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Posted
On 11/27/2023 at 2:46 AM, HexBolt8 said:

I see that you're a new member.  Welcome to LoversLab!  Regarding the suggestion, while Lola is usually rewarded for going along with the owner's wishes, I think that would make increasing score too easy, since Lola will typically offer service several times a day.

I suddenly thought of
Can this short-term vibration be placed during Lola’s normal activities?
The master suddenly activates the vibration when Lola is normally active, and then Lola is frightened by the sudden vibration. Then the master will tease Lola verbally at this time.
It can even have regular and continuous short-term vibrations, that is, the kind of vibration that stops, then vibrates again and stops again, several times in a row, rather than the kind of long-term vibration.
I think this short-term vibration brings greater stimulation than long-term vibration
There is also the master waving to Lola, which can also be replaced by this short-term vibration, and then it will prompt the master to call Lola.
When the master releases a task to Lola, if Lola does not complete it immediately, the master will vibrate to remind Lola for a short period of time.

Posted
On 2023/11/27 at AM3点46分, IASUF7 said:

好的,我明白了
那么你完全可以用它来取代MOD现有的功能
我记得游戏里有一个小服务“奴隶必须偶尔感到痛苦,萝拉。这让他们更加听话。”
我觉得这个是可以改变的,
当lola没有装备穿孔的时候,师父会电击她。
萝拉的服从分数达到50后,主人会触发主人给她装备穿刺,主人会振动她(时间1秒)。
游戏中,当萝拉装备了主人给予的穿刺物时,她的服从度通常会在50点以上。这个时候,她已经很顺从了。我想主人不会再使用电击等痛苦的方法了,所以我觉得突然打开震动会更吓到厉浅洛。更有趣

Maybe we can also pass (Will you reconsider an order that you gave me?) this option.
Ask Master for permission to replace electric shocks with short-term vibrations?

Posted (edited)
21 hours ago, IASUF7 said:

Maybe we can also pass (Will you reconsider an order that you gave me?) this option.  Ask Master for permission to replace electric shocks with short-term vibrations?

I have made a note to consider adding a setting to substitute short vibrations for the zaps (except for punishments, of course).  A slave doesn't get to choose what her master does to her, but as the player you can set the owner's preferences.

 

However, it's unclear how much interest there might be for a feature like this.  More often, I see requests for harsher treatment, not gentler.  Is this the kind of thing that would appeal to other players?

 

After further consideration, I don't think this would work well.

Edited by HexBolt8
Posted
19 minutes ago, HexBolt8 said:

I have made a note to consider adding a setting to substitute short vibrations for the zaps (except for punishments, of course).  A slave doesn't get to choose what her master does to her, but as the player you can set the owner's preferences.

 

However, it's unclear how much interest there might be for a feature like this.  More often, I see requests for harsher treatment, not gentler.  Is this the kind of thing that would appeal to other players?

Harsher treatment?
kal_LolaAddon has one (Restless Slave).
This function can be considered to be placed in the punishment link of (Parade).
When Master asks Lola to parade naked with Master, if Lola expresses resistance, she can consider using this function.
Since I updated the OAR version of Devious Device, this function is disabled for me, so I hope there is a function that can support the OAR version of Devious Device to replace it.

Posted

I did just notice that one of the loading screens still says that the Pony Girl event requires "being in an inn in a major city" rather than just being in a major city.

Posted
20 minutes ago, blahity said:

I did just notice that one of the loading screens still says that the Pony Girl event requires "being in an inn in a major city" rather than just being in a major city.

Yep, that's outdated.  Thank you, I'll have to fix that.

 

7 minutes ago, IASUF7 said:

If players could be allowed to vote

I was just looking for comments here, if anyone else is interested.

Posted
1 hour ago, HexBolt8 said:

However, it's unclear how much interest there might be for a feature like this.  More often, I see requests for harsher treatment, not gentler.  Is this the kind of thing that would appeal to other players?

I'm not sure how using vibrators on sensitive areas would be a punishment. Feels more like a reward for good behavior or for the master's entertainment rather than a punishment. Like if you pass the daily requirement check three times in a row, there's an event in which PC's owner rewards them with an orgasm with their piercings.

