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[mod] Carnalitas - Unified Sex Mod Framework for CK3


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Posted

Hey,

 

first of all, because I never did it: thanks for the mods and the work that has been put into them. I cant imagine CK without it anymore ;)

 

But there is something I'd like to give feedback about because lately, it has become a real annoyance for me, to a degree, where it kills the fun in the game. That is the rape mechanic/event.

 

I have the impression, that the raping at this point (1.8.1 Game, 1.7 Carnalitas)  is completly out of control. When it was introduced, I had the impression (Im no modder so no idea what the code said... just a feeling from the gameplay), that only sadist characters would rape others. And when I castrated the rapist the problem seemed "solved" for some time until the next sadist visited my realm.

Now all chracters seem to be raping each other without any restrictions, causing basically all my female family members suffering from stress and negative traits that are coming with it. Even forgiving or chaste characters. And worst of all, even the guy I just castrated starts raping others again. It has become a never ending gameloop right now.

 

Then something I never understood is: when I avenge a raped family member and castrate the rapist... why do I get stress from it - only exception is when Im sadistic myself? I alayws neutralised that with cheating the gained stress away, but as many times someone gets raped by now, im doing basically nothing else. Meaning, I as player and my main character are also just suffering from all the rapings.

 

Also why doesnt the gamerule "non-consensual sex-scene" not deactivate this mechanic? Or make it exclusivly just for slaves and prisoners?

Posted
2 hours ago, naturistGuy said:

Hey,

 

first of all, because I never did it: thanks for the mods and the work that has been put into them. I cant imagine CK without it anymore ;)

 

But there is something I'd like to give feedback about because lately, it has become a real annoyance for me, to a degree, where it kills the fun in the game. That is the rape mechanic/event.

 

I have the impression, that the raping at this point (1.8.1 Game, 1.7 Carnalitas)  is completly out of control. When it was introduced, I had the impression (Im no modder so no idea what the code said... just a feeling from the gameplay), that only sadist characters would rape others. And when I castrated the rapist the problem seemed "solved" for some time until the next sadist visited my realm.

Now all chracters seem to be raping each other without any restrictions, causing basically all my female family members suffering from stress and negative traits that are coming with it. Even forgiving or chaste characters. And worst of all, even the guy I just castrated starts raping others again. It has become a never ending gameloop right now.

 

Then something I never understood is: when I avenge a raped family member and castrate the rapist... why do I get stress from it - only exception is when Im sadistic myself? I alayws neutralised that with cheating the gained stress away, but as many times someone gets raped by now, im doing basically nothing else. Meaning, I as player and my main character are also just suffering from all the rapings.

 

Also why doesnt the gamerule "non-consensual sex-scene" not deactivate this mechanic? Or make it exclusivly just for slaves and prisoners?

 

Things I can confirm from the code in Carnalias framework.

 

1. The rape mechanic intended for other mods to hook into requires the non-consent rule to be enabled in game rules.

 

2. The mechanic for AI frequency and likelihood is unchanged.  The AI will review the option every two years and can only be targeted at prisoners.  It also requires the AI character to both be lustful and sadistic in order for the chance of occuring to be greater than 0.

 

3. There is no coding in there for the castrated trait specifically, though it does require the party to have the carn_can_have_sex_trigger set to "yes", this isn't something that the framework itself utilises, it's intended for other mod builders to use.

 

As such I can only assume any issues may relate to another mod or sub-mod based on Carnalitas, rather than Carnalitas itself.  Do you have other adult mods in place? 

 

Posted
12 hours ago, GallowsUK said:

 

Things I can confirm from the code in Carnalias framework.

 

1. The rape mechanic intended for other mods to hook into requires the non-consent rule to be enabled in game rules.

 

2. The mechanic for AI frequency and likelihood is unchanged.  The AI will review the option every two years and can only be targeted at prisoners.  It also requires the AI character to both be lustful and sadistic in order for the chance of occuring to be greater than 0.

 

3. There is no coding in there for the castrated trait specifically, though it does require the party to have the carn_can_have_sex_trigger set to "yes", this isn't something that the framework itself utilises, it's intended for other mod builders to use.

 

As such I can only assume any issues may relate to another mod or sub-mod based on Carnalitas, rather than Carnalitas itself.  Do you have other adult mods in place? 

 

 

All adult mods I use are part of the Carnalitas collection, except "Ultimate Nudity" - that says its compatible, but also doesnt seem to interfere with events, as I understand it.

