RezTheFatal Posted July 3, 2013 Posted July 3, 2013 Breeder is filled with strange things. You need to be more specific  and no don't revert back.  Sam is stuck in part of the birthing animation so now I have a naked, twitching, pregnant women crabwalking behind me. It must be a problem with my sexout, breeder, or pregnancy because reloading a previous save doesnt fix it.
RitualClarity Posted July 3, 2013 Posted July 3, 2013  I have a naked, twitching, pregnant women crabwalking behind me That is User29's new mutation... :P :P  Mutant pregnant crabwalkers.. :D    Just joking.. first make sure you are using the newest BETA SCR and Pregnancy with the latest Breeder etc. Many people forget and use regular SCR and Preg  Then check load order. Â
Soap desu Posted July 3, 2013 Posted July 3, 2013 Hey what does the test bin do behind doc Mitchells some sort of crawling token is inside the bin, something for later on down the road?Â
Guest Posted July 3, 2013 Posted July 3, 2013 i'm experiencing odd lag spikes every ones in a while (actually prettttty often)  and if i try to wait or sleep i end up crashing (i think its script related as it feels like the game is doing ALOT of scripting (tho with only one threat)pretty sure it started at the time i updated scr, pregnancy and NG to those latest unofficial releases you asked fori may have alot of content for the game but most of it is because sexout shop requires it ...oh and the character i use almost completed the entire gameaaaand my computer is not in question here as its pretty much a super computerany idea if its breeder, scr, preg or NG thats being an ass?...or perhaps my save? (pretty sure its not my save but may very well contribute to the problem)oh and i think i may have found a...possible hmm..."fix" to a problem regarding NPC's vanishing after/while having sex  (give them TCL)  tho this breaks pathfinding for them so should disable when they are done o.o
dizzyman Posted July 3, 2013 Posted July 3, 2013 While defending a nest, time will progress very quickly so you don't need to wait around forever. I'm thinking like 10 - 20 X speed.  That sounds like a bad idea to me; I'd expect that to cause problems with a bunch of mods, and maybe even issues not mod related.  If I do have a go of Breeder, I'll try it with SexoutLust, as avoiding forced masturbation/dialog initiated sex from high lust levels shouldn't be a big deal - and I'm not keen on Lust's masochist perk (damage = more lust) anyway.
Aureate Posted July 3, 2013 Posted July 3, 2013 I'm surprised Titus hasn't recognized Caesar as a threat yet...*wink wink......seriously though, the Legion camp has plenty of slaves (breeders) that need rescuing.
zonderbunny Posted July 4, 2013 Posted July 4, 2013 Sounds really cool, getting to take over goodsprings and cottonwood cove would be pretty amazing. The outpost and nellis would be pretty interesting options too, maybe camp golf or forlorn hope (re-enslaving Jessica for the Deathclaws would be super fun). Would love to see more with the scientist lady in the firehouse, I just love experimenting on those ncr lasses.Â
BogBrush82 Posted July 4, 2013 Posted July 4, 2013 Sounds good. Would give Trudy something to help take her mind of the Powder Gangers.  You could also get more NCR soldiers to surrender to the Deathclaws in order to save there own skins. Not sure they would need much convincing if you told them the result would be the total destruction of everything Legion.  What about Primm? You could make a deathclaw takeover another way of completeing the "My Kind of Town" quest.
Guest Posted July 4, 2013 Posted July 4, 2013 How do you guys feel about breeder messing with faction relations?  Like, progressing through the story line will make enemies of NCR and legion, but I could alter the "take over new vegas for yourself" storyline maybe?  I'm just thinking out loud. I'm considering the next phase of the story having you take over and start nests in several towns/camps such as goodsprings and cottonwood cove.  Perhaps I'll make it more of a pick and choose. Like there's 6 possible nests, and you need to pick 4 of them. Those 4 will make enemies of nearby factions. i like it!....actually that's exactly what i want  however i like to ask of you to take it slowly when doing that...make every "nest" unique and filled with plot and all sorts of stuff  (possibly make each nest a chapter of its own)  i hate to say it but it would be a shame to see you suddenly go lightly on the deathclaw plots/expansion/whatever  Edit: about the lag spikes i experience  they mostly happen when a new day rises and when i press esc for menu...and then some random ones   okey i tried the deathclaw campain again  and seems everything is a million times more unstable for me then it were last time...i managed to bypass some errors with saves and placing clones of certain NPC's however those tricks do not exactly fix everything. (to be exact the 5 importent characters in rivercity tend to vanish as i reported last time i did deathclaw campain) if i were to guess i'd say a character that have done most vanilla stuff is more likely to cause trouble? (confirm?) however the fact remains the same...while doing the rivertcity "quests" everything is unstable "somehow" perhaps link the progress stuff with actual quests so we can skip events that basicly shot themselves because characters started to vanish and somehow disable themselves and become nothing more then a referance code that can be moved around  or all toggether PLEASE make an option for us to skip the 4 girl recruiting,ogry,wait,birth party,wait and up to the point were the town is taken over.  (note i may just be a little angry over the many hours i spend repeating the exact same stuff) but perhaps i should just reinstall Fallout new vegas and everything related every time i want to try this mod xD  but seriously please allow us to skip the buggy town stuff xD...or at least me   Edit: btw if you think the lag spikes and deathclaw campain problems are connected i like to say that's likely not true to the point were it would create these problems    i'll be reinstalling everything connected to fallout new vegas and ones i have a "standard build" make a backup of everything o.o...
