornk Posted February 24, 2013 Posted February 24, 2013 @nooblet123 Is there a way to get rid of these Dwemer bondage stuff once I escaped from the prison or is using console the only way? Right now either do your time in jail or use the console. I've actually noticed that you can put them back in the evidence chest.
nooblet123 Posted February 24, 2013 Posted February 24, 2013 @nooblet123 Is there a way to get rid of these Dwemer bondage stuff once I escaped from the prison or is using console the only way? Right now either do your time in jail or use the console. I've actually noticed that you can put them back in the evidence chest. I'm sure there's plenty of other bugs
xaz Posted February 24, 2013 Author Posted February 24, 2013 I've actually noticed that you can put them back in the evidence chest. Indeed. Apparently, items you can't normally remove can be put in containers. I can make it a quest item to prevent that ... but then otoh, it's still a game, and you have access to the console. If you really want to remove the item you can, no matter what I do....
xaz Posted February 24, 2013 Author Posted February 24, 2013 unsure. It works now though, but NOW I'm having the issue where guards do nothing once you're on the X-Cross. Also The heavy irons don't bind my wrists but the normal ones do, is that supposed to happen? Heavy irons? Which are the normal ones? If it's part of nooblet123's stuff, I can't support that, ... sorry.
gucky4linux Posted February 24, 2013 Posted February 24, 2013 In Skyrim i never seen a Prison, this is not Oblivion!!!
nooblet123 Posted February 24, 2013 Posted February 24, 2013 Now you can craft an Intricate Key at the smithy in the Misc Section when you have restraints on and have at least 25 lockpickingThe mats are 3 Steel, 1 moonstone, 1 dwarven, 1 quicksilver.. Lockpicking, 1-handed, 2-handed, pickpocket and smithing improve your chances of not breaking the key. If you break it you might get none/some/all mats back. Equip the key in inventory, exit the inventory and then you'll try to open the easiest lock on an item automatically. Don't go to Riften jail if you don't have ~75-100 gold because the guard won't' open the door to ANOTHER GUARD lolz Yes, the heavy wrists don't bind your hands, instead they don't let you wear gloves.
Guest Posted February 24, 2013 Posted February 24, 2013 Hum this mod seem pretty promising, I tryed v6 today, can't seem to make it work correctly, probably conflicting with SD or sexis (CTD on loading screen...)? Anyway, i will work on it, probably a conflict with another mod i have installed. Ill give some feedback later. EDIT: I found the conflicting mod : player headtracking, should mention it ^^ Thanks!!! gonna give a test drive.
solidsnakec11 Posted February 25, 2013 Posted February 25, 2013 Hum this mod seem pretty promising, I tryed v6 today, can't seem to make it work correctly, probably conflicting with SD or sexis (CTD on loading screen...)? Anyway, i will work on it, probably a conflict with another mod i have installed. Ill give some feedback later. EDIT: I found the conflicting mod : player headtracking, should mention it ^^ Thanks!!! gonna give a test drive. I use player head tracking and I have no conflicts bro. Also I ran a successful prison cycle alongside sd with no issues. Did the punishment scene get longer in the update? Also I am not using any dlc. I'm gonna go ahead and sound like an ungrateful snob and say I think the whip marks are way too subtle (hard to see) and don't last long time all. Nice work though, I was expecting the whipping to not start and use the console workaround but it works great.
nooblet123 Posted February 25, 2013 Posted February 25, 2013 Find the value for decal lifetime by using some trainer and freeze it in memory? BAM! You'll get permanent whip marks unless they'll be replaced by other decals It's a float btw, the highest you can set it in CK is 120.0 which is probably 120 in-game seconds. I'm gonna go ahead and sound like an ungrateful snob and say I think the whip marks are way too subtle (hard to see) and don't last long time all.
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