Posted (edited)
1 hour ago, blahity said:

我不确定在敏感区域使用振动器会是一种惩罚。感觉更像是对良好行为的奖励或主人的娱乐而不是惩罚。就像如果你连续三次通过每日要求检查一样,PC 的所有者会通过穿孔来奖励他们高潮。

If you must keep the punishment, I suggest that when the obedience score exceeds 50, replace [Jeweled Piercings (Nipples) (Common Soulgem)] in the equipment originally given to lola (Devious Devices - Expansion.Esp) with [Jeweled Piercings (Clitoral)] (Shock)]In this way, while the owner is vibrating lola for a short period of time, the Piercings can also have an electric shock effect, and the usual long-term vibration will not be delayed.

@HexBolt8

Edited by IASUF7
Posted
25 minutes ago, IASUF7 said:

If you must keep the punishment, I suggest that when the obedience score exceeds 50, replace [Jeweled Piercings (Nipples) (Common Soulgem)] in the equipment originally given to lola (Devious Devices - Expansion.Esp) with [Jeweled Piercings (Clitoral)] (Shock)]In this way, while the owner is vibrating lola for a short period of time, the Piercings can also have an electric shock effect, and the usual long-term vibration will not be delayed.

@HexBolt8

Short-term vibration can even become a new way for the master to call or control lola.
When the master is impatient, when the master wants to call lola (you can replace waving), when the master thinks that lola is not active in performing tasks
And when lola violates the rules of the master, for example, lola violates rules such as (Fun Game: Lights Out!), (NudeRule), (Order lola to be Nude when at home).
I think it can be replaced by the master vibrating the Piercings on lola's body and causing electric shocks at the same time to remind lola not to try to violate the master's will.

Posted
9 minutes ago, IASUF7 said:

Short-term vibration can even become a new way for the master to call or control lola.
When the master is impatient, when the master wants to call lola (you can replace waving), when the master thinks that lola is not active in performing tasks
And when lola violates the rules of the master, for example, lola violates rules such as (Fun Game: Lights Out!), (NudeRule), (Order lola to be Nude when at home).
I think it can be replaced by the master vibrating the Piercings on lola's body and causing electric shocks at the same time to remind lola not to try to violate the master's will.

You can even use punishing electric shocks and gentle electric shocks
Punitive electric shocks are the same as normal electric shocks
For gentle electric shocks, you can refer to the slave electric shock Piercings effect that comes with Devious Followers.
The effect of that Piercings I remember is that when your Dragonborn wears the slave Piercings, it will trigger a full-body electric shock every time he discusses debt with his followers.
But that electric shock won't cause damage and imbalance like Submissive Lola's electric shock

Posted
1 hour ago, IASUF7 said:

甚至可以使用惩罚性电击和温和电击
惩罚性电击与普通电击相同对于
温和电击可以参考Devious Followers自带的奴隶电击Piercings效果。
我记得那个穿环的效果是,当你的龙裔佩戴了奴隶穿环时,每次与追随者讨论债务时都会引发全身电击。
但那种电击不会像顺从萝拉的电击那样造成伤害和不平衡

Can be divided into three levels
First warning: short-term vibration without electric shock (you can also call lola in this way, similar to Bluetooth)
The second serious warning: trigger a gentle electric shock after a short period of vibration (it can be used for daily service electric shock training)
The third punishment: a short-term vibration followed by a punishment electric shock, which is the same as the usual damage electric shock punishment, and the obedience score will be reduced.

Posted

@IASUF7Honestly, that sounds like a lot of work to do when the zaps are a punishment already. I do like the idea of your Mistress using the vibrations to let you know its time to talk to her though. Would also be a fun thing to do during the Parade event.

Posted
12 minutes ago, blahity said:

@IASUF7Honestly, that sounds like a lot of work to do when the zaps are a punishment already. I do like the idea of your Mistress using the vibrations to let you know its time to talk to her though. Would also be a fun thing to do during the Parade event.

Yes, it will be a lot of work, so the HexBolt8 can accept short-term vibration replacement.
I'm already content

As for the ideas I mentioned above, it all depends on whether HexBolt8 wants to do it or not.

