chibiimira Posted July 5, 2013 Posted July 5, 2013 Am going to try the Deathclaw stuff again (thank goodness for multiple saves lol) and see if I can get it to work after disabling Sewer slave. If that doesnt work I may have to try rolling back to BR from BR2 (*sniffles*) and see if that makes a difference. Any ideas?
Guest Posted July 5, 2013 Posted July 5, 2013 I'm pulling my hair out with a pregnant bodies problem. I go into the super mutant camp and their is a girl their with an invisible body. I gather she is supposed to be pregnant. I checked my load order, made sure I had Pregnancy V3 downloaded, all the Maternity Clothes mods and add ons loaded, Followed the posted load order and ran BOSS, even did a clean save, same problem. Any ideas on why? if you have invisible bodies MUST you be missing something o.o check everything again remember pregnancy is not the only requested mod .. oh and remember to use the correct versions of stuff
aceofspades1305 Posted July 6, 2013 Posted July 6, 2013 Just a question, I figured out how to mutate myself using the cocoon but I still haven't figured out how to mutate the other ants? Is this still in development? I believe I have like...7 or 8 worker ants, 3 attendants 1 scout, 1 guard and like...5 foragers.
Guest Posted July 6, 2013 Posted July 6, 2013 Just a question, I figured out how to mutate myself using the cocoon but I still haven't figured out how to mutate the other ants? Is this still in development? I believe I have like...7 or 8 worker ants, 3 attendants 1 scout, 1 guard and like...5 foragers. i do not believe it ever was in development you may be talking about ant worm/mobile ant worm Ant Army mobile ant army tho that demands you win the campaign just continue make tons of workers,scouts,guards but most of all Soldiers and all will be made clear
Pantheress Posted July 6, 2013 Posted July 6, 2013 I have played the episode up to after the point where you collapse in the coyote den. Gave birth to pups, can't even get to talk to the den mother in order to give her the pups, with or without Smallertalk. Oh well, seems the problem is on my end. Guess I'll have to play around with the loadorders a bit. Thanks. Well, this is embarrasing. I forgot I had to kill the giant Gecko for the Alpha Coyote to unlock further interactions.
chibiimira Posted July 6, 2013 Posted July 6, 2013 And woohoo for godmode LOL I managed to kill all the Deathclaws by myself and move on past the escape
BloodyHell Posted July 6, 2013 Posted July 6, 2013 Umm.. one question. How do you remove the Ant Mutation?
Guest Posted July 6, 2013 Posted July 6, 2013 Umm.. one question. How do you remove the Ant Mutation? as far as i know you'r suppost to use the cocoon "Breakdown Mutations" tho i cant confirm....but it certainly should do something alternatively (but not very cleaver) you can dump all your items into a container and use "showinventory" on yourself that way you should be able to find the mutation armor item and use "player.removeitem"
blahblahb Posted July 6, 2013 Posted July 6, 2013 Just a couple quick questions: I've finished (I think) the Bighorner ranch quest, and I go to the point where Debbie offered to distract Pan at midnight to let me escape. She never came, so a few days later, I decided to just try and escape while Debbie was at the door at 8am, so I did, got to the collar remover, removed it then waited a few days and I've come back. Debbie now says things like "Didn't expect you back here" but nothing else, the captives are still there and Pan still stands over in the kitchen and doesn't try to recapture me. Is this a bug? Secondly, how do I give myself mutations using the console? Third, how do I get the bighorner mutation? Do I just need to have sex tons of times?
Soap desu Posted July 6, 2013 Posted July 6, 2013 I don't think the bighorner mutation is added yet.... I know it was made to some degree but added that I don't know. About adding mutations using console that's a good questions I would also like to know if that is possible. As for the first question I have not seen that yet....interesting.