Btw, this bugges me for some time now, but I was never sure what (sub)mod brought this event in, so now I just tried to google it and the Unified FRamework is the one that pops up mostly and top - so I just hoped that Im right here ;)

 

Luckily (well, not for her^^), I just had another rape done by a character that is neither lustfull nor sadistic, See attached screenshot: Cousin, not imprisioned douchess of Mallorca, got raped by a wandering character with traits "Just", "Humble" and "Trusting". (As you can see I use german localization, but I think its obvious what happend and what event I mean)

 

Just to be sure I also give a mod list:

Carnalitas

Arousal Framework

Carnalitas Dominatio

Carn. Dei

Carn. Mundi

Carnal Consequences

Intimate Encounters

Ultimate Nudity

(GUKFIX for 1.8.1)

 

I also use VIET-Events

Convert Holdings

and Artifact-Claim Nerf, but I dont think, especially the last two.

carn_example.png

Posted
2 hours ago, naturistGuy said:

 

All adult mods I use are part of the Carnalitas collection, except "Ultimate Nudity" - that says its compatible, but also doesnt seem to interfere with events, as I understand it.

Btw, this bugges me for some time now, but I was never sure what (sub)mod brought this event in, so now I just tried to google it and the Unified FRamework is the one that pops up mostly and top - so I just hoped that Im right here ;)

 

Luckily (well, not for her^^), I just had another rape done by a character that is neither lustfull nor sadistic, See attached screenshot: Cousin, not imprisioned douchess of Mallorca, got raped by a wandering character with traits "Just", "Humble" and "Trusting". (As you can see I use german localization, but I think its obvious what happend and what event I mean)

 

Just to be sure I also give a mod list:

Carnalitas

Arousal Framework

Carnalitas Dominatio

Carn. Dei

Carn. Mundi

Carnal Consequences

Intimate Encounters

Ultimate Nudity

(GUKFIX for 1.8.1)

 

I also use VIET-Events

Convert Holdings

and Artifact-Claim Nerf, but I dont think, especially the last two.

carn_example.png

 

Looking at the localisation files, it does appear to be calling up the Carnalitas event, I'm just not sure why it would be triggering.

 

Ultimately there is an example list of sex scenes in the framework intended for others to build from.  (Carnalitas/common/on_action/carn_sex_on_actions.txt)  It reads as follows:

 

carn_sex_scene = {
    random_events = {
        100 = carn_sex_scene.0001 # use the PDX sex scene generator
        100 = carn_sex_scene.0003 # example noncon scene (dom)
        100 = carn_sex_scene.0004 # example noncon scene (sub)
    }
    fallback = carn_sex_scene_fallback
}
 
carn_sex_scene_fallback = {
    events = {
        carn_sex_scene.0002 # fallback to PDX sex scene
    }
}

 

Under this example, scenes 3 and 4 are both non-consent ones and have an equal chance of being used as the basic scene 1.  (All have chance weighted to 100).  I can only assume one of the mods is calling on this on_action incorrectly and therefore circumventing any of the validation criteria.

 

It's not a problem I'm particularly familiar with as I normally also use the Character Body Overhaul (CBO), which replaces the carn_sex_scene events structure.  Ultimately I feel one of the other mods involved is not working as intended, but I've not used them much myself so haven't looked at the coding.  I think it is possible to work around it though.

 

As a rough fix, I'd recommend editing this file to reduce the weighting chance for scenes 3 and 4 to 0 (see below), this would allow whichever mod it is to still call on the events for consenting sex, but hopefully stop this problem.

 

carn_sex_scene = {
    random_events = {
        100 = carn_sex_scene.0001 # use the PDX sex scene generator
        0 = carn_sex_scene.0003 # example noncon scene (dom)
        0 = carn_sex_scene.0004 # example noncon scene (sub)
    }
    fallback = carn_sex_scene_fallback
}

 

carn_sex_scene_fallback = {
    events = {
        carn_sex_scene.0002 # fallback to PDX sex scene
    }
}
Posted
32 minutes ago, EroGODZeus said:

can i run this to the current version? i used to play with this last year and i stop playing for awhile...

 

You'll need the fix patch mod as well ( referenced elsewhere in this thread) but otherwise yes.

Posted (edited)
1 hour ago, Caspicious said:

No animation when rape is triggered when using CBO Carnal court?