saladboy21 Posted July 4, 2013 Posted July 4, 2013 Is there a way to make Fenris stay in his den? Being unable to get him to stay anywhere has become annoying at this point.
sen4mi Posted July 4, 2013 Posted July 4, 2013 How do you guys feel about breeder messing with faction relations?  Like, progressing through the story line will make enemies of NCR and legion, but I could alter the "take over new vegas for yourself" storyline maybe?  I'm just thinking out loud. I'm considering the next phase of the story having you take over and start nests in several towns/camps such as goodsprings and cottonwood cove.  Perhaps I'll make it more of a pick and choose. Like there's 6 possible nests, and you need to pick 4 of them. Those 4 will make enemies of nearby factions.  Your description here sounds plausible for a first pass through your story, but if you have time to go back later and open up alternative story lines I think that that would be nice.
milasian Posted July 5, 2013 Posted July 5, 2013 Can't wait for the next update, I'm just hoping there isn't another easter egg hunt scenario The spawning chamber doesn't work for me (probably my problem, I originally started using rapegame and that also uses / key)
chibiimira Posted July 5, 2013 Posted July 5, 2013 Quick question, I am trying to do the Deathclaw escape, and I can get to where we get out and run down to the squad, but then they dont do anything after the leader says 'weapons hot!'. They just stand all around and I can start shooting at the Deathclaws, but I'm the only one shooting LOL which usually ends up in death. Any ideas on what I could have messed up? lol
Twiggymc Posted July 5, 2013 Posted July 5, 2013 Loving the death claw Part although I'm finding a'lot of glitchyness with the one part   When you try to get the first 4 girls to join you, Ashley was the only 1 that i didnt have issues with it took about 4-5 weeks to Sara and Miranda there pathing seems to get them stuck on buildings A'lot including the General story (blue building by the sherrifs house), and I have yet to get Claire's part done even though i have come to the bar after midnight every day for about 5 weeks, (she tells you to meet her there after midnight the night after u talk to her about going to your place)   Still awesome work so far, easily one of my Fav Mods now for New vegas Â
Twiggymc Posted July 5, 2013 Posted July 5, 2013 Quick question, I am trying to do the Deathclaw escape, and I can get to where we get out and run down to the squad, but then they dont do anything after the leader says 'weapons hot!'. They just stand all around and I can start shooting at the Deathclaws, but I'm the only one shooting LOL which usually ends up in death. Any ideas on what I could have messed up? lol The deathclaw by the door right? i just ran past that one it didn't even attack me, but maybe that was a bug
chibiimira Posted July 5, 2013 Posted July 5, 2013 Ya he didnt attack me either, and when I got down to the NCR squad I couldnt go anywhere because I was stuck with Sam and the other chick as companions (and Sam still looks pregnant despite birthing by the door) and the NCR guys never attack the Deathclaws they just stand there watching me get my butt kicked LOL! Â And since I forgot to previously.... Â load order: Â FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmSexout.esmSexoutCommonResources.esmSexoutPregnancyV3.esmSexoutSlavery.esmSexoutLegion.esmSexoutStore.esmSexoutBreeder.espReadius_NV.espThe Mod Configuration Menu.espBlackrock Mesa Outfit.espGhost Variants Adjutant.espNeckchains.espNVRefugee Outfits.espNVWastelander Scout Outfits.espType3 Leather Armors.espVegasOutfits.espURWLNV.espProjectRealityMkIv5HDR.espSexoutZAZ.esp_Fh hair test.espMojaveDelighted.espSmallerTalk.espSexoutFiends.espSexoutKings.espSexoutNCR.espSexoutPowderGangers.espSexoutWorkingGirl.espSexoutSexAssault.espSexoutSS_C.espMojaveDelight.espType3 Desert Militia.espHolster Gear.espTotal active plugins: 42Total plugins: 48 Â Â Versions are: SexoutNG 2.6.77 Sexout Pregnancy V3 20130615.1 (data 20130422.1) Sexout Breeder v6.2.2 (data 15.7) Sexout Common Resources 20130615.1 (data 20130602.1) Â
bronypal Posted July 5, 2013 Posted July 5, 2013 Loving the death claw Part although I'm finding a'lot of glitchyness with the one part   When you try to get the first 4 girls to join you, Ashley was the only 1 that i didnt have issues with it took about 4-5 weeks to Sara and Miranda there pathing seems to get them stuck on buildings A'lot including the General story (blue building by the sherrifs house), and I have yet to get Claire's part done even though i have come to the bar after midnight every day for about 5 weeks, (she tells you to meet her there after midnight the night after u talk to her about going to your place)   Still awesome work so far, easily one of my Fav Mods now for New vegas Did you buy the beer from the general store and take them to Lucy? You need to do that before you can get Claire, ummm... corrupted? :3