Guest Posted July 6, 2013 Posted July 6, 2013 by the way user29 i took a peak at dialogue stuff with GECK and was greatly amused by the secret/Resource/planned/halted/no longer in use content xD...(hope you don't mind o.o)oh and you sort of put out the scorpion episode as a "Black sheep" but i must say i loved the dialogues i found for that episode
Guest Posted July 6, 2013 Posted July 6, 2013 which ones did you find? found some santa (tho i never found out what that gift was =o...) something odd i don't recall the name of (but it was definitely one of those sea mutant things) and then scorpion (the queen's comment to the player's actions) (as far as i recall it laughed) and may have found other stuff but i do not recall (poor memory) Edit: just took a stroll into the scorpion cave and woa looks pretty good so many effects so much...stuff! (comparing it with your other caves the scorpion cave really takes the cake for environment o.o) i think it would be a waste to leave the scorpion episode rotten (why not fix it up a little with plot, animations, and stuff but also improve it...some extra rooms and perhaps take over of hidden valley (and possibly invading the brotherhood from beneath! you know the way the bunkers are designed with a two layers to walk on were the bottom one in most areas are empty)
Soap desu Posted July 6, 2013 Posted July 6, 2013 Mutations + scorpions + underground warfare would be cool. I always wanted that ep to work too... ;l
JessyEv Posted July 7, 2013 Posted July 7, 2013 I'm doing the deathclaw quest, and once I escaped the promontory, Lucy and Sam became floating heads. I'm guessing their outfits changed to a skin I'm missing, what clothes do they put on? I messed up installing all the sexout outfits somehow (though pregnant stomach and maternity clothes work ok).
Soap desu Posted July 7, 2013 Posted July 7, 2013 Make sure you have all the data packs... Preg data pack Maternity clothes Breeder Data pack If you have those 3 items + their respectable mods that go with it including all the requirements, then you should not have an issue. Unless you messed up installing............ or something crazy happened.
Guttersnipe Posted July 7, 2013 Posted July 7, 2013 Yeah, it's just like User29 says, though to be fair you might think you have everything installed and still have a problem: I had the same thing happen recently (and I've had all the outfits and data packs and related dependencies in place for awhile)... for whatever reason the "brief free tribes outfit" or "brief wilder outfit" (forget which one it is that sam uses) had been corrupted sometime after it'd been properly installed. (some other mod must have overwritten it) It was a 30 second operation to reactivate the original and fix the issue.
Guest Posted July 7, 2013 Posted July 7, 2013 so yea we Desire scorpion episode working again ...and perhaps improve it with your new found skills :3
chibiimira Posted July 8, 2013 Posted July 8, 2013 Am curious, where does the PC's Alpha go after taking me to Riverside? I cant find it anywhere lol
JessyEv Posted July 8, 2013 Posted July 8, 2013 Am curious, where does the PC's Alpha go after taking me to Riverside? I cant find it anywhere lol It's on a tall hill outside of town, not far from the gate. I've been doing the Deathclaw quests and Sara disappeared. She must've fallen through the terrain or something, because it happened during a dialogue with her. Is there a way to re-spawn her?
saladboy21 Posted July 8, 2013 Posted July 8, 2013 Riverside Question: I am waiting for eggs to hatch, but I seem to have exhausted coversation options. A few (like Sera) have a few options, but now that I have gone through them they are not developing new ones. Is that normal? I can leave town awhile and come back around hatch time if so. Also, slightly worrying, everyone is gathering to one side of town and walking in circles. They seem there all the time now. Anything I can do, or will they disperse on their own?