 

There isn't an animation without it either if it's the default Carnalitas scene.  The scene is there in Carnalitas as an example of the framework. As far as I recall neither CBO nor Carnal Court implement any animations for it specifically, it would be up to a new mod creator to design a replacement that called on CBO or Carnal Court.

Edited by GallowsUK
Posted

So, I've been dealing with crashes after 1 day in game. The cause was apparently the lactation system. Whenever it's on the game just doesn't like it. Hopefully this helps someone trying to troubleshoot crashes.

Posted
1 hour ago, Dipshit_TheThird said:

So, I've been dealing with crashes after 1 day in game. The cause was apparently the lactation system. Whenever it's on the game just doesn't like it. Hopefully this helps someone trying to troubleshoot crashes.

 

Fix patch resolves this, search GUK_Fix_ Carn on this site.

Posted (edited)

 

20230219205524_1.jpg.1b9f5d46fdc5bad18d6aa9eab1c5948c.jpg

 

I am very confused with the lactation system, because my character is "producing a healthy amount of milk," and yet my son and heir is sickly from lack of milk. It makes me think that the entire lactation system for Carnalitas is broken or something.

 

I know for a fact that the sickly trait was caused by the lactation function, as my character became pregnant again shortly after this screenshot was taken,

and the child that came out of that pregnancy was also immediately cursed with the sickly trait. 

 

Does anyone have any solutions for this issue that are not simply starting a new game with the lactation system off?

I do not play female rulers often, and I never have encountered this issue with the wives of my male characters. 

Edited by whateverdudeidk
Posted
4 hours ago, whateverdudeidk said:

 

/cdn-cgi/mirage/b20bf896ce9b11ba2c1ff2f4ddcb9184027570bb1822ff7f2ae5afd85efd056f/1280/https://static.loverslab.com/uploads/monthly_2023_02/20230219205524_1.jpg.1b9f5d46fdc5bad18d6aa9eab1c5948c.jpg

 

I am very confused with the lactation system, because my character is "producing a healthy amount of milk," and yet my son and heir is sickly from lack of milk. It makes me think that the entire lactation system for Carnalitas is broken or something.

 

I know for a fact that the sickly trait was caused by the lactation function, as my character became pregnant again shortly after this screenshot was taken,

and the child that came out of that pregnancy was also immediately cursed with the sickly trait. 

 

Does anyone have any solutions for this issue that are not simply starting a new game with the lactation system off?

I do not play female rulers often, and I never have encountered this issue with the wives of my male characters. 

 

In Carnalitas alone lactation has no in game effect. Carnalitas provides a framework only. Other mods have to build on it.  The only mod I'm aware of that's worked to use the system is Physical Attributes. I'm not too familiar with the exact effects, but unless you're using that mod, is just standard CK3 randomness.

Posted (edited)

Hi All

After following some of your load order recommendations, the game is working for me except the religious/ cultural pictures

(not all, but most of them gone pink/checker, please see attached one) and this only occurs when Carnalitas is on (if I am wrong, sorry!)

Is there anyway to fix this?

Thanks in advance.

ps I also include load list that I am currently trying to play just in case...

1.jpg

2.jpg

Edited by PhcLLModFanCanada
spellings
Posted
51 minutes ago, PhcLLModFanCanada said:

Hi All

After following some of your load order recommendations, the game is working for me except the religious/ cultural pictures

(not all, but most of them gone pink/checker, please see attached one) and this only occurs when Carnalitas is on (if I am wrong, sorry!)

Is there anyway to fix this?

Thanks in advance.

ps I also include load list that I am currently trying to play just in case...

/cdn-cgi/mirage/b20bf896ce9b11ba2c1ff2f4ddcb9184027570bb1822ff7f2ae5afd85efd056f/1280/https://static.loverslab.com/uploads/monthly_2023_02/1.jpg.0f4f1c7a43089a250c94d22f9e97d713.jpg

 

 

There are some issues with Carnalitas Dei which has not been updated since CK3 renamed a load of icons, I would recommend checking the forum thread here for some unofficial fixes.

 

If there are other issues than that, its probably your tenet mods.

Posted (edited)
18 minutes ago, GallowsUK said:

 

There are some issues with Carnalitas Dei which has not been updated since CK3 renamed a load of icons, I would recommend checking the forum thread here for some unofficial fixes.

 

If there are other issues than that, its probably your tenet mods.

Thank you for responding.

there might be something else missing with Carnalitas Dei, but the missing pictures only happen for me when Carnalitas main frame works is on (when I turned off both Dei and Mundi), that's why I am asking...