Posted

@IASUF7, possibly this site feature is not yet available for a new member, but it's better to click the "..." at the top right and select "Edit" to add more to a comment if you think of something else later that you wanted to say, rather than making 4 comments on the same topic, quoting yourself each time.  I'm just mentioning it because you're new.

 

I should be clear that this mod is fantasy -- it does not represent a healthy relationship, nor does it try to reflect a modern consensual submissive relationship with mutual understanding and safe words.  Lola is a real slave.  The only control she has (when not under a contract) is the ability to end the enslavement.  The owner has no need, and probably no desire, to be gentle.  The objective is obedience rather than the slave's affection.  Lola was promised a strong hand, not a kind one.  A little pleasant vibration, even it if startles someone, is the kind of thing you do with a friend.  Lola is a slave, possibly a cherished slave, but not a friend.  If you think she only needs a small reminder, the MCM lets you set the power of the shocks to a low level.

Posted (edited)

I think that is an interest of the owner. The owner likes to use Piercings vibrations to tease Lola, which can not only scare Lola but also prevent Lola from climaxing in such a short time.
Imagine that the owner suddenly vibrated Lola while Lola was not paying attention, and the time was still very short. After Lola was startled, she felt another stimulation that made her suddenly excited and then stopped. After this short excitement, What followed was another sense of inexplicable loss.
I feel great about this kind of teasing.

@HexBolt8

Edited by IASUF7
Posted
39 minutes ago, blahity said:

Would also be a fun thing to do during the Parade event.

No, not then.  That could trigger the vibration animation and make you fail to stay close enough.  To avoid problems, this mod actually blocks its own vibration trolling during short term events like the Parade and Run, Lola, Run.  It also disables Devious Devices periodic effects (vibrations and other animations) during the Parade.

 

There are already a few surprise vibrations.  Adding more risks making them too common and diluting the effect.

 

45 minutes ago, blahity said:

I do like the idea of your Mistress using the vibrations to let you know its time to talk to her though.

I can see how people might think this is fun, but again, it risks overusing a feature.  Beyond that, a good slave should pay attention to her master at all times, so she shouldn't need more than a simple gesture.  When she's really well trained, a raised eyebrow or a certain tilt of the head should be enough to summon her.  Something as direct as a vibrating device seems a bit crude in comparison.

Posted

I have SL Defeat from Bane Master in my mod list. And when the owner whips my character, the defeat bar fills up, the character knocks down and the owner rapes her like she was defeated in combat. Is there any way to prevent this?

Posted
16 minutes ago, Delite said:

I have SL Defeat from Bane Master in my mod list. And when the owner whips my character, the defeat bar fills up, the character knocks down and the owner rapes her like she was defeated in combat.

I believe you're describing AndrewLRG's add-on for SL Defeat.  The defeat bar fills because you're taking damage from the whip.  However, you're not in combat (no battle music during whippings).  You might contact AndrewLRG, who is still active, and politely ask if a simple IsInCombat() check can be added to exclude non-combat weapon damage.  SLTR just uses the whipping scene from ZAP, so such a change would potentially benefit a fair number of mods.

Posted (edited)
2 hours ago, HexBolt8 said:

不,那时不行。这可能会触发振动动画并使您无法保持足够近的距离。为了避免出现问题,该模组实际上会在游行和跑步、Lola、Run 等短期活动期间阻止其自身的振动拖钓。它还会在游行期间禁用 Devious Devices 的周期性效果(振动和其他动画)。

 

已经出现了一些令人惊讶的振动。增加更多的风险会使它们变得过于普遍并削弱效果。

 

我可以理解人们可能会认为这很有趣,但同样,它也有过度使用某个功能的风险。除此之外,一个好的奴隶应该时刻关注她的主人,所以她不需要的只是一个简单的动作。当她训练有素时,扬起眉毛或倾斜头部就足以召唤她。相比之下,像振动装置这样直接的东西似乎有点粗糙。

I saw a passage in the game, then I quit the game and opened it again and found it
"Zzzzzt! Hehe, did I scare you, Lola?"
I wonder if this is possible?
When lola is equipped with Piercings, the owner will suddenly turn on lola's Piercings and briefly vibrate lola (without talking), and lola will suddenly startle and then groan.
Then the owner will say this to Lola: "Zzzzzt! Hehe, did I scare you, Lola?"

