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Posted
6 hours ago, jadefalke69 said:

Hi HexBolt8, is there a possibility that you could add a function to the mod so that Lola can wear a chastity belt with plugs when she reaches a certain number of points?

It's a fun idea in theory, but I prefer not to block sex, except possibly for some sort of short event.  Even if this mod handled removing and reequipping a belt and plugs for every one of its own events (there are more sex events than just prostitution and sex with the owner), the belt would interfere with other mods that have sex content.  Some mods act like they're the only one the player will ever use, so they end up causing problems for the player's other mods.  I want to avoid doing that.

Posted (edited)
17 hours ago, HexBolt8 said:

理论上这是一个有趣的想法,但我不喜欢阻止性行为,除非可能是某种短暂的事件。即使这个模组为它自己的每一个事件处理移除和重新装备腰带和插头(除了卖淫和与主人发生性关系之外还有更多的性事件),腰带也会干扰其他有性内容的模组。有些模组就像玩家唯一会使用的模组一样,因此最终会给玩家的其他模组带来问题。我想避免这样做。

What do you think of this feature?
Recently when I was in Whiterun, I accidentally stole something and was discovered by the guards. The next thing everyone knows, I will either pay a fine and hand over the stolen goods, go to jail, or fight with the guards.
I'm wondering if Submissive Lola can add such a function
When Lola commits a crime, she can choose to ask her master for help and ask her master to pay the fine for her.
Of course, lola is the owner's property, and the owner will usually pay a fine for lola. Otherwise, if lola is captured by the guards and sent to prison, the owner will lose a slave.
The owner's monetary losses caused by paying fines can be recovered from lola.
for example
Because lola's stupid behavior caused the owner's loss, the owner will punish lola
1: Master chooses to increase the contract period for lola
2: The master chooses to whip lola hard
3: The owner chooses to tie Lola’s hands for 6 hours to prevent Lola from making another mistake and causing losses to the owner, similar to (Careless Hands)
4: The master chooses to let Lola prostitute herself to make money for the master to make up for the master’s loss.

Edited by akssi
Posted

Damn... DD has always caused me some problems unfortunately (for example my character is stuck in a Yoke restraint animation after installing DD, without the Yoke even being in my inventory). I'm asking, because it is mentioned on the mod page that ZAZ is recognized as well. I was wondering if it's the collar given by the Mistress at the beginning that requires DD.

Would there be a slight chance for a version with a standalone collar equipped by my character at the start of the mod's quest, rather than from DD? Or is there a simple way to that myself, i.e. through SSEdit?

Posted
3 hours ago, lalilaloo said:

Damn... DD has always caused me some problems unfortunately (for example my character is stuck in a Yoke restraint animation after installing DD, without the Yoke even being in my inventory). I'm asking, because it is mentioned on the mod page that ZAZ is recognized as well. I was wondering if it's the collar given by the Mistress at the beginning that requires DD.

Would there be a slight chance for a version with a standalone collar equipped by my character at the start of the mod's quest, rather than from DD? Or is there a simple way to that myself, i.e. through SSEdit?

This topic comes on from time to time, and Hex' answer is always: no.

It's not only the collar, there are a lot of other fun scenes (at least Mistress calls them fun, who am I to complain?) that make use not only of DD devices, but of the binding / equipping mechanics.

 

Your char using any bound animation without having it equipped: Try to actually equip that (or s/th else) wait for that animation to trigger, and unequip it. That always helped me when I had too many mods running and scriptlag forgot some animation.

Posted
14 minutes ago, CaptainJ03 said:

This topic comes on from time to time, and Hex' answer is always: no.

It's not only the collar, there are a lot of other fun scenes (at least Mistress calls them fun, who am I to complain?) that make use not only of DD devices, but of the binding / equipping mechanics.

 

Your char using any bound animation without having it equipped: Try to actually equip that (or s/th else) wait for that animation to trigger, and unequip it. That always helped me when I had too many mods running and scriptlag forgot some animation.

Thank you for the answer. Of course, I understand.

 

About the issue itself: I actually tried the thing with equipping and then unequipping the yoke (I think the animation bug I'm having comes from this particular restraint). No dice. It's really weird, because my character behaves normally while moving or doing other things - but in idle standing state she keeps having those arms raised. :/ Reloading save, teleporting through cells, restarting the game - nothing helps...
I'm kind of confused, because there's nothing in my load order that could directly conflict with DD. I have some OAR (Open Animation Replacer) stuff, but nothing related to bound / restrained state. Anyway, I'll try to dig deeper for the problem.

Posted (edited)
35 minutes ago, lalilaloo said:

Thank you for the answer. Of course, I understand.

 

About the issue itself: I actually tried the thing with equipping and then unequipping the yoke (I think the animation bug I'm having comes from this particular restraint). No dice. It's really weird, because my character behaves normally while moving or doing other things - but in idle standing state she keeps having those arms raised. :/ Reloading save, teleporting through cells, restarting the game - nothing helps...
I'm kind of confused, because there's nothing in my load order that could directly conflict with DD. I have some OAR (Open Animation Replacer) stuff, but nothing related to bound / restrained state. Anyway, I'll try to dig deeper for the problem.

