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14 minutes ago, louisthird said:

 

Yep, I have noticed that as well.  This mod works well with Violate but that mod is very aggressive with redressing the player.  ?  Each AAF round is a new instance which makes it hard to check, but I have it on my low priority list to look into some solution.  I should put it on the main page of caveats though.  Trust that I'll get to fixing it, but still having more fun implementing new 'assimilation' stuff.

At least it wasn't just me.   

 

Thanks.

John

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Anyone know a not exclusively porn place to upload NSFW videos (i.e. not YouTube)?  If someone knows of one, then I can upload a few playthrough videos of the changes I have been working on.  I mean, I playthrough things regularly to test what I implement, so I might as well record it and share it.  Let me know, thanks.

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2 hours ago, louisthird said:

Anyone know a not exclusively porn place to upload NSFW videos (i.e. not YouTube)?  If someone knows of one, then I can upload a few playthrough videos of the changes I have been working on.  I mean, I playthrough things regularly to test what I implement, so I might as well record it and share it.  Let me know, thanks.

You could try https://ecchi.iwara.tv/ though not sure how good they are with longer videos. 

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3 hours ago, GuruSR said:

So how far is the assimilation gotten to, does it do the faction set + other things or just not that far yet?

 

GuruSR.

 

Heya Guru, I keep the front page of issues/features pretty up-to-date.  Still play testing and things are working pretty well.  I've been busy regenerating precombines as I added some markers to teleport the player to on full assimilation.  Check out the front page and I'd look forward to an opinion on which area to work on next.  Take care!

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On 3/14/2021 at 11:12 PM, ZekeStaright said:

Sorry if I'm missing something, but where do you start the quest?

 

The Quest partially starts in the PreWar home, but fully comes online after leaving the Vault.  Hopefully that wasn't a spoiler.  ? 

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On 3/18/2021 at 3:15 AM, Morisunlee said:

Question. Is there supposed to be dialog? I see my and the attackers mouth move but theres no speech of any kind?

 

This mod does not have any NPCs or dialog... yet.  I'm not sure what you are seeing.  Definitely on the roadmap to have some NPC interaction to make it more immersive.

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11 hours ago, louisthird said:

 

Heya Guru, I keep the front page of issues/features pretty up-to-date.  Still play testing and things are working pretty well.  I've been busy regenerating precombines as I added some markers to teleport the player to on full assimilation.  Check out the front page and I'd look forward to an opinion on which area to work on next.  Take care!

 

I did look, the "DONE, WILL BE IN NEXT UPDATE" on the items I was wondering, I presume they're not in the latest update, so I guess I have to wait?  Also, I noticed that during testing, outfit changed a few times, think the skin did (don't recall, but seems more pale than I remember), hair vanishes during sex scenes (the hair is equipped is it not, if it is, then perhaps using those new objects, include a list of "don't unequip during sex"), that would be AAF most likely doing that part, as I was using AAF SEU with it, so it is being unequipped by base AAF which will allow you to tell it not to unequip equipment (hair would be good to add a list of for it).  Though I'm not sure why I was getting more clothing changes, not sure if I saw any body changes, does that list in the debug so I can at least tell?

 

GuruSR.

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1 hour ago, GuruSR said:

 

I did look, the "DONE, WILL BE IN NEXT UPDATE" on the items I was wondering, I presume they're not in the latest update, so I guess I have to wait?  Also, I noticed that during testing, outfit changed a few times, think the skin did (don't recall, but seems more pale than I remember), hair vanishes during sex scenes (the hair is equipped is it not, if it is, then perhaps using those new objects, include a list of "don't unequip during sex"), that would be AAF most likely doing that part, as I was using AAF SEU with it, so it is being unequipped by base AAF which will allow you to tell it not to unequip equipment (hair would be good to add a list of for it).  Though I'm not sure why I was getting more clothing changes, not sure if I saw any body changes, does that list in the debug so I can at least tell?

 

GuruSR.

 

Thanks for the feedback!  The hair, body, skin (i.e. tattoo) changes are intended to happen each sex "round".  The more rounds that happen, then the more changes that occur.  Here are some details: I am allowing 2 options for hair; a random hair each round or progressively shorter hair each round.  The body changes per the settings each round.  The tattoo changes only happen once due to how Random Overlay Framework works.  The clothing changes technically should not change every time and I have made a check to change only when AAF Violate is complete.  I will take a look at AAF SEU to see if it can be checked for its completion.

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4 hours ago, louisthird said:

 

Thanks for the feedback!  The hair, body, skin (i.e. tattoo) changes are intended to happen each sex "round".  The more rounds that happen, then the more changes that occur.  Here are some details: I am allowing 2 options for hair; a random hair each round or progressively shorter hair each round.  The body changes per the settings each round.  The tattoo changes only happen once due to how Random Overlay Framework works.  The clothing changes technically should not change every time and I have made a check to change only when AAF Violate is complete.  I will take a look at AAF SEU to see if it can be checked for its completion.

I can change ROF for you if you want because I did add removable tattoos to the mods (It may not work properly)

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9 hours ago, louisthird said:

 

Thanks for the feedback!  The hair, body, skin (i.e. tattoo) changes are intended to happen each sex "round".  The more rounds that happen, then the more changes that occur.  Here are some details: I am allowing 2 options for hair; a random hair each round or progressively shorter hair each round.  The body changes per the settings each round.  The tattoo changes only happen once due to how Random Overlay Framework works.  The clothing changes technically should not change every time and I have made a check to change only when AAF Violate is complete.  I will take a look at AAF SEU to see if it can be checked for its completion.