Like this mod, a sudden slap makes your character startle and groan.

Since this function operates in a non-conversational state, the owner will only tease Lola after vibrating.
This will not increase Lola's obedience points, but also increase the content of the game.

Edited by IASUF7
Posted
12 hours ago, HexBolt8 said:

I have made a note to consider adding a setting to substitute short vibrations for the zaps (except for punishments, of course).  A slave doesn't get to choose what her master does to her, but as the player you can set the owner's preferences.

 

However, it's unclear how much interest there might be for a feature like this.  More often, I see requests for harsher treatment, not gentler.  Is this the kind of thing that would appeal to other players?

I'm not really a fan of the current Vibration event, as it sometimes still occurs with quite bad timing. Adding a shorter alternative instead of the ZAP's ... depends on how short, at least the ZAP's don't break you out of stealth (although the probably should) and are short enough not to get you killed if some fight is coming up.

I'm far less convinced on having vibration event's (even if shorter), during "normal activities". Given SLTR is designed not to interfere (too) much with regular gameplay this could very well mean stealthing through a Forsworn camp or delving through a Falmer infested Dwemer Ruin. In those cases, having a sudden unexpected vibration event is potentially lethal. So it would be necessary to make sure that doesn't happen. Now it's easy to exclude say dungeons, but there are enough other dangerous areas that are harder to pinpoint, twice given that mods can't always be relied on to label a location correctly/the Bethesda way.
One solution might be to make the "vibrations" weak enough not to impede Lola in any way, but not sure if something like that is included with DD/ZAP or would've to be build ground up.

Posted

Finally found some time to play around with the mod again, and everything works perfectly so far... But I have a very minor issue: when the master changes my hair color, it goes back to the original color after save & reload, but I can fix it on the System tab. I suspect it might be my setup tho (race menu, hair mods, etc.), because sometimes I notice my hair color takes like 1 second to load after loading a save.

 

Also while playing I got an idea how to add more diversity and randomness to the master, but I'm not sure if it can be simply done. There are so many mod settings that it took me probably half and hour to think what I really want from the mod. I ended up with a very harsh gold control (I can only get 50% of gold with 100 score, so my 2nd devious follower is really hard to afford) and random cooldowns, but still I usually know what and when to expect from the master (in my opinion I shouldn't). So I thought about randomizing other settings too, but currently it's hard to do, because there is only 1 slot for exporting settings or you need to do it manually throwing a dice :D Here are some settings that could be fun to randomize:
1. Basically all settings on the first tab (growth/decay rate, cooldown, penalty).
2. Whipping settings. Owner might be in a bad mood today and whip Lola more and harder than usual.
3. Devices. If the contract is over (or 99 score is reached which I use) and I decide to change the owner, then he might have other device preferences. By default everything is black, but I don't mind white/red if the owner decides so.

4. Roleplay tab. Can randomize a lot of values and chances there, especially "Hard to please owner chance". As mentioned above, if he has a bad day, it might be harder than usual to please him.
5. Gold. Randomize daily expenses. Currently the owner is a very disciplined and doesn't spend more gold than configured. But maybe one day he decides to go on a shopping spree and spend 5x more?^^

I see two ways to implement it:
1) Make multiple setting profiles and choose the one you want for each owner (manually or randomly), although it will only add randomness at the start.
2) Make a button to randomize some settings daily/weekly.
3) Both! 