OAR does not recognize any 'Bound/restrained' status (nor does the base game, etc.), it recognizes things like moving or being idle and if it has animations for those states, OAR will play them, overriding the DD animations.
Did you try this: https://www.loverslab.com/files/file/29779-devious-devices-ng/ ?
Fixed those problems for me.


As for your Yoke problem, that's pretty odd. What version of DD are you using? And are you 100% certain you only got one version? Not perhaps some parts of an older version (DD came in several parts for 4.x, but 5.x is only a single mod, which led many people to leave or even install parts of the older version that they perceived missing from 5.x when in fact it's all there).

Edited by Talesien
Posted
5 hours ago, lalilaloo said:

I was wondering if it's the collar given by the Mistress at the beginning that requires DD.

There's nothing special about that collar (you can also choose from a variety of other DD collars in the MCM), and collars don't have animations, so the two don't seem to be related.  If you're having trouble with a DD animation, check your installation (as Talesien mentioned, don't make the mistake of having DD 4 and 5 both installed) or for something that overrides animations.

 

1 hour ago, lalilaloo said:

I have some OAR (Open Animation Replacer) stuff, but nothing related to bound / restrained state.

OAR will override idle animations, which seems to be the problem that you're experiencing.  The base idle could be getting changed by many things, even mods not related to bondage.  As a test, if removing all mods that use OAR clears up the problem, you know that one of them is interfering.

Posted
1 hour ago, Talesien said:

OAR does not recognize any 'Bound/restrained' status (nor does the base game, etc.), it recognizes things like moving or being idle and if it has animations for those states, OAR will play them, overriding the DD animations.
Did you try this: https://www.loverslab.com/files/file/29779-devious-devices-ng/ ?
Fixed those problems for me.


As for your Yoke problem, that's pretty odd. What version of DD are you using? And are you 100% certain you only got one version? Not perhaps some parts of an older version (DD came in several parts for 4.x, but 5.x is only a single mod, which led many people to leave or even install parts of the older version that they perceived missing from 5.x when in fact it's all there).

I'm pretty sure that I don't have any leftovers after older versions. I use only 5.2 - the newest one for SE, if I'm correct?

I will try the NG framework and see if that helps - didn't know that it exists. Thank you very much!

Posted

An update from me: eventually I couldn't find the source of my animation issue (removing various OAR animations didn't help), but after installing the Devious Devices NG suggested above and staring new game everything is fine.


I have one more question, if I may: is there an up-to-date voicepack for this mod that works with the latest iteration? I found some voicepacks on LL, but it seems that there are a lot of mismatches with the text, as well as many lines are skipped altogether. No problem if there are none yet, just curious.

Btw, it would be incredible if there was an elevenlabs voicepack for the mistress, it would definitely breathe more life into her character.

Posted
1 hour ago, lalilaloo said:

An update from me: eventually I couldn't find the source of my animation issue (removing various OAR animations didn't help), but after installing the Devious Devices NG suggested above and staring new game everything is fine.


I have one more question, if I may: is there an up-to-date voicepack for this mod that works with the latest iteration? I found some voicepacks on LL, but it seems that there are a lot of mismatches with the text, as well as many lines are skipped altogether. No problem if there are none yet, just curious.

Btw, it would be incredible if there was an elevenlabs voicepack for the mistress, it would definitely breathe more life into her character.

To my knowledge the most current is Executables SLTR Voice file + the Delta here: https://www.loverslab.com/topic/158588-submissive-lola-the-resubmission-lese/?do=findComment&comment=4138634

That's one version behind, so comparably complete.
As for Elvenlab, I agree, if you feel up to the task I would gladly donate a key to the cause. ^^

Posted
1 hour ago, Talesien said:

To my knowledge the most current is Executables SLTR Voice file + the Delta here: https://www.loverslab.com/topic/158588-submissive-lola-the-resubmission-lese/?do=findComment&comment=4138634

That's one version behind, so comparably complete.
As for Elvenlab, I agree, if you feel up to the task I would gladly donate a key to the cause. ^^

Thank you!

I fear my skills with various applications and modding are close to zero, so my attempt to use ElevenLabs (and possibly other tools needed) would result with a catastrophic disaster (blowing up my PC included) ;) Still, I might at least try at some point.

Posted

Dear HexBolt8

About Piercings vibration
Can you add a new content to lola's daily services?
When lola starts to serve Master, Master will suddenly vibrate lola's Piercings (about 1 second) while lola is not prepared. Then he will say that this is a little surprise for lola and ask lola if she likes it.
If lola likes it, the obedience points will be increased. If lola doesn't like it, Master will be unhappy and will punish lola with normal time vibration.

Posted
1 hour ago, IASUF7 said:

When lola starts to serve Master, Master will suddenly vibrate lola's Piercings (about 1 second) while lola is not prepared. Then he will say that this is a little surprise for lola and ask lola if she likes it.

