Soap desu Posted June 24, 2013 Posted June 24, 2013 Your a machine keep up the good work, looks like Ill be up late just in case of a late night update .
Guttersnipe Posted June 24, 2013 Posted June 24, 2013 Saw this happen to me today and figured I'd share since it didn't feel like a quirk of the stack of mods I've got loaded or anything: The latest betas for pregnancy and SCR break breeder (or more accurately, since things moved from scr to pregnancy, orphan record entries exist in breeder for items that don't exist, preventing the game's main menu from loading if you try to use breeder with them). I downgraded both scr and pregnancy back to the jun 15th versions and it all works just as before, of course.
Halstrom Posted June 24, 2013 Posted June 24, 2013 Saw this happen to me today and figured I'd share since it didn't feel like a quirk of the stack of mods I've got loaded or anything: The latest betas for pregnancy and SCR break breeder (or more accurately, since things moved from scr to pregnancy, orphan record entries exist in breeder for items that don't exist, preventing the game's main menu from loading if you try to use breeder with them). I downgraded both scr and pregnancy back to the jun 15th versions and it all works just as before, of course. I'll check that out, I thought I had only moved scripts and notes across in the latest beta. I'll see if I can see what they were and put them back in the next beta till we workout whetherthey stay or go.
JessyEv Posted June 24, 2013 Posted June 24, 2013 Hi user29, First of all, thanks for all the work on this awesome mod. This is something I've fantasized about having in a game forever! I had a few questions though: 1) I know the ant questline is a work in progress, but I was doing it and it said it was opening up new tunnels and gave me a quest to go look at them, but nothing seemed to have opened. Similarly, I've eaten like 200 royal jelly and nothing has mutated. I was under the impression that those features were implemented already, am I doing something wrong? If not I'll just finish the quest up when the update comes out. 2) You've outlined your plans already, but I was wondering if you were thinking about updating the bloatfly area at all? I really like that theme, but the birthing of bloatflies is kind of crazy! If you want to stick with being the bloatfly queen it eventually has you with a huge cloud of flies following you that make the game chug and eventually crash. Impregnating other characters becomes a little counter-intuitive in that way. I've been using dynamite to cull their numbers which makes me sad D: I don't know if you're considering it, but personally I'd LOVE to see the bloatfly quest expanded on/tweaked. Either way, I'm loving the mod and looking forward to seeing what you do next. And thanks again!
zededd Posted June 24, 2013 Posted June 24, 2013 yeah, sometimes i don't rely on the semen system, and I just impregnate you regardless. Good news is I'll probably have an update tomorrow. I got the ant invasion all finished. Gotta code the army ants next. impregnating me regardless? and you didn't even buy me a drink! well, that nice big green man did... but he doesn't count! Good call though. probably a good idea to kill the contraceptive items durability? (i apologise for my complete noobage in this) if there's a way to start a dialogue for unequipping said items with a 'at some point, you realise your contraception has been removed' after an act? Having been trapped by the supers, i have one question... because the guard at the door has a few things to say to me, I somehow managed to walk all the way out the doors, grab my stuff from the crate and speak to him before I was transported back inside the compound nice to speak to him though, he's got some cool things to say. Where are you meant to be stopped there? because the first time, i just walked all the way out... and when I was back inside, i showed exceptional restraint and did NOT shoot anyone with my many, many, many weapons... I was quite proud of myself... Also, if you ever want a voice actor, I'd be glad to volunteer just drop me a script and what format you want it and i'll have a go Thanks for the heads-up with the bodysuit... no chance of being able to equip other items on top of it? I have a sneaking suspicion that if I ever did hardcore mode, i'd be a Zed-sicle... pretty to look at, but frozen in the middle of Novac, probably doing something rather naughty Had a random cool idea for a cult, but I won't bombard you with suggestions. You've got enough on your plate I think... even if the alien idea is totally awesome (don't ask about the probe...) One last great egg-filled THANK YOU for all the work you put into this. This is one of the mods I don't think I could do without! oh, one last question... probably not related to breeder (probably the pregnancy one instead) but why am I getting karma for killing the b*stard spawn of various creatures that were following me around? (explosions... they're not fun for all the family apparently...)