I guess I could try and dive into the MCM script myself, but it will definitely take 10x more time than the mod author :)

Posted
6 hours ago, Talesien said:

我不太喜欢当前的振动事件,因为它有时仍然会在非常糟糕的时机发生。添加一个更短的替代方案而不是 ZAP……取决于多短,至少 ZAP 不会让你脱离隐身状态(尽管可能应该),并且足够短,如果即将发生战斗,不会让你被杀。

我不太相信在“正常活动”期间发生振动事件(即使更短)。鉴于 SLTR 的设计目的是不会(过多)干扰常规游戏玩法,这很可能意味着潜行穿过弃誓者营地或深入探索法尔默出没的锻莫废墟。在这些情况下,突然发生意外的振动事件可能是致命的。因此有必要确保这种情况不会发生。现在很容易排除地下城,但有足够多的其他危险区域更难查明,两次考虑到不能总是依赖模组来正确/贝塞斯达方式标记位置。
一种解决方案可能是让“振动”足够弱,不会以任何方式阻碍 Lola,但不确定 DD/ZAP 中是否包含类似的东西,或者是否必须在基础上构建。

When I played this MOD, no vibration event was triggered in dungeons. It was only triggered in safe areas in the wild or in towns, villages and homes, unless you actively requested it, and there was a playmate who asked the owner to vibrate the playmate. There is a chance that the master will vibrate both of you at the same time.
HexBolt8 does this very well.

Posted
1 hour ago, IASUF7 said:

When I played this MOD, no vibration event was triggered in dungeons. It was only triggered in safe areas in the wild or in towns, villages and homes, unless you actively requested it, and there was a playmate who asked the owner to vibrate the playmate. There is a chance that the master will vibrate both of you at the same time.
HexBolt8 does this very well.

I stated that vibration still can have bad timing, that's not necessarily connected to combat, it's just as possible it can interrupt/prevent say a force greeting that will not repeat. That aside what is safe and not safe varies a lot depending on definition and modlist. In my book, wilds are never save and with some mods to 'spice them up' can be downright dangerous. Town's and Cities ... are they really save? Even without mods, you can still get things like some crazed Miraak Cultists attack you. Yes, someone might come to aid you, still that does not make my list of 'Safe' places. With mods ...
All that said, I agree that Hex does handle it pretty well. Does not change the fact that I'm not a fan of the vibration event.

Posted
8 hours ago, Talesien said:

I'm far less convinced on having vibration event's (even if shorter), during "normal activities".

Yes, after further thought, I don't think will work well, so I do not plan to do it.  There are the problems you mentioned, and the likelihood of overusing a feature.

 

7 hours ago, Vigor said:

I have a very minor issue: when the master changes my hair color, it goes back to the original color after save & reload, but I can fix it on the System tab. I suspect it might be my setup tho (race menu, hair mods, etc.), because sometimes I notice my hair color takes like 1 second to load after loading a save.

I'm not sure what causes it.  I never experience this, but I know affects some players.  It's unfortunate that the hair change doesn't persist consistently for everyone.

 

7 hours ago, Vigor said:

Also while playing I got an idea how to add more diversity and randomness to the master, but I'm not sure if it can be simply done.

Personally, I take the opposite approach.  I think about each owner's personality, goals, and desires, then set the MCM accordingly.  Although no mod will force it, I roleplay that the owner has specific goals, such as aiding one side in a civil war or becoming thane in a certain city.  This makes each enslavement (which are usually long term for me) different and internally consistent, which randomized settings can't achieve.

 

For the slave auction start, you do get randomness if you have several possible buyers.  You probably already have an idea that this one is grumpy, that one is cheerful, and another is stern.  Configuring the settings to match your perception of the new owner's character might work better for you than random values.  There's no support for multiple profiles, but it's not hard to copy the configuration file when you end an enslavement to keep for a later time when you end up with that owner (or a similar one) again.

 

7 hours ago, Vigor said:

Can randomize a lot of values and chances there, especially "Hard to please owner chance". As mentioned above, if he has a bad day, it might be harder than usual to please him.

The randomness of the game's chance rolls is intended to do that.  Streaks are part of randomness, so owners will have good and bad days, with the value of the setting indicating how mercurial/volatile the owner is.

 

Some things, like prostitution and daily service quotas, already have settings for a random factor.  You do have to choose the degree of randomness you want, but you can still be surprised when you get the highest or lowest value.

 

The shopping spree idea is interesting, especially if the owner's quantity of gold can be factored in (more gold, higher chance to spend it).  I'll think about how that work with new MCM settings.

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