Went from raider's leathers to road leathers and then back to raiders leathers.  I was like wait a minute, why did the outfit swap back?  At the end of the animation, it is doing things (after AAF SEU finishes), so I think it is fine, just the hair is being "unequipped", so if you add an XML file, you can tell AAF to leave the hair objects alone and it will.  There is also a mod that lets you do that with objects as well and it tells AAF not to unequip them, probably in the same manner.

 

So from what you're saying the hair, skin (got pale, I think, maybe the lighting causing it), clothing and body (not sure if that happened, didn't see a log entry or notification to know for sure).  But I do see it afterwards say Faction in a notification, but those raiders just go nuts 10 seconds later that when I'm around.  This makes me think the Faction addition is not present yet.

 

I quit the game without saving (no menu save either, the console qqq method), because at that point the raiders that were entertaining, were like deer, "I don't want to hurt you, but I'm an enemy", so I couldn't surrender because they're not hostile and AAF SEU saw that and failed to enter into surrender because of them.

 

I don't have ROF (way too much to install for just tattoos) or Violate (was looking for the Fallout 4 version of Sexlab Sex Lives, but there doesn't seem to be one), so I'll leave the additions for now, really want to keep this install trim as possible, but having alternate play options is a bit more than just go out there and kill stuff.

 

GuruSR.

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  • 3 weeks later...

BUG?:  Start Me Up has a Raider start, they're not recognized as raiders, so it winds up iHumaning you instantly, even after multiple times with raiders elsewhere, seems the assimilation to raider was instantly shot down, perhaps an internal level that has to be zeroed to switch to another one?

 

Also, 3 times during sex, it's changed her outfit to the same one, but it only changed the hair once with the outfit at the first time.

 

GuruSR.

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On 4/14/2021 at 10:44 AM, Clegane said:

2. Does this mod work with male player character?

 

There is a section in the transformation that has a gender selection for male and female, so I would presume it works with both.

 

As for your #1, try it and see, somehow doubt it will interfere with it.

 

GuruSR.

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  • 3 weeks later...
  • 2 weeks later...
On 5/2/2021 at 5:23 PM, SOSMarche said:

I love this mod! Cannot wait to see the next version with faction changes :3

 

Thanks for the love!  I'm working on testing/fixing cycles trying to resolve as many issues as possible before I release it again.  So many side effects when you are in a different faction but it's a lot of fun to play.  Right now I am fixing an issue with the NPCs Travel mod after leaving an enemy faction like the Raiders.

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Pretty nice idea to be honest, but I'm not sure if this mod works as intended in my current setup. First of all, I play as a male character and for roleplaying purposes, I turned off the feature which sets the changes to happen only after rape scenario, because I believe that rape scenarios wouldn't necessarily happen in my case, as everything would be consensual, since I actually run a female raider settlement and I'm married to a female raider boss Red Tourette, she's there with me in the settlement, so I figured this mod would be a perfect little touch for that kind of roleplying. What seems to be an issue though is that the change to my character done by this mod is triggered every time an AAF animation starts and I mean any AAF animation such as hugs and cuddles, not just sex animations. That's not necessarily a bad thing (I imagine this could happen in certain cases, maybe as a part of a quest, some neat narrative to that would be nice), but if it happens every time it kinda breaks immersion and probably means it doesn't work as intended and something is broken. Also, the only two changes seem to happen to my character are a change of hair (always the same hair - bald head, is that intended or a bug?) and new clothes. Are these two changes really the only changes this mod has for male characters? I was hoping my raider wife would make a bigger change on my character after getting intimate with her, you know? Something more personal, like a tattoo, face painting like she has, something like that would be nice. ?

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  • 2 weeks later...

Seeing those things you've got set up for the next release, I'm pretty psyched to see those in action!  What sort of things are you still watching out for while you test the upcoming version?

Also (and this is the most minor of conflicts) I use a mod that removes all pipe weapons from the Commonwealth (https://www.nexusmods.com/fallout4/mods/39953).  Do you think that'll create any issues with your mod when it tries to give the PC a pipe weapon when joining the Raiders?  If so, I might just let pipe weapons come back into the game (it's more a mild annoyance than anything substantial anyway).

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Just downloaded this mod yesterday and although I must admit I have "a lot" of mods installed, I think I'm having a conflict with violation. My character would surrender, get ##@ed once, assimilation notification will show up and changes made to the character, and then violation seems to be interrupted(stuck), and NPC's would turn hostile and kill my character. Anyone having similar issue? I'll keep testing in the meantime.

 

I have CAP, RSE, Harassment, raider pet, captive tattoo, hardship...basically everything had no issues before.  Assimilation and human resources are the new mods I'm trying out.

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38 minutes ago, 4nln415 said:

Just downloaded this mod yesterday and although I must admit I have "a lot" of mods installed, I think I'm having a conflict with violation. My character would surrender, get ##@ed once, assimilation notification will show up and changes made to the character, and then violation seems to be interrupted(stuck), and NPC's would turn hostile and kill my character. Anyone having similar issue? I'll keep testing in the meantime.

 

I have CAP, RSE, Harassment, raider pet, captive tattoo, hardship...basically everything had no issues before.  Assimilation and human resources are the new mods I'm trying out.

Assimilation seems to be purely cosmetical mod, if there's any conflict in the AI behavior, it would be caused by human resources (which I believe does add new features that may interfere with the features of those other mods).

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43 minutes ago, MrFuturehope said:

Assimilation seems to be purely cosmetical mod, if there's any conflict in the AI behavior, it would be caused by human resources (which I believe does add new features that may interfere with the features of those other mods).

Thanks, I'll check that out. 

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