Guest Posted July 8, 2013 Posted July 8, 2013 Am curious, where does the PC's Alpha go after taking me to Riverside? I cant find it anywhere lol It's on a tall hill outside of town, not far from the gate. I've been doing the Deathclaw quests and Sara disappeared. She must've fallen through the terrain or something, because it happened during a dialogue with her. Is there a way to re-spawn her? took me ages to find out whats wrong however i managed to figure the problem out the problem is some of the breeder characters got heavy coding with makes for long...one line codes sometimes and when the game converts code to "adresses" or what it was the code simply put....is too long for NVSE or default falloutNV .exe (you need "fnv4gb.exe" loader in order for the game to do its work properly) (basicly some changed binary settings that gives the program permition to work more effectively) (i still had a few problems but more or less all of my countless comments about my issues got fixed) the remaining issues i experienced with deathclaw was some strange stuff like miranda sitting down on a chair in her home while i gave her something to warm her neck ... anyway she sort of broke and no future dialogue became possible and she never moved from the chair ever again and something about samanta vanishing but i dont even care about her anymore as most of the stuff finally works xD oh and remember "sr_New_Vegas_Stutter_Remover" mod...should also make the game more stable Riverside Question: I am waiting for eggs to hatch, but I seem to have exhausted coversation options. A few (like Sera) have a few options, but now that I have gone through them they are not developing new ones. Is that normal? I can leave town awhile and come back around hatch time if so. Also, slightly worrying, everyone is gathering to one side of town and walking in circles. They seem there all the time now. Anything I can do, or will they disperse on their own? perfectly normal...what you think people want you to talk to you all day and night ? anyway give it 5 days to 8 days and they should have more to say (i think they got 1-4 times were they want to speak new stuff however it depends from npc to npc) sure leave the town (id say its fine ) um they tend to do that with me as well (just the custom pathfinding that breaks sometimes i'd say) tho nothing you have to worry about...at less people start to throw tons of grenades ofc
chibiimira Posted July 8, 2013 Posted July 8, 2013 Am curious, where does the PC's Alpha go after taking me to Riverside? I cant find it anywhere lol It's on a tall hill outside of town, not far from the gate. I've been doing the Deathclaw quests and Sara disappeared. She must've fallen through the terrain or something, because it happened during a dialogue with her. Is there a way to re-spawn her? Geeze I must really be blind then LOL I looked all over the place for him yesterday and couldnt find him. Of course I'm probably going up the wrong path to go up the hill LOL!
saladboy21 Posted July 8, 2013 Posted July 8, 2013 OK, I'll leave town for awhile, I have a bit till the eggs hatch. Thank You.
Guest Posted July 8, 2013 Posted July 8, 2013 Riverside Question: I am waiting for eggs to hatch, but I seem to have exhausted coversation options. A few (like Sera) have a few options, but now that I have gone through them they are not developing new ones. Is that normal? I can leave town awhile and come back around hatch time if so. Also, slightly worrying, everyone is gathering to one side of town and walking in circles. They seem there all the time now. Anything I can do, or will they disperse on their own? That's been a problem since I started riverside. I can't for the life of me figure out why they do that. It seems like exiting, and then restarting the game a few times may get them to go back to their normal schedules. I haven't tried it, but a "reset ai" might work. Also worth trying to wait someplace far away from them for 3 days (so the cells reset) I dunno. it's a mystery to me. As for the deathclaws they hatch 6 - 7 days after putting them in their nest. well you know how i kept whining about everything about deathclaw episode was bugging out? well basicly this is part of that xD not exactly sure what the problem is but perhaps cleaning up coding making it shorter and the likes would help (came to this conclusion because 4gb loader fixed 95% of the problems) the 4gb loader simply tells the windows system that the program needs EVERY resource and protocol the system can manage to support it. and well...to prevent people from making extreme/laggy programs (on a binary level)not actually extremely GPU or Harddisk demanding (tho most is theory i'd guess my guess is not too far off the truth)
DarkKrusty Posted July 8, 2013 Posted July 8, 2013 Ok somebody already answered this im guessing but i cant find it in the thread, How long does it take for the Ants eggs to when Laid finish mutating then hatch? Edit, Also with the deathclaw one, Sara (the gecko hunter i think she is?) Never actually goes to hunt, i found out what days and times she leaves at but she just stands there, looking at her door, or a wall. and will not move. (i even pushed her around a bit to see if that triggered anything if a path was blocked or something. Nuuuuupe no luck there) am i one of the few unlucky ones who find that mods hate them?
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