I see that you're a new member.  Welcome to LoversLab!  Regarding the suggestion, while Lola is usually rewarded for going along with the owner's wishes, I think that would make increasing score too easy, since Lola will typically offer service several times a day.

Posted (edited)
1 hour ago, HexBolt8 said:

我看到你是新会员。欢迎来到恋人实验室!关于这个建议,虽然 Lola 通常会因为遵从主人的意愿而获得奖励,但我认为这会让增加分数变得太容易,因为 Lola 通常会一天提供几次服务。

OK, I understand
Then you can completely use it to replace the existing functions of the MOD
I remember there was a little service in the game "Slaves have to feel pain once in a while, Lola. It makes them more obedient."
I think this can be changed
When lola is not equipped with Piercings, the master will shock her.
After lola's obedience score reaches 50, the master will trigger the master to equip her with Piercings, and the master will vibrate her (time 1 second).
In the game, when Lola is equipped with the Piercings given by her master, her obedience level is usually above 50 points. At this time, she is already very compliant. I think the master will no longer use painful methods such as electric shocks, so I feel that suddenly turning on the vibration will scare Lola more. So much more interesting

Edited by IASUF7
Posted
2 hours ago, Cornoholio said:

Oh say, is there a voice pack for the latest version for LE?

Talesien answered that well (with links) a few posts up.

Posted
4 hours ago, HexBolt8 said:

Talesien answered that well (with links) a few posts up.

 

I went back 5 pages and found nothing, sorry. Where is that post?

Posted

Nipple piercings are clipping through a clothing. Is there any way to fix it EXCEPT setting item hider slot to default in Devious Device's MCM menu?

Posted
32 minutes ago, Delite said:

Nipple piercings are clipping through a clothing. Is there any way to fix it EXCEPT setting item hider slot to default in Devious Device's MCM menu?

Depends on the piercing and the clothing. The iron piercings for example clip a bit less.
Also, you could build the bodyslide for your body clothing/armor with larger breasts, that should help as well (unless you are using OBody of course).

Posted
2 hours ago, Delite said:

Nipple piercings are clipping through a clothing. Is there any way to fix it EXCEPT setting item hider slot to default in Devious Device's MCM menu?

Why wouldn't you want to use the device hider for that?  It works pretty well.  However, to answer your question, you have a few options.

 

If you didn't do so, build the nipple piercings in BodySlide with Build Morphs enabled.  If they fit properly, they might not clip.

 

Use the "Vibrating Nipple Studs" from this mod (if you can manage to remove the jeweled ones).  They're intentionally invisible to avoid clipping.  They're only intended for use with a playmate, but you could add them to your inventory with the console.

 

Edit the clothing item's ArmorAddon record (not the Armor record) to add slot 51.  If clipping persists, you'll also have to increase the priority of the Armor record.  This is the technique that some vanilla armors use to hide amulets that would clip through.

Posted (edited)
1 hour ago, HexBolt8 said:

Why wouldn't you want to use the device hider for that? 

Because it hides some of my character's clothing elements. I don't know, how this feature actually works, but setting it to "None" fixes this problem.

 

1 hour ago, HexBolt8 said:

Use the "Vibrating Nipple Studs" from this mod

Thanks, I guess this is the only option for me if I want to use vibrating piercings feature. So, I just have to remove master's piercings and put nipple studs by myself, right? How do I do this? Just use piercing removal tool?

 

1 hour ago, HexBolt8 said:

(if you can manage to remove the jeweled ones)

I've opened Submissive Lola's esp in-game using AddItemMenu and I've seen only one kind of vibrating nipple studs. I haven't seen any jeweled ones, only invisible.

 

3 hours ago, Talesien said:

Depends on the piercing and the clothing. The iron piercings for example clip a bit less.

Well, I think this mod doesn't support custom piercings. At least, I don't know, how to change them.

Edited by Delite
Posted
48 minutes ago, Delite said:

Well, I think this mod doesn't support custom piercings. At least, I don't know, how to change them.

I'm talking about the standard DD "Iron Piercings (Nipple)" far as I remember SLTR leaves them in place if you already got them, probably won't complain if you switch the ones SLTR gave you to these either.

Posted
1 hour ago, Delite said:

> "Why wouldn't you want to use the device hider for that?"

Because it hides some of my character's clothing elements. I don't know, how this feature actually works, but setting it to "None" fixes this problem.

You might want to reconsider that.  With DD 5.2, the device hider is supposed to ignore non-DD items like clothing, so if you're just going by past experience with older versions of DD, it's worth enabling the device hider, since its purpose is to hide these kinds of items to avoid clipping.  Even if by chance it still doesn't work the way you like, I think a better fix is to change the slot that the clothing item uses so that it will conform to DD slot use standards.  It's up to you of course.

 

1 hour ago, Delite said:

How do I do this? Just use piercing removal tool?

Yes.

 

1 hour ago, Delite said:

I've opened Submissive Lola's esp in-game using AddItemMenu and I've seen only one kind of vibrating nipple studs. I haven't seen any jeweled ones, only invisible.

This mod mostly uses standard DD items (like the jeweled piercings), so you won't see them here as new items, only the few that the mod adds for specific purposes.

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