Guest Posted June 24, 2013 Posted June 24, 2013 1) I know the ant questline is a work in progress, but I was doing it and it said it was opening up new tunnels and gave me a quest to go look at them, but nothing seemed to have opened. Similarly, I've eaten like 200 royal jelly and nothing has mutated. I was under the impression that those features were implemented already, am I doing something wrong? If not I'll just finish the quest up when the update comes out. lol you should only eat the royal nector at the start and then the 7 that spawn after you black out xD...after that Royal Nector is never seen again. ofc you get some nector from your workers later on but dont eat that xD....there should be a "bunker hatch" with rock texture in the breeding room (unlocked by the time you get nector) in there take a good look around and you should find a something that belonged to the old queen ...
JessyEv Posted June 24, 2013 Posted June 24, 2013 1) I know the ant questline is a work in progress, but I was doing it and it said it was opening up new tunnels and gave me a quest to go look at them, but nothing seemed to have opened. Similarly, I've eaten like 200 royal jelly and nothing has mutated. I was under the impression that those features were implemented already, am I doing something wrong? If not I'll just finish the quest up when the update comes out. lol you should only eat the royal nector at the start and then the 7 that spawn after you black out xD...after that Royal Nector is never seen again. ofc you get some nector from your workers later on but dont eat that xD....there should be a "bunker hatch" with rock texture in the breeding room (unlocked by the time you get nector) in there take a good look around and you should find a something that belonged to the old queen ... Woops! I didn't spot the entrance into the next chamber. Thanks for the help.
Halstrom Posted June 24, 2013 Posted June 24, 2013 oh, one last question... probably not related to breeder (probably the pregnancy one instead) but why am I getting karma for killing the b*stard spawn of various creatures that were following me around? (explosions... they're not fun for all the family apparently...) I think that's just part of the XP system as far as I know, you kill any level X creature you get X*Y amount of XP.
Soap desu Posted June 25, 2013 Posted June 25, 2013 so eagerly awaiting the update. I like the deathclaw addition mentioned above got home early from work too. lol
017333 Posted June 25, 2013 Posted June 25, 2013 Really no point in going back to the bloatflies. The ant episode is in every way an evolution of what I originally did with them. Hm, that's unfortunate. Does this mean they're going to go the way of the scorpions, then? That is, to fade into obscurity due to neglect. Currently, the deathclaws, coyotes, and (now) ants are the most developed by far. This makes for three big ones.
RitualClarity Posted June 25, 2013 Posted June 25, 2013 I've increased the deathclaw mutation jump distance. Because I can. And jumping over buildings to get to your prey with your nightvision is crazy fun. You'll be able to toggle your jump height with the numpad 1 key. Dam that sounds cooool. So coooool. How high is the max? Also there isn't any negative side effects of jumping so high like landing and dieing? In other words you did something to fix the falling values as well?
RitualClarity Posted June 25, 2013 Posted June 25, 2013 I want to make sure the next update is functional with the latest preg/scr so I'm working with halstrom to make sure it is before I update. If there isn't an update tonight, I'm gonna make the random encounter frame work and code a cazador encounter. You know that they are only found in Old World Blues....... Lol.
saladboy21 Posted June 26, 2013 Posted June 26, 2013 There are plenty of Cezadores in the base game. I have the magical ability to stumble over them all the damn time. Some north of new vegas, some near red rocks, some near bolder city, some near that gas station opposite the bandits on the way to new vegas, some near fiend territory in the northern part. Trust me, they are all over, usually right behind me.
Guttersnipe Posted June 26, 2013 Posted June 26, 2013 Hah! Glad I'm not alone in that. I'm like a Cazadore magnet, too!
Soap desu Posted June 26, 2013 Posted June 26, 2013 Your ideas/posts User29 are like fuel to the fire, makes waiting so hard but so worth it.
RitualClarity Posted June 26, 2013 Posted June 26, 2013 ritualclarity, on 25 Jun 2013 - 5:38 PM, said: user29, on 25 Jun 2013 - 12:12 PM, said: I want to make sure the next update is functional with the latest preg/scr so I'm working with halstrom to make sure it is before I update. If there isn't an update tonight, I'm gonna make the random encounter frame work and code a cazador encounter. You know that they are only found in Old World Blues....... Lol. Cazadores are in the base game as well. Up north mostly. You missed the Old World Joke. The scientist (Borous I believe) stated that the Cazadors were only in Big Mt. None escaped.