Guest Posted July 5, 2013 Posted July 5, 2013  Loving the death claw Part although I'm finding a'lot of glitchyness with the one part   When you try to get the first 4 girls to join you, Ashley was the only 1 that i didnt have issues with it took about 4-5 weeks to Sara and Miranda there pathing seems to get them stuck on buildings A'lot including the General story (blue building by the sherrifs house), and I have yet to get Claire's part done even though i have come to the bar after midnight every day for about 5 weeks, (she tells you to meet her there after midnight the night after u talk to her about going to your place)   Still awesome work so far, easily one of my Fav Mods now for New vegas Did you buy the beer from the general store and take them to Lucy? You need to do that before you can get Claire, ummm... corrupted? :3  its not being corrupted its being "open minded"  Â
Pantheress Posted July 5, 2013 Posted July 5, 2013 Has anyone played the coyote episode after the last update? I'm having problems triggering dialogue with the alpha coyote, den mother and coyote hunter. Smallertalk only gives me a generic "What's Up, Bye" tidbit. Just wondering whether it's my game or SexoutBreeder which is glitchy.
Guest Posted July 5, 2013 Posted July 5, 2013 Has anyone played the coyote episode after the last update? I'm having problems triggering dialogue with the alpha coyote, den mother and coyote hunter. Smallertalk only gives me a generic "What's Up, Bye" tidbit. Just wondering whether it's my game or SexoutBreeder which is glitchy. have you been fucked to near death and saved by the alpha then followed him back?  try redoing from a save before you got raped as that and the walk back to the den is what creates the dialogue options your trying to get  (if you can repeatingly get the same "no dialogue situation" 5 times i'd say you should check your mods one more time   and its a No for me   (i just finished ant in this version and is trying deathclaw in this version) deathclaw is always buggy as shit for me tho...i always end up having to do everything 20 times (litterally) when i'm done with deathclaw (or when i'm going to take a break) will i head over and try it out again ^^)   oh and *generic "What's Up, Bye"*  that's smaller talk's default stuff for everything (in case you didn't know ) personally i have the mod but disable the default chat stuff in MCM as it only contributes to make me angry xD
Guest Posted July 5, 2013 Posted July 5, 2013 ill post it as a new post instead as this list may get long o.o (Updating this as i progress and list any problems/issues i may have had) i feel its my duty to annoy user29 in this manner   okey so 2 things so far"i've got an idea to help sam see things our way" does not vanish when sam is given cola ones or twice or when using the ending message for that awesome little mimi quest  and i think it would be awesome if we could expand the Deathclaw Promontory with an alternative way of ending it.(instead of fighting your way out then "Fuck" your way up the command chain taking over that part of the cave)  i think its a good alternative to killing a deathclaw alpha (what a waste of a good deathclaw xD) parts of the mod were it randomly died (unstability)  1.when i tried to escape did sam not only give birth but also vanish a few times (after restarting the game a few times i happend to get past it ) 2. "queen cave"  both the alpha and the black one  (the alpha refused to give dialogue for teleportation to rivertcity and black one just stopped reacting right after sex (didnt get mini horns) 3. after entering the basement killing the rat is suppost to make a certain npc (  ) creep up behind the player but she just spawned as a referance ID right next to the enterence to the basement (inside)  (again Vanishing)
Pantheress Posted July 5, 2013 Posted July 5, 2013 Â I think smaller talk might conflict with it. Try turning it off. If they still don't talk to you then they aren't suppose to talk to you yet. Â I have played the episode up to after the point where you collapse in the coyote den. Gave birth to pups, can't even get to talk to the den mother in order to give her the pups, with or without Smallertalk. Â Oh well, seems the problem is on my end. Guess I'll have to play around with the loadorders a bit. Â Thanks.
Nuttybundy Posted July 5, 2013 Posted July 5, 2013 I'm pulling my hair out with a pregnant bodies problem. I go into the super mutant camp and their is a girl their with an invisible body. I gather she is supposed to be pregnant. I checked my load order, made sure I had Pregnancy V3 downloaded, all the Maternity Clothes mods and add ons loaded, Followed the posted load order and ran BOSS, even did a clean save, same problem. Any ideas on why?
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