I will go ahead and try to turn off tenet mods to see, thanks once again!
 

Edited by PhcLLModFanCanada
spellings and more details
Posted
1 hour ago, PhcLLModFanCanada said:

Thank you for responding.

there might be something else missing with Carnalitas Dei, but the missing pictures only happen for me when Carnalitas main frame works is on (when I turned off both Dei and Mundi), that's why I am asking...

I will go ahead and try to turn off tenet mods to see, thanks once again!
 

 

Carnalitas Dei and Carnalitas Mundi are submods, without the framework running it's entirely possible the functions they add don't even run.

 

However, I can assure you there is no code in the framework itself that affects tenets, but as I stated Carnalitas Dei does, it overwrites 00_core_tenets,txt (as is necessary for any mod to mod tenets).  But as Carnalitas Dei is outdated, the overwriting it does is reverting back to the tenets before CK3 updated the labelling.  As such you need to look at the updates people have made to Caranlitas Dei as your starting point.

Posted
3 hours ago, GallowsUK said:

 

Carnalitas Dei and Carnalitas Mundi are submods, without the framework running it's entirely possible the functions they add don't even run.

 

However, I can assure you there is no code in the framework itself that affects tenets, but as I stated Carnalitas Dei does, it overwrites 00_core_tenets,txt (as is necessary for any mod to mod tenets).  But as Carnalitas Dei is outdated, the overwriting it does is reverting back to the tenets before CK3 updated the labelling.  As such you need to look at the updates people have made to Caranlitas Dei as your starting point.

Yup, solved and you are right! There is a solution on the Carnalitas Dei thread and it appear to be working now.
Thanks for pointing me to the right direction!

Time for a totally irresponsible, power-tripping and unrealistic campaign...

Posted
On 2/17/2023 at 11:24 PM, GallowsUK said:

 

Fix patch resolves this, search GUK_Fix_ Carn on this site.

i cant find GUKFIX Carn in 1.8.1 v  

Can you share your file or link to me ?

Posted
1 hour ago, Aizen_world said:

need another update as the mod is not working anymore with the current game version and keep crashing 

 

Yeah same thing was happening for me. Debug log kept showing gui errors for "icon does not have glow" or something like that. Disabling the Allow Slavery in Game Rules seems to have fixed it (unless I disabled something else too).

Posted (edited)

Hello! I am having the infamous, "This mod is not present on disk" error with the Carnalitas mod in the game launcher, and it's worked perfectly up until today for some reason. 

 

I've frustratingly tried: moving the mods out of the mod folder and back into it, clearing the mod cache for the game, adding the mod path (also the ck3.exe and launcher.exe) to my anti-virus exception list, and all of these have yielded no results. I've run into this issue before, and the only way I would manage to fix it was by deleting Carnalitas and reinstalling it, but I really shouldn't have to do this every. single. damn. time.

 

Please, does anyone have a fix for this? I just keep thinking how much the Ck3 launcher sucks, you can't even edit recognized mod pathways there.

 

Edit: Yes, the Carnalitas mod is still in the mod folder, but the ck3 launcher still says it's "not present on disk"

Edited by whateverdudeidk
Posted
On 3/9/2023 at 11:51 AM, MongoBongoArt said:

Debug log kept showing gui errors for "icon does not have glow" or something like that.

 

The exact error is "Trying to trigger an animation with glow_alpha for a widget which has no glow". I see this error a lot as well, but the game is not crashing, so I don't think this is what is causing the crashes.

 

On 3/9/2023 at 11:51 AM, MongoBongoArt said:

Disabling the Allow Slavery in Game Rules seems to have fixed it (unless I disabled something else too)

 

I actually developed a submod, Carnalitas Slavery Reimagined, that is based on Carnalitas and changes the slavery system. I can confirm there are no crashes with the latest version of CK3. It does include some of the fixes done by GUK_Fix_Carn (I wasn't aware of this mod until recently). Instead of disabling the slavery system, you may give Carnalitas + CSR a try.

 

Note that I usually disable some of the other Carnalitas features during playthroughs (prostitution, lactation, etc.), and I mostly don't use other mods based on Carnalitas as well. The crashes you are seeing may be caused by other mods.

Posted

I have a problem with piety loss when I have slave prostitutes. I have the "Prostitution accepted" crime doctrin but I still loose piety every month because of slave prostitution. Why?

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