BogBrush82 Posted June 26, 2013 Posted June 26, 2013 Cazadores are in the base game as well. Up north mostly. There's some near Goodsprings too. Follow the road that goes around the back, past the garage where Ringo is hiding and bingo. Edit - Darn it, just seen the post above mine.
YumiChan19 Posted June 26, 2013 Posted June 26, 2013 ritualclarity, on 25 Jun 2013 - 5:38 PM, said: user29, on 25 Jun 2013 - 12:12 PM, said: I want to make sure the next update is functional with the latest preg/scr so I'm working with halstrom to make sure it is before I update. If there isn't an update tonight, I'm gonna make the random encounter frame work and code a cazador encounter. You know that they are only found in Old World Blues....... Lol. Cazadores are in the base game as well. Up north mostly. You missed the Old World Joke. The scientist (Borous I believe) stated that the Cazadors were only in Big Mt. None escaped. Ah, I have all the dlc, I just haven't played any of them lol. yea me too lol own them all havent played any of them lol
RitualClarity Posted June 27, 2013 Posted June 27, 2013 ritualclarity, on 25 Jun 2013 - 5:38 PM, said: user29, on 25 Jun 2013 - 12:12 PM, said: I want to make sure the next update is functional with the latest preg/scr so I'm working with halstrom to make sure it is before I update. If there isn't an update tonight, I'm gonna make the random encounter frame work and code a cazador encounter. You know that they are only found in Old World Blues....... Lol. Cazadores are in the base game as well. Up north mostly. You missed the Old World Joke. The scientist (Borous I believe) stated that the Cazadors were only in Big Mt. None escaped. Ah, I have all the dlc, I just haven't played any of them lol. The update is going to wait on a request I made of halstrom. There's a sorta new token I need to do some things properly. He said he'd have time later this week to maybe cook something up. Since you will have to wait a bit for the new token system that Halstrom is "cooking" up maybe take a quick stop in OLB. The entry into the science lab is very funny alone.
Soap desu Posted June 27, 2013 Posted June 27, 2013 :l this token...is the bane of my existence... lol
johnny2by4 Posted June 27, 2013 Posted June 27, 2013 i know this doesn't work with run the lucky 38 or lust, anyone know if i can just disable those mods and enable this one and play it on a save game that had run the lucky 38/lust or would i need to start with a fresh save file?
Tallen25 Posted June 27, 2013 Posted June 27, 2013 Got to the point in Riverside where you need to recruit four girls to the "cause" but every single one of them have disappeared off the face of the earth.....along with Willow, that's probably my punishment for having Brutal Rapers on "everyone rape everyone like crazy" mode lol. Guessing the only fix is going back to an older save still?
Halstrom Posted June 27, 2013 Posted June 27, 2013 The update is going to wait on a request I made of halstrom. There's a sorta new token I need to do some things properly. He said he'd have time later this week to maybe cook something up. Since you will have to wait a bit for the new token system that Halstrom is "cooking" up maybe take a quick stop in OLB. The entry into the science lab is very funny alone. My first idea how to do this creates a couple of new issues I need to think about a bit, ultimately my plan B is better requires somme new ideas that require a bit of testing, but unfortunately I'm flat out in RL for another 2 - 3 days to do anything.
RitualClarity Posted June 27, 2013 Posted June 27, 2013 The update is going to wait on a request I made of halstrom. There's a sorta new token I need to do some things properly. He said he'd have time later this week to maybe cook something up. Since you will have to wait a bit for the new token system that Halstrom is "cooking" up maybe take a quick stop in OLB. The entry into the science lab is very funny alone. My first idea how to do this creates a couple of new issues I need to think about a bit, ultimately my plan B is better requires somme new ideas that require a bit of testing, but unfortunately I'm flat out in RL for another 2 - 3 days to do anything. As long as it isn't "Plan 9" I think we will be just fine...
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